Why is there still no dueling?

Why is there still no dueling?

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Posted by: Cynic.4805

Cynic.4805

UPDATE: Allow me to reiterate why I would love to see dueling in the game, as well as go over a few concerns people seem to have about the system. I will also update this list if more issues arise, and as I collect more of my thoughts on the matter.
—-
The Concerns -

1. “The game is not balanced around 1v1, some classes are going to be more OP than others”
- Well of course the game isn’t balanced around 1v1. In fact, no MMO that I can think of is balanced around 1v1. Truthfully, balance should never even consider dueling when the devs are making their decisions for what needs to be fixed etc. It is simply a system where people can enjoy themselves and try to learn other classes, as well as their own.

2. “Dueling is for fun, not for leaderboards”
- I’ve seen some people say that they would like to have a ranking system and a more competitive scene if dueling were implemented. This is not what dueling is about. Sure it’s competitive, but it is by no means a solo queue, 1v1 style tournament. Sure, there may be people who hold dueling tournaments, but those are always going to be held by players, not a main PvP system. Dueling in an essence is a system allowing people to enjoy PvP, wherever they want, and have the ability to keep it completely casual. Dueling is a side feature, not a main one.

3. “I don’t want to see dueling when I’m in a PvE environment”
- This one I cant seem to understand. So dueling is not acceptable however zerging events such as Lyssa or Shadow Behemoth where hundreds of animations are going off, and you cant see anything are? The visual effects of a duel should not be a problem for others. As an elementalist i can simply stand in town and cast all my aoe where people are gathered at the tp and who is going to care? Most likely no one will say anything, and that can be done as of right now.

4. “People who duel have a negative attitude towards everyone else.”
- This couldn’t be further from the truth. Of course, there will always be negative attitudes in an online game. It’s everywhere, not just with pvpers. However, it should not be the assumption that those who enjoy a fight amongst friends or rivals completely disregard anyone elses feelings. In fact, most people surrounding the dueling community that I’ve experienced in other games are quite friendly. I know that if someone were wanting to duel me and struggling, and wanting to get better, that I would gladly offer my assistance in helping them improve. It’s a great way to meet new people, make new friends, and create another community that people can be a part of.


Reasons I would love to see dueling in the game

1. “Dueling is a great way to pass time, while waiting either for a queue or other things”
- Having the convenience of initiating a duel right on the spot is a great way to have some fun while waiting on anything, be it a dungeon or spvp queue. It is a quality of life feature that I believe every mmo should have.

2. “Dueling is a way to get to know someone, without them even speaking”
- This is the concept I used in many other games when I was recruiting for pvp team or guilds. Every time someone was considered, they were required to duel either myself or another person high up in the guild. Of course with those other games they had different levels of gear, so that was already an imbalance no matter how you look at it. And secondly, just like guild wars, those games weren’t balanced around 1v1 either. Knowing this, we still decided to have duels anyways to test a players skill. We knew how to look past the gear and the difference in classes, and look at how the other player was behaving under pressure as well as the decisions they were making. These and other factors can determine a players level FAR greater than any interview I’ve ever given. Now you can queue in the seeing is believing, and actions speak louder than words quotes. And they are the truth.

3. “Dueling allows players to get to know themselves.”
- This is great because when we face a better opponent and lose, we want to know what we did wrong and how to face them differently next time. We strive to improve our own skill and learn from our mistakes. Dueling is also a great introduction to PvP for those who have not experienced it yet. If the option were available on the PvE side, friends new or old to the game could simply right click another, request a duel, and battle to their hearts content. Fighting in this casual sense where no extra pressure is added can be a very fun and exciting way to enjoy the game, as well as each others company.


Also I will add anything else to the list if people would add in on what they would like to see more of, in regards to both benefits and concerns. And the original message has been deleted to make room for this post

(edited by Cynic.4805)

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Posted by: Justin ODell.9517

Justin ODell.9517

PvP Server Programmer

Next

Simplest answer I can give is that it just isn’t as high a priority as other things we have been working on.

