Ban warriors/thieves from ranked lol

Ban warriors/thieves from ranked lol

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Posted by: DrDivine.5378

DrDivine.5378

I’m gonna sound salty af and I am, but it’s really annoying when I get put against 2 tempest/druids and I get a warrior and a thief, two professions that are outclassed and basically dead weight.

“but with the right skill level I ca-”

No, warrior sucks, thief sucks (not as much though) and can’t do much against a bunch of bunkers, stop bringing them in ranked.

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Posted by: Burn.5401

Burn.5401

thief sucks

Life in emerald must be hard.

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Posted by: MadVisions.4529

MadVisions.4529

“but with the right skill level I ca-”

-n tell, when to reroll TO thief to wreck the shlt ot of the enemy necros.

yepp sadly thief is extremely situational these days
s/d playstile is too addictive though <3

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Posted by: Syde.5961

Syde.5961

You probably lost cause you didn’t focus a target.

Og Salmonder [oT] – Warrior
Stormbluff Isle

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Posted by: Grimreaper.5370

Grimreaper.5370

Can confirm both thief and warrior suck balls

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Posted by: DrDivine.5378

DrDivine.5378

thief sucks

Life in emerald must be hard.

I’m diamond, I have a right :o

I like playing warrior, but when you’re trying to get to legendary, it makes sense to bring what is working. can anyone here really justify why to bring a warrior over anything else?

Thief is situational, I’ve seen a few that are very good, but it’s also reliant on a team and 99% of them are crippling themselves and their team.

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Posted by: Syde.5961

Syde.5961

I can see where you’re coming from, the only time I stay on my warrior is if my team is lacking a power spec. Otherwise, I swap to reaper.

Og Salmonder [oT] – Warrior
Stormbluff Isle

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

then:

Nerf Thieves and Warriors, they are too powerful to fight

now:

Ban Thieves and Warriors, they aren’t strong enough to team with

Honestly, and nothing against the op, but [redacted] the community whining that got us here.

Having to eat the cake you baked for yourself is just punishment.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

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Posted by: Cynz.9437

Cynz.9437

I bet OP is the same guy that was moaning all match that i was playing thief, threated to afk, spent more time actually talking crap than playing and asked everyone to report me for botting because i was playing a thief. At the end we won and that guy got reported by our team for verbal abuse. Moral of the story? Shut up and play.

Attachments:

All is Vain~
[Teef] guild :>

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Posted by: chibbi.3706

chibbi.3706

can anyone here really justify why to bring a warrior over anything else?

Warrior is what i’ve been playing since the beginning of the game, it’s by far the class I can play the best. It’s also a ton of fun, and it’d feel a lot better to get legendary as warrior than as a stupid kitten [insert kittened top 5 meta class]

then:

Nerf Thieves and Warriors, they are too powerful to fight

now:

Ban Thieves and Warriors, they aren’t strong enough to team with

Honestly, and nothing against the op, but [redacted] the community whining that got us here.

Having to eat the cake you baked for yourself is just punishment.

People were already asking for warrior buffs after june 23rd though. But they got murdered with HoT instead of getting the little buff they deserved.

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Posted by: Impact.2780

Impact.2780

Yes thief is bad and druid is good. Who doesn’t want 2 1v1 builds on a team comp. Open your eyes and see the real issue instead of blindly blaming the thief. I’ll admit most thieves don’t know the right times to come and go, and a warrior is awkward to play with, but with a good thief the issue is either too many selfish builds or people die instead of rotate to take advantage of the thief’s mobility and stealth decaps/caps/sneaking off to grant a headstart to an ideal point push.

Yesterday I had a revenant cap close, kill our beast instead of help mid, then run past mid to enemy beast and take that, costing us mid since we were out numbered for so long. The thief sees this, stealths off mid to far, decaps it, and waits there knowing the enemy engi is going to push. This is good. Mid is still neut but not very strong and will need to be left soon. Close is capped and no one of the enemy team is unaccounted for. The thief and rev are far ready for a 2v1. The revenant, instead, after killing the beast, decides to go all the way back to close to sit on it instead of push the engi. This was a fault of the revenant. The enemy ele left mid and decapped close without anyone responding to it. This was a fault of the guys on mid. The thief had no choice but to play the hand he’s dealt. He could hold neut vs. engi, but instead he goes all the way to close to push with the revenant. The rest of the game the revenant just camps close refusing to move except for killing the beasts.

