Feedback: Dragon Hunter [merged]
Really? ‘Cause Hunter kinda screams traps and bow as tool of their trade to me. And since I’ll be turning those tools on dragon-minions…
So play a ranger.
Dragonhunter theme does work for a Guardian.
It’s main purpose is to protect the people. Hunters usage (other than gathering food) is to hunt dangerous creatures that threatens the people. Thus the hunter specialization works quite well with the Guardian theme.
Ha! You really did just describe Tolkien’s rangers.
Feryl Grimsteel (Charr Engineer)
Tarnished Coast
(edited by Genesis.8572)
The Warrior is the biggest mystery to me…. the thought of a warrior with Quip turns my stomach.
Maybe poisons and daggers…. or scepters and poisons… that could be cool.
Playing the engineer “as intended” is simply not viable.
There’s so many better names that they should have considered, many which are mentioned already. But some other suggestions could be Templar or Lightbringer, both which can relate to the spec and sounds better than Dragonhunter.
New warrior specialization is called Weaponuser.
Sure, we all use weapons, but the warrior /specializes/ in it.
/s
Dragonhunter theme does work for a Guardian.
It’s main purpose is to protect the people. Hunters usage (other than gathering food) is to hunt dangerous creatures that threatens the people. Thus the hunter specialization works quite well with the Guardian theme.
I’m honestly just not seeing the thematic link between Guardians and Dragonhunters. Agree to disagree?
Maybe the livestream will do a better job of conveying it. Maybe Dragon’s Maw is interesting enough to make the whole dragon hunter theme work. At present when someone says dragon hunter, I don’t think bows firing bolts of light and light-based magic traps. But who knows, maybe I’m not imagining hard enough.
EDIT:
But some other suggestions could be Templar or Lightbringer, both which can relate to the spec and sounds better than Dragonhunter.
For me it’s not really how it sounds (I think dragonhunter is fine), it’s just the theme doesn’t seem to fit with guardians or with what we’ve seen from the dragonhunter specialisation (baring of course that we don’t know what Dragon’s Maw looks like).
Ha! You really did just describe Tolkien’s rangers.
Actually no. I described the real-life version of the profession hunter.
Krall Peterson – Warrior
Piken Square
Dragonhunter theme does work for a Guardian.
It’s main purpose is to protect the people. Hunters usage (other than gathering food) is to hunt dangerous creatures that threatens the people. Thus the hunter specialization works quite well with the Guardian theme.
No, not really. Look here: https://www.google.com.au/search?q=Hunters&source=lnms&tbm=isch&sa=X&ei=QZ5MVdCLCMPImAXD84D4BA&ved=0CAcQ_AUoAQ&biw=2560&bih=1369
That’s what hunter means to us and none of that is “Guardian”-esque.
Edit: oops, it won’t link directly to the image search result for some reason but go ahead, click in images. Bam. Hunters.
(edited by Bingo.2174)
New warrior specialization is called Weaponuser.
Sure, we all use weapons, but the warrior /specializes/ in it.
/s
I laughed. Well done, though I am afraid that you may have inspired ArenaNet to actually use a name more creative than what they are capable of producing on their own.
Feryl Grimsteel (Charr Engineer)
Tarnished Coast
Dragonhunter theme does work for a Guardian.
It’s main purpose is to protect the people. Hunters usage (other than gathering food) is to hunt dangerous creatures that threatens the people. Thus the hunter specialization works quite well with the Guardian theme.No, not really. Look here: https://www.google.com.au/search?q=Hunters&source=lnms&tbm=isch&sa=X&ei=VZtMVfayD8r98AW_yIHoAg&ved=0CAcQ_AUoAQ&biw=2560&bih=1369
That’s what hunter means to us and none of that is “Guardian”-esque.
Yep,
Hunter,
Noun.
A person who hunts game or other wild animals for food or in sport.
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Actually no. I described the real-life version of the profession hunter.
Nah, you described the rangers. Well done, you!
Yep,
Hunter,Noun.
A person who hunts game or other wild animals for food or in sport.
So a ranger?