Why do you feel custom arenas do not work for those that want to duel?

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

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Posted by: evildeadjunky.1576

evildeadjunky.1576

Maybe cause its stupid that you have to load like 3 screens to do it?

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Posted by: Cynic.4805

Cynic.4805

tedious, less convenient, and you still must “invade” someones custom room if you do not have your own risking the chance for unwelcomed guests to join in. Also I would much rather be beating my friends into the ground in the ever so scenic open world in various locations which would also mean dueling in pve gear. Simplest answer is that it makes it easier on us and potentially promotes more competitive gameplay as I’m sure dueling would occur much more frequently than our… current method

(edited by Cynic.4805)

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Posted by: Lunacy Solacio.6514

Lunacy Solacio.6514

I personally do not want open world dueling. Many that I have heard from feel the same, and point to other games that had similar things like you desire, and the problems that it actually causes. It does not promote a friendly environment, and causes additional headaches for the Devs.

You probably have at least half of PvE that does not want that, and the majority of the rest are mixed, and I’d go so far as to say half of PvX as well would not really be for it. The only way I might not be against it, is if there were certain spots set up, but not in the middle of the typical areas people gather, for this purpose. But then again, the custom arena’s fill that role.

(edited by Lunacy Solacio.6514)

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Posted by: Libertine Lush.1320

Libertine Lush.1320

Why do you feel custom arenas do not work for those that want to duel?

The absence of infrastructure support can create so much inconvenience that few bother playing something they otherwise enjoy. It is well exemplified by dueling in this game, where this tiresome process bookends every duel:

1) Find a dueling Custom Arena with open slots
2) Load in, plod over to where everyone is
3) Idle around until someone is willing to duel you (sometimes takes forever)
4) Find an available space in the map
5) Type “/bow”
6) Duel, hoping AOE and AI in neighboring fights don’t interfere

Duel ends, but the process hasn’t yet…

7) Downed person spends time ressing
8) Both players need to walk to opposite ends of the map to get out of combat to reset their HP
9) Wait for CDs to reset

I would much rather duel (ideally, Arena) than play any of the Conquest maps, but I’ve ultimately played much more Conquest, as without the infrastructure, dueling is too much of a hassle. I spent most of my time in WoW dueling. Though disappointing it is without progression/reward infrastructure, it does have the most basic of infrastructure: it exists. The entire ordeal to engage in a duel:

1) You right click a player anywhere in the world, click “Duel.”

Without all the associated inconvenience of GW2 dueling, it was great fun and I committed inordinate amounts of time to it despite no accompanying title/ranking to boast.

Similarly, I would rather play the forthcoming TDM map than any of the existing Conquest maps, but, not to even speak to the absence of reward and progression infrastructure (which is obviously vital), I anticipate that without the most elementary support for the new map/mode, as with dueling, there will be inconveniences that make it too bothersome to deal with, artificially lowering the player pool and, maybe, though hopefully not, skewing the devs’ determination of the mode’s viability.

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Posted by: Justin ODell.9517

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Justin ODell.9517

PvP Server Programmer

Next

Maybe cause its stupid that you have to load like 3 screens to do it?

You can directly join a custom arena from anywhere. You do not need to be in the Heart of the Mists anymore.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

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Posted by: Teutos.8620

Teutos.8620

In my personal opinion, the current system has some flaws, but also some benefits.

