Blinding dissipation

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Posted by: Laraley.7695

Laraley.7695

I’ve been dueling a friend of mine and noticed that you get blinded even though you evade the shatter, so it’s basically unavoidable. Is this intended?

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Posted by: TimeBomb.3427

TimeBomb.3427

Blinding Dissipation actually blinds around the mesmer instantly once they activate their shatter ability. The illusions don’t apply it to you. Because shatters are instant cast, you would have to predict the shatter and dodge to have a chance at avoiding the blind, a la dodging thief’s steal.

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Posted by: Laraley.7695

Laraley.7695

So, there’s basically no counterplay to it? That’s just stupid.

Edit: It actually hits you during your evade frame, so I don’t think there’s any way to avoid it.

(edited by Laraley.7695)

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Posted by: Cyhann.2609

Cyhann.2609

In a game were conditions are side effects to basicially every thing, you are going to cry because you can’t evade a single blind? Just AA and get over it.

Allthough you should be kinda untouchable during evade frames….

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Posted by: Laraley.7695

Laraley.7695

That’s not the point at all. The point is that there is something unavoidable in the game. And it’s not a single blind, you get blinded quite often while fighting a mesmer and it’s pretty annoying. Not like mesmers are underpowered, quite the opposite.

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Posted by: TimeBomb.3427

TimeBomb.3427

The mesmer has to effectively be in melee range for the blind to hit, as it’s a point blank AoE around the mesmer. Mesmers are squishy. Mesmers in melee range constantly can die. Fast. If you are being hit with the blind mid-evade, that’s another problem; sounds like a bug.

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Posted by: MailMail.6534

MailMail.6534

The blind is applied around the Mesmer in melee range. It’s not tied to the clones being shattered. Try dodging.

eta – Must be a bug. Does S. Midnight cause blind against evading enemies? Maybe it was intended to work like that though that’s a bit too strong imo.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

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Posted by: lighter.2708

lighter.2708

People always fail to realize how OP blind is

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Posted by: Coulter.2315

Coulter.2315

Its just like the guardian’s blind on virtue trait. It is ridiculously strong though.

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Posted by: Laraley.7695

Laraley.7695

The blind is applied around the Mesmer in melee range. It’s not tied to the clones being shattered. Try dodging.

eta – Must be a bug. Does S. Midnight cause blind against evading enemies? Maybe it was intended to work like that though that’s a bit too strong imo.

Well, I already said that. I tested it with a friend and blind got applied on me while I was evading.

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Posted by: Menzies The Heretic.3415

Menzies The Heretic.3415

I kinda think that its working as intended. As it sais so in the tooltip.

Counterplay:
- stay out of range while mesmer shatters
- use aa after shatter

I think that it shoudn’t apply to evading enemies tough

* Twitch – Mênzîes – Mesmer pvp
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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

Um.. “stay out of range when mesmer shatters” is kind of the key to beating Mesmer period. And “just autoattack” isn’t exactly counter play. I’m pretty certain it is a bug.

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Posted by: data.4093

data.4093

Does it go through invulnerable too?

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Posted by: Phaeton.9582

Phaeton.9582

Thief complains about lack of counterplay vs mes

Priceless


Phaatonn, London UK

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Posted by: Wildfang.3271

Wildfang.3271

Ad homimem attacks are stupid in general, Phaeton. Especially when you get your facts wrong. OP mains an ele, not a thief.

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Posted by: Squee Squashington.5189

Squee Squashington.5189

OP mains an ele, not a thief.

Even more priceless… >.>

Blind gets eaten more often than not by auto-attack and you should probably worry about dodging the Shatter more than the blind. It’s nearly useless versus ranged, so it’s really only a throwaway debuff to help survive the burst of melee.

And considering the current state for burst it’s hysterical how people are complaining about this trait.

Legendary Defender of Casuals

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Posted by: Ishbaal.1503

Ishbaal.1503

i could be wrong but hasnt guardian blinds been able to go through evade last 2 years? was asking my guardian guildies and they thought so?

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Posted by: Khenzy.9348

Khenzy.9348

It’s kittened. Mesmers spam more blind than Thieves now, while having 3 times the survivability. Oh! you landed a high CD CC skill on that slippery Mesmer and the burst is coming? Nope! Just press any shatter skill! I’m a Mesmer and I blocked your attack, hehe but I also blinded you… GG! WTF. Really.
Robert Gee, you made Necromancers (yeah, you know it) and Mesmers extremely mindless. You and your team totally failed at balance… in my opinion (:D).

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Posted by: Squee Squashington.5189

Squee Squashington.5189

Blind fits well with my perception of what a mesmer does from an RP standpoint. I think it’s much more fitting than something like bleed of all things.. >.>

That said, block skills were really underpowered imo, this is a good way to incorporate them into viable builds while adding some much needed survivability.

