Silence about player feedback
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currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
There is silence about every aspect of the game, there is almost no communication coming out of anet whatsoever apart from authorised releasese from Gaile Gray and Colin Johanson.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
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this
what feedback?they are just complains from people who maybe don t have a clue about the game.
what feedback?they are just complains from people who maybe don t have a clue about the game.
Who knows nothing about the game? The players or ArenaNet? Or both?
Also, don’t even bother with suggestions and possible improvements.
what feedback?they are just complains from people who maybe don t have a clue about the game.
Who knows nothing about the game? The players or ArenaNet? Or both?
Also, don’t even bother with suggestions and possible improvements.
90% Of the people who complain on forum and devs 100%
all these kids complain about dumb kitten. I would ignore them too if i was anet
all these kids complain about dumb kitten. I would ignore them too if i was anet
Then you’d be bad at your job. I wish I could ignore all the stupid stuff in the world.
That’s one of the worst aspects of the developers, never, ever, assume people have no clue what they are talking about. Even if you know for a fact they are 100% wrong on their opinion, their opinion had to come from somewhere.
I remember talking about how OP Tempest was in the betas while everyone was complaining about chronomancers and reapers. The next beta, Tempests were BUFFED and buffed again in the last beta.
Oh, I only talked about it in game because of how pointless it is to share on the forums.
See how that can be a kinda big problem? Thinking your community is stupid is the mentality of a stupid developer.
bbennett you aren’t cool, what you are basically saying you are a moron because you don’t listen to anyone but yourself.
(edited by Nova Stiker.8396)
The devs don’t acknowledge pvp players or players that make balance recommendations or bugs. They will, however, acknowledge pve players and pve recommendations. They give 0 craps about us or at least they make it seem like they do. Then again some players say such hateful things, I don’t totally blame them. I wish they would just like say “we are working on it” for certain things.
revenant – Hoogles Von Boogles
Mesmer – hoogelz
The devs don’t acknowledge pvp players or players that make balance recommendations or bugs. They will, however, acknowledge pve players and pve recommendations. They give 0 craps about us or at least they make it seem like they do. Then again some players say such hateful things, I don’t totally blame them. I wish they would just like say “we are working on it” for certain things.
Sounds like someone needs to l2p
what feedback?they are just complains from people who maybe don t have a clue about the game.
Sorry, but this has been happening since beta. No joke. Players have tried to tell Anet what good changes they can make, and nothing ever happens.
what feedback?they are just complains from people who maybe don t have a clue about the game.
Who knows nothing about the game? The players or ArenaNet? Or both?
Also, don’t even bother with suggestions and possible improvements.
90% Of the people who complain on forum and devs 100%
Sorry, bud. But a lot of pro players who have been playing from beta day one have tried to give mounds of feedback, yet nothing happens. Not everyone who has positive changes in mind are just noob whiners.
There’s a difference between suggesting positive changes and just whining. They don’t listen to either.
what feedback?they are just complains from people who maybe don t have a clue about the game.
Sorry, but this has been happening since beta. No joke. Players have tried to tell Anet what good changes they can make, and nothing ever happens.
To be fair, ArenaNet has done a lot of right things. The 3 split traitlines was a good thing and in my opinion well implemented.
Removing the condi-limit was a much needed change since beta, sure, it took years for them to realize they need to up the limit but meh, at least it was done.
They have done a lot of things right.
Then you got the complete bombs.
Stupid crap like Dhuumfire on release that just utterly ruins the fun of the game, stun bug, immobilize buff, all stuff that should have never, ever happened.
It gets even worse for PvP, WvW and PvE.
- Raids is an utter failure of combat design, I was fighting the Vale Guardian and my friend was laughing that the most dangerous thing of the raid boss was a green circle people had to stand in.
- WvW rewards is bare bone, like, where is the WvW gear? Why are you not encouraging people to kill eachother? We don’t want rare, expensive materials, we want awesome loot!
- And here we are in PvP with even less viable classes that the previous meta. How can you fail so epicly?
Developers just… How? Is there no one there going, “oh, guys, I know what can make this much better and so much more fun.” Is there a person at ArenaNet that leveled a necromancer from 1 to 80 ONLY using necro staff? No one looked at some of the boring and bad designs and go, “We should take this to the drawing board.”
Now where are the other legendary weapons? Are they really have trouble coming up with designs? Have you never played other video games for inspiration?
It’s like they are guessing whats fun.
(edited by Nova Stiker.8396)
The devs don’t acknowledge pvp players or players that make balance recommendations or bugs. They will, however, acknowledge pve players and pve recommendations. They give 0 craps about us or at least they make it seem like they do. Then again some players say such hateful things, I don’t totally blame them. I wish they would just like say “we are working on it” for certain things.
