Elite Specializations & Hero Point Feedback [Merged]

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Julischka Bean.7491

Julischka Bean.7491

Noooooo….Colin…..difficulty wise the expansion is only for the top notch players….players like me, players like me who are clutzes… will never get a chance at the Elite specs…I am seriously about to cry here.

I bought the expansion, I did the Betas, I fell in love with Reaper, and Berzserker, and scrapper….I, I, I have been farming Hero Points on all my 33 plus characters like a mad thing….I learned to Jump up to Vistas well enough to get Map Complete on one of my characters, and now…..now I am told that the door to the elites have been slammed shut in my face.

Look at my account and you will see all the work I have done. Look at my buying History, I have been a..what do you call it?..a whale? I have played almost every day for three years….

I, I, I am sorry I am old enough to your Grandma and have lousy coordination…Darn, I am crying now…seriously. I was looking forward to this so much……

Lisa.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Tapioca.9062

Tapioca.9062

Is this an attempt to force people into the Maguuma for hero points? If the elite spec costs are artificially bloated and the HoT hero points are artificially bloated to compensate, what other possible explanation is there beyond devaluing Central Tyrian content in favour of shoving people into HoT.

How little confidence do you have in your own product if you need to resort to measures like this and devaluing dungeons to get people to play your content? If you have good content then people will play it. You don’t need to artificially bloat out the values of new content to funnel people in if it’s good.

In one fell swoop you’ve either made world completion obsolete or mandatory depending on how many hero points are in HoT and that’s terrible. World completion, frankly, sucks. As such, people should be rewarded for doing it and people shouldn’t be forced to do it. This is completely obnoxious. At this rate I’ll maybe unlock an elite spec on one character, but there’s no way on Earth I’m doing it for all nine professions, let alone my spares.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Doug.4930

Doug.4930

Did you not read yesterday’s blog? You’ll be able to earn every single point in WvW by earning currency to buy random HP unlocks.

Have you been to WvW before?

It will take months and months after release for an average WvW player to grind that many hero points. Depending on RNG.

Doug The Unseen Of Homefront Defenders [HD]

Jade Quarry’s dedicated Roaming/Havoc Squad Guild

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Not really a big deal, you can do them ALL in HoT if you want to, never have to do any tyria map completion. At 10 each that is only 40 hero challenges. Once you have the WP’s that will take 2-3 hours tops.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Dhampyr.2813

Dhampyr.2813

I like it this way. I was scared that it would be given to me with no need to do anything at all. Iv done my world completion so now i have something to look forwards to unlocking in 3 days. Plus by the looks of it it might end up being faster to unlock it in wvw

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Yeeeah, I don’t even want to hear a WvW-centric kewing about this. -_- I’ll admit the system for WvW is pretty fantastic, but PvE side, locking the elite spec that way is inexcusable.

400 points. 100% world completion only gives half an elite spec. I wouldn’t be anywhere near as salty about this if I didn’t have to buy everything including stuff I didn’t want with the free 400 I get for hitting level 80.

Well, you can get all the Hero Points you need just in the Heart of Maguuma. Or mix and match. At least, it will be new a couple of times.

Good luck.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Rin.1046

Rin.1046

Dear Anet, please can you make it so I can play the game blindfolded and unlock stuff without trying? Having to do stuff while I explore is such a drag. /s

Seriously, do some of you even know what grinding means? The very meaning of the word indicates you are doing something you find unpleasant, hence it grinding. Ignoring the fact you haven’t even tried the full product yet, if exploring the map and doing stuff along the way is unpleasant for you, why are you even playing in the PvE areas in the first place?

This really isn’t an issue, as far as I can tell, and I am willing to at least see how many challenges are available, and whether they are fun or not, before screaming about it being grindy. You haven’t even seen or tried the full maps yet and your complaining about how grindy it is? Unbelievable!

I guess that’s the problem with telling people the numbers, without context/comparison people lose their heads.

Simplicity is complex.