Had the thief not been in a 4 man queue, his team would have blamed him for the loss, because he is a thief, and the revenant would probably have been praised for stacking up points from beasts so "we didn’t lose as many pips."

Open your eyes.

EU | Ímpáct / Impact Warlock / Impact Illusions
http://www.twitch.tv/impact2780

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Posted by: Syde.5961

Syde.5961

can anyone here really justify why to bring a warrior over anything else?

Warrior is what i’ve been playing since the beginning of the game, it’s by far the class I can play the best. It’s also a ton of fun, and it’d feel a lot better to get legendary as warrior than as a stupid kitten [insert kittened top 5 meta class]

See I had the same outlook up until I got diamond with my warrior. As soon as I got diamond I was going against people, who knew what they were doing. RIP warrior.

Og Salmonder [oT] – Warrior
Stormbluff Isle

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Posted by: Galandil.9641

Galandil.9641

I bet OP is the same guy that was moaning all match that i was playing thief, threated to afk, spent more time actually talking crap than playing and asked everyone to report me for botting because i was playing a thief. At the end we won and that guy got reported by our team for verbal abuse. Moral of the story? Shut up and play.

Let me guess: was he the DH?

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

I bet OP is the same guy that was moaning all match that i was playing thief, threated to afk, spent more time actually talking crap than playing and asked everyone to report me for botting because i was playing a thief. At the end we won and that guy got reported by our team for verbal abuse. Moral of the story? Shut up and play.

Let me guess: was he the DH?

[+1 Reserved for if battleship was sunk]

Update: +1 Bestowed. Good show.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

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Posted by: Cynz.9437

Cynz.9437

I bet OP is the same guy that was moaning all match that i was playing thief, threated to afk, spent more time actually talking crap than playing and asked everyone to report me for botting because i was playing a thief. At the end we won and that guy got reported by our team for verbal abuse. Moral of the story? Shut up and play.

Let me guess: was he the DH?

how did you know lol

All is Vain~
[Teef] guild :>

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

I bet OP is the same guy that was moaning all match that i was playing thief, threated to afk, spent more time actually talking crap than playing and asked everyone to report me for botting because i was playing a thief. At the end we won and that guy got reported by our team for verbal abuse. Moral of the story? Shut up and play.

Let me guess: was he the DH?

how did you know lol

the name ll at the end matched the kitten hunter. people are even salty in unranked matches about thieves are warriors,

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

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Posted by: DrDivine.5378

DrDivine.5378

Yes thief is bad and druid is good. Who doesn’t want 2 1v1 builds on a team comp. Open your eyes and see the real issue instead of blindly blaming the thief. I’ll admit most thieves don’t know the right times to come and go, and a warrior is awkward to play with, but with a good thief the issue is either too many selfish builds or people die instead of rotate to take advantage of the thief’s mobility and stealth decaps/caps/sneaking off to grant a headstart to an ideal point push.

Yesterday I had a revenant cap close, kill our beast instead of help mid, then run past mid to enemy beast and take that, costing us mid since we were out numbered for so long. The thief sees this, stealths off mid to far, decaps it, and waits there knowing the enemy engi is going to push. This is good. Mid is still neut but not very strong and will need to be left soon. Close is capped and no one of the enemy team is unaccounted for. The thief and rev are far ready for a 2v1. The revenant, instead, after killing the beast, decides to go all the way back to close to sit on it instead of push the engi. This was a fault of the revenant. The enemy ele left mid and decapped close without anyone responding to it. This was a fault of the guys on mid. The thief had no choice but to play the hand he’s dealt. He could hold neut vs. engi, but instead he goes all the way to close to push with the revenant. The rest of the game the revenant just camps close refusing to move except for killing the beasts.

