Really have Nothing to Achieve after r80 :(

Really have Nothing to Achieve after r80 :(

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Posted by: MrFlump.8725

MrFlump.8725

Wins or losses in a sPvP are hardly ever caused by a player who is awesome at fighting. It’s all about rotation, coordination, and communication. Dragon finishers have show off value now, but because progression comes to a halt with it, it’s just a matter of time before it’s not rare anymore.

Basically where do I go from here in terms of progression?

Yes and when you improve you do not just improve your fighting skills, but rotation, co-ordination and communication.

And like I’ve said many, many times the leader boards are going to be our progression, getting high up on the leader board can (and in the future, most likely will) be the source of rewards for PvP. PvE is the place where you GRIND for rewards, PvP is the place where you COMPETE for rewards, after all its a competitive game mode.

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Posted by: bhagwad.4281

bhagwad.4281

Wins or losses in a sPvP are hardly ever caused by a player who is awesome at fighting. It’s all about rotation, coordination, and communication. Dragon finishers have show off value now, but because progression comes to a halt with it, it’s just a matter of time before it’s not rare anymore.

Basically where do I go from here in terms of progression?

Yes and when you improve you do not just improve your fighting skills, but rotation, co-ordination and communication.

And like I’ve said many, many times the leader boards are going to be our progression, getting high up on the leader board can (and in the future, most likely will) be the source of rewards for PvP. PvE is the place where you GRIND for rewards, PvP is the place where you COMPETE for rewards, after all its a competitive game mode.

If leaderboard rankings are not permanent, that’s not “progression”. If I can be No. 1 today and No. 10 tomorrow, that’s demotion and goes against the very idea of character progression.

Leaderboards are an add on. There is also no rule that I’m aware of that says PvE is the ONLY place where you grind for rewards. GW1 PvP had long term grindy rewards and no one complained. I’ve noticed a lot of people repeatedly claim that only PvE should be grindy without any substantiation especially when there are examples to the contrary.

More to the point, why can’t we have both? I keep bringing this up to challenge this zero sum game mentality. As if Anet has to have one or the other!

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Posted by: MrFlump.8725

MrFlump.8725

Got a Question for you.

Why would you play a competitive game but not want to compete for rewards?

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Posted by: bhagwad.4281

bhagwad.4281

Got a Question for you.

Why would you play a competitive game but not want to compete for rewards?

Of course I want to compete for rewards. But I don’t just want to compete for rewards. I want to spend a couple of hours in PvP and tell myself in the end “Well, that wasn’t a waste. I’ve now progressed to xyz rank or am xyz closer to that special PvP only reward”.

Again – not a zero sum game.

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Posted by: MrFlump.8725

MrFlump.8725

Got a Question for you.

Why would you play a competitive game but not want to compete for rewards?

Of course I want to compete for rewards. But I don’t just want to compete for rewards. I want to spend a couple of hours in PvP and tell myself in the end “Well, that wasn’t a waste. I’ve now progressed to xyz rank or am xyz closer to that special PvP only reward”.

Again – not a zero sum game.

Already in the game, its in the reward tracks, more can be added

So you just want more of PvP exclusive items in the reward tracks? maybe shove some finishers in there too for completing the repeatable ones a number of times ?

(edited by MrFlump.8725)

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Posted by: bhagwad.4281

bhagwad.4281

Got a Question for you.

Why would you play a competitive game but not want to compete for rewards?

Of course I want to compete for rewards. But I don’t just want to compete for rewards. I want to spend a couple of hours in PvP and tell myself in the end “Well, that wasn’t a waste. I’ve now progressed to xyz rank or am xyz closer to that special PvP only reward”.

Again – not a zero sum game.

Already in the game, its in the reward tracks, more can be added

So you just want more of PvP exclusive items in the reward tracks? maybe shove some finishers in there too for completing the repeatable ones a number of times ?

Excellent idea. Exactly the kind of thing I’m talking about! The PvP exclusive part is important otherwise there’s no telling whether you got it from PvP or PvE.

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Posted by: MrFlump.8725

MrFlump.8725

Excellent idea. Exactly the kind of thing I’m talking about! The PvP exclusive part is important otherwise there’s no telling whether you got it from PvP or PvE.

Ugh, It feels weird when we agree on something.

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Posted by: infantrydiv.1620

infantrydiv.1620

I think titles for winning 500, 1000 tournaments on a particular class is a really good idea. Could continue where the “Champion Paragon, Phantom, etc” set left off with Elite, and then Legendary

Reward tracks with unique-to-PvP weaponsets or finishers is also a very nice idea.

For example, if a reward track awarded one new skin at the end, it would give people reason to run the reward track multiple times to collect all the skins for their class.

Ranger//Necro

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Posted by: Iason Evan.3806

Iason Evan.3806

I get what you are saying bhag, but if you are just arbitrarily watching that purple bar go up, then why not make alts and play PvE and watch the arbitrary yellow bar go up?

I know you play for fun, but if it’s not fun anymore, then take a break yo! Play WvW for fun til they do something with PvP to add in another false sense of progression. Ranks in PvP are really only the XP of PvP. Until they fix the way players are grouped in solo, the leaderboards don’t mean a thing.

