Teeny Tiny Expansion
Yes lackluster indeed. Gamers these days have really high standards for quality content.
Angry Joe hits it good. Start near 7:30 mark
You do know he basically is saying the antithesis of what you are. He doesn’t like the the LS and, while underwhelmed by the announcements, said most of the things should have been there since the beginning, which make this x-pac sort of necessary. He also says you should have regular expansions for a successful game.
So you consider: feature titles, a brief description of each feature and a handful of examples a lot of information? No wonder you are jumping to conclusions.
You do indeed have the right to be disappointed about things you imagine to be true.
I can see now you are not interested in looking at this with a clear understanding of all the facts.
Imagine? How can I imagine when Colin said these things at PAX? So what you are saying is that Colin lied to us when he stood up on stage listing all of the Major Features….
Once again I will say that I have read interviews on extra details on each major feature and I still stand by my OP. A lot of interviews happened during PAX and I have read many of them to get more clarity which further makes my OP a stronger argument.
Agree with #1
Having a new weapon and selling it as a specialization isn’t good enough. If all weapons would have got new skills thats a true specialization.
(edited by raubvogel.5071)
Honestly i wouldn’t be surprised if the expansion is shipped with even less features than what is presented in PAX. It seems to be a new trend these days, and i am sure Anet will cover it up with “oh things changed, the system doesn’t work so we scrapped it”.
I am not a fan of new playable races. All they essentially add is one or maybe two noobie zones and a few horrible personal story quests.
Is this really what you want? Particularly from the “hard core” of you, I don’t think you realize what exactly you are asking for.
Dungeons are good though. Just like, after years of their players telling ANet that an expansion is what they want and they finally realizing the error of their ways, they need to finally get it through their thick skulls that it’s dungeons and high-level PvP that the players want.
It’s all about hype ANet, you know? You have seen what “our” strategy (expansion) has generated in hype, and your strategy (living story) is just kinda flaccid and there. No excitement from the press or core players. So trust your players a wee bit more, will ya?
Not sure why I need to quote this again, because looking for information on the Main Heart Of Thorn release pages isn’t that hard. Here’s a quote and link to the source for those who haven’t read it yet.
FYI, It says Maps, which is plural of map. Map being 1 map. Maps being more than 1 map. I mean, come on now. No reason to be deliberately obtuse.
New adventures await you in the heart of the Maguuma Jungle. Confront the growing hordes of Mordremoth’s minions, discover allies from ancient civilizations, and battle new enemies.
- Tackle challenging group content.
- Explore new open world jungle maps.
- Experience new events and storylines.
- Test your mettle in new boss battles.
Link: https://heartofthorns.guildwars2.com/en/?_ga=1.251803535.767515840.1350500849#section-heartOfMaguuma
Also the main reveal has been entirely transcribed. (You who did, or is doing so: You’re insane, but thanks anyway!) Just a few quotes from that:
Now as Mo [Mike O’Brien] said earlier, the maps in the Heart of Maguuma are some of the richest, deepest content experiences that we have ever built in GW2.
====
As you complete exploring entire maps, you are rewarded with mastery points.
Link: http://www.reddit.com/r/Guildwars2/comments/2tjxe8/pax_announcement_wordforword_transcription_of/
It’s 1 Pve zone like I said, they will advertise more cause they count the Wvw map and Guild halls.
Dude I posted an interview and a quoted Colin where he said region not zone. Also, when he talked about zone/maps (only pve content) he was plural stop being a troll by saying ‘it is only 1 zone’ when we have evidence now that it is more then one.
So you consider: feature titles, a brief description of each feature and a handful of examples a lot of information? No wonder you are jumping to conclusions.
You do indeed have the right to be disappointed about things you imagine to be true.
I can see now you are not interested in looking at this with a clear understanding of all the facts.
Imagine? How can I imagine when Colin said these things at PAX? So what you are saying is that Colin lied to us when he stood up on stage listing all of the Major Features….
Once again I will say that I have read interviews on extra details on each major feature and I still stand by my OP. A lot of interviews happened during PAX and I have read many of them to get more clarity which further makes my OP a stronger argument.