Good feedback is key to getting the developers to listen to you.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Mangelware.5193

Mangelware.5193

Unless I am mistaken just to unlock half of the training line, we need 212 hero points?

It’s 400 points total to unlock everything in an elite spec training line – I just can’t remember off hand how many points folks have currently if they have done all the existing ones, but it’s right around 200. The rest you’ll need to earn in jungle to unlock the deeper skills/traits/etc. in the training line.

You only need 60 hero points to begin using your elite spec, the points you spend after that continue to unlock more skills, traits, skins, etc.

Again, hero challenges are worth 10 points each in the jungle. So no you don’t need to go do 200-400 jungle challenges.

Thats way over the top and a really really bad idea. I dont want to do all that stuff for each character if I decide to switch race.
Then you should atleast make them account wide so I dont have to do that stuff with all my 5 necromancers.

[Re] Rerolled
Lil Trouble Corro
Asura Necromancer

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: BlazeQ.1095

BlazeQ.1095

Unlocking your elite spec is a training line in your training panel that costs hero points. You do need to have trained all the existing training lines before you’re allowed to put hero points into your elite spec.

If you’ve got all the hero points in the existing game you’ll have enough to train about half the elite specialization training line on launch day. The rest you’ll need to earn in the jungle or via the new system Tyler outlined yesterday from WvW. The number of points to fully train your elite spec is higher than other training lines – but hero challenges in the jungle are worth 10 points each, so it’s not actually as big as it appears.

Revenant hype just took a complete nose dive… There went half my weekend grinding hero points…

Cold Beerdrinker
PB Officer
NSP

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: gaspara.4079

gaspara.4079

Unlocking your elite spec is a training line in your training panel that costs hero points. You do need to have trained all the existing training lines before you’re allowed to put hero points into your elite spec.

That is going to majorly slow down Revenants with their inability to have the base world skill points at launch and absolutely no access to swiftness without the Herald Elite specialization.

Guess I finally have a reason to use my speed boosters that have collected dust in my bank for 3 years.

(edited by gaspara.4079)

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Yargesh.4965

Yargesh.4965

Unlocking your elite spec is a training line in your training panel that costs hero points. You do need to have trained all the existing training lines before you’re allowed to put hero points into your elite spec.

If you’ve got all the hero points in the existing game you’ll have enough to train about half the elite specialization training line on launch day. The rest you’ll need to earn in the jungle or via the new system Tyler outlined yesterday from WvW. The number of points to fully train your elite spec is higher than other training lines – but hero challenges in the jungle are worth 10 points each, so it’s not actually as big as it appears.

Revenant hype just took a complete nose dive… There went half my weekend grinding hero points…

Why? At 80 you have all unlocked, then go to jungle to get 10x points

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Donari.5237

Donari.5237

Julischka, if you need help reaching any of the jungle HP please let me know (if you are NA). It sounds like you’ll only need 20 HP challenges in the jungle to get the rest of what you need after getting all the vanilla challenges done, and you bet I’ll be exploring my way to those 20 on multiple alts and be happy for some company. I can even get you Mumble information so we can chat our way along. Three of my alts in need are mesmers, even, so I can aid via portals when on them. (I’ve just turned 50 and don’t have super reflexes myself, so I empathize).

Solaxo, I might join you on Thursday depending on map choice (I have to check which of my alts are missing your planned maps). I have tabletop tomorrow evening, alas. Though I should be home by 10:30 eastern and might be able to join you at that point!

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: runeblade.7514

runeblade.7514

Unlocking your elite spec is a training line in your training panel that costs hero points. You do need to have trained all the existing training lines before you’re allowed to put hero points into your elite spec.

If you’ve got all the hero points in the existing game you’ll have enough to train about half the elite specialization training line on launch day. The rest you’ll need to earn in the jungle or via the new system Tyler outlined yesterday from WvW. The number of points to fully train your elite spec is higher than other training lines – but hero challenges in the jungle are worth 10 points each, so it’s not actually as big as it appears.