Had the thief not been in a 4 man queue, his team would have blamed him for the loss, because he is a thief, and the revenant would probably have been praised for stacking up points from beasts so “we didn’t lose as many pips.”

Open your eyes.

i actually do feel bad because I main warrior, always have. I just can’t deny right now it’s bad in pvp, which is why I take other professions like my tempest or chrono so I’m not holding my team back when were legit trying to win pips.

However, the truth is that bringing a warrior/thief is hindering your team, you can be the best warrior ever but meta professions will do your job better and more.

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Posted by: chibbi.3706

chibbi.3706

I bet OP is the same guy that was moaning all match that i was playing thief, threated to afk, spent more time actually talking crap than playing and asked everyone to report me for botting because i was playing a thief. At the end we won and that guy got reported by our team for verbal abuse. Moral of the story? Shut up and play.

Let me guess: was he the DH?

how did you know lol

I find most people with that kind of mentality plays DH. It’s uncanny.

Kinda like riven players in LoL who are scumbags most of the time.

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Posted by: Nocta.5274

Nocta.5274

The funny thing, Thief is arguably as good if not better than DH at a competent level.

Characters :
Nooctae ( Thief ) / Encelya ( Engineer ) / Jane Crimson ( Elementalist ) / Kowywr ( Revenant )
Europe, Vizunah.

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

The funny thing, Thief is arguably as good if not better than DH at a competent level.

I’d agree with you if strategy alone was the deciding factor. yes, you can range a DH down since they have sunk all their damage into traps and easily dodgeable projectiles.

That does not make them worse, though. Being able to kill an opponent without being present with traps that only have a half-second tell, that only shows when you’re right on top of the trap, that lasts…five minutes I think? without a range limit gives more reward for the skill required than thief ever does. Competency should, at all levels, be based on skill. That’s the main problem here.

It’s the turret engie problem all over again. At what point does being able to drop all utilities on, say, a point, and then do nothing but [wait until someone dies/pull them into your deathtrap if they decide to get close enough] require what is widely accepted skill, training, or talent?

And yet these strategies work, and often times work better than other strategies that are so complex and frail that they require cooldown counting just to keep the player alive?

Hogwash. Even if they are easy to range down. Then the build sponges in all the scumbag personality players that like to brag about how good they are because they memorized (press 7, 8, 9, then autoattack until someone decides you’re annoying).

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

(edited by Azure The Heartless.3261)

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Posted by: Impact.2780

Impact.2780

Yes thief is bad and druid is good. Who doesn’t want 2 1v1 builds on a team comp. Open your eyes and see the real issue instead of blindly blaming the thief. I’ll admit most thieves don’t know the right times to come and go, and a warrior is awkward to play with, but with a good thief the issue is either too many selfish builds or people die instead of rotate to take advantage of the thief’s mobility and stealth decaps/caps/sneaking off to grant a headstart to an ideal point push.

Yesterday I had a revenant cap close, kill our beast instead of help mid, then run past mid to enemy beast and take that, costing us mid since we were out numbered for so long. The thief sees this, stealths off mid to far, decaps it, and waits there knowing the enemy engi is going to push. This is good. Mid is still neut but not very strong and will need to be left soon. Close is capped and no one of the enemy team is unaccounted for. The thief and rev are far ready for a 2v1. The revenant, instead, after killing the beast, decides to go all the way back to close to sit on it instead of push the engi. This was a fault of the revenant. The enemy ele left mid and decapped close without anyone responding to it. This was a fault of the guys on mid. The thief had no choice but to play the hand he’s dealt. He could hold neut vs. engi, but instead he goes all the way to close to push with the revenant. The rest of the game the revenant just camps close refusing to move except for killing the beasts.

Had the thief not been in a 4 man queue, his team would have blamed him for the loss, because he is a thief, and the revenant would probably have been praised for stacking up points from beasts so "we didn’t lose as many pips."

Open your eyes.

i actually do feel bad because I main warrior, always have. I just can’t deny right now it’s bad in pvp, which is why I take other professions like my tempest or chrono so I’m not holding my team back when were legit trying to win pips.