1.) Do you have a personal (or one from the guild) custom arena available?
+ Then you are in a good place, and don’t have to worry, to find a suitable place for your duels.
- Unless you have a big guild behind you, you have to pay a lot (probably some $ or €)

2.) If you don’t have your own custom arena available:
Then you have to pick either an empty server or a foreign custom arena.
- 2.1) Personally I find people who are picking an empty server are a big problems. For a player deciding which server he wants to join or simple press the “play now” button, it is not possible to recognize if the players, who are already on this server, just wants to duel, or mess around in a different way. This can result in insults and annoyance.
- 2.2) You pick a custom arena dedicated for dueling: Most of them are either ‘fight-club’ or some sort of ‘king of the hill’-style, with a lot of players waiting for participation. Not a place where you can duel some friends at all.
- 2.3) You pick a random password free custom arena: With this option you avoid to annoy the normal hot-join player, since those will most likely join of the standard numbered servers, but you always have the risk that the own want’s to use the arena or that you don’t find a arena with suitable settings.

3.) Dueling in the mists with just a right click:
- This might bring more life to the mists, but it might overcrowd the mists, or annoy other players with spell effects.
- You’d also need the option to disable getting dueling requests, or you might gained spammed.
- Costs a lot of development time, I think which is better used for more necessary improvements of the game.

4.) Free custom arenas:
+ If everybody could create his own custom arena for free, everyone could get the space he needs. My suggestion would be to let those arenas only exist in the browser as long as there is a player inside, otherwise the list will get too long.
- This would ofc mean less money for ArenaNet. We all want to support ArenaNet. A good working gems store, means more money for ArenaNet, which means more and better content for us.

EU – Multiple times #1 SoloQ pre Dec 2014 (pure MMR based ladder)
Primoridal (S1) & Exalted (S2) & Illustrious (S3) Legend

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Posted by: Cynic.4805

Cynic.4805

but it might overcrowd the mists

At this point, I can’t possibly imagine that.

(edited by Cynic.4805)

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Posted by: Pyriall.5027

Pyriall.5027

Simplest answer I can give is that it just isn’t as high a priority as other things we have been working on.

Why do you feel custom arenas do not work for those that want to duel?

Because you are limited to the people already within those arenas. There is no spontaneity and you lose a potential for community growth. In previous games, there was always a large group of people just hanging out and talking/dueling. You lose that sense of community by not having it.

Even guilds in this game don’t serve the same purpose as others.

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Posted by: runeblade.7514

runeblade.7514

Simplest answer I can give is that it just isn’t as high a priority as other things we have been working on.

Why do you feel custom arenas do not work for those that want to duel?

Whenever I feel bored with PvP, I invade custom arenas/hotjoin rooms with 2 people in it and disrupt their duel.

After that, they switch team to try to kill me. Then I go into spectator mode until they calm down and ignore my existence again so I can grief them again.

Poor design allows me to do that. You could tell me not to do that, but what is stopping hundreds of other players like me?

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: Justin ODell.9517

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Justin ODell.9517

PvP Server Programmer

You guys are making some really good points, thanks.

Do you guys think this should be a higher priority than other changes? Why?

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

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Posted by: Rezz.8019

Rezz.8019

That new map should be good enough for dueling.

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Posted by: Skrill.6170

Skrill.6170

Why do you feel custom arenas do not work for those that want to duel?

In some ways the custom arenas (angz for exaple) are an good option for duels, but still there are a few things that really are very annoying:

- The servers often are full, as there are very few good 1v1 servers
- To actually join a match, u have to wait until the current game is over and a soon as it’s over, you have to be the first/quickest to click the “join” button. This either results in people beating up their mouse or dowloading autoclick programs.
If I wanna play a 1v1 I don’t wanna first fight 18 other players for a spot.
- PPl using stuff they’re not supposed to use/are against server rules.
- PPl staying in the game for ever, making all the spectators wait for a very long time

I’d really love real 1v1 maps, with a queue system, a spec mode and really simple 1v1 rooms.

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Posted by: Cynic.4805

Cynic.4805

You guys are making some really good points, thanks.

Do you guys think this should be a higher priority than other changes? Why?

Yes, it promotes community and some of my best memories from other games are from duels. It’s a great way to make friends, gauge anothers skill as well as improve your own, and also pass time while enjoying the game.