This is disgustingly grindy.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Seera.5916

Seera.5916

Does spending the very first point on the line give me the ability to wield the new weapon?

well, come on, you want everything handed on a silver plate? At least a bit of work to get there… :/

It’s a fair question, you know. He’s wanting to know where the trait that lets your character use the new weapon for the elite is located.

Even though the two characters I have at level 80 have 100% map completion and fully unlocked everything, I think requiring all of the traits and skills to be trained a bit harsh. Especially since they didn’t release that information with enough time for players to have plenty of time to correct that on any characters they wanted to get elite specs on.

I can somewhat see the reasoning. Hero Points are Hero Points and it would be hard to require jungle exploration for the elite if you didn’t have to have everything else trained. At least not without figuring out how to make an item or items to handle elite trait unlocking, if that would even be possible.

I personally would have just made it not require the jungle and not required all of the traits(/skills?) unlocked. Especially if I wasn’t planning on releasing that information. It coming out in a post that asked about it for the millionth time makes me believe that wasn’t information that they had planned on releasing before launch. They had to have seen all of the posts in this subforum and in the profession specific ones on the number of players who wanted to use the elite specs on day 1. And yet kept silent on needing to max out the non-elite specs to be able to unlock the elite.

I truly do feel sorry for players who wanted to use the elite specs on day 1 but now do not have the time to make that happen due to real life commitments. And I do not feel sorry for ANet if that causes them to lose money.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Starfall.6813

Starfall.6813

Yeeeah, I don’t even want to hear a WvW-centric kewing about this. -_- I’ll admit the system for WvW is pretty fantastic, but PvE side, locking the elite spec that way is inexcusable.

400 points. 100% world completion only gives half an elite spec. I wouldn’t be anywhere near as salty about this if I didn’t have to buy everything including stuff I didn’t want with the free 400 I get for hitting level 80.

Maguuma Hero Challenges give ten points apiece. So, its 40 skill challenges to get 400 points.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Alphard.6529

Alphard.6529

Doesn’t matter what the rate is when you take into account you need every single point in the old maps as well. That x9 is too much.

Except you don’t! There are enough hero challenges in the jungle you don’t need to do any in the core tyrian world – those simply speed you up on day one if you already got them.

How accessible are the jungle hero challenges? Are they gated by masteries? I have 16 characters most of which haven’t done map completion (no old world hero points) and I’m worried most of these characters will become unusable because they’re not able to access the elite specializations.

[KING] Alpha Cas

(edited by Alphard.6529)

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Doug.4930

Doug.4930

I like it this way. I was scared that it would be given to me with no need to do anything at all. Iv done my world completion so now i have something to look forwards to unlocking in 3 days. Plus by the looks of it it might end up being faster to unlock it in wvw

Trust me it isn’t. Jump into WvW from time to time and you’ll see how much longer it will take.

Doug The Unseen Of Homefront Defenders [HD]

Jade Quarry’s dedicated Roaming/Havoc Squad Guild

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Foefaller.1082

Foefaller.1082

Personally, I’m kinda glad that I’ll actually have to earn the elite specializations I want when HoT comes out, and not just be able to dump all my points to unlock everything for it in the first 5 minutes. Will make earning that last trait/reward more meaningful.

Though that does bring up a question: I know that there are other, not-trait things that are unlocked in the elite specialization (like the weapon and armor skin) are those going to be interspersed with the other stuff, or will we be earning those after unlocking all the traits and skills?

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Neva Eilhart.5347

Neva Eilhart.5347

I’m really disappointed with this decision.

I do get why you’re locking specializations behind hero points. You probably want players to have this sense of progession as they slowly unlock their specialization.
And that’s fine.

But to me, you went the lazy way about it by tying it to Hero Points. You could have tied it to the personal story-line, so players could unlock their new powers as the story unfolds and Destiny’s Edge 1.0/2.0 unlocks it too. That would have been a nice addition to content.

Or you could have sticked to what happened in the beta, giving access to specializations as soon as we step into the jungle, which would have been fine because we will eventually get the spec through HP grinding.