However, the truth is that bringing a warrior/thief is hindering your team, you can be the best warrior ever but meta professions will do your job better and more.

People need to actually put some thought into it. If you have ele, ele, ele, druid, shatter mes vs ele, engi, necro, druid, revenant, is it not better to have a thief instead of the druid or revenant? I say yes, otherwise your condi pressure is never going to touch the eles who will be free to use all their cleanse for their allies. The thief will also shut down the mesmer from otherwise freecasting and killing your necro or cc’ing your team on point with double gravity well.

The mindset toward PvP is so messed up right now. You have revenants and DH dealing over 1million damage in a match they lost, thinking they are good because they damage they do, and others agreeing and wanting to play it too. The fact is, the damage is AoE and so low that it isn’t getting kills, so the targets heal more, and tank more, and the damage stat racks up in a never ending fight. Swap it out for a thief, the thief will have dealt less damage overall by the end of the match, but your team would have gotten kills, and the thief’s damage stat will probably be the highest on your team. The issue with playing for kills is quickness resses with invulnerability, which thief’s elite can actually help against.

Quickness res/stomp, and the invulnerability phase during transition into downed state is what needs looking at.

EU | Ímpáct / Impact Warlock / Impact Illusions
http://www.twitch.tv/impact2780

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Posted by: Floplag.4032

Floplag.4032

You cant ask for them to be excluded, thats completely ridiculous… if you want to ban the weak classes then lets ban the meta too cause they are just as if not more unfair.
I for one dont want to face a meta team any more than i want to be teamed with the weaker classes so… lets do both, ill be happy. though i suspect you would not .

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Posted by: chibbi.3706

chibbi.3706

You cant ask for them to be excluded, thats completely ridiculous… if you want to ban the weak classes then lets ban the meta too cause they are just as if not more unfair.
I for one dont want to face a meta team any more than i want to be teamed with the weaker classes so… lets do both, ill be happy. though i suspect you would not .

You’d have only 2 playable classes left then : reaper and DH.

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Posted by: Floplag.4032

Floplag.4032

You cant ask for them to be excluded, thats completely ridiculous… if you want to ban the weak classes then lets ban the meta too cause they are just as if not more unfair.
I for one dont want to face a meta team any more than i want to be teamed with the weaker classes so… lets do both, ill be happy. though i suspect you would not .

You’d have only 2 playable classes left then : reaper and DH.

pretty clear illustration of the problem isnt it ?

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Posted by: Mightybird.6034

Mightybird.6034

honestly thief and warrior aren’t bad they are just bad in this bunker meta. Buffing may not be the best idea in this case and instead nerfs are probably in order (to the bunkers.)

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Posted by: style.6173

style.6173

thief sucks

Life in emerald must be hard.

You clearly have no idea what you are talking about if you don’t understand that warriors and thieves are currently bad.

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Posted by: Cynz.9437

Cynz.9437

thief sucks

Life in emerald must be hard.

You clearly have no idea what you are talking about if you don’t understand that warriors and thieves are currently bad.

Thieves and wars are not bad, other profs are just Op and war/thieves players need to be good to make them work in current meta.

All is Vain~
[Teef] guild :>

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Posted by: Impact.2780

Impact.2780

temple map goin far guise! oh i lost this 1v1 tho on enemy cap but its k i respawn and run str8 bak to 1vs1 idc what we have on respawn number dont matter i go 1vs1 but i die agen but its k i respawn 15s i go bak far 1vs1 agen ugh i died agen still enemy cap wtf y we losing oh we gotta thief on team he is why kitten noob thief go reroll ima go far win dis 1vs1 oh look stilness i will ignore for far thief be useful kitten go get stil oh he is kk wtf i die agen thief why u on buff be useful help me far wtf kk respawn bak i go 1vs1 dis guy agen...

we lost but i play a druid i win most of my 1vs1s so ima gud player in team game we lose cuz we had thief

listen me i kno my stuff my team beliefs me guise cuz i can fite on point and thief cant idc he says he lived longer on point he cant fite on it so makes no sense must be glitch i am druid not thief so my opinion matter more listen me guise

EU | Ímpáct / Impact Warlock / Impact Illusions
http://www.twitch.tv/impact2780

(edited by Impact.2780)

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I can kill any druid on berserker.

