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Posted by: Neva Eilhart.5347

Neva Eilhart.5347

Jeez! It’s just 20 HP if you already have world completion. Or just (maybe) 40 if you don’t. You’re most likely going to get all of them in a single day, or in two to three days at most if you’re the “rushing” type.
You’re not going to get your elite spec instantly, and that’s totally fine, deal with it! And then you’re the same people that complain about lack of progression!

This community is so incredibly spoiled beyond belief.

Yeah, and now we’ll see huge zergs rushing through HP without caring about anything the new maps bring, just to unlock this spec, as you said, two or three days later. As if two or three days of HP farm-fest is going to provide players with a progression feeling.

This decision is a lazy one. You either gate content behind heavy-content stuff, or you give it to the players for “free” (considering players have to buy the xpac first). But you don’t lock it behind a system players will rush through in 24 hours. I mean, it isn’t hard to go to a point and hit “F” on your keyboard 40 times. It just annoys everyone who has tons of rerolls, newcomers who bought the xpac, and players who were expecting to play Revenant. And trust me, they won’t care about this “progression feeling” at all.

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Posted by: Vague Memory.2817

Vague Memory.2817

This is not grind…this is playing content to unlock the class.

Had Arena Net decided to gate these behind the personal story, it would have been effectively the same thing. Gating access behind content.

This…this is the most normal thing in the world.

Get to level 80, then play the expansion to unlock the class.

Right? I feel like people have become so entitled they don’t want a game anymore. They just want to hit character create and have everything in the game maxed out for them and done.

That is so condescending. I don’t call map completion, all skill point challenges in Tyria, and buying HoT in the first place entitlement.

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Posted by: Mightybird.6034

Mightybird.6034

Also, Colin didn’t state that world completion got you an entire elite spec minus a bunch of gear. He said it would get you about halfway, so your hypothesis about 200 hero points unlocking the entire trait line doesn’t hold much sway for me.

ColinJohanson:

It’s 400 points total to unlock everything in an elite spec training line – I just can’t remember off hand how many points folks have currently if they have done all the existing ones, but it’s right around 200. The rest you’ll need to earn in jungle to unlock the deeper skills/traits/etc. in the training line.
You only need 60 hero points to begin using your elite spec, the points you spend after that continue to unlock more skills, traits, skins, etc.
Again, hero challenges are worth 10 points each in the jungle. So no you don’t need to go do 200-400 jungle challenges.

If you’ve got all the hero points in the existing game you’ll have enough to train about half the elite specialization training line on launch day.

confirmed skins as part of it. Likely itll be very usuable by the first 150 points or so. So for those that already have 200 points they basically will be able to unlock it on launch and are crying for nothing.

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Posted by: Seera.5916

Seera.5916

This is not grind…this is playing content to unlock the class.

Had Arena Net decided to gate these behind the personal story, it would have been effectively the same thing. Gating access behind content.

This…this is the most normal thing in the world.

Get to level 80, then play the expansion to unlock the class.

If you WvW, you play WvW to earn your points. If you PvE, you play PvE to earn your points.

Yeah. Playing the content 24 times! Yay I can’t wait to smash my head against my desk…

So are you saying that they should design the game for people who actively use 24 characters? That is insane.

Hell, at 24 characters pretty much everything will feel like a ‘grind’.

The thing is, people have been talking about using elite specs on day 1 for weeks and asking how many points needed for weeks. While I do not think ANet should design things for the minority of players who have a lot of alts, even at 8 characters (1 per each class), that’s a lot. Especially players who wanted to roll Heralds on day 1.

Yet ANet decided to remain silent on the number needed until 3 days before launch. And even then, only in a thread specifically asking and not in it’s own thread. They didn’t even bother to put it in the HoT Notes thread.

My definition of satisfaction is when expectations are met or exceeded. Players have been expecting to be able to play elite specs on day 1. This news is leading them to believe that their expectations will not be met. With very little time to adjust their expectations or make it easier for themselves to meet those expectations. And its not like players had been quiet in their expectations. If they had released this information a few weeks ago, I do not think players would be as vocally against it.

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Posted by: Tapioca.9062

Tapioca.9062

By the time I’ve fully explored the HoT content I might even have enough hero points to unlock the new specialisation. I hope the next expansion comes out soon so I might get the chance to use it during in-game content.

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Posted by: Spartacus.3192

Spartacus.3192

Wow just wow….thanks for the deflating surprise there Anet.

Your typical average gamer -
“Buff my main class, nerf everything else. "

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Posted by: Lunacy Solacio.6514

Lunacy Solacio.6514

This is not grind…this is playing content to unlock the class.

Had Arena Net decided to gate these behind the personal story, it would have been effectively the same thing. Gating access behind content.