But since you made this decision, now every player willing to use their elite is going to rush through the amazing maps and events just to get enough HP in order to actually start playing the expansion.

And don’t get me wrong on this, I’m not saying the specialization is the only viable spec to grind through the jungle. I’m saying that it is basically the most game-changing feature of the expansion, and people were expecting to play those specs through the new content, not to grind again some HP to start enjoying them.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Conner.5803

Conner.5803

Unlocking your elite spec is a training line in your training panel that costs hero points. You do need to have trained all the existing training lines before you’re allowed to put hero points into your elite spec.

If you’ve got all the hero points in the existing game you’ll have enough to train about half the elite specialization training line on launch day. The rest you’ll need to earn in the jungle or via the new system Tyler outlined yesterday from WvW. The number of points to fully train your elite spec is higher than other training lines – but hero challenges in the jungle are worth 10 points each, so it’s not actually as big as it appears.

Revenant hype just took a complete nose dive… There went half my weekend grinding hero points…

Why? At 80 you have all unlocked, then go to jungle to get 10x points

Base Revenant is slow. Yes, they have the Shiro legend for superspeed, but thats 8sec of superspeed on a 10 sec cool down, but also only if you don’t use any other skills (so no condi cleanse or dashes). The lack of perm swiftness (or any swiftness on that matter) really hurts when you need to travel across maps.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Lunacy Solacio.6514

Lunacy Solacio.6514

Dear Anet, please can you make it so I can play the game blindfolded and unlock stuff without trying? Having to do stuff while I explore is such a drag. /s

Seriously, do some of you even know what grinding means? The very meaning of the word indicates you are doing something you find unpleasant, hence it grinding. Ignoring the fact you haven’t even tried the full product yet, if exploring the map and doing stuff along the way is unpleasant for you, why are you even playing in the PvE areas in the first place?

This really isn’t an issue, as far as I can tell, and I am willing to at least see how many challenges are available, and whether they are fun or not, before screaming about it being grindy. You haven’t even seen or tried the full maps yet and your complaining about how grindy it is? Unbelievable!

I guess that’s the problem with telling people the numbers, without context/comparison people lose their heads.

Grind is really anything you feel is unnecessary mindnumbing. By definition it is doing the same thing over and over again. This is a very real concern, in that you must also level masteries just to access a lot of these hero challenges. We know this is required. It may also be locked behind story. Even if not, there is still the masteries to contend with, unless the gliding, etc., are all account based? (well should be from what was said right?) Then it shouldn’t be ‘too’ bad to get 40 hero challenges worth 10 points each. Unless, the story locks access to areas, then it’s a bit more unnecessary gating. Anything else, I’d also say this is a grind just to unlock an elite spec, and oh, you have to do it for every single character you want to unlock them on. This is the very definition of grind.

(edited by Lunacy Solacio.6514)

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Julischka Bean.7491

Julischka Bean.7491

Dear Anet, please can you make it so I can play the game blindfolded and unlock stuff without trying? Having to do stuff while I explore is such a drag. /s

Seriously, do some of you even know what grinding means? The very meaning of the word indicates you are doing something you find unpleasant, hence it grinding. Ignoring the fact you haven’t even tried the full product yet, if exploring the map and doing stuff along the way is unpleasant for you, why are you even playing in the PvE areas in the first place?

This really isn’t an issue, as far as I can tell, and I am willing to at least see how many challenges are available, and whether they are fun or not, before screaming about it being grindy. You haven’t even seen or tried the full maps yet and your complaining about how grindy it is? Unbelievable!

I guess that’s the problem with telling people the numbers, without context/comparison people lose their heads.

Dang it Rin….I don’t mind grind as long as it is a grind I can do. I never said I wanted it easy…just possible.

Things that worth having, are worth grinding for I agree with that.

I guess things might be easier if I belonged to a Guild, or had friends in the game to play with…but who would want to play with a clutz when team sizes are limited to 5.

