I don’t even know where to begin with this steaming pile of kitten, I can’t even begin to fathom how you came to the conclusion that this is even remotely close to being a balance patch, are we even playing the same game Anet ?
Firstly you decide that nerfing bunker eles isn’t necessary, instead you end up nerfing balance/dps eles. Cantrips were untouched, I want to understand the logic behind this if there even is any logic at all, I don’t understand at what point you thought that cantrips was balanced, perma vigor regen is completely fine (along with any other effect the cantrip it self has); eles running around with 25 stacks of might and close to perma protection, constant healing and superior mobility, are perfectly balanced.
Mesmer utilities also untouched; not even so much as an atempt to reduce the effectivness of time warp, or possibly an increased cooldown on illusion of life.
Engineer nerfed, literally removing over 80% of the possible builds that can be run with that class (how does this even make sense)
This has to be the biggest joke of a balance patch I have ever seen; the thing is I have never complained about the lack of pvp utilities and have always been an advocate of this game; but honestly all I expect out of the developers is a good balance patch that can shift the meta and give us something to work with, but instead nothing is changed.
I know that you guys said that you wish to avoid knee jerk reactions towards balance, but if not even twitching your pinky is your idea of balancing the game, then I doubt your going to have anyone to balance this game for.
I have been playing this game with my team since release, we are the only team I know of that has stuck together since release and we have always been strong advocates of this game, but we have never been as disappointed with this game as we were today.
Xeph.