This…this is the most normal thing in the world.

Get to level 80, then play the expansion to unlock the class.

If you WvW, you play WvW to earn your points. If you PvE, you play PvE to earn your points.

Yeah. Playing the content 24 times! Yay I can’t wait to smash my head against my desk…

So are you saying that they should design the game for people who actively use 24 characters? That is insane.

Hell, at 24 characters pretty much everything will feel like a ‘grind’.

Missing the point that led to those 24 characters. The lack of content for so long, that boredom took over. I know that is the case for multiple people, including myself actually, although I only have 1 of each, except for necro, because one is a pve character, and the other a wvw character, prior to trait changes just destroying alternate playstyles on other characters, I was considering making more, but anet decided that for me when there are now few build choices… well I guess I won’t really be bothering with reaper for a while on that one, either, but point is, there are reasons people have multiple characters.

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Posted by: Vennyhedgie.5369

Vennyhedgie.5369

I’m concerned about the order you unlock stuff. Specifically, having the elite spec specific skins in the trait line you use to unlock skills. Those should all be bunched up at the end of the traitline otherwise having multiple characters of the same profession would end up spending points to unlock skins you already have and dont need, but simply are on the way to get your traits.

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Posted by: Terra Dactyl.2047

Terra Dactyl.2047

1. 40 hero points from the new zones is hardly a “massive grind”.
2. if they’re behind masteries, masteries are account bound, so you only need to do those once.
3. If the new points are a massive pain in the tuckus, you can do 10 of the old ones in like 3 minutes instead, or just get them through WvW.
4. Presumably the unique weapon and armor skins are last, so you won’t even need the full 400 for the traits and skills.

You people are acting like you’re being tied to your chairs and forced to max out all masteries on every character (even though they’re account bound), and then do 400 hero challenges. If you have all current ones you need 19. If you have none you need 40 and never play that character anyway. Soooo grindy.

/popcorn

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Posted by: Neva Eilhart.5347

Neva Eilhart.5347

By the time I’ve fully explored the HoT content I might even have enough hero points to unlock the new specialisation. I hope the next expansion comes out soon so I might get the chance to use it during in-game content.

This, so much this.
Proves how illogical this decision is.

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Posted by: Andred.1087

Andred.1087

I think they have managed to kitten off every player in some way so far with all the unpopular ideas

Except the ones like me who don’t treat godkitten video games like the end of the world…

“You’ll PAY to know what you really think.” ~ J. R. “Bob” Dobbs

(edited by Andred.1087)

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Posted by: gavyne.6847

gavyne.6847

Imagine if this info was given before HoT pre-orders started, how much less money you would’ve made. Well played Anet, giving the info people have been asking for 3 days before launch. You’ve soured my mood going into the expansion, and that’s not easily done.

I have 11 characters that I was excited about playing and using elite specs on them. Now there’s no way I’m going to grind PvE for all of these characters, what a waste. If there was some sort of account-wide unlock, where I do a small quest line for, I would’ve been fine with it. But expecting me to grind for each character, that’s just unacceptable and very not-GW2 like.

I’m disappointed Colin, and right now I should feel excited about the expansion, but this news 3 days before launch have soured my mood.

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Posted by: Tapioca.9062

Tapioca.9062

Also, Colin didn’t state that world completion got you an entire elite spec minus a bunch of gear. He said it would get you about halfway, so your hypothesis about 200 hero points unlocking the entire trait line doesn’t hold much sway for me.

ColinJohanson:

It’s 400 points total to unlock everything in an elite spec training line – I just can’t remember off hand how many points folks have currently if they have done all the existing ones, but it’s right around 200. The rest you’ll need to earn in jungle to unlock the deeper skills/traits/etc. in the training line.
You only need 60 hero points to begin using your elite spec, the points you spend after that continue to unlock more skills, traits, skins, etc.
Again, hero challenges are worth 10 points each in the jungle. So no you don’t need to go do 200-400 jungle challenges.

If you’ve got all the hero points in the existing game you’ll have enough to train about half the elite specialization training line on launch day.

confirmed skins as part of it. Likely itll be very usuable by the first 150 points or so. So for those that already have 200 points they basically will be able to unlock it on launch and are crying for nothing.

My bad. I missed that part. I’m still exceptionally wary about this though.

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Posted by: Vendetta.1958

Vendetta.1958

Yeah, usable in the first 150 points if you want to slap on an adept trait and the new weapon and run around with only 2 master and GM traits slotted, sure it’ll be “USABLE”

Veypa Windclaw
Fanciest Charr OCX
Mreow – [HD]

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Posted by: shadowfanatik.5160

shadowfanatik.5160

you do realize you can still use the Elite spec’s 400 is to complete the track not to unlock it

Raak Bloodmaw

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Posted by: Doug.4930

Doug.4930

The worst part is that even if we can convince Anet to reduce the hero points needed, it will still probably be too much. I was having nightmare’s about 170 points.