I feel sick inside.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Vague Memory.2817

Vague Memory.2817

400 pts to unlock elite is outrageous. A bit sneaky too, as for all 3 beta weekends I had points left over after unlocking the elite, but now 3 days before launch they slap a few hundred more on. I have map completion and all skill point challenges in Tyria done too on my main, and I’ll now be short by 193pts. I think a lot of people are going to be ticked off they can’t play their elite properly when HoT launches. I know I am. What is the point of this?

(edited by Vague Memory.2817)

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: BlazeQ.1095

BlazeQ.1095

Unlocking your elite spec is a training line in your training panel that costs hero points. You do need to have trained all the existing training lines before you’re allowed to put hero points into your elite spec.

If you’ve got all the hero points in the existing game you’ll have enough to train about half the elite specialization training line on launch day. The rest you’ll need to earn in the jungle or via the new system Tyler outlined yesterday from WvW. The number of points to fully train your elite spec is higher than other training lines – but hero challenges in the jungle are worth 10 points each, so it’s not actually as big as it appears.

Revenant hype just took a complete nose dive… There went half my weekend grinding hero points…

Why? At 80 you have all unlocked, then go to jungle to get 10x points

Do you not need to have the core hero challenges completed to have all unlocked? Not just the ones you get when leveling? It was my understanding that leveling to 80 would unlock all your core skills and you will need to do the hero challenges in the core world to have the 200 extra.

Cold Beerdrinker
PB Officer
NSP

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Runiir.6425

Runiir.6425

Doesn’t matter what the rate is when you take into account you need every single point in the old maps as well. That x9 is too much.

Except you don’t! There are enough hero challenges in the jungle you don’t need to do any in the core tyrian world – those simply speed you up on day one if you already got them.

Wait, so there are enough points in HoT to unlock the entire elite spec. Everything, runes/weapon/amor skin/etc?

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Tapioca.9062

Tapioca.9062

There’s still about three days until launch. Now I’m curious as to what other nasty surprises they’re waiting to spring on us.

“Pre-order the game! You’ve bought it? Great! Raids with unavoidable damage! Healbots! Redistribution of dungeon rewards to new content! Map completion gives you half an elite spec! Have fun! :^)”

I am beyond disgusted at this point.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: style.6173

style.6173

Dear Anet, please can you make it so I can play the game blindfolded and unlock stuff without trying? Having to do stuff while I explore is such a drag. /s

Seriously, do some of you even know what grinding means? The very meaning of the word indicates you are doing something you find unpleasant, hence it grinding. Ignoring the fact you haven’t even tried the full product yet, if exploring the map and doing stuff along the way is unpleasant for you, why are you even playing in the PvE areas in the first place?

This really isn’t an issue, as far as I can tell, and I am willing to at least see how many challenges are available, and whether they are fun or not, before screaming about it being grindy. You haven’t even seen or tried the full maps yet and your complaining about how grindy it is? Unbelievable!

I guess that’s the problem with telling people the numbers, without context/comparison people lose their heads.

You completely don’t get it. Progression is fine. What is not fine is forcing me to spend points for trait lines that I do not want in order to unlock the elite spec. The elite spec line should be treated the same as any other line. You either choose to unlock it or you don’t. There shouldn’t be other requirements.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: gavyne.6847

gavyne.6847

I bought the expansion just so I could play the elite specs for my classes. I know you want people to spend time in your new beautiful world. But as a WvW/PvP player I really just want the ability to play my elite specs and have fun without worrying about grinding in PvE. I’m not against PvE at all, in fact I’m glad you guys added more PvE/raid content. But please note that there’s a good sizable segment of your playerbase that would rather enjoy the other game modes, and not feel pressured to PvE just to unlock what we paid the expansion for.

I know you can earn hero points in WvW by gaining ranks. But this is a very slow way to do it given the current conversion rate. Please consider upping the WvW hero point conversion rate. Thank you. Knowing that I have to re-grind every single character just to play their elite specs properly is making me sick.