Feryl Grimsteel (Charr Engineer)
Tarnished Coast
I mean Guardian is a defensive/support version of a Warrior yet it get a very offensive name.
Yes I know with the changes in the past 2 years, a guardian can out damage warrior and in last months we see warriors to be better at support, I won’t talk about that.
But how the game and through the names of professions gives you a feeling about them and their play style.
Guardian name is obvious, Guard/Support your allias.
Warrior in the opposite, gives the feeling in the face loose gun n smack kitten.So if the Guard/Support profession gets the name “Dragon Hunter” a pretty “offensive” name, then what does his brother the warrior gets ? Dragon Slayer, Dragon Eater
Quaggan catcher?
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No, not really. Look here: https://www.google.com.au/search?q=Hunters&source=lnms&tbm=isch&sa=X&ei=VZtMVfayD8r98AW_yIHoAg&ved=0CAcQ_AUoAQ&biw=2560&bih=1369
That’s what hunter means to us and none of that is “Guardian”-esque.
A link to a google search which mainly contains links to the boots-company Hunters?
The real life profession hunter (especially during the medieval times) was hunting animals either for food or to protect the people in the area. The main part here is the protect thing. Which is EXACTLY what the theme of the Guardian is.
Krall Peterson – Warrior
Piken Square
New warrior specialization is called Weaponuser.
Sure, we all use weapons, but the warrior /specializes/ in it.
/s
Hahaha……..made my day.
Nah, you described the rangers. Well done, you!
Have you ever heard of the real life profession hunter? A profession that pre-dates Tolkien by thousands of years.
Krall Peterson – Warrior
Piken Square
‘Hate’? What are you, 12? This is not twitter, son.
People are allowed to have an opinion over the name. Personally, I think it is very weak. There is no dragon hunting specialisation there.
Nah, you described the rangers. Well done, you!
Have you ever heard of the real life profession hunter? A profession that pre-dates Tolkien by thousands of years.
What someone has done using the name Hunter and what it means are two different things, It’d say a Ranger is more of a hunter than a Guardian. a ranger is already in essence a “DragonHunter”, if you can’t see that then there is no hope for you.
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I think this could be a good opportunity for Anet to get some of this side of the communities support back. A name change would show they are still listening.
Assuming it’s what the majority of people who actually play Guardian want that is.
Actually no. I described the real-life version of the profession hunter.
Nah, you described the rangers. Well done, you!
Yep,
Hunter,Noun.
A person who hunts game or other wild animals for food or in sport.
So a ranger?
Indeed, a ranger. Not a Guardian. we already have a “Dragonhunter” by default.
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Have you ever heard of the real life profession hunter? A profession that pre-dates Tolkien by thousands of years.
You mean a profession that would be performed by someone with the warrior or ranger class skill sets? Yeah, I have.
Feryl Grimsteel (Charr Engineer)
Tarnished Coast
Most of the whining is irrational. Arguing over whether the name is horrible or not, is like arguing if pizza is better than a burger in terms of taste, particularly with the description of what the spec does. As for traps, this implies that Anet is not doing anything to skill balance. Like people saying the new specs or certain traits are going to be useless in HoT, because they have no place in the current dungeon meta.
BZZZZT WRONG!
If you think arguing over whether people like pizzas or burgers better, and how they like them, is irrelevant to a company TRYING TO SELL FOOD, you should never run a business.
It doesn’t matter is it’s to some degree “a matter of taste” or “irrational”, what matters is that it IMPACTS YOUR BUSINESS. So you want to know.
I do agree 150% though about people whinging about how stuff wouldn’t fit into the current meta. That is irrational and largely useless.
You mean a profession that would be performed by someone with the warrior or ranger class skill sets? Yeah, I have.
Except for the fact that hunters usually weren’t warriors. They were hunters. They hunted prey. They didn’t fight in battles.
Krall Peterson – Warrior
Piken Square
You mean a profession that would be performed by someone with the warrior or ranger class skill sets? Yeah, I have.