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Posted by: garethh.3518

garethh.3518

You guys are making some really good points, thanks.

Do you guys think this should be a higher priority than other changes? Why?

Hmm, I’d think that’d start of the train of thought that gets people to leave…
When people start realizing how unpractical or just how far away ‘on the horizon’ most everything is…

Yes, it promotes community and some of my best memories from other games are from duels. It’s a great way to make friends, gauge anothers skill as well as improve your own, and also pass time while enjoying the game.

Same here.
The only reason I played Champions Online was to duel people… and it was REALLY fun, until they trashed dueling in the respecing area.

I’d prefer they actual push out more game modes, 2v2s, 3v3s, 4v4s exc then focus on making combat/ability based teamwork more of a deal (that’s what GW1 did so well, that’s why there is a GW2) but yeah, that’s just my dream.
I’m not saying I want GW2 to be complicated like GW1, good teamwork in combat can be simple and casual player friendly, just that it needs to happen. That’s what the trinity did, it forced people to work together and fight together instead of next to each other, it let combat be simple yet very social and team based, even for pugs!! When the devs dumped the trinity, they needed to replace it with something

I mean I can see the vague resemblance to rolls like in LoL, like backpoint bunker to support, exc. exc. but to make it work… LoL is deep, it is so kittening deep and well made. Those are 2 things that GW2 is sorely lacking in, they are things that the devs have only been steering the game away from too…

(edited by garethh.3518)

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Posted by: Teutos.8620

Teutos.8620

Do you guys think this should be a higher priority than other changes? Why?

I think we should all wait until we get the whole feature patch release information before starting with our wish list.

Currently we have f.e. no idea how the league or the pvp-reward system looks like. Until we have more information of what is currently in development at least I have not the possibility to discuss those, and find maybe some necessary improvements.

Currently for me a dueling system is only a ‘nice to have’ and not a “must-have” feature, and therefore the merging of pve / pvp skins, a good reward and league system, more game modes and maps are far more important.

EU – Multiple times #1 SoloQ pre Dec 2014 (pure MMR based ladder)
Primoridal (S1) & Exalted (S2) & Illustrious (S3) Legend

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Posted by: Marcos.3690

Marcos.3690

Simplest answer I can give is that it just isn’t as high a priority as other things we have been working on.

Why do you feel custom arenas do not work for those that want to duel?

In every MMO dueling has created a very healthy community of PvPers that love to compete vs each other and improve at the same time.

The current “join a server” doesn’t promote this.

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Posted by: eleshazar.6902

eleshazar.6902

I just go into wvw into the southern parts of the borderlands when I want to duel. Most of the people down there will be roamers, and when you find just one person roaming you go towards them, making sure they can see you, and you duel.

Unfortunately this means I can’t duel with anyone from my own server :-/

All professions level 80| Champion Paragon, Phantom, Genius
Phoenix Ascendant [ASH] | Rank 80

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Posted by: Blackelk.3784

Blackelk.3784

Simplest answer I can give is that it just isn’t as high a priority as other things we have been working on.

Why do you feel custom arenas do not work for those that want to duel?

Personally I find myself wanting to duel to test a particular roaming WvW build. The big issue with arenas is simply its a completely different game mode from WvW and PvE meaning diff gear, sets, food, and usually traits/weapons as the scaling has been changed.

Overall this leads to an extremely poor comparison for testing roaming builds in a controlled setting. The only real option this leaves to WvWers looking for duels is to go to the windmill and hope someone else is there from another server looking to do the same…overall just not fun or simple when trying to test and evaluate a build or decide a grudge match between friends.

EDIT: In order to answer whether this should be moved up we would need to know where i falls on the priority list. Currently I am sure people want to see Account bound EXP and commander changes before something like this, but does it rate higher than say the gate not visually showing up bug (not the teleport through gates/walls bug but the visibility one)? Could be but depends on whats ahead of it and what everything is tied too.