I mean some of us have Jobs and families. How are we supposed to unlock this in a reasonable amount of time after paying for the expansions ahead of time? If I had known this was going to be introduced I would never have bought the expansion.

Youre talking about half mapping two whole zones of hero point challenges….Seriously this is too much for you?

You’re telling me you want to rush through the map to find up to 40 hero challenges to fully unlock the elite? When you can only explore a map for the first time once.

Everyone plays the game for different reasons. I myself play this game for open world PvP (WvW roaming). That is the only aspect of this game I currently enjoy. Whilst I am glad you enjoy playing pve, I myself have no interest whatsoever in exploring the new map. I believe I only have like 30% map completion anyway despite having 4,300 hours of the game logged. I knew that I would have to take some time off enjoying the game to grind out my specializations. But 400…..??

Thats alot of pve content, and I am going to be detesting every second of it. I mean alot of people on this thread are saying they are gonna enjoy the content and take their time unlocking their specialization, and thats excellent I just wish Anet could have given us players a solution to get these hero points over with as quickly as possible.

Doug The Unseen Of Homefront Defenders [HD]

Jade Quarry’s dedicated Roaming/Havoc Squad Guild

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Posted by: Hexalot.8194

Hexalot.8194

The thing is, those people who are looking at the 10 hero points per hero challenge in the HOT jungle and figuring this should get you to 400 quickly are forgetting one thing… chances are a lot of the challenge locations are going to be unreachable unless you first unlock and level up the requisite masteries (gliding, mushroom jumping, etc…). So don’t be surprised if you first have to grind mastery levels before you can complete the jungle hero challenges.

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Posted by: Yargesh.4965

Yargesh.4965

By the time I’ve fully explored the HoT content I might even have enough hero points to unlock the new specialisation. I hope the next expansion comes out soon so I might get the chance to use it during in-game content.

This, so much this.
Proves how illogical this decision is.

Proves you like drama and over the top statements, not a lot else.

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Posted by: Arioso.8519

Arioso.8519

It should be mentioned that this 400 points likely includes the runes, sigils, weapon, and armor piece that come with unlocking the line.

This is actually a good point.

We already know that the FINAL unlock in the line is just a weapon skin, which is purely cosmetic and has no bearing on our ability to play the spec. (It was explicity stated that the Scrapper’s hammer is the last unlock, so by extension, it it likely that every spec has their ‘signature’ weapon skin as the final unlock, or possibly an armor)

It would make perfect sense for us to complete the traitline at 150-200 points, about the same as the core specs, effectively fully unlocking the elite spec’s playstyle, and then the other 200 points to be fluff, skins and other such things to give us something to spend our extra hero points on. I mean, people have been complaining about having nothing to spend the leftover hero points on, so having a weapon skin to sink an extra couple hundred points into is actually a good thing.

So maybe we should take a peek at the actual full unlock order before flying into a blind rage. What if it was 200 points for all the skills, then a 100 point jump for an armor skin and another 100 points for the weapon, as a quick example? 400 points for a full trait lock would be absolutely insane, but 400 points for a skin? Who cares, still not nearly as bad as the legendary weapons grind, and it might even give the elite spec skins a tiny bit of prestige if you need near-completion of the world for the skins.

(edited by Arioso.8519)

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Posted by: DaedalusDragon.3754

DaedalusDragon.3754

Jeez! It’s just 20 HP if you already have world completion. Or just (maybe) 40 if you don’t. You’re most likely going to get all of them in a single day, or in two to three days at most if you’re the “rushing” type.
You’re not going to get your elite spec instantly, and that’s totally fine, deal with it! And then you’re the same people that complain about lack of progression!

This community is so incredibly spoiled beyond belief.

Yeah, and now we’ll see huge zergs rushing through HP without caring about anything the new maps bring, just to unlock this spec, as you said, two or three days later. As if two or three days of HP farm-fest is going to provide players with a progression feeling.

This decision is a lazy one. You either gate content behind heavy-content stuff, or you give it to the players for “free” (considering players have to buy the xpac first). But you don’t lock it behind a system players will rush through in 24 hours. I mean, it isn’t hard to go to a point and hit “F” on your keyboard 40 times. It just annoys everyone who has tons of rerolls, newcomers who bought the xpac, and players who were expecting to play Revenant. And trust me, they won’t care about this “progression feeling” at all.