I know you said you think you’d be at a disadvantage in WvW, but getting your level up on sounds like the thing you like and WvW has that in spades.

The sad thing is I find PvP incredibly fun but like I mentioned, that’s not why I play an MMO. For me, fun is an awesome benefit and one that will make me choose one game over the other all other things being equal. But the primary motivation is character progression.

I really wish now that I had devoted time to WvW instead of PvP. I have four lvl 80 alts and since I like the adrenaline rush of PvP and I could also play alone, I found it to be much more satisfying than running around breaking doors. Had I known however, that Anet would strip PvP progression I would never have wasted my time. Just imagine what rank I could have reached by now

I hear you man. I think really the progression will be in the reward tracks that they add hopefully every two weeks or every month. I like that style of reward more than I like it taking 2 weeks to gain one rank(level) in PvP. Progression speed in PvP did not line up time sink wise with how it was in PvE and WvW. That needed to change. Being rewarded more often is a change I welcome. Between PvE and Pvp I have most of the skins unlocked already but I play purely because I enjoy the game. We all have different reasons for playing. I get that. I would also like to see them add emotes as rewards and new finishers etc. I think PvP is in a much better place than it was 2 weeks ago. Queues are non-existent now. That to me is WAY better than before.

Leader of The Guernsey Milking Coalition [MiLk] Sanctum of Rall

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Posted by: Nary Why Irk.8150

Nary Why Irk.8150

there should be a system where we are getting new cooler finishers for past r80 ranks, like before april was r60´s r70´s.
Something like better rewards, cooler finishers, etc.

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Posted by: Phadde.7362

Phadde.7362

Life itself is a game. It’s all meaningless and GW2 is as important (or as unimportant) as life itself. At least that’s my opinion.

I didn’t get your point. Are you saying that I shouldn’t use video games to fulfill my illusion of progression? If so, what is your reasoning? Do we really want to turn this into a philosophical discussion?[/quote]

Haha, good point! I agree.

I think that MMOs in general are designed quite heavily around player progression. At least for me, that’s where a big part of the fun comes from.
It’s not meaningless per say: I like what I’ve built my characters to.

Vote for/against <dueling>: http://strawpoll.me/1650018/
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…

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Posted by: Shirlias.8104

Shirlias.8104

First wvw ( ascended equipment and food permitted instead of exotic for everybody ) then spvp ( grinding for skins, rank and chests ).

I know that ANET is trying to take more players on GWII, but this suck.
If people can’t play just for fun doesn’t mean u need to listen em and ruin game.

Seriously. there are infinite game where you are allowed to farm or grind at will.

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Posted by: Sirendor.1394

Sirendor.1394

What Spvp needs is this:

a) Progression other than skins:
-> Unlock new gamemodes
-> Unlock new maps to play on
-> Progress in a class: why is there no ‘warrior’ guild, ‘thief’ guild etc, with it’s own area in the pvp zone?

b) Generally more gamemodes
c) Generally more maps

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain

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Posted by: MightyMicah.7451

MightyMicah.7451

I’ve always been a fan of leaderboards. Most kills, most caps, most wins, etc. This is definitely something that would keep me motivated. What about you?

Leaderboards don’t make me happy because they’re temporary. Your character doesn’t “progress”…unless it’s a leaderboard that tracks constantly increasing points.

For example, PvE has achievement leaderboards: https://leaderboards.guildwars2.com/en/eu/achievements

I would be very happy with this with PvP rank points instead of achievements, but a title to show ff varying tiers would be ideal.

I meant a permanent leaderboard So you could see who has the most wins, kills, captures total from the beginning of the game.

This is that new sound. Ya’ll ain’t ready.

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Posted by: bhagwad.4281

bhagwad.4281

I’ve always been a fan of leaderboards. Most kills, most caps, most wins, etc. This is definitely something that would keep me motivated. What about you?

Leaderboards don’t make me happy because they’re temporary. Your character doesn’t “progress”…unless it’s a leaderboard that tracks constantly increasing points.

For example, PvE has achievement leaderboards: https://leaderboards.guildwars2.com/en/eu/achievements

I would be very happy with this with PvP rank points instead of achievements, but a title to show ff varying tiers would be ideal.

I meant a permanent leaderboard So you could see who has the most wins, kills, captures total from the beginning of the game.

Oh wow, that would be nice!

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Posted by: EverythingEnds.4261

EverythingEnds.4261

I don’t even have to get to rank 80 in order to lose my motivation.

There are no more rewards in PvP, I could aim for, as I have have most of the dungeon armors, as well as the region reward track skins.
I wont keep grinding PvP just for gold…which you even don’t get that much.

And as a Mesmer, playing in tPvP is actually not rly much fun anymore.

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Posted by: Candy.3895

Candy.3895

no goal no hope
pvp is dead thank anet
spent that long for nth
same rank with all r55 now
dragon finisher is ugly
let me up to 80 but cant mf a nice pvp gear anymore
legendary champion everywhere
pvper come to do the track
(those track can process even u are lose)
new zergfest map is the worst
nomore skillz players
cheese mode zerg ftw