Please make HoT mobs drop loot

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: Scumbag Mawile.6384

Scumbag Mawile.6384

Mobs in living story instances give no loot. Mobs in new LS-related content, like the Silverwastes events, give no loot. Mobs that spawn during new world boss events give no loot. These make up a significant amount of your average player’s PvE, and all the mobs you kill during that playtime don’t drop loot. I love finding my bags full because I’ve killed so many things, but now that only happens in the now-rare Orr temple events, the Modnir pre-event centaur defense and (ironically, given the relative lack of rewards in WvW) on a good night of zerg-wiping in WvW.

I like magic find. I’m not the only person who likes magic find. You see magic find banners all over the place, and people thanking those who dropped them. Minus a few conspiracy theorists, everyone loves magic find. Magic find only affects monster loot drops. The monsters people kill the most aren’t dropping loot anymore. See the problem?

I understand that event mob loot was removed to prevent people from disrupting an event to farm loot, but there are better ways to handle this than just stripping monster loot altogether. For an event with potentially limitless mob spawns, only have the first X number of waves drop loot, a minimum amount of monsters that your average bunch of players would have cleared anyway in the event’s progress, then have subsequent spawns drop no loot to curb exploitation. Make champions lootless so people don’t focus them to the detriment of the event, but let the elites and everything beneath them that people kill incidentally keep dropping loot.

Bottom-right-corner shaking chests and big boss chests are great and all, but I busted my fingers harvesting luck for better loot from good ol’ mob-killing, so I’d appreciate it if HoT’s big events gave me mobs to kill that carry loot.

Disciple of Quag

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: Blaeys.3102

Blaeys.3102

I actually prefer a model where the reward comes as part of completing the event rather than killing the mob. It fits better with group play, encourages more diversity in events and discourages grinding.

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: thefantasticg.3984

thefantasticg.3984

Mobs have barely EVER dropped loot other than trash… except for the Scarlet Invasion LS event. That was pretty good loot back then. And that was only equalled by the 1st Queen Pavillion event… The 2nd one was terrible for loot.

RNG is a bell curve. Better hope you’re on the right side.

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: Donari.5237

Donari.5237

If you’re not getting your bags so full in one round of Silverwastes that you have to spend 10 minutes or so sorting out all the loot, you’re not playing the same game I am. I barely open 5 bandit chests in a session there, I do bull escorts and fort defenses, the Breach, the Vinewrath (where I do open 4 or 5 chests), and one or two Nightmare Keys. I get so many blues and greens I’m hitting Agent of Entropy at least once a day, a good smattering of yellows, an occasional exotic, and a steady stream of T5 and T6 mats. I almost never have a boost to my Magic Find beyond my account bonus and built up luck (I’m somewhere mid 150’s % now).

As a bonus, the loot comes in the form of stackable bags, so I don’t get my inventory choked until I’m in a safe place to vendor, TP, and bank the results.

I like this model far more than having to loot mobs I kill. I mean, if I mortar fire down a distant champ in a Vinewrath lane, do I have to abandon my post on the mortar to run get the loot? No thanks.

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: GreenAlien.5623

GreenAlien.5623

I dont care who drops or doesnt drop what. I just want magic and gold find to actually matter, otherwise it’s pointless and should be scratched.

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: Yumiko Ishida.3769

Yumiko Ishida.3769

I been getting loot off everything in SW even in the fort defenses, just I can’t do enough damage to qualify for loot (which means no exp either) most times. LS personal story though, nothing drops loot of course.

Also I have upwards 600% MF with all my boosts. I might have to join a party to loot qualify.

Yumiko Emi Ishida 80 Ele, Hikari Kyoko Ishida 80 Guard TC-NA. Active RPer of NA megaserver.

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: Tachyon.5897

Tachyon.5897

Mobs in living story instances give no loot.

For some strange reason, they don’t trigger sigils like the Superior Sigils of Bloodlust that I have on my weapons either.

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: Arewn.2368

Arewn.2368

I actually kind of prefer the whole “no mob loot, rewards are the end/set intervals” thing.
Running around looting everything can frankly get annoying at times.
Not that I would want to see mob looting removed as a whole.