You do understand that they will not go into major details about the new features until they go in depth about them at their planned dates. What we got at PAX was a BRIEF overview of the of the subjects at hand. The interviews give slightly more detail but once again they were trying to be vague in order to keep the hype going. For example the interview i posted earlier he mentions a new region with new maps (plural) this means we will get more then one new zone. How many though? he doesn’t say in the interview. In other words the info we got at PAX and the interviews that followed is not showing us everything that the xpac has only a BRIEF overview.
Picture this.
You buy a ew $60 game , you get through 3/4 of the game with tons of lore. The last 10% is blocked off behind a pay wall.
Yes! How dare Anet charge money for the content they create! I’ve already gave them money a few years ago, so now I should have access to everything!
/sarcasm offCDPR and some more characters
Didn’t realize Witcher 3 was free after purchasing Witcher 1 or 2.
Its not and it would be stupid to think that the Witcher 3 is an expansion.
Anyway , Witcher 3 will be getting free DLC and they said they would wouldn’t ever charge for anything small, but Anet over here wants to charge for features that should have been in the game already and a new region that basically equals all of the new zones we have been given over the course of 2 years.
Maybe anet should have just stuck with living story and rolled out these features on the bi-weekly basis , or if they couldn’t handle the work load go monthly basis?
It’s good something is behind a paywall, that means that people who don’t really buy gems all that much finally need to contribute some money in order to progress the game. =P
Arenanet gave alot of FREE updates to an MMO game. Which is pretty huge in itself, but at one point they need to make money. Personally I don’t see why you would complain unless you’re a cheapskate.
Ingame Name: Guardian Erik
My interpretation was that there weren’t going to be many zones. He seemed to be cushioning the blow by saying that they were concentrating on making areas more complicated rather than having many empty zones.
To some degree, I think he’s right. You can’t measure quality with a zone count. But I do think the zone count will be low enough for people to complain.
My interpretation was that there weren’t going to be many zones. He seemed to be cushioning the blow by saying that they were concentrating on making areas more complicated rather than having many empty zones.
To some degree, I think he’s right. You can’t measure quality with a zone count. But I do think the zone count will be low enough for people to complain.
People will complain as long as they aren’t releasing 15 zones which they won’t. People usually only think about what is traditional. Raids/dungeons/more zones etc. not thinking about what made these features viable in other MMOs, which is simply lvling and gear treadmill.
Most of the zones that come out with new MMOs are generic and you hardly find anything interesting which leaves TONS of space without a single player 1 month after release. GW1 was the same for reference, alot of the maps were simply empty and people didn’t even bother to check them out as there wasn’t anything to do.
We have absolutely no idea how large the expansion will be, at best we can only make an educated guess based of various facts we do know, such as the typical size of the zones and how many would fit into that area of the map.
ArenaNet named it an expansion and as with all expansions to any game ever, they don’t typically add more than 20% of the amount of content that the base game offered, and they also typically cost a little less to reflect upon this as well as the shorter development time...
Granted, HoT’s development time is greater than 2 years, which is about four times the development time of an average game expansion and twice the development time of a typical MMORPG expansion, this can mean 3 things: 1; Living story drained too much development resources and slowed down production of the expansion, 2; HoT is larger than a typical expansion, 3; ArenaNet mismanaged development resources.
HoT is not a completely new or stand-alone product like for example GW1’s Factions and Nightfall campaigns were, and ArenaNet also isn’t advertising HoT as anything other than an expansion. So with all this said, consider setting your expectations to a more reasonable 20% of the content we currently have in the base game... Anything exceeding that would be a bonus.
Finally, my prediction is that any competitive content (sPvP, WvW, abilities for existing classes) will be ’free’ the day the expansion launches, as adding a paywall that separates your competitive community is mostly unheard of and not very wise.
Thorny Scrub – Thief
Desolation
Are you sure Anet was working on HoT since release?
Given how much of it obviously stems from CDI discussion late 2013/early 2014, I’m 100% certain they weren’t working on it since launch. Why? Was there a point you were trying to make?
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
So you consider: feature titles, a brief description of each feature and a handful of examples a lot of information? No wonder you are jumping to conclusions.
