- August-September: The game is released. The hype about competitive pvp and the number of teams is HUGE. However, there is so many people playing that its impossible for good teams to fight each other, so pvp becomes a pug stomping 500-0. Some teams start to quit.
- October: Paid tournaments are implemented. Teams are hyped up and we see a few ones being created.
- November: The only pvp addition we see is temple of the silent storm. This map will be ignored because its not in the tournament rotation, so it becomes a meaningless addition. More people quits pvp because
a) abuse of svanir & air runes
b) they see paid tournaments are just a grind
- December: There is nothing for pvpers. More people quiting, mists are really dead & boring during christmas days. A few teams discover the OPness of eles, and their set up will be copied by others.
Pvpers are quite angry at the direction the game is taking, but from anet its said that 2013 will be the great year of pvp.
- January: Paid tournaments become 1 round map. This map will be the only playable for 7 days and more and more people get tired of the game. Playing the same map for 5 hours daily (7*5=35) make the mists even less active. At this point only 3-4 teams in the EU remain, and many people is abusing the ele.
There’s also the addition of some sort of matchmaking, but no one knows how it work and there isn’t a ladder to check your position.
- February: Paid tournaments (the only addition since game release) are deleted. Althought a ladder was promised for this patch it wasn’t released.
The balance made doesn’t change the actual meta, and a new conquest map is released.
All in all, in half a year pvpers got:
1) Paid tournaments that were deleted afterwards (sigh)
2) Matchmaking without a ladder (??)
3) 2 conquest maps
Up Rerroll