I can kill most tempest relatively easily on berserker.

Bunker Tempests however are ridiculous, and this has nothing to do with thieves or warriors.

All this said, I’d like all crap DH’s, Revs, Tempests, Scrappers, Chronos, Thieves, Wars, etc banned from ranked. Every day I have at least 1, if not 4 godawful players running meta builds who can’t look at a map and rotate appropriately. Literally zero awareness of what’s going on in their game or how to adjust when circumstance.

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Posted by: Aggrostemma.1703

Aggrostemma.1703

I think there is a problem with the DH… Name it : range

If a DH builds for damage he is so squishy that a downed necro can kill it. And the DH gets his kills from afar so it takes more time to get in for the stomp. No cleave, no party-support, nothing….

If a DH builds for sustain/bunkering it has zero damage. And it does not matter if the DH has traited for all the defensive traits it goes down in 10-15 seconds…

So you have two choices:

1, go for a point-defending role and hope your opponent is stupid enough to eat 1-2 of your traps…

2, go for the teamfights but there you do not have any sustain you can only snipe what means no cleave-ress-stomp. If you get inside a ClusterF you go down in 10 seconds. Because everybody and their mother’s dog is targeting you.

So the Dragonhunter is in a delicate state now… It can be “meta” with just a few adjustments or being forgotten for a long time….

#I no words have"

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Posted by: Exos.3472

Exos.3472

I can kill most tempest relatively easily on berserker.

Assuming you are using the gunflame build in your signature, by most you must mean those that do not know how to use reflects.

Besides having so little defenses (zerk stance) you’d be a priority target so against organized team you’d never last long.

I can understand against non reflect / non protect stacking / blocking class you could do well in 1v1. But that still seems too situational to be usefull, and not worth the risk.

You’re still be inferior to the hammer rev.

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Posted by: DrDivine.5378

DrDivine.5378

I can kill any druid on berserker.

I can kill most tempest relatively easily on berserker.

Bunker Tempests however are ridiculous, and this has nothing to do with thieves or warriors.

All this said, I’d like all crap DH’s, Revs, Tempests, Scrappers, Chronos, Thieves, Wars, etc banned from ranked. Every day I have at least 1, if not 4 godawful players running meta builds who can’t look at a map and rotate appropriately. Literally zero awareness of what’s going on in their game or how to adjust when circumstance.

Mister ROSS RIDDLE

I agree that stupidity is found in all professions, I’ve gotten really dumb tempests on my team no doubt. What I’m trying to say is it is stupidity, as in the builds/professions they’re using have potential. You can do great things with tempest, druid, scrapper, herald which is why I give them the benefit of the doubt.

Berserker is fun, yolo gunflame, burning is good damage, but again, there are better choices. I can kill people on my berserker, mainly necros, but I’m still choosing to play a half baked profession. Herald can inflict painful conditions like torment, confusion, etc. but it can also do things like grant resistance, if you go power, rev can give allies boon support. Warrior in general struggles to 1v1 against most matchups, does very little team support, terrible healing skills.

When warrior gets buffed im jumping back on mine since it’s one of my mains, but in ranked, choose what works the best competitively.

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Posted by: Nocta.5274

Nocta.5274

If you can kill druids in 1v1 period, you’re not playing good druids. And that applys to every class in the game.

Against good druids, stalemate is the best you can get.

Characters :
Nooctae ( Thief ) / Encelya ( Engineer ) / Jane Crimson ( Elementalist ) / Kowywr ( Revenant )
Europe, Vizunah.

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Posted by: Cynz.9437

Cynz.9437

If you can kill druids in 1v1 period, you’re not playing good druids. And that applys to every class in the game.