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Posted by: Laraley.7695

Laraley.7695

It’s kittened. Mesmers spam more blind than Thieves now, while having 3 times the survivability. Oh! you landed a high CD CC skill on that slippery Mesmer and the burst is coming? Nope! Just press any shatter skill! I’m a Mesmer and I blocked your attack, hehe but I also blinded you… GG! WTF. Really.
Robert Gee, you made Necromancers (yeah, you know it) and Mesmers extremely mindless. You and your team totally failed at balance… in my opinion (:D).

Yeah, I agree that the game gained a lot more of passive stuff, but same goes for ele (Soothing Ice, Tempest defense, blinding ashes…). It just sucks that there is no counterplay to some things and the fact they have so much access to the blind is pretty annoying.

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Posted by: Squee Squashington.5189

Squee Squashington.5189

Mesmers are one of the squishiest classes, their survivability is based around being slippery. We don’t really have the heals or Aegis to tank something head on, blind is a fitting addition to the class overall, and I really feel they needed it.

We’ll see how the dust settles as they adjust the way damage is right now, but I don’t think blind is any where near OP.

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Posted by: Laraley.7695

Laraley.7695

Mesmers are one of the squishiest classes, their survivability is based around being slippery. We don’t really have the heals or Aegis to tank something head on, blind is a fitting addition to the class overall, and I really feel they needed it.

We’ll see how the dust settles as they adjust the way damage is right now, but I don’t think blind is any where near OP.

Let me correct that for you.

Mesmers used to be one of the squshiest classes. They got so many buffs, they can sustain very well now.

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Posted by: Squee Squashington.5189

Squee Squashington.5189

Mesmers are one of the squishiest classes, their survivability is based around being slippery. We don’t really have the heals or Aegis to tank something head on, blind is a fitting addition to the class overall, and I really feel they needed it.

We’ll see how the dust settles as they adjust the way damage is right now, but I don’t think blind is any where near OP.

Let me correct that for you.

Mesmers used to be one of the squshiest classes. They got so many buffs, they can sustain very well now.

My point exactly.

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Posted by: kylwilson.9137

kylwilson.9137

So, there’s basically no counterplay to it? That’s just stupid.

Edit: It actually hits you during your evade frame, so I don’t think there’s any way to avoid it.

EDIT: Also no ya’ll no, Mesmers suffer the most from the loss of extra stats from trait lines. That extra 300 in Chaos would have helped but A-net shot that in the foot by nerfing Chaotic Dampening far too hard.
Theif players just need to stop.

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Posted by: Laraley.7695

Laraley.7695

So, there’s basically no counterplay to it? That’s just stupid.

Edit: It actually hits you during your evade frame, so I don’t think there’s any way to avoid it.

I honestly don’t understand the logic: ‘’There are unavoidable attacks in the game, so it’s find adding more.’’ But nice try.

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Posted by: sinject.4607

sinject.4607

I’ve been dueling a friend of mine and noticed that you get blinded even though you evade the shatter, so it’s basically unavoidable. Is this intended?

bumping till this gets fixed

no mechanic should be unevadable

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Posted by: Phaeton.9582

Phaeton.9582

Ad homimem attacks are stupid in general, Phaeton. Especially when you get your facts wrong. OP mains an ele, not a thief.

The post it pertained to was deleted.


Phaatonn, London UK

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Posted by: Sunflowers.1729

Sunflowers.1729

I’ve been dueling a friend of mine and noticed that you get blinded even though you evade the shatter, so it’s basically unavoidable. Is this intended?

bumping till this gets fixed

no mechanic should be unevadable

Actually, you can’t dodge through Static Field, Line of Warding, or similar skills. It’s probably a bug that you can’t dodge this blind, but there are definitely un-evadeable attacks in the game that should stay that way.

Also you effectively can’t dodge things like Fire/Air sigils because they will just proc the next time you hit them but that’s kind of a different issue.

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Posted by: CptCuddles.8912

CptCuddles.8912

I’ve been dueling a friend of mine and noticed that you get blinded even though you evade the shatter, so it’s basically unavoidable. Is this intended?

bumping till this gets fixed

no mechanic should be unevadable

Actually, you can’t dodge through Static Field, Line of Warding, or similar skills. It’s probably a bug that you can’t dodge this blind, but there are definitely un-evadeable attacks in the game that should stay that way.

Also you effectively can’t dodge things like Fire/Air sigils because they will just proc the next time you hit them but that’s kind of a different issue.

I agree with this; however, if they are going to fix blinding dissipation they need to fix the pull on binding blades. There is no reason why that skill should go through evasion.