Remove Profession PVP daily ASAP

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Posted by: siralius.9517

siralius.9517

I can not tell you how ridiculous it looks not just to a veteran but, most importantly, new players coming into a pvp match and there is 5-6 or 7 players of one prof. and 2 of another prof for the daily in ONE game of pvp. Remove the profession pvp daily. It adds NOTHING to the variety of the game. It does the exact opposite. I just came out of a PVP match that had SEVEN RANGERS because they were one of the professions for the daily. It’s beyond stupid.

I’m just going with the flow.
Let’s make it “Casual Friday” errday.

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Posted by: Ithilwen.1529

Ithilwen.1529

+1 I agree. I ran into a 5 stacked turret engi team last night. I’m thinking I may just start leaving matches when I see that kind of setup.

Mesmerising Girl

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Posted by: Preserver.8457

Preserver.8457

Agreed. I find that PvP is more enjoyable (and encounter less toxic behavior) when it is OK to lose. This particular daily makes it unacceptable to lose. It’s not fun, and it brings out the worst in people.

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Posted by: Wolfey.3407

Wolfey.3407

This has been brought up at least three times a week by different people since the daily change. I have reported this numerous times and I’m sure gates has as well.

Just stuck in a wait and see situation….. sadly..

Former PvP Forum Specialist
2015-2016
Fort Aspenwood

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Posted by: Zende.1704

Zende.1704

They could also randomize the professions for everyone to avoid class stacking. I like the idea of the daily but the current implementation isn’t the best possible, that’s for sure.

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Posted by: Fantastic.5298

Fantastic.5298

They could also randomize the professions for everyone to avoid class stacking. I like the idea of the daily but the current implementation isn’t the best possible, that’s for sure.

I think they should randomize it as well. Its so annoying fighting so many of a single class

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Posted by: Ariete.6509

Ariete.6509

Random per player is the best adjustment imo.

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Posted by: Blair.3796

Blair.3796

Random per player would be more difficult to set up. Why not replace daily class with daily armor weight? Like “Daily Light Armor Winner” or “Daily Medium Armor Winner.” Then, for example, there may be still be an increase in thieves or rangers, but it won’t be ALL THIEVES or ALL RANGERS.

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Posted by: Laraley.7695

Laraley.7695

Random per player would be more difficult to set up. Why not replace daily class with daily armor weight? Like “Daily Light Armor Winner” or “Daily Medium Armor Winner.” Then, for example, there may be still be an increase in thieves or rangers, but it won’t be ALL THIEVES or ALL RANGERS.

Pls no. That’s even worse. Having 5 light classes would be awful.

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Posted by: Blair.3796

Blair.3796

Random per player would be more difficult to set up. Why not replace daily class with daily armor weight? Like “Daily Light Armor Winner” or “Daily Medium Armor Winner.” Then, for example, there may be still be an increase in thieves or rangers, but it won’t be ALL THIEVES or ALL RANGERS.

Pls no. That’s even worse. Having 5 light classes would be awful.

Still better than 5 mesmers, 5 rangers or 6 thieves. A split between necros, mesmers and eles would mean those that main one of those classes would stick with it for daily.

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Posted by: hackks.3687

hackks.3687

I honestly appreciate what they were trying to encourage with the class dailies. There’s not a whole lot of incentive to try new classes other than personal curiosity or ambition, but it can improve a player’s game knowledge and skill significantly to learn the other classes – specially in PvP where you need to recognize animations, track CDs, anticipate play styles, etc.

That being said though, I honestly think there’s better ways to do it without making it something so impactful on the match making.

Hackkz/Riggamaroll
I’ve stayed at this party entirely too long

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Posted by: Jasher.6580

Jasher.6580

Or they could just remove it because people don’t like feeling forced to play something they don’t like.

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Posted by: freecarl.1320

freecarl.1320

could they not just go with a “daily win” daily so that people could play what they’re best at/enjoy the most?

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Posted by: Aethercat.7906

Aethercat.7906

could they not just go with a “daily win” daily so that people could play what they’re best at/enjoy the most?

This right here plz.

It would eliminate whole problem of same class match ups and that way ppl can play whatever they want.. Heck, I wouldn’t mind if it was win 3 games as any profession. So tired of seeing too many mesmers or rangers everywhere. Not fun.

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Posted by: Saiyan.1704

Saiyan.1704

-Daily Win
-Daily X Amount of Kills
-Daily Node Capture
-Daily Node Neutralizer
-Daily Player Revives
-Daily Treb User
-Daily Kill a Player on Node
-Daily Kill A Profession (rng)

Any one of these is better than the daily “class stacking”. It messing up matchmaking and overall lowering the player experience. Not sure why Anet implemented this right when Justin was in the middle of modifying matchmaking’s algorithm.

Dailies are a good idea. The type of Daily they implemented is very much counter productive and overall a bad idea.

aka FalseLights
Rank: Top 250 since Season 2
#5 best gerdien in wurld

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Posted by: Devanuze.8734

Devanuze.8734

It encourages people to play classes they aren’t remotely good at, then they que with them.

3 thief, 1 Ranger, 1 Turret engi Vs Me (DPS guard), 2 Warriors, 1 thief, 1 ranger.

Both warriors are useless, clearly not their main class and don’t know how to play. Leaves the DPS guard to bunker close instead of fighting mid to counter the thiefes and engi, thus we lost the game.

Stop the daily proffession, it doesn’t help anyone.

Moose Mickelson. Golfing at its finest

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Posted by: SoLeciTO.3490

SoLeciTO.3490

Agree . . .

how much time will you take Anet to understand that this system sucks!

Turret engi nerf time?

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Posted by: JoshuaRAWR.4653

JoshuaRAWR.4653

Random per player is still dumb.

It needs removing altogether, just replace it with “win X number of games” instead of “win game as x class”.

Warrior 80 | Guardian 80 | Ranger 80 | Engineer 80 |
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA

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Posted by: uhohhotdog.3598

uhohhotdog.3598

Daily wins or an armor type daily would be better. Daily light, medium, heavy armor profession. I mean all three each day not one of the three each day.

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Posted by: Seyiwaji.4082

Seyiwaji.4082

it is a nice feature, there is no need to remove it. the problem is not the feature, the problem is the players.
Anet is not at fault.

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Posted by: Jasher.6580

Jasher.6580

it is a nice feature.

How is it a nice feature when so many people hate it?

nice
-
adjective
1.
pleasant; agreeable; satisfactory.
“we had a nice time”
synonyms: enjoyable, pleasant, agreeable, good, satisfying, gratifying, delightful, marvellous;

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Posted by: Shylock.4653

Shylock.4653

Many people play classes they know nothing about just for the dailies. So they spoil matches for the other players which try to win. This wouldn’t change with personal class dailies or armor class dailies. The best solution is to replace it with something totally different or daily wins without class restriction.

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Posted by: Laraley.7695

Laraley.7695

Many people play classes they know nothing about just for the dailies. So they spoil matches for the other players which try to win. This wouldn’t change with personal class dailies or armor class dailies. The best solution is to replace it with something totally different or daily wins without class restriction.

This is exactly what I don’t understand. It’s a daily WIN, yet they use classes they don’t know anything about. What is the point of that? Just farming wins till getting lucky?