Sounds like someone needs to l2p
Don’t even try that kitten. Rev is buggy as hell. Most unused things arent even able to be determined if they need buffs cause they just don’t work.
revenant – Hoogles Von Boogles
Mesmer – hoogelz
The devs don’t acknowledge pvp players or players that make balance recommendations or bugs. They will, however, acknowledge pve players and pve recommendations. They give 0 craps about us or at least they make it seem like they do. Then again some players say such hateful things, I don’t totally blame them. I wish they would just like say “we are working on it” for certain things.
Sounds like someone needs to l2p
Don’t even try that kitten. Rev is buggy as hell. Most unused things arent even able to be determined if they need buffs cause they just don’t work.
We can even go beyond that, equaling bad design choices.
Look at Distracting Strikes, causing confusion whenever you interrupt a foe, it’s in Strength, a power traitline. Now look at Dual Wielding, increases the attack speed of your weapon as long as you have an axe, sword or mace in your offhand, in arms, the condition traitline.
You can argue it’s for balance issues, but lets take it a step further of bad design.
Powerful Synergy: When you activate a leap combo finisher, it activates twice.
- There are 9 combo fields, it has 0 effect on 5 of them! You can argue being worthless with 7. A trait that is 77.7% useless to the entire combo mechanic, you wanna know the best part?
The warrior cannot do anything with the trait with himself, necromancer, guardian, revenant or mesmer.
A trait that is completely useless to over half the professions in the game!!
Powerful Synergy is something you’ll see on food, not a freaking grandmaster trait!
When it comes to designing combat, ArenaNet is really lacking. They have a good base and does nothing with it.
(edited by Nova Stiker.8396)
what feedback?they are just complains from people who maybe don t have a clue about the game.
Sorry, but this has been happening since beta. No joke. Players have tried to tell Anet what good changes they can make, and nothing ever happens.
To be fair, ArenaNet has done a lot of right things. The 3 split traitlines was a good thing and in my opinion well implemented.
Removing the condi-limit was a much needed change since beta, sure, it took years for them to realize they need to up the limit but meh, at least it was done.
They have done a lot of things right.
Then you got the complete bombs.
Stupid crap like Dhuumfire on release that just utterly ruins the fun of the game, stun bug, immobilize buff, all stuff that should have never, ever happened.
It gets even worse for PvP, WvW and PvE.
- Raids is an utter failure of combat design, I was fighting the Vale Guardian and my friend was laughing that the most dangerous thing of the raid boss was a green circle people had to stand in.
- WvW rewards is bare bone, like, where is the WvW gear? Why are you not encouraging people to kill eachother? We don’t want rare, expensive materials, we want awesome loot!
- And here we are in PvP with even less viable classes that the previous meta. How can you fail so epicly?
Developers just… How? Is there no one there going, “oh, guys, I know what can make this much better and so much more fun.” Is there a person at ArenaNet that leveled a necromancer from 1 to 80 ONLY using necro staff? No one looked at some of the boring and bad designs and go, “We should take this to the drawing board.”
Now where are the other legendary weapons? Are they really have trouble coming up with designs? Have you never played other video games for inspiration?
It’s like they are guessing whats fun.
I agree wholeheartedly. Thank you for saying it.
The devs don’t acknowledge pvp players or players that make balance recommendations or bugs. They will, however, acknowledge pve players and pve recommendations. They give 0 craps about us or at least they make it seem like they do. Then again some players say such hateful things, I don’t totally blame them. I wish they would just like say “we are working on it” for certain things.
Sounds like someone needs to l2p
Don’t even try that kitten. Rev is buggy as hell. Most unused things arent even able to be determined if they need buffs cause they just don’t work.
We can even go beyond that, equaling bad design choices.
Look at Distracting Strikes, causing confusion whenever you interrupt a foe, it’s in Strength, a power traitline. Now look at Dual Wielding, increases the attack speed of your weapon as long as you have an axe, sword or mace in your offhand, in arms, the condition traitline.
You can argue it’s for balance issues, but lets take it a step further of bad design.
Powerful Synergy: When you activate a leap combo finisher, it activates twice.
- There are 9 combo fields, it has 0 effect on 5 of them! You can argue being worthless with 7. A trait that is 77.7% useless to the entire combo mechanic, you wanna know the best part?
The warrior cannot do anything with the trait with himself, necromancer, guardian, revenant or mesmer.
A trait that is completely useless to over half the professions in the game!!Powerful Synergy is something you’ll see on food, not a freaking grandmaster trait!
When it comes to designing combat, ArenaNet is really lacking. They have a good base and does nothing with it.
What a great post. Spot on.