600 Radius. Stop it.
Absolutely agree, would actually prefer if they made a lot of AOES from some classes single target and reduced the size of a lot of aoes in general not just the 600 radius ones. Buff accordingly if you must. This has nothing to do with balance or anything like that btw, would just make the game feel a lot better for everybody. If they shaved like half all the passive effects going on that would be great too. Every class can CC you and make itself invulnerable with passive traits nowadays. Would also support increasing the cooldowns of some skills etc. Make a condi that punishes condi cleanse, give it ti condi users and severely nerf condi spam rate to balance… Too much button mashing in general on all classes and builds nowadays XD
it has a long activation time and obvious animation,
learn to dodge / block / evade it.
Honestly you talk about random stuns and you target the high cooldown/energy, long cast time , obvious animation all or nothing skills? So many options and you took these 2? These stuns are anything but random.
it has a long activation time and obvious animation,
learn to dodge / block / evade it.
this
it has a long activation time and obvious animation,
learn to dodge / block / evade it.
I’ve had plenty of chill to the bones out of the Line of Sight, off-point, purely random. But hey, all skill. How is it alright that given the Keep point on Forest, above the stairs, someone cast that green or blue thing and stuns you at rediculous distance.
Do you prefer direct damage/cc nerfs, or nerfs on secondary areas of the skill that are not supposed to be the main strenght.
it has a long activation time and obvious animation,
learn to dodge / block / evade it.
Those obvious animations are also abused to cancel animations with no ways to tell if it was casted or not when the spell is dodged.
it has a long activation time and obvious animation,
learn to dodge / block / evade it.
um, some are instant….
it has a long activation time and obvious animation,
learn to dodge / block / evade it.
Those obvious animations are also abused to cancel animations with no ways to tell if it was casted or not when the spell is dodged.
also this^^
[Teef] guild :>