You do indeed have the right to be disappointed about things you imagine to be true.
I can see now you are not interested in looking at this with a clear understanding of all the facts.
Imagine? How can I imagine when Colin said these things at PAX? So what you are saying is that Colin lied to us when he stood up on stage listing all of the Major Features….
You imagine, because at that point there’s really nothing to tell us how much breadth of content is hiding behind this bullet list of major features. You have constructed in your mind your belief of what the expansion will look like, and are attacking it, while forgetting, that at the moment you are just guessing. You are at the moment the guy that keeps insisting that everything will be broken, because nobody said it won’t be.
Take a breath, move a step back, and try to separate what you know about this expansion from what you believe it will be. And in future arguments try to keep this separation in mind, so you won’t start again attacking things that may not even exist in the shape you see them.
Remember, remember, 15th of November
(edited by Astralporing.1957)
I never said it would be broken. It seems you refused to read anything else beyond that point. All I have been saying is that this is not an expansion. Its not big enough.
I don’t remember Anet saying they will never make a paid expansion. For two years they offered tons of free content that was fun and engaging, and for that my hat goes off to them. I also do not begrudge them making some money on an expansion. I think they have more than earned it.
Just so you know: ArenaNet’s lead content designer Mike Zadorojny recently went on record puncturing that particular balloon, saying that if the team manages these updates correctly, it will “probably never do an expansion and everything will be going into this Living World strategy.”
Source: http://massively.joystiq.com/2013/07/03/guild-wars-2-might-never-have-an-expansion/
But, given Colin’s recent interview, and the constant screams on these forums for an ‘expansion’, I understand ANet reversal on this plan.
Yes, they’re throwing the expansion crowd a bone. Don’t get that twisted. There’s a reason the ‘expansion’ looks lackluster and rushed.
A very clear reason.
So you consider: feature titles, a brief description of each feature and a handful of examples a lot of information? No wonder you are jumping to conclusions.
You do indeed have the right to be disappointed about things you imagine to be true.
I can see now you are not interested in looking at this with a clear understanding of all the facts.
Imagine? How can I imagine when Colin said these things at PAX? So what you are saying is that Colin lied to us when he stood up on stage listing all of the Major Features….
You imagine, because at that point there’s really nothing to tell us how much breadth of content is hiding behind this bullet list of major features. You have constructed in your mind your belief of what the expansion will look like, and are attacking it, while forgetting, that at the moment you are just guessing. You are at the moment the guy that keeps insisting that everything will be broken, because nobody said it won’t be.
Take a breath, move a step back, and try to separate what you know about this expansion from what you believe it will be. And in future arguments try to keep this separation in mind, so you won’t start again attacking things that may not even exist in the shape you see them.
Do I have to know what every skill for the Druid to be to be able to make an informed opinion on the matter? I don’t think so.
Are you sure Anet was working on HoT since release?
There is no way in hell they where working on HoT since release. Some of the features coming where never planed to be on an expansion, they where just patches like the one we got some time ago.
Careful, Letifer. That kind of common sense will send some people into a tailspin.
I never said it would be broken. It seems you refused to read anything else beyond that point. All I have been saying is that this is not an expansion. Its not big enough.
shrug They call it an expansion. Plus there’s no size limit on expansion as far as I know. Whether you get your moneys worth or whether you call it big or small, that’s of course entirely up for opinion.
The living story seasons are mini expansions as it did expand on the existing game, as well. No matter how much you’re going to say it’s not.
Ingame Name: Guardian Erik
well this expansion is definitely a mini+ expansion
well this expansion is definitely a mini+ expansion
Hooray! Seven pages and we now have an expansion!
Would you like some hard cheeze with your sad whine?
yay gratz to those who feel they won a war. still not a true expansion though. More of a fix
yay gratz to those who feel they won a war. still not a true expansion though. More of a fix
Your opinion is your opinion, really no point in arguing over it lol
What I’ve been getting from interviews and the announcements has primarily been that Heart of Thorns is actually almost ready to go. There are just a few details left to finalize and they want player input on it.