Seriously I’ll be happy and ready to spend hundreds of dollars on gems if you’ll just let me play the elite specs that I had so much fun playing over the beta weekends. The expansion price is well worth it to me if I can play the elite specs without too much hassle.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Donari.5237

Donari.5237

Grind is really anything you feel is unnecessary mindnumbing. By definition it is doing the same thing over and over again. This is a very real concern, in that you must also level masteries just to access a lot of these hero challenges. We know this is required. It may also be locked behind story. Even if not, there is still the masteries to contend with, unless the gliding, etc., are all account based? Then it shouldn’t be ‘too’ bad to get 40 hero challenges worth 10 points each. Anything else, I’d also say this is a grind just to unlock an elite spec, and oh, you have to do it for every single character you want to unlock them on. This is the very definition of grind.

They are account based. Even the mastery points you commune with are once per account. So get gliding on one alt, everyone will be able to glide thereafter the moment they enter the jungle, even alts not yet made.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Shadelang.3012

Shadelang.3012

If there are enough hero challenges to completely unlcok the elite spec. And each one is worth 10. Then theres atleast 40 in the new territories. Honestly. Thats not too bad to me.

Ghost Yak

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Mightybird.6034

Mightybird.6034

So..you’re complaining you’ll have to PvE for a day or two for an elite spec?

No matter how pure of a wvwer you are, I’m sure you’ll check out the pve side of the expansion for a bit. 40 hero challenges, (most likely more like 20-30 challenges for existing non revenant characters) is not very many…

Most hero “challenges” take like 30 seconds or less to complete. Let’s say the expansion version is tougher/more inolved and takes a min or a lil over.

Besides the mapping, you’re only talking about an hour of hero challenges when you get down to it.

Vast majority will have their elite spec within a few days. That is hardly a mega grind.

(edited by Mightybird.6034)

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Unless I am mistaken just to unlock half of the training line, we need 212 hero points?

It’s 400 points total to unlock everything in an elite spec training line – I just can’t remember off hand how many points folks have currently if they have done all the existing ones, but it’s right around 200. The rest you’ll need to earn in jungle to unlock the deeper skills/traits/etc. in the training line.

You only need 60 hero points to begin using your elite spec, the points you spend after that continue to unlock more skills, traits, skins, etc.

Again, hero challenges are worth 10 points each in the jungle. So no you don’t need to go do 200-400 jungle challenges.

400 hero points? Please, for the love of Dwayna, tell me you’re joking.

60 points to “start” using it. Assuming 145 at that point to unlock all the skills and traits (as with other lines), not including any ‘extras’ that might be sprinkled in to further delay unlocking just the functionality… you’re talking 200 points for just frills!? Granted, that’s only 20 challenges in the new zones (IF you have essentially all of the core challenges)…

OMG my head hurts. Even if I don’t do secondary alts, only the primaries of each class that I want to spec…

…I think I need to sit down.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: displacedTitan.6897

displacedTitan.6897

400 pts to unlock elite is outrageous. A bit sneaky too, as for all 3 beta weekends I had points left over after unlocking the elite, but now 3 days before launch they slap a few hundred more on. I have map completion and all skill point challenges in Tyria done too on my main, and I’ll now be short by 193pts. I think a lot of people are going to be ticked off they can’t play their elite properly when HoT launches. I know I am.

Why? It is supposed to be progression content in HoT. Think of it as leveling up but without the ruining the rest of the game world because the power creep insanity that is adding levels in an MMO.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Seera.5916

Seera.5916

Yeeeah, I don’t even want to hear a WvW-centric kewing about this. -_- I’ll admit the system for WvW is pretty fantastic, but PvE side, locking the elite spec that way is inexcusable.

400 points. 100% world completion only gives half an elite spec. I wouldn’t be anywhere near as salty about this if I didn’t have to buy everything including stuff I didn’t want with the free 400 I get for hitting level 80.

Maguuma Hero Challenges give ten points apiece. So, its 40 skill challenges to get 400 points.