That is a good point. This isn’t “fun” progression. This is progression for progression’s sake, and that is ALWAYS a bad design choice. What purpose does this serve? It doesn’t sound like it will take a very long time to unlock, nor does it sound like fun to unlock it. It isn’t like I have a choice in whether I need to unlock these or not. You have to, especially if you want to have build diversity or access to your class’ new weapon. You can’t sit there and call something an “elite” specialization and unnecessary at the same time.

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Posted by: Lord Arhan Warmark.7098

Lord Arhan Warmark.7098

Sorry if this is a stupid question but: do the changes to liquid world experience as talked about in the blog, include leveling tomes for characters? Should I create new alts to use the level to 20 and level to 30 tomes I have in my inventory before HoT??

Edit ** Never mind. I looked on the wiki. liquid world experience is exactly that… But PVE doesn’t have this does it??

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Posted by: Mightybird.6034

Mightybird.6034

That is so condescending. I don’t call map completion, all skill point challenges in Tyria, and buying HoT in the first place entitlement.

Except if you have map completion you’ll be able to unlock the majority of the elite spec on day one. Considering the last bits of the 400 pts are skins and such. You’ll have a very playable elite spec w/ 200 pts.

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Posted by: Agares.6073

Agares.6073

I dont know why they dont make some questline for it you know instead of grinding again???

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Posted by: Vague Memory.2817

Vague Memory.2817

Imagine if this info was given before HoT pre-orders started, how much less money you would’ve made. Well played Anet, giving the info people have been asking for 3 days before launch. You’ve soured my mood going into the expansion, and that’s not easily done.

I have 11 characters that I was excited about playing and using elite specs on them. Now there’s no way I’m going to grind PvE for all of these characters, what a waste. If there was some sort of account-wide unlock, where I do a small quest line for, I would’ve been fine with it. But expecting me to grind for each character, that’s just unacceptable and very not-GW2 like.

I’m disappointed Colin, and right now I should feel excited about the expansion, but this news 3 days before launch have soured my mood.

I have to agree, this smells very fishy. Three days before launch and they lay this on us, after they maxed out HoT sales.

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Posted by: Preecha Paradigm.2948

Preecha Paradigm.2948

Stop whining everyone. This is not awful; it’s called ELITE for a reason. It improves your class. You are not just unlocking an elite specialization; you are unlocking armor skins, sigils, and new runes.

You guys wanted good content, I understand them not wanting everyone to easily spec into their elite automatically. The whole idea of the expansion is playing the expansion and I believe that there is fear that the more content that they take away from HoT the less you will want to play it. They want to pack this thing to the brim, so that you won’t have to rush through.

If I were them, I would had found a way to include some lore questing to unlock your elite.

DO NOT CHANGE THE REQUIREMENTS FOR THE ELITE SPEC.

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Posted by: Vavume.8065

Vavume.8065

I have 11 characters that I was excited about playing and using elite specs on them. Now there’s no way I’m going to grind PvE for all of these characters, what a waste.

I’m disappointed Colin, and right now I should feel excited about the expansion, but this news 3 days before launch have soured my mood.

Don’t grind then, sorry but you didn’t buy a silver spoon when you purchased HoT, but here is a /tissue.

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Posted by: Seera.5916

Seera.5916

1. 40 hero points from the new zones is hardly a “massive grind”.
2. if they’re behind masteries, masteries are account bound, so you only need to do those once.
3. If the new points are a massive pain in the tuckus, you can do 10 of the old ones in like 3 minutes instead, or just get them through WvW.
4. Presumably the unique weapon and armor skins are last, so you won’t even need the full 400 for the traits and skills.

You people are acting like you’re being tied to your chairs and forced to max out all masteries on every character (even though they’re account bound), and then do 400 hero challenges. If you have all current ones you need 19. If you have none you need 40 and never play that character anyway. Soooo grindy.

/popcorn

People had expectations of being able to play fully maxed out elite specs on day 1. And planned accordingly. Now they’re learning they may not be able to do so. 3 days before launch. It takes time to readjust expectations to new information. And given that people had been vocal in their expectations and had been asking how many points were needed for weeks now, they’re rightfully upset that their expectations may not be met.

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Posted by: Sytherek.7689

Sytherek.7689

Unlocking your elite spec is a training line in your training panel that costs hero points. You do need to have trained all the existing training lines before you’re allowed to put hero points into your elite spec.

If you’ve got all the hero points in the existing game you’ll have enough to train about half the elite specialization training line on launch day. The rest you’ll need to earn in the jungle or via the new system Tyler outlined yesterday from WvW. The number of points to fully train your elite spec is higher than other training lines – but hero challenges in the jungle are worth 10 points each, so it’s not actually as big as it appears.

Terribly, awfully, grindy, Colin.