Guild Lead -[MMAC] Mixed Martial Arts and Crafts
Bluntski

(edited by Blackelk.3784)

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Posted by: DiogoSilva.7089

DiogoSilva.7089

You guys are making some really good points, thanks.

Do you guys think this should be a higher priority than other changes? Why?

I think yes, there’s a lot of benefits behind dueling, be it to incentivize competitive behavior/ training, or to bring the community closer together, or simply as a way to pass time. It also has the bonus of being a game-wide feature (aka, people want it even in pve and wvw). However, until dueling is implemented somewhere in the future, a few tweaks to custom arena to allow for a queue system option could already do wonders (I know I stopped dueling because it was all about who clicked faster at the beginning of each match).

I would not, however, priotize this feature over a build template system.

Maybe after the feature patch is fully revealed, you guys can reveal your next-to-do list of priorities to us, and let us discuss it?

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Posted by: Leeto.1570

Leeto.1570

Yup dueling in PVE world would be amazing, no open world PVP was dissapointment for me but ok theres one faction and you can do it in WvW, but dueling would be just soooo cool, i love 1v1 and it was 30% of my gameplay in my old MMO.

Just prohibit dueling in all major cities, but PVE world is just FULL of places for EPIC duels.
Imagine duel on some bridge for example where you knock other guy down and continue fight in water.
Not sure about dueling in mists cause you can duel in custom servers, but its pity that i can show off my PVE gear in world but cant back it up with my 1v1 skillz ^^

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Posted by: Cynic.4805

Cynic.4805

Do you guys think this should be a higher priority than other changes? Why?

Also I would like to add that most of the changes coming out currently are in regards to balance. Now, the “art” of balancing a game is dynamic. It’s always changing and we all know there is no “final” patch to balancing a game. Now dueling on the other hand would be a static change. It’s a tried and true method in other games and requires no maintenance. I prefer the method of simply right clicking another player anywhere in the world and having the option to duel within a certain radius (no need to get creative and come up with an alternative). Of course the option to block dueling requests would be necessary(to avoid potential harassment etc) but that is also a static change.

Personally I believe that dueling should have been in from the start, and I know that a lot of my old teammates would still be playing the game to this day if we had dueling since its concept has a strong sense of community around it in other mmos.

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Posted by: Phadde.7362

Phadde.7362

Why do you feel custom arenas do not work for those that want to duel?

The obvious, basically; A right-click on someones portrait and another click to start a duel is a lot more accessible and thus appealing than having to hassle with a Custom Arena. Not only are there loading screens… how many does really have access to a personal Custom Arena? Since you probably don’t, you might very well have other people disturb you while dueling.

A normal Dueling system is just miles better than the super-clunky alternative (CAs)

Vote for/against <dueling>: http://strawpoll.me/1650018/
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…

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Posted by: Zirith.6429

Zirith.6429

Dueling should be the highest priority, like wow style duels anywhere in any town or zone including wvw. This feature would be huge for the game.

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Posted by: style.6173

style.6173

I think what is missing is 1v1 leaderboards. You see a lot of people talk a good game. Let’s see who actually is the top at 1v1. It would also be interesting to see which classes do the best.

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Posted by: Phadde.7362

Phadde.7362

You guys are making some really good points, thanks.

Do you guys think this should be a higher priority than other changes? Why?

A proper dueling system would probably heighten peoples interest about PvP, and it would generally be really good entertainment while hanging around in the capitals (which is done a lot), both for the participants and for the spectators. (Especially since the combat in this game is so visual, and doesn’t revolves so much around your individual UI.)

I think that it would be a very strong feature and an important component in the game. But at the same time, it isn’t as urgent as some other things that needs to be looked over.

Vote for/against <dueling>: http://strawpoll.me/1650018/
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…

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Posted by: Leeto.1570

Leeto.1570

I think what is missing is 1v1 leaderboards. You see a lot of people talk a good game. Let’s see who actually is the top at 1v1. It would also be interesting to see which classes do the best.

