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Posted by: Firebird.8324

Firebird.8324

Hey, I was playing some solo queues and was facing these chronomancers. I found it interesting that 2 of them could moa nearly my entire team and end the midfight immediately.

Since a chronomancer can turn back time on their skills and moa again it seems like there is not supposed to be counterplay for moa. It is because of this, that I hope the game embraces it and decides to also make moa unblockable, and while they are at it, make it undodgable and uninvulnable.

Over Powered Necro [dk] (Bird of Fire)
One spam to rule them all!
Mains Power Necro for team Radioactive[dk]

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Posted by: Celtus.8456

Celtus.8456

Am I a man trapped in a moa’s body, or a moa trapped in a man’s body?

Josre
Zulu Ox Tactics [zulu]

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Posted by: Kjell.8379

Kjell.8379

As PvP awoke one morning from uneasy dreams,

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Posted by: meow one twenty.4376

meow one twenty.4376

+1

Any counterplay is too much counterplay.

Alright meow, where were we?

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Posted by: PlatinumMember.5274

PlatinumMember.5274

down with counterplay. Down with it.

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Posted by: SaintSnow.6593

SaintSnow.6593

might as well.

Säïnt

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Posted by: choovanski.5462

choovanski.5462

as long as our Moa gets the special treatment too. I feel like such an idiot when it gets blocked.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

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Posted by: meow one twenty.4376

meow one twenty.4376

as long as our Moa gets the special treatment too. I feel like such an idiot when it gets blocked.

No!

Alright meow, where were we?

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Posted by: P Fun Daddy.1208

P Fun Daddy.1208

Also make it a mantra.

With all the implications, like charges, instant cast…

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Posted by: Thunderbird.4298

Thunderbird.4298

unrelated, beat neat none the less http://i.imgur.com/cOFDnRt.jpg

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Posted by: Ithilwen.1529

Ithilwen.1529

Moa or as it’s now called, [Signet of Humility], is dodgeable and if I’m not mistaken it’s also blockable. There is a long and obvious windup animation and it’s on one of the longest CD’s out there.

As to Chronomancers using multiple Moa… yes that’s true, but the continuum shift required to do that burns a lot of resources and can’t be done very often.

Sure, you could moa 4 enemies with two chronomancers if you burned up nearly all the resources of both chronomancers and the enemies all failed to dodge or block.

Kind of like walking repeatedly through a burn guard’s fire circle, come to think of it…

Mesmerising Girl

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Posted by: Cynz.9437

Cynz.9437

The sad part, knowing devs and judging by their actions in the past they will probably take OP post serious and actually implement the change.

All is Vain~
[Teef] guild :>

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Posted by: Thunderbird.4298

Thunderbird.4298

O I love how easy it is to dodge moaswhen they’re cast from stealth, adds that kinda impossible skill i was really looking for in this game….

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Posted by: meow one twenty.4376

meow one twenty.4376

I think if someone moa’s an already moa’d character it should give that character a mini Moa for the duration.

Alright meow, where were we?

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Posted by: Jasher.6580

Jasher.6580

+1

Any counterplay is too much counterplay.

This made me laugh so hard I fell out of my chair and sprained my wang on the ground.

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Posted by: Aenaos.8160

Aenaos.8160

Why not add 10 stacks of burning with the unblockable Moa?
That way there could at least be some counterplay and most
importantly ,“L2P and use cleanses” ,would be a valid reply in
threads about Moa.

-Win a pip,lose a pip,win a pip,lose a pip,lose a pip,
lose a pip,win 2 pips,lose a pip,lose a pip…………..-
-Go go Espartz.-

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Posted by: Trigr.6481

Trigr.6481

Hey, I was playing some solo queues and was facing these chronomancers. I found it interesting that 2 of them could moa nearly my entire team and end the midfight immediately.

Since a chronomancer can turn back time on their skills and moa again it seems like there is not supposed to be counterplay for moa. It is because of this, that I hope the game embraces it and decides to also make moa unblockable, and while they are at it, make it undodgable and uninvulnable.