Except for the fact that hunters usually weren’t warriors. They were hunters. They hunted prey. They didn’t fight in battles.
so hunters don’t use anything other than a Bow? History would like a word with you.
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Except for the fact that hunters usually weren’t warriors. They were hunters. They hunted prey. They didn’t fight in battles.
That must suck then for GW2 guardians and dragonhunters since they will be fighting in battles.
Feryl Grimsteel (Charr Engineer)
Tarnished Coast
No, not really. Look here: https://www.google.com.au/search?q=Hunters&source=lnms&tbm=isch&sa=X&ei=VZtMVfayD8r98AW_yIHoAg&ved=0CAcQ_AUoAQ&biw=2560&bih=1369
That’s what hunter means to us and none of that is “Guardian”-esque.
A link to a google search which mainly contains links to the boots-company Hunters?
The real life profession hunter (especially during the medieval times) was hunting animals either for food or to protect the people in the area. The main part here is the protect thing. Which is EXACTLY what the theme of the Guardian is.
It was supposed to link to the image search. Here: http://dnr.state.il.us/lands/landmgt/programs/controlled_hunt/images/Hunters_sm.jpg
That’s a modern hunter.
And here’s a medieval hunter: http://upload.wikimedia.org/wikipedia/commons/a/a1/Bayeux_hawking.jpg
The real life profession hunter (especially during the medieval times) was hunting animals either for food or to protect the people in the area. The main part here is the protect thing. Which is EXACTLY what the theme of the Guardian is.
No.
Real hunters do not hunt to protect people except in extremely rare situations, and the people who do it are usually not called hunters, but rather rangers or the like.
Hunters hunt for sport or food, and occasionally might get drafted in to help put down a dangerous animal. In the same way anyone with useful skills might.
This is precisely the problem. Hunter in no way implies protecting people.
The theme of the Guardian is indeed protecting people and extracting JUSTICE (which can only be obtained from SENTIENT beings, not animals!), and neither of those matches well with this use of hunter.
I should note, too, that, contrary to what you probably think, in medieval and renaissance societies, it was largely something the rich did – poor people trying to do it, to hunt for food, were often tortured, killed or mutilated so that the rich would have more stuff to hunt for fun.
Not exactly a glorious history (obvs. this wasn’t true in frontier societies or less feudal ones).
(edited by Eurhetemec.9052)
According to this forum and reddit-posted strawpoll (http://strawpoll.me/4303143/), only 8 percent of respondents love the name ‘dragonhunter.’ 36 percent dislike it and 21 hate the name.
Feryl Grimsteel (Charr Engineer)
Tarnished Coast
so hunters don’t use anything other than a Bow? History would like a word with you.
In what way did I even imply that they don’t use anything other than bows?
Krall Peterson – Warrior
Piken Square
We’re pretty ok of the traps. Not over-the-moon fantasizing but willing to wait and see. It’s the “Dragonhunter” name and departure from guardian-esque motifs that we hate. You can’t slap a dragon-looking bow in my hand and give me a trap that might look somewhat dragon-y and say I am uuber specialized enough to be called a dragonhunter. Any thief or ranger with traps and bows could then be a “dragonhunter”.
Guardians were unique because their use of light/virtue/justice/protection/judgement/etc. Those elements made them feel different than warrior and revenant. This new spec takes that away in the most lackluster and lazy way possible.
in short: traps are fine, the “feel” of the class is not. Give it a rename, change the name (possibly animation of the elite) and call it a day.
I think this could be a good opportunity for Anet to get some of this side of the communities support back. A name change would show they are still listening.
Assuming it’s what the majority of people who actually play Guardian want that is.
Any time news comes out of a company listening to its consumers feedback, I take note. Changing the name an easy fix that would generate a massive sense of player involvement with the direction of the game.
so hunters don’t use anything other than a Bow? History would like a word with you.
In what way did I even imply that they don’t use anything other than bows?
With your argument that Hunters use bows and traps, and thus Dragon hunter fits a Guardian perfectly. And that a “hunter” would not fight in a battle/war. You clearly skip anything that demolishes your argument, such as the meaning of the word!