You are missing the point that we need this feature for fun not competition, and the game is beeing balanced around teamplay not 1v1.
We already have enough whining about classes just because the whiner dies in 1v1

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Posted by: style.6173

style.6173

I think what is missing is 1v1 leaderboards. You see a lot of people talk a good game. Let’s see who actually is the top at 1v1. It would also be interesting to see which classes do the best.

You are missing the point that we need this feature for fun not competition, and the game is beeing balanced around teamplay not 1v1.
We already have enough whining about classes just because the whiner dies in 1v1

Leaderboards just give another option. Just like in conquest, you can select whether you want a ranked match or a fun match. Give people the same option in 1v1.

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Posted by: BurrTheKing.8571

BurrTheKing.8571

I personally do not want any sort of open world dueling in the game.

For the most part GW2 has a much more positive community compared to many other MMOs. Part of this is because the game is focused on cooperation, even when you are fighting other players there’s more focus on working as a team than on individual performance. One thing I remember encountering in MMOs with open world dueling is obnoxious players running around challenging people constantly. Even if you turn off the ability to be challenged they would follow you around and harass you (“1v1 me bro”). You encounter this kind of behavior less often in GW2 because there’s no easy way to do it. Even in WvW you have to go out of your way to harass a enemy player. One of this game’s greatest strengths is how it fosters a more positive mindset compared to other games.

The game is for the most part balanced around how builds affect a team fight, not 1v1’s. Some classes such as Thieves and Mesmers have skills that make winning duels much easier than other classes. Moa and Thieves Guild can basically be a “I Win” button in many situations. That being said those 2 elites are not as deadly in team fights which is why they aren’t considered OP overall. By the same card, classes like Warriors are really strong in team situations but a good player can overcome builds like Hambow in 1v1’s because Hammer is so telegraphed.

I’ve spent a good number of hours in duel servers but since then I’ve stopped because I got fed up over the negativity the servers had. I even found myself getting more frustrated (granted I have terrible internet so that contributes) for no real reason. Some classes are simply not built for any sort of dueling environment. I know I for one don’t enjoy fighting Thieves that stealth for 10+ seconds and just wait around to heal while you run in circles hoping to whack them. That isn’t a huge deal in PvP or WvW because that means they aren’t capping or doing anything useful but in a duel it just drags things out. Basically, dueling doesn’t really MATTER when there are more important things to be done.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: Cynic.4805

Cynic.4805

Let me put it in another way.

“We wanna be free! We wanna be free to do what we wanna do. We wanna be free to duel. We wanna be free to duel wherever we want without being hassled by The Man! … And we wanna get loaded. And we wanna have a good time. And that’s what we are gonna do. We are gonna have a good time… We are gonna have a dueling party.”

(edited by Cynic.4805)

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Posted by: Phadde.7362

Phadde.7362

snip

I overall disagree with you.

Vote for/against <dueling>: http://strawpoll.me/1650018/
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…

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Posted by: Rising Dusk.2408

Rising Dusk.2408

You guys are making some really good points, thanks.

Do you guys think this should be a higher priority than other changes? Why?

I think dueling would be grand fun and all, but it should not be higher priority than things like guild updates, major QOL changes, fixes to the LFG tool for the merge bug, fixes to instance ownership transferring so people aren’t disconnected when the owner leaves/is kicked, new filters on the TP for light/medium/heavy armor, and fixes for the group kick system to use a 50%+ majority for voting (3 votes in a 5 man group, 2 in a 4 man group, etc). The core features of the game need to be improved across the board, and then we can start adding things like dueling that would only be used by a much smaller cross section of the community.

I really would love dueling, but if it came at the cost of getting other crucial QOL updates across the game I wouldn’t be very happy about that. Hopefully this is some mid-range feedback for you, Justin.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

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Posted by: Sytherek.7689

Sytherek.7689

I don’t care if ANet adds dueling, so long as it does not impinge on my gameplay. I don’t want to deal with hyperactive teenagers who chase me all over the map issuing challenges as a form of griefing.