At most 40. Characters with map completion need about 19 hero challenges done in the Jungle. My ele and warrior have 206 skill points and 202 skill points respectively. I don’t know where the difference comes from (both have 100% map completion with WvW included).

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: runeblade.7514

runeblade.7514

How will WvW only players unlock Elite specialization?

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Lunacy Solacio.6514

Lunacy Solacio.6514

Doesn’t matter what the rate is when you take into account you need every single point in the old maps as well. That x9 is too much.

Except you don’t! There are enough hero challenges in the jungle you don’t need to do any in the core tyrian world – those simply speed you up on day one if you already got them.

I expected incentive to do the content, however I intended to do the content anyways… but you are telling me, that if I want the elite specs, which fortunately I hate some, and dislike others, so you are really telling me how little I’m going to experiment with them, thank you for that. Would have been nice to know a while back. Just wow on the requirement. Even only 40 jungle challenges, that’s quite a bit to get around on. So yeah you’ll have to excuse me for wanting to enjoy content rather than effectively grind hero challenges even if it’s only effectively 40 per character spread across 4 maps.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Doug.4930

Doug.4930

There’s still about three days until launch. Now I’m curious as to what other nasty surprises they’re waiting to spring on us.

“Pre-order the game! You’ve bought it? Great! Raids with unavoidable damage! Healbots! Redistribution of dungeon rewards to new content! Map completion gives you half an elite spec! Have fun! :^)”

I am beyond disgusted at this point.

The worst part is that even if we can convince Anet to reduce the hero points needed, it will still probably be too much. I was having nightmare’s about 170 points.

I mean some of us have Jobs and families. How are we supposed to unlock this in a reasonable amount of time after paying for the expansions ahead of time? If I had known this was going to be introduced I would never have bought the expansion.

Doug The Unseen Of Homefront Defenders [HD]

Jade Quarry’s dedicated Roaming/Havoc Squad Guild

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Swagger.1459

Swagger.1459

Yeah, it shouldn’t cost 60 points to unlock… That’s a bit ridiculous… Numbers should be reevaluated or you’ll have a lot of demotivated players Colin… Always remember to ask yourself “is it fun?”

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

(edited by Swagger.1459)

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: illenos.5134

illenos.5134

Wauw…I was glad about hearing that there is not gonna be a higher lvl cap for one reason: I’ve got 23 80 chars and there will be at least one more as soon as revenant is playable. Right now I’m really upset about the amount of grind I’ve to do if I want to maintain all of my existing chars. Do I need the specialization on all chars? Nope but I’ve got so much of them because now I can choose if I’m going with my human, norn, silvary, asura or charr warrior and just put my ascended gear on the character I like to use.

BTW I’ve bought full bag slots for every single one and this takes a kittenload of money. One more reason to be mad about this awful grind…

Awwdorable – roaming princess, awesome qq’er,
incredible flamer, part-time forum warrior, salty as
kitten!

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Mightybird.6034

Mightybird.6034

The worst part is that even if we can convince Anet to reduce the hero points needed, it will still probably be too much. I was having nightmare’s about 170 points.

I mean some of us have Jobs and families. How are we supposed to unlock this in a reasonable amount of time after paying for the expansions ahead of time? If I had known this was going to be introduced I would never have bought the expansion.

Youre talking about half mapping two whole zones of hero point challenges….Seriously this is too much for you?

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Doug.4930

Doug.4930

The worst part is that even if we can convince Anet to reduce the hero points needed, it will still probably be too much. I was having nightmare’s about 170 points.

I mean some of us have Jobs and families. How are we supposed to unlock this in a reasonable amount of time after paying for the expansions ahead of time? If I had known this was going to be introduced I would never have bought the expansion.

Youre talking about half mapping two whole zones of hero point challenges….Seriously this is too much for you?

In a word:

YES.

Doug The Unseen Of Homefront Defenders [HD]

Jade Quarry’s dedicated Roaming/Havoc Squad Guild

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Corelion.7460

Corelion.7460

Unlocking your elite spec is a training line in your training panel that costs hero points. You do need to have trained all the existing training lines before you’re allowed to put hero points into your elite spec.