Against good druids, stalemate is the best you can get.

or you can have a fellow thief to +1 and help you xD

All is Vain~
[Teef] guild :>

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Posted by: Harvey.7820

Harvey.7820

lalalalala

I’m just here for post count

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Posted by: Nocta.5274

Nocta.5274

If you can kill druids in 1v1 period, you’re not playing good druids. And that applys to every class in the game.

Against good druids, stalemate is the best you can get.

or you can have a fellow thief to +1 and help you xD

Yes, druids are very weak to proper +1 during a match (which is why they’re usually ranked somewhat average by proteams ), but going 1v1 against them at far in the opening is never a good idea.

Characters :
Nooctae ( Thief ) / Encelya ( Engineer ) / Jane Crimson ( Elementalist ) / Kowywr ( Revenant )
Europe, Vizunah.

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Posted by: Aggrostemma.1703

Aggrostemma.1703

If you can kill druids in 1v1 period, you’re not playing good druids. And that applys to every class in the game.

Against good druids, stalemate is the best you can get.

or you can have a fellow thief to +1 and help you xD

Yes, druids are very weak to proper +1 during a match (which is why they’re usually ranked somewhat average by proteams ), but going 1v1 against them at far in the opening is never a good idea.

Yes but Cynz still has the point

#I no words have"

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I can kill most tempest relatively easily on berserker.

Assuming you are using the gunflame build in your signature, by most you must mean those that do not know how to use reflects.

Besides having so little defenses (zerk stance) you’d be a priority target so against organized team you’d never last long.

I can understand against non reflect / non protect stacking / blocking class you could do well in 1v1. But that still seems too situational to be usefull, and not worth the risk.

You’re still be inferior to the hammer rev.

Yeah…. so I’ve been playing Bunker Buster Berserker since bunkers decided they wanted to be a thing. I’ve followed all the tears of the past warrior players, and all the crying of the pvp forum. You’re ignorance of a zerkerberker bunker buster vs druid is both telling and funny.

I’ve evolved the build I’ve been running a bit. Currently where it’s at it has two sig of might procs on a 20s cd each. Depending on how/when they/you activate them, that’s 6-12 seconds of unblockable, unreflectable ranged attacks including gunflame. Of course Druid are also susceptible to CC, so you can always get a good melee burst in to boot between any unblockable ranged downtime.

Any decent bunker druid is going to lack the DPS to counter DPS you in time. Also, this can be done without a zerker ammy, running 28k hp setup instead.

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Posted by: Agemnon.4608

Agemnon.4608

Yes, please. Also take class into consideration for matchmaking so I don’t have to face two chronos without having them on my team too.

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Posted by: Cogbyrn.7283

Cogbyrn.7283

I don’t know how it happened, but a trolly subject line resulted in some really interesting and insightful posts.

The idea of banning any classes from ranked is the silliest thing I’ve ever heard, so I don’t know how to keep this on-topic other than “no, lol”.

Thanks for the interesting read, other-folks.

Alduin Nightsong, 80 Human Necro
“He’s like a man with a fork in a world of soup.”

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Posted by: Agemnon.4608

Agemnon.4608

I don’t know how it happened, but a trolly subject line resulted in some really interesting and insightful posts.

The idea of banning any classes from ranked is the silliest thing I’ve ever heard, so I don’t know how to keep this on-topic other than “no, lol”.

Thanks for the interesting read, other-folks.

In The Secret World years ago there was a blaze bug that gave it way more damage than intended when paired with another ability. Using it was a bannable offense. While I don’t advocate for anything that strong graying out some abilities in rnaked should help with many of the balance problems. You can usually tell who’s going to win just by looking at class composition and that’s a sad sign of gross imbalance.

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Posted by: Cogbyrn.7283

Cogbyrn.7283

I don’t know how it happened, but a trolly subject line resulted in some really interesting and insightful posts.

The idea of banning any classes from ranked is the silliest thing I’ve ever heard, so I don’t know how to keep this on-topic other than “no, lol”.

Thanks for the interesting read, other-folks.