“uninvulnable”……

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Posted by: MithranArkanere.8957

MithranArkanere.8957

If you make this unblockable, the recharge would have to increase to 240.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

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Posted by: MarauderShields.6830

MarauderShields.6830

+1

Also, Mesmer is severely lacking in general currently. I propose making Mirror of Anguish and Confounding Suggestions baseline so I can squeaze in The Pledge more easily in my build (and make it reduce CDs by 5 secs per tick so I don’t have to kitten myself with other utilities for perma stealth).

Former running-really-fast-man. Now proud member of Revenant clan.

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Posted by: Cynz.9437

Cynz.9437

Oh and while we are at it, make all mesmer spells blasts because boooohoooooo mesmers don’t have enough of those and can’t join might stacking train (according to mesmer forums). Oh and also water fields and fire fields to complete the picture. And iWin button. Don’t forget that one.

All is Vain~
[Teef] guild :>

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Posted by: Ithilwen.1529

Ithilwen.1529

How about some nice illusion mode swapping with near instant condi cleanse, major regeneration and buffed dps? D/D Mesmer inc!

Mesmerising Girl

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Posted by: Ithilwen.1529

Ithilwen.1529

This thread started with a complaint about moa and chronomancers. The issue of moa has been endlessly debated and it’s been nerfed down and watered down by being given to engineers as well.

In theory could two Chronomancers moa 4 people in rapid succession? Yes, but it would require the targets to cooperate, stay in range, not interrupt and not dodge or block for four very long animations.

If four team members stand still with there mouths agape and let this happen to them, they probably deserve it.

Mesmerising Girl

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Posted by: Ara.4569

Ara.4569

I want to bring a suggestion regarding moa and counterplay: lock moa when stealthed.

It requires only 2 stealthed persons to moa+immob. No counterplay at all and you get bursted from 100% to 0 without any possible way out. (Besides maybe warriors that could remove immob on moa 5 ?)

Balance team is a bunch of clowns, hurting the game to the full extent of their abilities.

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Posted by: P Fun Daddy.1208

P Fun Daddy.1208

If you make this unblockable, the recharge would have to increase to 240.

Nah, nah, the CD needs to be reduced, and every other part of the mesmer’s kit needs to be nerfed so that every viable build revolves around Moa, and nobody can even consider using anything else! And then buff it until it’s obnoxiously strong in top-tier play, but everything else sucks!

I figured that this would be the best d/d ele comparison.

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Posted by: Iavra.8510

Iavra.8510

Eles should get Moa, too. Maybe put it on Blinding Ashes (only a short Moa, maybe 8s with 3s ICD) and remove the blinding for it. Seems much more balanced.

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Posted by: Sykper.6583

Sykper.6583

Well if you moa a ranger, he actually becomes harder to kill.

:)

Suicidal Warrior.
Putting Perspective on Zerg Sizes since 2012. Common Suffixes for 40+ include ~Zilla and ~Train
“Seriously, just dodge.”

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Posted by: meow one twenty.4376

meow one twenty.4376

Well if you moa a ranger, he actually becomes harder to kill.

:)

You should Moa his pet instead.

Alright meow, where were we?

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Posted by: Sykper.6583

Sykper.6583

Well if you moa a ranger, he actually becomes harder to kill.

:)

You should Moa his pet instead.

Moa his Moa Pet to a different color.

How about that counterplay?

Suicidal Warrior.
Putting Perspective on Zerg Sizes since 2012. Common Suffixes for 40+ include ~Zilla and ~Train
“Seriously, just dodge.”

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Posted by: Firebird.8324

Firebird.8324

Moa is the counter to many other elites like lich, rampage, or even just sustain (moa and burst) I really think there should be some mechanic where either you can break yourself out of moa or break someone else out so there is counterplay.

Over Powered Necro [dk] (Bird of Fire)
One spam to rule them all!
Mains Power Necro for team Radioactive[dk]

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Posted by: meow one twenty.4376

meow one twenty.4376

Well if you moa a ranger, he actually becomes harder to kill.

:)

You should Moa his pet instead.

Moa his Moa Pet to a different color.

How about that counterplay?

I did that once. We lost the match, but I was the real winner.

Alright meow, where were we?