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: SkyFallsInThunder.8257

SkyFallsInThunder.8257

I am torn on this… I like the new system, but it sure is nice to get loot from the mobs you kill… But I think it may be better overall for the health of the game if loot is given as reward for doing events etc. However, it invalidates Magic Find, since atm it does not affect containers.

Please let Magic Find affect containers…

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: Spoj The Second.7680

Spoj The Second.7680

Id rather avoid more places becoming champ farm maps. So i actually prefer the no loot system. At least for open world stuff.

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: Orangensaft.7139

Orangensaft.7139

I actually prefer a model where the reward comes as part of completing the event rather than killing the mob. It fits better with group play, encourages more diversity in events and discourages grinding.

this

We Glitched Out Of All [MAPS]
26x lvl 80 Characters
Most fabulous Character: http://i.imgur.com/5JtcBI1.jpg?1

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: thefantasticg.3984

thefantasticg.3984

No, it’s not that it discourages “grinding” it discourages “farming”. Unless you think grinding = farming… inwhich case you’re wrong, but feel free to be wrong.

Id rather avoid more places becoming champ farm maps. So i actually prefer the no loot system. At least for open world stuff.

SW is a champ farm map. It’s just farming events for the shovels to get to the champ bags. It’s actually much much faster champ farm than any other one before it. I’ve gotten more champ bags in one hour there than I ever had at FG or QD for the same hour.

That being said, my 240%+ MF is being wasted there because mobs barely drop any loot…

RNG is a bell curve. Better hope you’re on the right side.

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: Spoj The Second.7680

Spoj The Second.7680

Id rather avoid more places becoming champ farm maps. So i actually prefer the no loot system. At least for open world stuff.

SW is a champ farm map. It’s just farming events for the shovels to get to the champ bags. It’s actually much much faster champ farm than any other one before it. I’ve gotten more champ bags in one hour there than I ever had at FG or QD for the same hour.

That being said, my 240%+ MF is being wasted there because mobs barely drop any loot…

Yeah but there is plenty of good reasons not to chest farm. And many maps that dont. Also when i want to avoid champ farms i mean like the FGS one. Where people intentionally take forever to kill the ice shamans. That was not fun when i just wanted to run an alt through the LS. Had to wait 20 mins on that event because of all the farmers. Funny thing is they could have made more money just by doing SE p1/p3 champ farm and they wouldnt have bothered others.

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: Rasimir.6239

Rasimir.6239

I actually kind of prefer the whole “no mob loot, rewards are the end/set intervals” thing.
Running around looting everything can frankly get annoying at times.
Not that I would want to see mob looting removed as a whole.

I second this. Plus I really prefer how the no-loot mobs in the SW events make (many ) people concentrate on bringing their best combat-wise to the stage, instead of bringing whatever weapon-/trait-set tags the most mobs for biggest loot chance.

Sure, there’s still a bunch of guardians around mindlessly spamming staff #1 (old habbits die hard ), but I can bring my sword guardian and concentrate on bringing done the most dangerous mobs instead of waving around my staff just because staff auto attack gets by far a superior amount of loot out of the event (while my actual contribution to the event is much smaller at the same time).

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: thefantasticg.3984

thefantasticg.3984

Funny thing is they could have made more money just by doing SE p1/p3 champ farm and they wouldnt have bothered others.

Indeed. When I want to make coin I quickly clear dungeons. The only “farming” I do now is in SW on specific chest farm maps… although I do miss the Scarlet Invasion and 1st Queens Pavillion from time to time

RNG is a bell curve. Better hope you’re on the right side.

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: Mad Rasputin.7809

Mad Rasputin.7809

I’m torn on this a little.

My biggest issue with the new loot drop system implemented in areas like SW is that they are mice killers.

They require so much double clicking to first open the bag of loot, then to salvage. The amount of clicks on my mouse has really grown.

If they would add some features to complement the new loot drop system it would be fantastic. Salvage all for one. Just some extra features that would slow down the amount of clicks and double clicking neccessary to do everything.

Please make HoT mobs drop loot

in Guild Wars 2: Heart of Thorns

Posted by: BammBamm.6719

BammBamm.6719

the new loot system is the only way to make players to play the way as intended. sure sometimes i miss the loot from mobs, but one journey to orr and the toxic chat about rota champ kills or successfull finished events reminds me why its the better way. its really sad anet have to use such tricks to make the players play the game as intended.