The reason we don’t have a release date is because ANet doesn’t know for sure how people will react to some of the features. For example, the new Stronghold PvP mode will allow for teams of up to 10 people in custom games during the beta, letting the players help them decide what number of players feels best for the mode. Even the Devs don’t know how many will be on a team yet!
The Beta isn’t so much for testing (though for sure, testing is a part of any beta) but it’s also about finalizing details before the expansion ships.
yay gratz to those who feel they won a war. still not a true expansion though. More of a fix
And still you fail to explain why you say that. You haven’t placed ANY arguments yet towards the size of the expansion, only your personal opinion and interpretation that doesn’t fit with anyone else’s. Try harder.
yay gratz to those who feel they won a war. still not a true expansion though. More of a fix
Fixes don’t offer all that content. It might seem “little” to you, but to anyone who actually read the feature list it’s not. And you have absolutely no proof to the contrary yet you post as if you know anything (which you don’t)
well this expansion is definitely a
mini+expansion
Fixed it for you. You still presented zero evidence that the expansion is small yet you continue to claim that it is. Where is your proof? You went to the future and played it and you know?
Do I have to know what every skill for the Druid to be to be able to make an informed opinion on the matter? I don’t think so.
Yes. You DO have to know all the new skills / traits that they are adding before typing nonsense, like they are not adding anything.
Are you sure Anet was working on HoT since release?
Are you sure they weren’t? Got any proof or like always you post nonsense just to type it?
Imagine? How can I imagine when Colin said these things at PAX? So what you are saying is that Colin lied to us when he stood up on stage listing all of the Major Features….
Once again I will say that I have read interviews on extra details on each major feature and I still stand by my OP. A lot of interviews happened during PAX and I have read many of them to get more clarity which further makes my OP a stronger argument.
He did give info on all major features and I think the Major Features he lited are more than enough for an expansion. It has everything in there, new professions, new specializations, guild halls, new pvp game mode, new wvw map, new region to explore, new story, mastery. I’d call that a pack full expansion from what they posted. You on the other hand claim that what they said is “little” yet you have zero evidence to back it up.
It’s like Ferrari announce they will release a new Ferrari and you go on their announcement thread and start claiming that the new Ferrari’s engine won’t be up to par with previous versions…. how do you know?
I’d rather have more focus on the existing races, there is way more depth available. Adding loads of races doesn’t really do much. Especially from a gameplay perspective.
This thread hurts to look at.
As a guy I don’t like when people say “It’s too small”.
http://www.youtube.com/watch?v=T6zkT2uZAGA – GW2 – A world of wonder
It is pretty small from what they’ve shown so far though.
I have to agree here. Hopefully they surprise me further in the next several months with more information and I’m mistaken in my belief that it all seems too small. Right now, even with them announcing an “expansion”, I find it all very lackluster. * sigh *
That’s only because you assume upfront it will be lackluster. There was absolutely nothing in that preview that said “it will be small”. Most of it comes from people that heard “new area (heart of maguuma)”, and thought “one zone”, which was, from context, a complete misread of the meaning (and has been explicitly debunked by further interviews).
Good for you, Astral. You pointed out that I’m assuming something when I share my opinion on something I have very little information on to begin with. * slow clap * Well done. You’re also assuming what my own definition of “too small” is. Amazing how we do that, huh?
It doesn’t matter what anet said or didnt say in the past, the only thing that matters is that they have presented to us a LS + feature update worth of content as the core or main stuff in their “expansion”, and they plan to charge us for it.
I dont know if that was the plan all along, or it was just something that came out from a hat.
The truth is that is very small content for a paid expansion. They know it, we know it.
At the end of the day what will make the success or not of the expansion, will be the prize. All that content for $10 it is a good prize. All that content for $30, $50 or more (like Rin propose and hope), will be an scam.
And sure, some people will buy it no matter what, but some people won’t. Thats the issue as a company for making paid expansions, that they are going to reduce no matter what their population.