In The Secret World years ago there was a blaze bug that gave it way more damage than intended when paired with another ability. Using it was a bannable offense. While I don’t advocate for anything that strong graying out some abilities in rnaked should help with many of the balance problems. You can usually tell who’s going to win just by looking at class composition and that’s a sad sign of gross imbalance.

Actually, if yo can tell who will win by looking at class composition, it sounds like the problem is how you organize players in a game. Maybe there should be a class draft at the beginning of ranked games, where players choose their classes in some alternating fashion. Maybe even their class, trait lines, amulet, and weapons, so you can get a feel for what someone is going to play against it. Then they choose against you, you choose against them, and something dynamic develops.

Otherwise, in a team-game with all kinds of comp variations, sometimes one comp will be stronger than another, and you’re never going to get away from that.

Imagine if professional DOTA 2 players all chose their heroes before the match, then the match-up was unveiled. Sometimes you’d get match-ups that are one-sided. There’s a reason Captain’s Draft is the eSports mode of choice for tournaments.

On the other hand, it’s just a queue and not a tournament, so I don’t know. If you put it to a vote, I bet a majority would rather just slam their games in for maximum rank/minute, as opposed to trying to actually create good games with some sort of pre-match selection system.

Alduin Nightsong, 80 Human Necro
“He’s like a man with a fork in a world of soup.”

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Posted by: Pepsi.8907

Pepsi.8907

You cant ask for them to be excluded, thats completely ridiculous… if you want to ban the weak classes then lets ban the meta too cause they are just as if not more unfair.
I for one dont want to face a meta team any more than i want to be teamed with the weaker classes so… lets do both, ill be happy. though i suspect you would not .

You’d have only 2 playable classes left then : reaper and DH.

But then let’s ban classes with major, unfair bugs
Only reaper left

Reaper = win

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Posted by: Impact.2780

Impact.2780

Queuing as reaper tonight, and the thieves are out, and oh dear they are awful. I can see why people are so set against them. It’s not that they can’t be useful, it’s that these players are doing all the wrong things. If you are a thief, you need to do what most players - even non-thieves - don’t do, and that is act based on a knowledge and quick assessment of your comp, the enemy comp, and actually play for your team, not for yourself. If I didn’t know what I do about the class and how to use it, I’d probably hate seeing them on my team every time I do, too.

Edit: That being said, the really bad ones I see basically play like druids, looking for 1v1 with no thought towards comp weaknesses and where they might be needed more, except they leave when someone arrives to help them in their 1v1, and stay to die if no one does come to help. So I suppose I see where people are coming from in that you can’t carry that kind of play at all, but still ultimately it’s a player issue, because just as bad plays can be seen made by people on other classes.

EU | Ímpáct / Impact Warlock / Impact Illusions
http://www.twitch.tv/impact2780

(edited by Impact.2780)

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Posted by: DrDivine.5378

DrDivine.5378

Queuing as reaper tonight, and the thieves are out, and oh dear they are awful. I can see why people are so set against them. It’s not that they can’t be useful, it’s that these players are doing all the wrong things. If you are a thief, you need to do what most players – even non-thieves – don’t do, and that is act based on a knowledge and quick assessment of your comp, the enemy comp, and actually play for your team, not for yourself. If I didn’t know what I do about the class and how to use it, I’d probably hate seeing them on my team every time I do, too.

Edit: That being said, the really bad ones I see basically play like druids, looking for 1v1 with no thought towards comp weaknesses and where they might be needed more, except they leave when someone arrives to help them in their 1v1, and stay to die if no one does come to help. So I suppose I see where people are coming from in that you can’t carry that kind of play at all, but still ultimately it’s a player issue, because just as bad plays can be seen made by people on other classes.

Well said, tonight I actually had one decent thief, he made smart choices though (picking off good targets, back capping, etc.) being an asset to the team. Thieves are still not “good” per say, but have potential. Pre june patch thief was an apex predator, it could push any other berserker build out, hard countered mesmer and wasn’t afraid of anything except maybe dps guard which was not as viable at the time.