Hunter.
noun
1. A person who hunts game or other wild animals for food or in sport.
2.A person who searches for or seeks something:
a fortune hunter.
3. A horse specially trained for quietness, stamina, and jumping ability in hunting.
4. An animal, as a dog, trained to hunt game.
5. (initial capital letter) Astronomy. the constellation Orion.
6. Also called hunting watch. a watch with a hunting case.
7. hunter green.
As you can see, nothing about protecting people.
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Thank goodness you dont have that power. Whining is a good things for the devs too, as it allows them to get feedback on things, sure it might not sound to great, but it is feedback.
Feed back is good if it is done in the right way rather than just complaining about it without giving reason why it doesn’t sound acceptable.
Most of the whining though does give feedback, especially dealing with the new Guardian specialization. It all comes down to to things. 1.) the name is horrible for the class(Which i agree with). 2.) “traps” are at the moment useless.(Im not sure on this, i dont use them…but i only play in PVE).
Most of the whining is irrational. Arguing over whether the name is horrible or not, is like arguing if pizza is better than a burger in terms of taste, particularly with the description of what the spec does. As for traps, this implies that Anet is not doing anything to skill balance. Like people saying the new specs or certain traits are going to be useless in HoT, because they have no place in the current dungeon meta.
And then we got Pizza Hut, who gave us the cheeseburger Pizza… yeah… no… not really.
Things can coexist.
However there are prerequisits.
dragonhunter somehow doesn`t fit that so far. Tell me a thing, which is confirmed, that makes the class deem worthy of the “title” of dragonhunter, over a normal Hunter, which it certainly is?
Lore? None
Calling? Maybe, but not established
Skills? Nothing tied to dragons, aside from the “dragons maw” elite
Style? Aside from dragon themed rewards nothing. He looks like a ranged Guardian. Nothing more.
I don’t get the hate against traps. They’re basically the same thing as wells (except that their effect only starts once enemy is on them – which is a plus, not a minus) and nobody complained about Chronomancer’s wells.
Thank goodness you dont have that power. Whining is a good things for the devs too, as it allows them to get feedback on things, sure it might not sound to great, but it is feedback.
Feed back is good if it is done in the right way rather than just complaining about it without giving reason why it doesn’t sound acceptable.
Ok, seeing as you have trouble reading why people don’t like the name, I’ll do my best to help you first the meaning of the word.
Hunter,
noun
1. a person who hunts game or other wild animals for food or in sport.
2. a person who searches for or seeks something:
a fortune hunter.
3. a horse specially trained for quietness, stamina, and jumping ability in hunting.
4. an animal, as a dog, trained to hunt game.
5. (initial capital letter) Astronomy. the constellation Orion.
6. Also called hunting watch. a watch with a hunting case.
7. hunter green.
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I was one of the early people that criticize the dragon hunter Elite specialization with its Trap theme in nature.
but i have a little faith. ANET not going to throw us under the bus, Guardians. I trust them more now after the way they handled the “Trait Situation”.
I am sure Dragon Hunters and their traps will rock.
i am starting to feel the name as well. Cant wait for the full reveal.
#Cheer
People don’t seem to have a problem with the weapons, or the skills, its the name.
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Warrior specialization will be obviously called the Anchorman, and it is even better if your characters name is Ron Burgundy.
Well guardian will be the dragonhunter, warriors may be the dragondestroyer, while the reveant is the dragonbanisher, and yea…….creative names!
Either Guardians will get a big punch in the face and Warriors will get “Paragon”, or there will be something equally as ridiculous as “Dragonhunter”.
Perhaps… “Hermit Crab Terroriser” with a unique profession mechanic where F1 skill deals more damage to Hermit Crabs?
“Hambow Pro” Where your F1 skill activates a combination of the Hammer and Bow F1 skills?
“Cabbagemuncher” where your F1 skill spawns 10 Cabbage nodes around you which help you seek out stealthed mordrem?
I don’t get the hate against traps. They’re basically the same thing as wells (except that their effect only starts once enemy is on them – which is a plus, not a minus) and nobody complained about Chronomancer’s wells.