At the very least, make dueling an opt-in with a “Willing/unwilling to duel” switch in settings.

I have no problem if people want to duel, as long as I can ignore them.

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Posted by: Quick Mouse.7635

Quick Mouse.7635

I have never had a problem joining one of the many dueling servers. They are even labeled as such. /bow and fight.

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Posted by: Phadde.7362

Phadde.7362

I don’t care if ANet adds dueling, so long as it does not impinge on my gameplay. I don’t want to deal with hyperactive teenagers who chase me all over the map issuing challenges as a form of griefing.

At the very least, make dueling an opt-in with a “Willing/unwilling to duel” switch in settings.

I have no problem if people want to duel, as long as I can ignore them.

Good point. There should indeed be an option to disable Dueling requests. I think that would be entirely enough to avoid annoyance.

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Posted by: rapsus.7528

rapsus.7528

You guys are making some really good points, thanks.

Do you guys think this should be a higher priority than other changes? Why?

It really is so hard to implement this in the game? It really should be a priority over others for you to do?

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Posted by: Zirith.6429

Zirith.6429

You guys are making some really good points, thanks.

Do you guys think this should be a higher priority than other changes? Why?

It really is so hard to implement this in the game? It really should be a priority over others for you to do?

It should be really easy to implement, the functionality already exists in spvp and wvw, just add a buff similar to outnumbered called “DUELING” or something so no armor is damaged and bam, easy fights to the death with a /duel command.

The idea to toggle dueling on and off should be added with it so the pve hivemind dosent go crazy, also there would need to be bounds to the dueling zone so the no durability buff could not be abused as well as not allow dueling while already in combat, in dungeons or too close to other monsters. I probably missed something else they would need to look out for but I have no idea how any of their stuff works.

The buff problem could be avoided by only allowing fatal damage or a stomp from the other dueling player to count but then that could still allow people to kill each other while fighting a mob in order to not hurt durability but why would that matter in the open world anyway. So that little argument with myself pretty much covers that there is no point in worrying about people exploiting the durability immunity since dueling would not be enabled in private instances anyway and who really cares if they dont have to repair in that rare case where they somehow die to the easiest mmo pve ever made.

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Posted by: Zyphent.2967

Zyphent.2967

I personally do not want open world dueling. Many that I have heard from feel the same, and point to other games that had similar things like you desire, and the problems that it actually causes. It does not promote a friendly environment, and causes additional headaches for the Devs.

You probably have at least half of PvE that does not want that, and the majority of the rest are mixed, and I’d go so far as to say half of PvX as well would not really be for it. The only way I might not be against it, is if there were certain spots set up, but not in the middle of the typical areas people gather, for this purpose. But then again, the custom arena’s fill that role.

Half of the players dont want half of the things put into the game, you’ll have to give better reasons than that.

Can you elaborate on the “Doesn’t create a friendly environment” concept please? Every game I’ve seen with duels you can disable the option, and its generally a small crowd who enjoys dueling each other, and its totally non-invasive to any other section of the game.

I can understand it not being your cup of tea, but how can you actively be against it? I cannot fathom many scenarios where it actively hurts the game, and clearly there is demand for it.

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Posted by: Jaxom.7310

Jaxom.7310

It could also help a lot with this pve merge w/ pvp. It could give people who don’t have the leet gear that pve players have been able to gain a chance to not feel inferior.

Say, ‘well i might not have the legendary you have, but i can pummel you into the ground.’

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Posted by: Sir Arthur.8905

Sir Arthur.8905

SPONTANEITY is the reason why no custom or separate arenas or areas will EVER fill the role of dueling.

If you have to switch to even one map, it instantly becomes a chore, and an unnecessary prep for something that should be simple. And will take more time to go and set up, than to actually engage in.