I have a main with 100% everything (accomplished under the old must-do-WvW system), have had for a while. Locking her elite spec behing monumental grind is not good or fun.

I have 2 other characters at about 75% world completion. I’m not about to grind them, and my main, through thousands of hours of repetitive content just to get an elite spec I PAID FOR.

I have a life. Guild Wars 2 is recreation, not my life.

We will not be buying the expansion for two other (wife, daughter) accounts in this house.

I regret buying the expansion for myself.

Nice playing your game while it was fun. Now that it’s “grind wars”, we’re off to brighter pastures. Not a rage quit, a simple anti-grind viewpoint.

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Posted by: Tapioca.9062

Tapioca.9062

The worst part is that even if we can convince Anet to reduce the hero points needed, it will still probably be too much. I was having nightmare’s about 170 points.

I mean some of us have Jobs and families. How are we supposed to unlock this in a reasonable amount of time after paying for the expansions ahead of time? If I had known this was going to be introduced I would never have bought the expansion.

Youre talking about half mapping two whole zones of hero point challenges….Seriously this is too much for you?

You’re telling me you want to rush through the map to find up to 40 hero challenges to fully unlock the elite? When you can only explore a map for the first time once.

Everyone plays the game for different reasons. I myself play this game for open world PvP (WvW roaming). That is the only aspect of this game I currently enjoy. Whilst I am glad you enjoy playing pve, I myself have no interest whatsoever in exploring the new map. I believe I only have like 30% map completion anyway despite having 4,300 hours of the game logged. I knew that I would have to take some time off enjoying the game to grind out my specializations. But 400…..??

Thats alot of pve content, and I am going to be detesting every second of it. I mean alot of people on this thread are saying they are gonna enjoy the content and take their time unlocking their specialization, and thats excellent I just wish Anet could have given us players a solution to get these hero points over with as quickly as possible.

I like PvE content and I sure as heck don’t want to get 40 hero points each for nine professions across four maps. Unless HoT is swarming with hero points that is going to get very old, very fast.

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Posted by: JediYoda.1275

JediYoda.1275

The worst part is that even if we can convince Anet to reduce the hero points needed, it will still probably be too much. I was having nightmare’s about 170 points.

I mean some of us have Jobs and families. How are we supposed to unlock this in a reasonable amount of time after paying for the expansions ahead of time? If I had known this was going to be introduced I would never have bought the expansion.

Youre talking about half mapping two whole zones of hero point challenges….Seriously this is too much for you?

In a word:

YES.

Honestly… if a couple hours of playtime is going to DESTROY YOUR LIFE maybe playing games just isn’t in the cards right now. Pick up a hobby that takes less time from your work/family.

No, its just mind numbingly dull to grind this many hero points to unlock a specialization that I payed for. I would be far less upset if Anet had of announced this ages ago. But the fact I’v been baited into paying for this expansion by Anet deliberately failing to release this info so that I can be locked behind a grind wall I was un-aware existed, has to say the least, annoyed me somewhat.

um Anet did announce the new changes coming 3+ months ago so players will have time to get HP’s done and be ready for the expansion. If you took the time to get them all done you would have just little over 200HP’s to spend once H.O.T goes live then you have do only half of HP’s in the expansion to get the rest.

https://www.guildwars2.com/en/news/specializations-part-one-a-primer/
https://www.guildwars2.com/en/news/specializations-part-two-reward-tracks-and-elite-specializations/

plus twitch Q/A

“If only ANet had some kind of forum they could use to communicate with us……”
“ANet. They never miss an opportunity to miss an opportunity to not mess up.”
Mod “Posts created to cause unrest with unfounded claims are not allowed” lmao

(edited by JediYoda.1275)

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Posted by: illenos.5134

illenos.5134

This is “elite”? This is “who can take the most grind”.

Awwdorable – roaming princess, awesome qq’er,
incredible flamer, part-time forum warrior, salty as
kitten!

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Posted by: Lunacy Solacio.6514

Lunacy Solacio.6514

It’s an elite spec. There should be some grind, it should be expensive. And it won’t even be, with the jungle’s challenges rewarding us 10 per.

All you should be upset about is having to unlock all traits before going spec; this is reminiscent of the logic behind the old (new) trait system, where you had to unlock with skill points and gold if you weren’t completing certain achievements. It simply wasn’t fun to deal with.

Colin, could you explain the reasoning behind having to unlock all core specializations before working toward an elite?

No, you just answered your own question, it’s an elite spec, deal with it.