Lets see how Anet managed this… I dont know how they fall into expansion stuff and paid stuff… they listened to those guys who hate the game and want it something else, but in the process they may lose more people… cause those who complained during 2 years think the same as anybody else (except mega fans who will pay whatever): that this expansion may be not worthy of paying too much…
Edit: about how we can say that it is small content, just make this exercise: compare GW2 with GW2HoT:
1 class in HoT —-- 8 in GW2
1 pvp map in HoT—- 6 or 7 in GW2 + 3 through LS, free
1 wvw map in HoT —- 4 in Gw2 + 1 through LS, free
1 pvp mode in HoT —-- 1 in Gw2 + 1 through LS, free
Guild halls in HoT —-— No Guild Halls in Gw2
1 elite + 1 healing + “a set of skills” per class in HoT —-— 25 skills or more per profession in Gw2, with free changes and updates through LS.
legendaries and precursors in HoT —-- legendaries and precursors in GW2
small quantity of pve maps in HoT——- decenes of maps in Gw2
masteries in HoT —-— Exp in Gw2
Thats about what they talk to us. Idk if there are dungeons in place or not, but it seems that no, because they presented the legendaries as a main thing….
So… compare, please. HoT has not determined prize yet, Gw2 was $45-$55 depending on offers.
Any one that had made that comparison, will agree that, in addition to be a lot less than Gw2 (which it is logical, due that it is an expansion), it is pretty similar (thought it not even reach..) to a bunch of LS and features updates… which were free on the past.
Each one, extract your own conclussions.
(edited by Silicato.4603)
The truth is that is very small content for a paid expansion. They know it, we know it.
We’ve seen this claim before yet there is no proof. Where is yours?
I agree with the OP. I’m just hoping what they are still keeping some things from us. We can only wait until it comes out to really decide.
15chars
Even if we knew every minor and major feature; we then have to ask how extensive those features are before we can make a judgement. Right now we know the bare bones of the ‘major features’, in that we know what we’re generally going to get… a new profession, specializations for more profession abilities and build options, guild halls, a new region, ect. That’s fine… but how can we honestly compare features we know next to nothing about to features we know everything about and say that the expansion is “too small”.
It’s the same level of lunacy as calling Revenant overpowered just by the prospect of “it sounds like it’s overpowered”. This thread is the exact same thing. “It sounds like it’s small”. How about we clam up about being disappointed until we have a more complete picture…
1 class in HoT —-- 8 in GW2
You forgot, 8 specializations in HoT (one for each profession) —-- 0 in GW2
1 pvp map in HoT—- 6 or 7 in GW2 + 3 through LS, free
1 pvp mode in HoT —-- 1 in Gw2 + 1 through LS, free
You mean 1 new pvp game mode in HoT —-- 1 game mode in GW2 (and a half game mode with one map – Courtyard)
Even if they give us a single Stronghold map (Stronghold is the gametype, not the map) it does sound like there is a lot more to do in Stronghold than in Conquest. But we still don’t know if we get 1 map or more
1 wvw map in HoT —- 4 in Gw2 + 1 through LS, free
Where are the 4 in GW2? There are 2 maps, Borderlands and Eternal Battlegrounds + 1 Edge of the Mists through the LS. The new WvW is supposed to be bigger than those with more content in it, once again you are jumping to conclusions.
1 elite + 1 healing + “a set of skills” per class in HoT —-— 25 skills or more per profession in Gw2, with free changes and updates through LS.
Do you have numbers for the new skills / traits? No. I thought so.
small quantity of pve maps in HoT——- decenes of maps in Gw2
First, quality > quantity. I’d take a zone like Silverwastes over 4 Brisban Wildlands.
I’d take a small Tower of Nightmares or Battle for Lion’s Arch map over 4 Lornar’s Pass. It’s the amount of content that matters, not how big (and empty) a zone is.
masteries in HoT —-— Exp in Gw2
Masteries are nothing like Exp…
Thats about what they talk to us. Idk if there are dungeons in place or not, but it seems that no, because they presented the legendaries as a main thing….
You forgot the “hard end game” content that will require the masteries first in order to do it. We don’t know how many instances (dungeons) or World Bosses that will be.
So… compare, please. HoT has not determined prize yet, Gw2 was $45-$55 depending on offers.
I DID compare and found your reasoning to be lacking on almost every account.