Now thief isn’t quite the 1v1 spec it used to be, it has forces stronger than it can handle, but people still wanna play it like pre june patch and 99% of them get themselves killed. Thief before was mostly unopposed where now you get severely punished since you’re dealing with builds that are superior. Warrior is worse because it is literally dead weight in competitive. It is outclassed in every role, for power DH is more reliable and does CC, as a condi build Viper Rev does it all, as a support/tank, well, we got lots of those lol.

There are bad players in every profession, but the key word is potential. Auramancer, for example, has the potential to be in high tier play and works against almost all threats, Warrior and thief do not have the potential right now to compete, they can only be taken so far. If I’m choosing professions for my team, I’d want to choose what has the most potential.

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Posted by: AegisFLCL.7623

AegisFLCL.7623

Some good stuff in this thread, and it’s always nice to see a talented warrior and or thief on my team in ranked, it’s however very unfortunate the balance of the game is in it’s current state and that every class is far more forgiving than warrior and thief.

Problems I see that would be interesting changes:

- Removing all passive proc in-vulnerabilities (promotes less skilled play)
- Removal of celestial amulet (fuels the kittened ability for some classes to might/boon stack and still pull off zerker dps)
- Spread out mechanics amongst the classes; more specifically boon access → exclusivity
- Modifying certain AoE skills to also effect point capture
- Forcing full 5v5 teams queuing to only be able to use 1 class per team

… But who am I kidding, this is anet we’re talking about

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Been refining my bunker busting Berserker. Played a freshly tweaked version tonight

4 matches, 4 wins, 8 pips in ruby on berserker XD

group mate/s are just a random OMFG member (mesmer mains), and a random pug guard that asked to join along the way ;D

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

I will play how I want on theif but I will repsect people in ranked games. I won’t go to a ranked conquest game unless I really want to win. Most of the time I am stressed out from work, or fancy some casual games and to fight people, so I play unranked stronghold matches. That being said I still try to play conquest games as well.

If thieves wanna just prat about and fight then they should play the new game format, stronghold where you are more useful even just fighting people.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

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Posted by: Shala.8352

Shala.8352

I think the problem with most of u guys when having a warrior/thief team mate is that you dont adapt your gameplay to the composition you are having in this particularty match. You know what warrior is, actualy is as someone already said the best bunker burster in the actual pvp meta. So what you meta players should do? Forget about dps, you just need to do the support/cleanse bot, and eventualy assist their targeting or trow some random CC/condi. In a team fight, warrior should always beeing the one targeting, since its better to do so, he is the melee, he is the warrior so he is usualy the player with best timing/animation reading experience.
Also, warrior is the best stomper as far as i’ve seen in the current pvp meta, if his target goes down, that target will be surely get stomped.

I just take for example that famous game i’ve seen on utube of the team No Counterplays, well i can tell you if they had a good warrior, they would have probably done better than with that useless DPS revenant. Yea sure revenant can have nice 700k dmg screens at the end of the game, but problem is that half of this damage has been outhealed all the time, and even when creating the down is happening too slowly cuz revenant lacks of clear immeadiate burst, giving the target the time to call for help from teammates to get ready to fast ress.
Also, from my experience, warrior is only doing bad in duels (except against thief, DH and reaper).
Warrior has also a good mobility, Yes you really like more your Condi rev or your OP tempest? You are really sure? So answer me, lets say you are 1v1 in a point against a tempest, would you be more happy recieving an adding help from your tempest/revenant condi teammate, or a warrior? Cuz to let you know, if that opponent tempest is a good player, will be able to outlast you in the case is not the warrior adding you.

I just think you should stop to blame your teammate class for the loss, only cuz they are not playing meta, the safe meta gameplay that you know so well since you have so many video to watch and off course many match experience on it, and you should start to learn different gameplays.

If you are loosing with a warrior/thief in team is cuz you are trying to play the normal bunker meta without having a bunker meta comp, instead of rotating/burst targeting.

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Posted by: Erzian.5218

Erzian.5218

If you blame warriors and thieves, you should also blame reapers and dragonhunters because they are strictly worse than the remaining 5 classes, too.