I’m sorry but that is exactly what you just said. I know that my point isn’t that it takes a bit of work to get the elite specs, I’m all for enjoying the game, but that is how I should be able to get it. By enjoying the game, not by feeling forced to do things in a repetitive nature. I’ve been repetitively playing the game for far too long due to lack of content. We get new content, only to discover we can’t slowly enjoy it if we want elite specs… Some people are being forced to rush the new content if they want elite specs. How is this a good thing? For me, as I’ve said prior, it means I won’t be touching most elite specs for quite a while, because I intend to enjoy the game, to spend time seeing the new content, instead of rushing past it, however this will still be colored a bit in that I know that later I will have to take other characters through the same stuff multiple times if I want to even try out elite spec builds.

Personally, it’s even less incentive for me to make new characters for different purposes, which means no more character slots will be purchased. On plus side, I won’t have to gear anything new really, just revenant.

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Posted by: Exciton.8942

Exciton.8942

Unlocking your elite spec is a training line in your training panel that costs hero points. You do need to have trained all the existing training lines before you’re allowed to put hero points into your elite spec.

If you’ve got all the hero points in the existing game you’ll have enough to train about half the elite specialization training line on launch day. The rest you’ll need to earn in the jungle or via the new system Tyler outlined yesterday from WvW. The number of points to fully train your elite spec is higher than other training lines – but hero challenges in the jungle are worth 10 points each, so it’s not actually as big as it appears.

Terribly, awfully, grindy, Colin.

I have a main with 100% everything (accomplished under the old must-do-WvW system), have had for a while. Locking her elite spec behing monumental grind is not good or fun.

I have 2 other characters at about 75% world completion. I’m not about to grind them, and my main, through thousands of hours of repetitive content just to get an elite spec I PAID FOR.

I have a life. Guild Wars 2 is recreation, not my life.

We will not be buying the expansion for two other (wife, daughter) accounts in this house.

I regret buying the expansion for myself.

Nice playing your game while it was fun. Now that it’s “grind wars”, we’re off to brighter pastures. Not a rage quit, a simple anti-grind viewpoint.

Totally agree with you.

Enough of hearing people saying you have to WORK to just play the basic game content. This is not work, this is a game for fun!.

Sure you need to grind for cosmetics and that’s totally fair. But have to grind for the basic content we already paid 50 dollars for? Hell no.

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Posted by: aB EXT.1287

aB EXT.1287

As a WvW focused player with many alts that I regularly play, I don’t consider this to be acceptable. This will also likely increase the toxicity of WvW, as you can easily waste an entire day fighting against a server that simply will not let go of any objectives.

EDIT: Misunderstood something.

(edited by aB EXT.1287)

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Posted by: Seera.5916

Seera.5916

Stop whining everyone. This is not awful; it’s called ELITE for a reason. It improves your class. You are not just unlocking an elite specialization; you are unlocking armor skins, sigils, and new runes.

You guys wanted good content, I understand them not wanting everyone to easily spec into their elite automatically. The whole idea of the expansion is playing the expansion and I believe that there is fear that the more content that they take away from HoT the less you will want to play it. They want to pack this thing to the brim, so that you won’t have to rush through.

If I were them, I would had found a way to include some lore questing to unlock your elite.

DO NOT CHANGE THE REQUIREMENTS FOR THE ELITE SPEC.

That’s the thing. This announcement will cause players to rush through the content. Because they want to play fully unlocked elite specs on day 1.

They will ignore events that aren’t around hero challenges. They will not care about the player asking for help with a group event. Because they want to fully unlock their elite. They will rush through the maps hunting for hero challenges. They will ruin the joy of exploring the map for the first time to get their elite fully unlocked.

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Posted by: Random.4691

Random.4691

This has already been pointed out so I just want to echo it.

GJ Anet, now people are going to blast through the new content as fast as possible without taking the time to enjoy it. Congratz on getting it bass ackwards.

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Posted by: karulegend.4960

karulegend.4960

It’s mind blowing how many people are upset that you actually have to work for something in Guild Wars 2. Game is already EXTREMELY casual, let those who enjoy a little effort to have something every once in awhile, jeez.

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Posted by: Doug.4930

Doug.4930

The worst part is that even if we can convince Anet to reduce the hero points needed, it will still probably be too much. I was having nightmare’s about 170 points.

I mean some of us have Jobs and families. How are we supposed to unlock this in a reasonable amount of time after paying for the expansions ahead of time? If I had known this was going to be introduced I would never have bought the expansion.

Youre talking about half mapping two whole zones of hero point challenges….Seriously this is too much for you?

In a word:

YES.

Honestly… if a couple hours of playtime is going to DESTROY YOUR LIFE maybe playing games just isn’t in the cards right now. Pick up a hobby that takes less time from your work/family.

