We shouldn’t just Delete Reapers… having said that though:
The point is that Reapers attacks, shroud and weapon swap cause poison and chill passively. if those were Active skills i wouldn’t mind but they are not.
Its not about skill at that point.
further more, the lack of CC affects on the class IS annoying. Maybe Anet should review CC mechanics in earnest instead of just making them superfluous towards a specific class to sell HOT.
An lastly i see A LOT of contrived points premised around primed language to elicit an emotional response instead of pursuing the conversation rationally. Name calling and trolling proves to me that the player base exploiting these effects are aware of their power and don’t want to surrender their one hit I WIN button.
Proven that the only Passive Poison application comes from Sigils/Runes. Also proven that Chill comes from active play.
“The point is that Reapers attacks, shroud and weapon swap cause poison and chill passively. if those were Active skills i wouldn’t mind but they are not.”
Sounds like you are moaning about sigils rather than the class. 99% of application is active.Uh there is no poison sigil in pvp mate… stop using straw man attacks =/
You getting proven wrong, and then you later call “straw man” on them. Proof that you are using knowledge of logic in place of in-game knowledge.
Deathly chill, bitter chill, toxic chill, chilling nova, shivers of dread, cold shoulder and chilling darkness all cause chill…. not sure why everyone is using strawman to misconstrue the slew of chill effects available to reaper.
Not only is this wrong, you made up a skill/trait. This is fantastic. Everyone knows that Reaper has an abundance of Chill, but what does this have to do with your previous arguments? Previously you were talking about Stability and passive Chill/Poison.
Deathly chill, bitter chill, toxic chill, chilling nova, shivers of dread, cold shoulder and chilling darkness all cause chill…. not sure why everyone is using strawman to misconstrue the slew of chill effects available to reaper.
- Deathly chill is the chill damage trait
- Bitter chill causes vulnerability when you cause chill
- Toxic chill….isnt even a thing?
- Chilling nova requires the target already be chilled and you to crit before it will work. Its hardly passive since you need to chill to continue chilling as well as either a trait, stat or sigil investment to crit.
- Shivers of dread means you have to fear your target, again unless you use a rune its all active play since all fear application is from active skills.
- Cold shoulder doesnt cause chill at all..it makes it last longer, again you need to apply chill to see any benefit same as chilling nova.
- Chilling dark means you have to blind someone. Again all blinds come from active skills.
There is no “passive” application. You’re saying that because you can trait something else you do to cause chill the chill is passive but by definition thats not passive at all because you still have to do something to get the chill just more things cause it.
How very confusing. Passive is more like adaptive armour or guardian virtues passive effects, signets, etc etc
i never said all of those were passive…. yet ANOTHER straw man to misconstrue what was stated.
i said “they all cause chill” which, you’re right, some of those don’t but rather buff chill.
try to stay off the straw man please. this is a discussion of interest not hate.
" The point is that Reapers attacks, shroud and weapon swap cause poison and chill passively. if those were Active skills i wouldn’t mind but they are not.
Its not about skill at that point. "
If these are active skills, then by your own admission, you wouldn’t mind them.
Do everyone a favor and either learn the game or be quiet so actual balance discussions can be done.