Any one that had made that comparison, will agree that, in addition to be a lot less than Gw2 (which it is logical, due that it is an expansion), it is pretty similar (thought it not even reach..) to a bunch of LS and features updates… which were free on the past.
Each one, extract your own conclussions.
And any one that had made the actual comparison (mine not yours) will agree that we don’t have enough input on the actual numbers on many things (zones, skills, traits, endgame content etc) and we can only guess about the rest.
So, I ask again, where is your proof that it is small? Because you didn’t say anything yet.
All that content for $30, $50 or more (like Rin propose and hope), will be an scam.
There’s a reason I suggested a high price, but I’ll let you figure out what that reason was. I’ll give you a hint though: Anet added a mechanic into the game, that used the same word to describe my reason, which was to do with large numbers of people in the same area.
Edit: about how we can say that it is small content, just make this exercise: compare GW2 with GW2HoT:
1 class in HoT —-- 8 in GW2
1 pvp map in HoT—- 6 or 7 in GW2 + 3 through LS, free
1 wvw map in HoT —- 4 in Gw2 + 1 through LS, free
1 pvp mode in HoT —-- 1 in Gw2 + 1 through LS, free
Guild halls in HoT —-— No Guild Halls in Gw2
1 elite + 1 healing + “a set of skills” per class in HoT —-— 25 skills or more per profession in Gw2, with free changes and updates through LS.
legendaries and precursors in HoT —-- legendaries and precursors in GW2
small quantity of pve maps in HoT——- decenes of maps in Gw2
masteries in HoT —-— Exp in Gw2Thats about what they talk to us. Idk if there are dungeons in place or not, but it seems that no, because they presented the legendaries as a main thing….
Firstly, you forgot specializations. Secondly you are comparing an expansion to a full game. Thirdly we do not know how many PvP maps there will be for stronghold (and even if there is only one it is very likely we will get more free maps later).
Fourthly, while the number of maps may be smaller than a full game (because it is an expansion, keep up), Colin stated that the zones (and region) will contain more content than any other region created before. They talked about how most MMO’s (this includes GW2 core), create massive maps with content spread out far and wide across these large zones, so that you can easily find large sections of the map that are empty and hardly used. It is inevitable that large groups of players will go to the content they enjoy the most and leave the rest alone.
What Anet are trying to do with the new region in HoT is to compress all the fun activities they can closer together in a smaller area. This makes a lot of sense to me, and makes sure that players will always be appreciating the hard work that went into creating the maps. It also has the benefit of pushing players together more.
So, the region may be smaller then GW2 core, but that is a good thing. Will the region be tiny? No, I do not believe it will be. I believe the region will be large enough to keep players happy. It doesn’t need to be the same size as GW2 core.
Players always fix on the idea that (map) size is important, when in reality it is fun that is important. If you can make a smaller region a lot more fun then 5 or 6 regions combined, then this will be a much more effective way to produce content, not just for HoT but for future expansions too.
As to dungeon, I too would have liked to see another dungeon, but I am not going to wet the bed if I don’t get one. I will still buy the expansion (even if it is $50-$60), and I am sure there will be plenty to do for a good while.
Another thing people seem to be forgetting/ignoring, is it is highly likely LS will continue and I am sure we will continue to get HoT related freebies after release. You are not just paying for some content, you are paying for content and a gateway to a lot more content to come.
So… compare, please. HoT has not determined prize yet, Gw2 was $45-$55 depending on offers.
Any one that had made that comparison, will agree that, in addition to be a lot less than Gw2 (which it is logical, due that it is an expansion), it is pretty similar (thought it not even reach..) to a bunch of LS and features updates… which were free on the past.
Each one, extract your own conclussions.
We do not know the price yet, so why even bother making comparisons? As to it being similar to a bunch LS and feature updates, that may well be, but that doesn’t mean it won’t be worth the price tag.
People here talk as if they are entitled to more free stuff, just because they have been given free stuff in the past. Its a joke. Why not just be appreciative of the free stuff and accept the fact that Anet needs a guaranteed revenue in order to keep developing? Do you not want them to succeed, so they can create more and more free and paid stuff for us to play?