No, its just mind numbingly dull to grind this many hero points to unlock a specialization that I payed for. I would be far less upset if Anet had of announced this ages ago. But the fact I’v been baited into paying for this expansion by Anet deliberately failing to release this info so that I can be locked behind a grind wall I was un-aware existed, has to say the least, annoyed me somewhat.

um Anet did announce the new changes coming 3+ months ago so players will have time to get HP’s done and be ready for the expansion. If you took the time to get them all done you would have just little over 200HP’s to spend once H.O.T goes live then you have do only half of HPC to get the rest.

As I’v stated previously, I assumed that there would be far less grinding.
In other words I assumed that the total hero points needed to unlock the new trait line would be something like 100 ish? It was only an hour or so ago that it was announced that It would be 400…….

I only ever intended to do this once for my thief. I feel truly sorry for players of my mindset that main multiple classes.

Doug The Unseen Of Homefront Defenders [HD]

Jade Quarry’s dedicated Roaming/Havoc Squad Guild

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Posted by: Preecha Paradigm.2948

Preecha Paradigm.2948

Unlocking your elite spec is a training line in your training panel that costs hero points. You do need to have trained all the existing training lines before you’re allowed to put hero points into your elite spec.

If you’ve got all the hero points in the existing game you’ll have enough to train about half the elite specialization training line on launch day. The rest you’ll need to earn in the jungle or via the new system Tyler outlined yesterday from WvW. The number of points to fully train your elite spec is higher than other training lines – but hero challenges in the jungle are worth 10 points each, so it’s not actually as big as it appears.

Terribly, awfully, grindy, Colin.

I have a main with 100% everything (accomplished under the old must-do-WvW system), have had for a while. Locking her elite spec behing monumental grind is not good or fun.

I have 2 other characters at about 75% world completion. I’m not about to grind them, and my main, through thousands of hours of repetitive content just to get an elite spec I PAID FOR.

I have a life. Guild Wars 2 is recreation, not my life.

We will not be buying the expansion for two other (wife, daughter) accounts in this house.

I regret buying the expansion for myself.

Nice playing your game while it was fun. Now that it’s “grind wars”, we’re off to brighter pastures. Not a rage quit, a simple anti-grind viewpoint.

The game will still be here when you get back. There is nothing grindy about this. Im done with this “grind” idea. Yes, its supposed to be hard to get things in this game, it makes you appreciate the time it took you to get those things. Just chill out, and play when you can.

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Posted by: Mightybird.6034

Mightybird.6034

Yeah, usable in the first 150 points if you want to slap on an adept trait and the new weapon and run around with only 2 master and GM traits slotted, sure it’ll be “USABLE”

Source? Oh wait you don’t have one. For all we know we could have a complete build (weapon + full traitline) with 200 points and the remaining stuff is the new utilities (most arent gonna use em or would be just as effective without) and skins.

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Posted by: Morfedel.4165

Morfedel.4165

Dear Anet, please can you make it so I can play the game blindfolded and unlock stuff without trying? Having to do stuff while I explore is such a drag. /s

Seriously, do some of you even know what grinding means? The very meaning of the word indicates you are doing something you find unpleasant, hence it grinding. Ignoring the fact you haven’t even tried the full product yet, if exploring the map and doing stuff along the way is unpleasant for you, why are you even playing in the PvE areas in the first place?

This really isn’t an issue, as far as I can tell, and I am willing to at least see how many challenges are available, and whether they are fun or not, before screaming about it being grindy. You haven’t even seen or tried the full maps yet and your complaining about how grindy it is? Unbelievable!

I guess that’s the problem with telling people the numbers, without context/comparison people lose their heads.

We should just make every character made level 80 with all legendary gear.

Seriously, when did character advancement turn into grinding? Just how are characters supposed to improve, without getting that grind accusation? I swear, some of you just want to be handed everything in the game without bothering to have to work for it.

Just a bit kitteny attitude.

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Posted by: Dadnir.5038

Dadnir.5038

Wooh… 400 pts… that’s a whole lot’s of point… Unlocking elites spec for all profession will be really tiring.
Doing at least 200 wvw level x 9 profession… that’s gruesome…
Other solution being to grind million of exp in the jungle of maguma… and still have to unlock all defy…

Sigh … farewell real life, farewell…

hero challenges are worth 10 points each in the jungle. So no you don’t need to go do 200-400 jungle challenges.

https://forum-en.gw2archive.eu/forum/game/hot/elite-specializations-how-many-hero-points/page/6#post5628041

Pretty good point… 20 challenges, that’s will be fast
Simply, the number 400 is mindblowing but since it’s divided by 10… 40 or 20 is a less awfull number of challenge to do than 400.

No core profession should be balanced around an optional elite specialization.

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Posted by: Morfedel.4165

Morfedel.4165

Unlocking your elite spec is a training line in your training panel that costs hero points. You do need to have trained all the existing training lines before you’re allowed to put hero points into your elite spec.

