Helseth has put up another Rant of the Week regarding the development of PvP.
These are not my words. Transcript as follows (Some errors will follow):
“Greetings. This is a demotivating Rant of the Week, to say the least. See, during the Rant of the Week, the last one, I told you guys that a lot of people are quitting/taking a break.
Despite us having played the game for forever, people are quitting, myself included.
A question should be asked, considering that we love this game so much.
The question which is obviously, “Why are we quitting or taking a break?”
Why are there so many people that are essentially saying, “I’m gone until the game gets good and [I] don’t think that’s happening – moving on out of the game”
It’s perplexing, isn’t it? Because considering the amount of time we play and considering that the problem at the moment that’s currently voiced the most is just – the metagame.
You’d wonder why people were quitting. And the problem is that the people that are quitting don’t feel as if the PvP is going to get good. But what I mean by “good” is that despite us loving the core of the game, this game has always had very, very big flaws. Blatant flaws.
For example, at the beginning of the game, there was nothing. Literally nothing – there was free tournaments [and] hotjoin. Nothing else. Yet we still stuck through. We continued to play.
When paid tournaments – a horrendous system, I might add – was out, we still continued to play. And we kept going, over and over. The entire PvP population kept going. And now we’re here and we’re leaving.
The reason for this is that people have realised something that have frankly should have been realised a long time ago. And that’s that this game just has very low – borderline non-existent priority for PvP.
What I mean by that is thakittens been shown time and time again that even if the PvP developers are not incompetent, they’re still not going to get this through – they’re still not going to fix this.
Because the resources are what seems to be less than a PvP indie game developer.
In fact, one would even say that considering that they perpetually mouth off on how many problems for them to do it (sic), even if they just wanna say, design a skill differently or even add a new skill you have to go through all sorts of hoops to deal with and such (sic) that they [might actually be more limited] than an indie game developer.
Obviously, I can’t really say exactly what’s happening. Nobody can. But I can say that the 3 problems that seem to happen with all the development updates.
- Number 1: is that the updates are insanely slow for PvP, while for PvE they’re obviously very very frequent, quick, of very high quality.
- Number 2: is that we have absolutely no idea what’s happening with the updates. Like, before they happen. Right now there’s a patch today I believe, might be the day after, I’m not sure – we don’t have any notes. We don’t even know what’s happening to PvP. We don’t know any of the details, and have no idea aside from some very very very vague posts. See, the developers might try seem as if they’re transparent with a post every now and then, but heres the deal. In the first beta of the game, they acknowledged that AoE was a problem. We’re not getting anywhere, are we? Because they said it’s a problem, that’s something we need to fix but evidently, it’s not happening. Or it might be happening, but I don’t know.
- And Number 3: is the quality of patches. Obviously there are problems with every patch that’s been put in. Every single time there’s been a PvP patch, there’s been some broken bug, there’s been some big problem. And the fixes and everything are insanely slow. There’s currently a Jumping on block bug that’s very well known, right now, that the developers have acknowledged that it existed on the GuildWars2PVPTV stream; and it’s been on the forums, people have posted about it, people talked about it [for] a long time but it’s still not been fixed. That’s when the Guardians are jumping and blocking and it increases the blocks. And that’s another example that’s not been fixed.
This is an unfortunate topic to talk about because it essentially means that we really don’t see any hope at all. See, when I did those Rants of the Week, I didn’t really expect them to be fixed. I honestly don’t. I’ve tried to be as optimistic as possible, but considering that I might not be here forever, I want to mention these grievances. To put an example of all of these 3 things (sic), I’m going to mention the leaderboards and the random map generator.
Marellune Malthias – 80 Elementalist
Devil’s Dominion [DD] – Yak’s Bend
(edited by MonMalthias.4763)