I just don’t understand the logic or the point in squabbling over what definition the devs gave the content or the fact we have to pay for it, when we do not have all the facts yet. If we had all the feature details AND the pricing, then I feel it would be a good time to discuss this kind of thing, but we don’t have that information yet, so why kitten and moan about this stuff now?!
Honestly, if it wasn’t for the fact I feel the devs deserve more respect than what is being given here, I wouldn’t have wasted pixels on these threads. Anet may not have got every decision right, but 1) They are only human, and 2) They are trying to do something new, which is a darn sight more then the hundreds of cookie cutter clones out there.
I don’t like every decision Anet makes, but I have a lot of respect for them taking the risk to try things. So please, for the love of all that is good in gaming, make informed decisions before disrespecting the developers with unfounded comments like ‘lackluster’ and ‘ripoff’ and ‘too small to be an expansion’.
I never said it would be broken. It seems you refused to read anything else beyond that point. All I have been saying is that this is not an expansion. Its not big enough.
And i see that it’s not based on what they actually said, but on the meanings that you attached to their words. You are basing your opinion not on facts, but on what you guess those facts will mean. And lot of your guesses are not really based on anything solid.
Remember, remember, 15th of November
Oh guyz could you just STOP talking about what cloud be it’s useless and only take your own time. Just wait . . .
“Too small to be an Expansion” Like if you know exactly how big it will be, how many new areas, etc. You can’t really tell yet, and yet, you complain. Way to go kid.
Might I suggest watching this video I saw on Reddit? https://www.youtube.com/watch?v=Y2OW7S1bpLE
In summary, what people generally expect from an expansion is:
1) 2 or more new classes
2) New continent of new zones
3) 1 or more new races
4) 5+ Dungeons
5) New PvP / RvR maps
6) New game modes
7) New Raids
8) Lots of new skins
9) Lots of new skillsNow, disregarding the fact that MANY expansions don’t actually give ALL of that, here’s what we know HoT will give us in comparison:
1) 1 new class plus 9 new sub-classes of sorts, making it almost like 10 new classes.
2) New area, as expected.
3) No new race, as it doesn’t add anything to end-game, which is what most people want.
4) New challenging group content and boss encounters. Might include dungeons, might not. Either way, they know what people are wanting from more dungeons and I’m confident they’ll do a good job with it.
5) A new PvP map and WvW map, as well as changing existing WvW maps.
6) At least one new game mode via Stronghold.
7) Again, challenging group content.
8) New legendaries, new armor seen in trailer, and likely much more.
9) Lots of new skills via professions and new class, PLUS entirely new mechanics via masteries.In addition to those things people expect, we’re getting guild halls with brand new progression and mechanics there, and best of all, all of this works together to form a reward/progression system that can be built on for years to come. For me, it’s everything and more that I wanted from an expansion!
Couldn’t have said it better. They announced some stuff. They didn’t announce ALL the stuff the expansion will contain. I do hope dungeons / raids will be added / reworked, but we’ll have to wait and see what they can release as info in the next few weeks…
Before saying they won’t add X or Y, wait until they announce they WILL or WON’T add it. If they didn’t say a thing about it, keep coming back, you’ll have your information sooner or later.
Though don’t get your hopes too high for things that you know GW2 won’t add (such as a new race) in this expansion.
I find the announcements pretty big. It looks like a big framework for the future.
Oh, and with specialization, I’m waiting for the “build template” announcement to make it easier to swap skills, weapons and gear between multiple play styles.
I never said it would be broken. It seems you refused to read anything else beyond that point. All I have been saying is that this is not an expansion. Its not big enough.
And i see that it’s not based on what they actually said, but on the meanings that you attached to their words. You are basing your opinion not on facts, but on what you guess those facts will mean. And lot of your guesses are not really based on anything solid.
Except when you get a little older you know how the world works and how one thing leads to another. Do I have to know every specific druid skill to get the right to decide whether this expansion is big enough or not? Hell no.
Aren’t words supposed to have meanings? Aren’t we supposed to assume that what the devs are telling us are facts?
Oh I was hyped for about a minute during the PAX announcement when I heard about what we were getting as major features… Only a minute. Then I turned the fanboy mentality off and realized that most of this stuff should have been in the game already. Then I read some interviews and got some more details.
