Cigarettes and PvP

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Posted by: NinjaWursti.9627

NinjaWursti.9627

Hello there. Sit down, take a sip, have a chat, make yourself comfortable.

Today i have two points to talk about here: The league system and the league system.

1. Receiving and losing pips.
Basically win=1pip, lose=-1pip. However it was said that if you are outmatched in a match you don’t even have to win, you only need to achieve a certain amount of points to gain 1 pip even if you lose. This needs further disclosure. When exactly does this happen? An example of a recent ranked match:
We were missing one guy for half the match and were 4vs5. Our team was made of purely random people, while the other team had a group of 3 and 2 randoms. It was on Forest of Niflhel, so missing one guy is even more crucial since they can easily spend one on the Npcs and still match us. The end score was 339-500.
We didn’t receive pips. So i guess either being 4vs5 half time and against a premade wasn’t enough outmatchedness or we didn’t achieve enough points. THIS NEEDS SOME INFO (like telling the team how much points they need to score) because

2.League system in general
Let me quickly give you the maths:
To fill all the pips and knock on the legendary division (not getting into it) you need 130 pips. That’s 130 matches if you win everything. Counting ~8min per match (which is quick) it takes you 17h and 20min of purely playing pvp, count in an approx. queue time of 2.5min (which is quick) and you are at another 5h and 30min of just waiting.
You only achieve this by having a pure winning streak and never lose (which you don’t), still takes you at least 23 hours of pvp.
Now the problem. This time gets EXTENSIVELY prolonged by the fact that if you lose, you lose 1 pip. Basically you just negated that win you had before, so you spend over 20min for just nothing. And this will happen often enough since you will lose several times on your journey, due to the randomness of the teams (or not if you play in a team) and the increased opponent skill when you will be battling others of the same higher and higher league.
A win ratio of 50% gets you nowhere, 60% gets you nowhere, 70% still takes ages.
If it would be something like; win=2pips, lose=-1pip, it would be a lot friendlier OR if you would just be clear about those outmatched specifics.
Keep in mind that you have to complete these 100+ hours of pvp within 8 weeks, because in Season 2 everything will be reset.

Even then the higher divisions will be exclusively for premade teams and even they will have a hard time since they will (hopefully) battle each other. And those upper divisions are the longest ones.

Oh one more thing:
3. What’s the point?
Really though, what’s the point of reaching any of the higher leagues? The rank will be reset after the season (8 weeks). The guild challenger league is reserved for the very few best (or should i say, who spend the most time playing) and if you really want that new pvp backpack it’s probably not worth the effort of trying to go so high for those few league tickets. Just wait for the next season and start over.

Since we all know Anet doesn’t want to read or comment in their own official forums (they rather rarely sew vague information on other platforms) i welcome your opinions of these matters and PvP in general.

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Posted by: bigo.9037

bigo.9037

i think the idea that it takes that long is fine.. but with that timelimit.. its kinda not doable for people who would otherwise have that high win rate, but just dont have time to play pvp all day..

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Posted by: NinjaWursti.9627

NinjaWursti.9627

i think the idea that it takes that long is fine.. but with that timelimit.. its kinda not doable for people who would otherwise have that high win rate, but just dont have time to play pvp all day..

Yea, even if you manage to get up there in time, it’ll be a matter of days until the reset.

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Posted by: Sunshine.5014

Sunshine.5014

Gosh, it’s called a Legendary division for a thing. If your win rate is less than 80%, why don’t you just accept that you gonna be in a lower divisions? Or just play a lot more to make up for that.

Gray out the HP for future condition damage
Already quit PvP. Just log in here and there to troll.

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Posted by: Firebird.8324

Firebird.8324

Honestly wasn’t planning on reading that wall of text at all until I read the sentence about taking a sip and sitting back. You sir have some excellent points and I hope Anet takes it to heart.

Over Powered Necro [dk] (Bird of Fire)
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Posted by: deda.8302

deda.8302

Agreed,i pointed this earlier and total reset every new league is insanity.
One thing i dont agree and i dont see how anet ,persist that is relevant is personal score points in match rewards ,since any good bunker build which contributed most of all for eventual win will hardly ever pass 100p.
This encourages ppl to just run around and cap/decap for 1-2sec land few aoe hits and get rewarded even if they completly ruined match.

Yeah Anet punishes more and more good play and promotes crazy chicken run.

You should start new league from where you were as in any sports you dont fall 3divisions down unless you cheated.

This also beats purpos of having leagues at all if every few months newbies have to compete with veterans and premades.

Why they dont make it as any other sports LEAGUE i dont understand but than i dont undrstand half the thing anet does (things how to squieze most out of pockest i understand very well)

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Posted by: deda.8302

deda.8302

Gosh, it’s called a Legendary division for a thing. If your win rate is less than 80%, why don’t you just accept that you gonna be in a lower divisions? Or just play a lot more to make up for that.

Lol will love to see que times for that legendary league made out of players with 80% win rate,after all games required to get there,wonder if you can even make one team.
Seriously some who has 80% win rate after 1k games is extremly good or her/his team is.

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Posted by: NinjaWursti.9627

NinjaWursti.9627

Gosh, it’s called a Legendary division for a thing. If your win rate is less than 80%, why don’t you just accept that you gonna be in a lower divisions? Or just play a lot more to make up for that.

You didn’t really get the point at all but looking at this 80% you took (i know, i stopped at 70, sorry) if you take a look at the leaderboards of the last 3 and a half years you will realize that a winning rate over 55 or even 60% is hardly ever achieved. With a reason because our fellow mmr will match you with ever stronger opponents if you win to make you lose. It was also said on numerous occasions that anet strived for a 50/50 with their mm.

Also, what deda said.

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Posted by: Dahkeus.8243

Dahkeus.8243

I actually find myself asking “What’s the point?” the most with the league right now. Kinda sad because I’ve generally been a big fan of PvP in this game, but in the 3 years I’ve played, this is the least enjoyable meta I’ve seen and I can’t get myself to really care about how the league is even set up, even though this was something I was really looking forward to.

Without a balance patch, there’s just not much point in PvPing, let alone to try and be competitive at it.

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Posted by: MadVisions.4529

MadVisions.4529

If it would be something like; win=2pips, lose=-1pip, it would be a lot friendlier OR if you would just be clear about those outmatched specifics.

NEVER EVER dare anyone suggest something like this!! i double dare you!!!!

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Posted by: JoelTang.3680

JoelTang.3680

In theory if your are skilled enough to move up in rank, your win ratio will be higher than 50%. The match making algorith should be different than it was for leagues to work, so I assume the new system doesn’t target a 50% win ratio by default.