Compare them to “Marks” instead. Cause they are really just that.
It’s pretty obvious what warriors will become:
- *Dragoncooker.
After someone hunts it, someone has to cook it.
Their new type of skill would be conjures. They’ll summon ‘dishes’ that can be used in battle.
Awful name aside, this thematically feels way too close to a trap ranger. It seems very uninspired and lacks the vibe of originality and novelty that the chronomancer brought to the table.
Sure, it fills the gap in terms of giving a more reliable ranged weapon and access to condition builds, but traps are just another form of area denial (and a rather unreliable one at that), which is exactly what we didn’t need more of. I can’t help but think that there could have been far better ways to do that while still staying true to the guardian’s playstyle and theme.
(edited by Black Box.9312)
I don’t get the hate against traps. They’re basically the same thing as wells (except that their effect only starts once enemy is on them – which is a plus, not a minus) and nobody complained about Chronomancer’s wells.
Compare them to “Marks” instead. Cause they are really just that.
Thank you! It has been driving me nuts that people have been comparing to wells, when traps are exactly the same as marks. I guess necromancer is just such an under played and underwhelming class that most players don’t know anything about marks.
I don’t get the hate against traps. They’re basically the same thing as wells (except that their effect only starts once enemy is on them – which is a plus, not a minus) and nobody complained about Chronomancer’s wells.
Compare them to “Marks” instead. Cause they are really just that.
Thank you! It has been driving me nuts that people have been comparing to wells, when traps are exactly the same as marks. I guess necromancer is just such an under played and underwhelming class that most players don’t know anything about marks.
well traps use to require you to stand on the area, but seems likely that is done.
well traps use to require you to stand on the area, but seems likely that is done.
I invite you to go read up on Thief traps and then say that again…
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
I don’t get the hate against traps. They’re basically the same thing as wells (except that their effect only starts once enemy is on them – which is a plus, not a minus) and nobody complained about Chronomancer’s wells.
Compare them to “Marks” instead. Cause they are really just that.
Thank you! It has been driving me nuts that people have been comparing to wells, when traps are exactly the same as marks. I guess necromancer is just such an under played and underwhelming class that most players don’t know anything about marks.
From what we’ve heard in one of the recent developer livestreams, traps will now require an activation time and won’t be able to proc simply by laying it down under someone’s feet. Even if this isn’t the case for guardian traps, I just don’t see myself ever wanting to take them over meditations for an offensive build or consecrations/shouts for a defensive build.
well traps use to require you to stand on the area, but seems likely that is done.
I invite you to go read up on Thief traps and then say that again…
i mean traps baseline form where you stand, where marks were ground targeted.
And i also said that it looks like that may no longer be the case baseline anymore.
regardless, what do you mean about theif traps? the only difference is the shape, and persistence of effect from what i can tell.
(edited by phys.7689)
Oh, sorry. By ‘you’ you meant the caster.
No, there’s about 0% chance traps of any class will require a trait to use cursor-ground placement. Seems like they’ve boiled all of those traits out of the game with the general re-vamp.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
Oh, sorry. By ‘you’ you meant the caster.
No, there’s about 0% chance traps of any class will require a trait to use cursor-ground placement. Seems like they’ve boiled all of those traits out of the game with the general re-vamp.
which annoys me, i personally like the option to make is spawn at my feet faster.
I’ve avoided the ground-targeted trait for traps and turrets because putting them at my feet is faster (drop a net turret while running, get swiftness from experimental turrets, pick it back up all in the blink of an eye).
Making everything ground targeted will end up actually making the game clumsier. (throw net turret far in front of you while running, wait for it to land, run over it and pick it up.)
New warrior specialization is called Weaponuser.
Sure, we all use weapons, but the warrior /specializes/ in it.
/s
I laughed. Well done, though I am afraid that you may have inspired ArenaNet to actually use a name more creative than what they are capable of producing on their own.
No actually.. Warrior specialisation will be game-changing. It will be called the “Converter” and it will automatically convert your Warrior into a Dragon Hunter when you equip it.
#every1dragonhunter