That is going to majorly slow down Revenants with their inability to have the base world skill points at launch and absolutely no access to swiftness without the Herald Elite specialization.

Guess I finally have a reason to use my speed boosters that have collected dust in my bank for 3 years.

If you were using scrolls and tomes, you will have enough to unlock everything else anyway.

And colin just said you will have more than enough hps in the jungle, and can also earn them in wvw for example, so really, you have plenty of options here including completely unlocking your non-elites.

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Posted by: Neva Eilhart.5347

Neva Eilhart.5347

By the time I’ve fully explored the HoT content I might even have enough hero points to unlock the new specialisation. I hope the next expansion comes out soon so I might get the chance to use it during in-game content.

This, so much this.
Proves how illogical this decision is.

Proves you like drama and over the top statements, not a lot else.

No need to get personal just because I don’t share your opinion. That’s a narrow-minded judgement.

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Posted by: Hexalot.8194

Hexalot.8194

Not really a big deal, you can do them ALL in HoT if you want to, never have to do any tyria map completion. At 10 each that is only 40 hero challenges. Once you have the WP’s that will take 2-3 hours tops.

Ah… but to get to those WPs you very well may need to lvl the requisite masteries first. Don’t forget that the Jungle is vertically layered. So no “2-3 hours tops”.

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Posted by: Mightybird.6034

Mightybird.6034

Enough of hearing people saying you have to WORK to just play the basic game content. This is not work, this is a game for fun!.

Sure you need to grind for cosmetics and that’s totally fair. But have to grind for the basic content we already paid 50 dollars for? Hell no.

Except its not basic content. Its an optional spec.

And for all we know with the first 200 points we have access to the full traitline + weap and the remaining 200 pts is the utilities (who cares right away, just as effective without in almost all cases) and the skins.

Which means its possible people with 200 pts can unlock a fully working elite spec on day one, minute one of logging in.

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Posted by: Neva Eilhart.5347

Neva Eilhart.5347

Jeez! It’s just 20 HP if you already have world completion. Or just (maybe) 40 if you don’t. You’re most likely going to get all of them in a single day, or in two to three days at most if you’re the “rushing” type.
You’re not going to get your elite spec instantly, and that’s totally fine, deal with it! And then you’re the same people that complain about lack of progression!

This community is so incredibly spoiled beyond belief.

Yeah, and now we’ll see huge zergs rushing through HP without caring about anything the new maps bring, just to unlock this spec, as you said, two or three days later. As if two or three days of HP farm-fest is going to provide players with a progression feeling.

This decision is a lazy one. You either gate content behind heavy-content stuff, or you give it to the players for “free” (considering players have to buy the xpac first). But you don’t lock it behind a system players will rush through in 24 hours. I mean, it isn’t hard to go to a point and hit “F” on your keyboard 40 times. It just annoys everyone who has tons of rerolls, newcomers who bought the xpac, and players who were expecting to play Revenant. And trust me, they won’t care about this “progression feeling” at all.

That is a good point. This isn’t “fun” progression. This is progression for progression’s sake, and that is ALWAYS a bad design choice. What purpose does this serve? It doesn’t sound like it will take a very long time to unlock, nor does it sound like fun to unlock it. It isn’t like I have a choice in whether I need to unlock these or not. You have to, especially if you want to have build diversity or access to your class’ new weapon. You can’t sit there and call something an “elite” specialization and unnecessary at the same time.

Thank you for putting different words on my ideas, sounds much better as you explained it

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Posted by: Vendetta.1958

Vendetta.1958

Yeah, usable in the first 150 points if you want to slap on an adept trait and the new weapon and run around with only 2 master and GM traits slotted, sure it’ll be “USABLE”

Source? Oh wait you don’t have one. For all we know we could have a complete build (weapon + full traitline) with 200 points and the remaining stuff is the new utilities (most arent gonna use em or would be just as effective without) and skins.

Source.

As you can see, the grandmaster traits are among the last things to be unlocked.

Not sure why I’m arguing this here though, seeing as you all seem to love mindless 1-spam grinding.

Veypa Windclaw
Fanciest Charr OCX
Mreow – [HD]

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Posted by: nacario.9417

nacario.9417

So if we tome a rev to 80, how many HP will we lack to unlock all the core specs, or is it enough? Just trying to figure out how far away ill be from herald with no vanilla HP unlocked

Power Ranger PvP
I used to be a power ranger, now not sure anymore

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Posted by: Vavume.8065

Vavume.8065

I am 100% behind this decision, Elite specs are not called Elite specs for nothing, they are supposed to be something special, do you really think that you would just get that handed on a plate to you? either work for it or don’t, but stop embarrassing yourselves by crying about it.