Anet, I don’t know where else I can post this, and originally wanted to e-mail it, so I’m posting it here. It is my highest hope that this post reaches someone that cares as much as I do, and that the “powers that be” will give my suggestions sincere consideration; I’ve a passion to see GW2 be at its best – just as much as they do. That said, my suggestions are below, but I preferenced it with some background on me to better understand where my passion for PvP comes from…
Respectfully, I’ve been PvPing my heart out since 1995 (ish). My earliest memory of PvP dates back to when AOL unleashed a game called Magestorm, which was created by Mythic Entertainment. That game would set the stage and redefine what it meant to play video games for me. My days playing on my SNES, Genesis, etc. quickly became a thing of the past – I wanted more and couldn’t seem to get enough: this was the game of choice for me.
Fast forward years later, Guild Wars comes out, and I missed the initial release of it because I was still caught up in DAOC and WoW. Those were the “giants” of 2000-2006, but eventually my ever burning desire for PvP gaming lead me to try GW out. Now here was a game changer! Unlike DAOC and WoW, Guild Wars brought something so unique, diverse, and special to the table – I was hooked, and it didn’t take long to bid farewell to DAOC and WoW.
Guild Wars was a great time – and every expansion brought new wonder, splendor, and something beautiful for us to enjoy. The artistry – OMG WOW! AMAZING! BREATH-TAKING! (Thank you, to this day, for keeping that game alive!). PvP thrived on with new skill combinations and new classes (god, I miss the Rituatlist and Dervish!) Life was good. But, like with all things, it came to a semi-end w/ GW2 coming into existence, and GW2 was the future of where things were heading – like it or not.
And here we are, and now we get to my concerns, disappointments, and suggestions. Why did you remove the true RANDOM PvP matches that took place in original GW? Why has no one thought to bring that game style back? Why must those of us that enjoy a “gladiator” random play match up vs. team be subject to endure the current limited match options we have today in GW2? Arena PvP? Don’t insult us. Unranked? Ranked? Doable, but not very ideal: both still pit your possible PUG team against an organized TEAM. Why? How is that fair in the spirit of competition? Clearly an organized team, or semi-team, is going to have an advantage over one that isn’t. Furthermore, think of how over-whelming that must be to a newer player still getting their feet “wet.” Some will argue, “well, that’s what Arena’s are for,” and admittedly they do the job, but in a real PvP environment – where the stage hasn’t already been set for you – it’s not the same. Not even close.
Some of us prefer the lone wolf play style vs team. Some of us don’t have a guild, want to play in a guild, or have real life friends playing this game to make up a group. Some of us don’t want any of that. We prefer our solo existence for what it is, but we’re still part of your community. I respect that GW2 is a social structured game. I like it! But whether we want to enter PvP under a true Random arena or TEAM arena should be an option. Is there not enough room for BOTH play styles and mind sets? I like the randomness of PUG – pure Random matches like in GW1. Want team play? Gather friends, guildies, etc. and ORGANIZE your strategy and have at it. If I can respect that style, then why can’t the PUG random style also be respected and enjoyed? Additionally, what ever happened to Guild vs Guild 8-person matches (another GW1 PvP option)?! Brilliant idea! How can you call this Guild Wars, and not have GUILD WARS?!?!
My point in all this is that GW1 offered diversity of play styles and options for PvP, and in Guild Wars 2 those options are severally lacking – why? It’s the very foundation you built upon for end game content and play – right? Yes, there is PvE. Yes, there is HoT. Yes, there are raids, dungeons, etc. All that is amazing, awesome, and worth savouring for the PvE gamer that pursues that game style. But, for those of us that PvP hardcore, and play GW2 for it – please, consider adding more play options to PvP for GW2, and give us back something that’s been missing from this game from the start!
Final thoughts to this suggestion:
- Random PvP Play (could call it “Gladiator Play”) – 3 vs 3, 5 vs 5, and 7 vs 7 would make for some fantastic match-ups.
- Keep unranked and ranked match play for true PUG/Random match ups and TEAM match ups alike
- No changing your class after being qued up. This prevents class swapping to over-load or over-counter the other team’s composition, not to mention – didn’t the que just pick that player and the character they’re playing for a reason? Stop permitting class swaps after queing into a match just makes sense. You’ve committed to playing the PvP match as-is the moment you que up for a PvP match. Simple.
- Diversify your PvP maps. PvP has patiently been waiting for more maps since GW2 came out! Where are they?!
- Keep the win streak component that GW1 had – if your PUG random team wins, then you move on to the next team that ques up against you, or waiting in que. Win 5 matches in a row, gain a BONUS (could be chests, exp, coin, etc.) for doing so well, and keep receiving bonuses at 10 wins in a row, 15, 20, and up to 25.
- Did your random PUG team just win 25 in a row? Congratulations! You’re name gets listed on a plague for the week! Think about it…it has merit, and helps put on display the truly dedicated to perfecting their skill and build to work w/ other random individuals!
- Get ride of strongholds, or make some serious changes to it. It’s worthless in the grander scheme of PvP. In fact, is it even PvP? Most matches I ever played were, RUSH THE LORD ASAP! You could end up completely ignoring the other team. It was a rush to see who could move and get to the Lord the quickest. Meh. Better yet – turn that map into a PvP random map for 7vs7 or 10vs10 even!
- Bring back guild vs guild, and the ability to watch/observe the match play out! It’s a great way for other players (especially new) to learn builds, play styles, and skill combos.
I have so many more ideas – I’m available for hire (hint hint ). Seriously, I’d love to be on a team or committee that oversees PvP for GW2. There’s just so much untapped potential here – and you’re missing the opportunity to expand and capitalize on it! You’ve given PvE gamers their due w/ HoT. Isn’t it time that GW2 PvPers get theirs?
Kind Regards,
GCM (aka Syric, Sylvena, Valorin)
(edited by Syric.1936)