ANet. Any plans of indroducing a PvP-team?
idk why they’re even continuing this. it’s basically money thrown out of the window. the twitch numbers are way too low and in no way are they selling enough copies because of the pro league.. i also can’t imagine that the sponsors pay enough to cover all the costs for a whole season.
what gw2 needs is a different business model for pvp. sell elite specs like mobas sell heroes (but make sure they are perfectly balanced.. or it will result in p2w.. and stop releasing them with expansions. release like 1 a month and you will get 9 in a year too.) and create pvp skins that can be bought in the gem store: finishers with your favourite team’s logo, a baseball cap with your team’s logo, whatever, be creative.
sell elite specs like mobas sell heroes (but make sure they are perfectly balanced.. or it will result in p2w..
They should be perfectly balanced anyway…
sell elite specs like mobas sell heroes (but make sure they are perfectly balanced.. or it will result in p2w.. and stop releasing them with expansions. release like 1 a month and you will get 9 in a year too.)
could work. aint happen though due to the game is an MMO.
on the other hand you gonna need the pvp design team for this too so i’d start there
ISO answers.
~15potatoes~
Not sure why you think killing esports is going to fix anything?
1. Is it going to make the balance team learn to balance?
2. Is it going to make the matchmaking guy learn to matchmake?
There’s actually multiple teams in the picture.
- PvP Development Team They work on stuff like Stronghold, leagues, and various PvP systems.
- Profession Design Development Team These are the guys who do balance updates. It’s quite obvious they have very little knowledge of PvP.
- Marketing They ponied up the money for ProLeague and other events.
Not sure why you think killing esports is going to fix anything?
1. Is it going to make the balance team learn to balance?
2. Is it going to make the matchmaking guy learn to matchmake?
ESL matches are icky and I don’t like watching it, they should just disappear.
Twitch.tv/chaithh
New Twitter: @chaithhh
Not sure why you think killing esports is going to fix anything?
1. Is it going to make the balance team learn to balance?
2. Is it going to make the matchmaking guy learn to matchmake?ESL matches are icky and I don’t like watching it, they should just disappear.
anet throwing money around might help you and your wallet, but you can’t tell me that spending 200k$ every 3months for 3k twitch viewers is a good investment, especially when there’s still no build templates and our spectator mode is a mess.
twitch viewers come with good content, with stuff that’s fun and entertaining to watch, not only with money.
gw2 is just not exciting enough for it to be a proper esport. it’s exciting to play, but to watch it… half of that comes down to the visual noise in a fight, the bad spectator mode and camera movement, casters not properly explaining builds, casters not analyzing strats.
the other half comes from the game failing over and over again, be it balance, leagues and all the stuff they gave us that was bad until now.
(edited by Jekkt.6045)
- Profession Design Development Team These are the guys who do balance updates. It’s quite obvious they have very little knowledge of PvP.
not like PvE balance is better where max dps rotation is autohitting in many cases.
The team i am Suggesting should handle ONLY the pvp balance which should separate from the other modes. The prof design team still decides on class mechanic, playstyle orientation etc, but this new team should define modifications on numbers or replace certain effect to reach healthyer gamestate. These ppl MUST have good understanding on the game’s pvp and the majority of classes to suceed and should NOT by any circumstances be drawn into other projects so they can focus on the ultimate goal, balanced&&healthy gameplay.
There’s actually multiple teams in the picture.
- PvP Development Team They work on stuff like Stronghold, leagues, and various PvP systems.
The work of these ppl should be influenced by the abowe mentioned team. Also they seem to lack actual statistics on what people want(not stronkhold) and modelling abilitys(It’s more likely the creative’s fault but i can’t mention anywhere else). I doubt that they tested the new MM systems deeply and run major symulations. Dont misunderstand, i am almost happy with the work they made. 8/10.
Not sure why you think killing esports is going to fix anything?
WHET THE kitten. I mean really… ppl dodging the actual question and idea and posting bullpotato just tilts me…..
ESL matches are icky and I don’t like watching it, they should just disappear.
?
Tournaments broadcasted on twitch are allways welcome imo. they are the ONLY thing that keeps many playing. with the lack of a proper leader system or automated tournaments there are no competitive elements which non casual players can bite on.
The viewer counts last time you played saddened me though. If anything the view experience should be worked on. the camera angles our commentators are using are terrible most of the time. they miss key moments etc. less visual noise and replaying crucial moments are essential furthermore free camera option should be available for commentators.
Not sure if you played gw1 Chaith, there was a so called ‘observer-mode’ google it up. I believe it was the first in game inplemented tool that allowed players to watch high tier matches. Unfortunately ANet decided to dropp it for gw2 after seeing that all the MOBA and FPS games stole the idea. Hypster 4 ever.
I agree using esport theme to promote is almost false avertisement, but I really love the combat engine of GW2.
Marketing budget has to be spent on viewership
It’s non-transferable to the balance or PvP team and money can’t entice them to make better decisions
Twitch.tv/chaithh
New Twitter: @chaithhh
If they focused on making fun and balanced PvP they would get there E-sport without needing to focus at all on it,its is the players that make E-sport happen not the devs…
Marketing budget has to be spent on viewership
It’s non-transferable to the balance or PvP team
i’m totally aware of that. If the meenagement found it somehow profitable to invest in advertising thisway that monney should stay.
On the other hand i still can’t get where the company policy is heading. Literally they just admitted that they failed in sheduling HoT developement which is really stunning for me couse it offers laughable amount of content compared to Factions, Nightfall or EotN from gw1.
The pace of fixing pvp-issues was slow in the past. The juni patch, hot-profession design, stronghold, season2 patch… all of this are questionable in my opinion. Therefore i can’t really trust theyr class design team to handle after HoT pvp. It’s just too much for them. Just watch, some weeks and it gonna turn out that all of them are working on next expansion insted of fixing issues. This was the case before hot too i guess, juni patch then skydive into HoT and letting dd-ele etc roam around untouched for eternity.
This tipe on company policy is tilting me. Shipping half ready content then mooving towards another. No idea how are they expecting people to buy more gems, product or whatever if it turns out half-baked all the time and the chef just flips you off if you dare to complayn.
I can barely give a kitten about pve, atm i want pvp to be in right hands and the above suggested pvp-team would be a decent first step to that.
and money can’t entice them to make better decisions
???? sry?
Edit: + this team could ship the actual rewards from a cup like AG etc… imagine you go on a poker night and the club tells you: hmm ye u won 2k dollars worth of tokens. we gonna transfer your earnings after ~3months ok? SMILEY:) … hilarious….
(edited by MadVisions.4529)