You can put a whole list of what we know and what we are getting right in front of me and I can tell you it doesn’t matter how big the region is for PVE “except devs themselves said that the region isn’t really big but has more depth to it in terms of events and function” the rest of what we are getting is pretty small.
The only things that might be awesome coming out of this paid living story content is the Stronghold structured PvP and guild halls.
(edited by Chewablesleeptablet.3185)
Well, then I guess we won’t be seeing you in the new zone until Heart of Thorns hits the bargain bin.
If you think that you’re talking other people out of buying it… maybe some, but not many, and we won’t be seeing them in the new zone either. The numbers will tell the real story and we’ll never be privy to the numbers, so I’m not really inclined to worry about it.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
Well it all depends on price whether I buy it or not on release . Anywhere from $30-$60 would be asking WAY TOO MUCH. If the core game with all its features can be sold for $20 for sale and $10 on a special weekend I couldn’t price the expansion on release at more than $20.
2 Year old stuff is generally cheaper than really new stuff. That’s pretty much how the world works. You can buy WoW for 15 euro, while their expansion is 44 euro. (For example about the price, not nescesarrilly the content)
Ingame Name: Guardian Erik
It’s absolutely freaking nothing.
- adding new class is nice, but you should add new classes when your current ones are atleast decently balanced, which is not the case of GW 2.
- one specialization per class is laughable
- new zones? Every expansion to every MMO ever.
- mastery being a selling point of an expansion is a joke, as it’s pretty much same thing as garrison outposts in WoW. You’ll get some sort of new ability which you can use only in the new zone. So what. Am I expected to buy HoT because of this?
- one new WvW map. As if the lack of maps was the biggest issue of WvW.
- new PvP regime. Same case as WvW map.
- Guild Halls. This one is nice, but it should be in the game since freaking release.
- GvG, same as Guild Halls, plus it seems like it will be limited for the new PvP mode. So it will most likely end up as Rated BGs in WoW – niche activity for handful of guilds.
This is hardly an expansion, DLC would be more appropriate. Hell, they could probably just patch most of these things in. So this is my opinion, I expect Arenadrones to tear me a new one.
I don’t care what anybody says, i’m still buying it whether you like it or not
~that one Guild Wars Fan——played since beta—-leader of A.D.D. Industries
It’s absolutely freaking nothing.
- adding new class is nice, but you should add new classes when your current ones are atleast decently balanced, which is not the case of GW 2.
- one specialization per class is laughable
- new zones? Every expansion to every MMO ever.
- mastery being a selling point of an expansion is a joke, as it’s pretty much same thing as garrison outposts in WoW. You’ll get some sort of new ability which you can use only in the new zone. So what. Am I expected to buy HoT because of this?
- one new WvW map. As if the lack of maps was the biggest issue of WvW.
- new PvP regime. Same case as WvW map.
- Guild Halls. This one is nice, but it should be in the game since freaking release.
- GvG, same as Guild Halls, plus it seems like it will be limited for the new PvP mode. So it will most likely end up as Rated BGs in WoW – niche activity for handful of guilds.
This is hardly an expansion, DLC would be more appropriate. Hell, they could probably just patch most of these things in. So this is my opinion, I expect Arenadrones to tear me a new one.
^ Though I don’t think you had to compare things to WoW. Even if WoW didn’t exist this non-expansion is still tiny.
I know the ones who know exactly, how big this Expansion will be. We all know them. The only one who can tell if the expansion is small or big. It’s the Devs from Anet. Only they can tell if the content, they are releasing with HoT is big or small.
What do WE know? We know, that an Expansion is coming, it’s Name, the Place where we are going to, that it comes with a Mastery System, new Challenging Content ( well they said that for the original Dungeons before Release, so I’m a bit sceptical about this ), a new PvP Mode, new WvW Map and one Specilization for every Class + a new Class.
What do we don’t know. Well everything else. We don’t know how big these Features will be or how Game Changing they are. We only know that these Features exist.
So we can’t say that this expansion is too small as a matter of fact, since we know, well not much about it.