If you’ve got all the hero points in the existing game you’ll have enough to train about half the elite specialization training line on launch day. The rest you’ll need to earn in the jungle or via the new system Tyler outlined yesterday from WvW. The number of points to fully train your elite spec is higher than other training lines – but hero challenges in the jungle are worth 10 points each, so it’s not actually as big as it appears.

Revenant hype just took a complete nose dive… There went half my weekend grinding hero points…

Why? At 80 you have all unlocked, then go to jungle to get 10x points

Base Revenant is slow. Yes, they have the Shiro legend for superspeed, but thats 8sec of superspeed on a 10 sec cool down, but also only if you don’t use any other skills (so no condi cleanse or dashes). The lack of perm swiftness (or any swiftness on that matter) really hurts when you need to travel across maps.

play a guardian then cry me a river

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Vague Memory.2817

Vague Memory.2817

Who thought it was a good idea to add 200pts more than required for all 3 beta weekends to unlock the elite. This is dumb. Even with map completion and all skill point challenges in Tyria done, I’ll be 197 pts shy of a full elite unlock. You guys had it right in the first place and now you spoilt it for no good reason. We already have masteries to keep us in HoT areas, why do people need even more annoying incentive.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Zalani.9827

Zalani.9827

Well, least I’m at the 200 hundred mark I guess…

Jadis Narnia-Sylvari Ranger of [EDGE]
Dragonbrand

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: displacedTitan.6897

displacedTitan.6897

The worst part is that even if we can convince Anet to reduce the hero points needed, it will still probably be too much. I was having nightmare’s about 170 points.

I mean some of us have Jobs and families. How are we supposed to unlock this in a reasonable amount of time after paying for the expansions ahead of time? If I had known this was going to be introduced I would never have bought the expansion.

Youre talking about half mapping two whole zones of hero point challenges….Seriously this is too much for you?

In a word:

YES.

Honestly… if a couple hours of playtime is going to DESTROY YOUR LIFE maybe playing games just isn’t in the cards right now. Pick up a hobby that takes less time from your work/family.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: ScribeTheMad.7614

ScribeTheMad.7614

Ah, so this is why they’ve been so tight lipped about the requirements.
Kinda obvious how unpopular this was going to be.

A cool story or quest to unlock/learn the elite?
Nope, grind hero points lololol

“The short answer is that new content is not going to drive people away from the game.
There is absolutely no evidence to support that it would.” -AnthonyOrdon

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Mightybird.6034

Mightybird.6034

In a word:

YES.

With respect, think about less time intensive genre of gaming perhaps?

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: gaspara.4079

gaspara.4079

How will WvW only players unlock Elite specialization?

This has been addressed with the ability to use badges and items you get by leveling you wvw level to buy an item that will unlock a random locked hero point in either the base maps or the HoT maps. Part of this is world experience thimbles/jugs going away. You should look that up in the WvW forum section.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Seera.5916

Seera.5916

The worst part is that even if we can convince Anet to reduce the hero points needed, it will still probably be too much. I was having nightmare’s about 170 points.

I mean some of us have Jobs and families. How are we supposed to unlock this in a reasonable amount of time after paying for the expansions ahead of time? If I had known this was going to be introduced I would never have bought the expansion.

Youre talking about half mapping two whole zones of hero point challenges….Seriously this is too much for you?

You’re telling me you want to rush through the map to find up to 40 hero challenges to fully unlock the elite? When you can only explore a map for the first time once.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Edan.6210

Edan.6210

Unless I am mistaken just to unlock half of the training line, we need 212 hero points?

You only need 60 hero points to begin using your elite spec, the points you spend after that continue to unlock more skills, traits, skins, etc.

What is the point to use a spec without trait? Trading a trait line for a weapon or a F5?

Edit:
Please, at least let us unlock all the traits first, then skills, then anything after.

(edited by Edan.6210)