Dueling is to custom arena, as solo arena is to team arena. One is natural progression to the next. You want to get organized, use pvp gear settings, or engage in anything with more people than a 1v1, that’s where custom arenas and the new map come into play. Dueling will not take anything away from that, instead, it will bridge the gap in a more natural progression.

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Posted by: Nova.8021

Nova.8021

It’s a QoL feature that should be on the same list as other quality of life features, but higher up than fishing or sitting in chairs. Although all of those things need to make it into the game eventually as we’re still missing a lot of the little things I feel.

But dueling is just a part of MMO culture at this point to the degree of the dungeon finder. Just not as practical, but it promotes more social interactions so I don’t see why not.

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Posted by: Sir Arthur.8905

Sir Arthur.8905

SPONTANEITY is the reason why no custom or separate arenas or areas will EVER fill the role of dueling.

If you have to switch to even one map, it instantly becomes a chore, and an unnecessary prep for something that should be simple. And will take more time to go and set up, than to actually engage in.

Dueling is to custom arena, as solo arena is to team arena. One is natural progression to the next. You want to get organized, use pvp gear settings, or engage in anything with more people than a 1v1, that’s where custom arenas and the new map come into play. Dueling will not take anything away from that, instead, it will bridge the gap in a more natural progression.

Priority-wise, Dueling should be bundled with whatever pve to pvp bridging release is next planned. Making it easy to go from pve to pvp, means bringing some pvp to pve. Dueling does that just as much as Gold in pvp does.

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Posted by: Sir Arthur.8905

Sir Arthur.8905

It could also help a lot with this pve merge w/ pvp. It could give people who don’t have the leet gear that pve players have been able to gain a chance to not feel inferior.

Say, ‘well i might not have the legendary you have, but i can pummel you into the ground.’

Yea, or even, you may have better gear, or unlocked GM traits, but through sheer skill and proper traiting from a pvp backround, I can still beat you some of the time.

Or even teaching things to each other etc. I see a lot of potential with it.

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Posted by: daydream.2938

daydream.2938

Simplest answer I can give is that it just isn’t as high a priority as other things we have been working on.

Why do you feel custom arenas do not work for those that want to duel?

Testing out builds, wvwvw is quite different from SPVP. IN Spvp there is more limited gear choices and lower stat totals. As a result some builds that exist in wvwvw are viable there but not viable in spvp.

Additionally, the meta is slightly different in wvwvw vs spvp. One might want to practice fighting on a staff ele for example, because staff is useful in big fights in wvw and you may want to get good at being 1on1 at it. Having said that, its pretty useless in spvp.
I get why its not a high priority, but there are reasons people want it.

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Posted by: Kicast.1459

Kicast.1459

You guys are making some really good points, thanks.

Do you guys think this should be a higher priority than other changes? Why?

Which change are you talking about. The change we know that will happen soon or the one at the horizon ?

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Posted by: Locuz.2651

Locuz.2651

The duelling sub community in wow was obnoxious to say the least. The harassment, real life threats and just plain stupidity ive witnessed in the duelling areas are some of the reasons i started disliking wow.

It got to a point that i decided that i would only duel top rated players or friends and only outside the duelling area. Since duelling a random guy would lead to trashtalking in most cases.

(edited by Locuz.2651)

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Posted by: Allisa Wonderland.8192

Allisa Wonderland.8192

I am not in favour of duelling, because:

1. The core philosophy is cooperative in PvE.
2. Costume brawl
3. Two PvP modes already exist
4. Don’t want the confusion between enemies and duellers in PvE environment.
5. Interruption of large group events.
6. Chat requests to 1v1 if I have the proposed “switch” set to off.
7. More like WoW..

That said, I think there are plenty of ways to make duelling fit within the PvP modes of the game, like daily activities. Lfg duel?

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Posted by: Katz.5143

Katz.5143

Speaking as someone who didn’t PvP for a long long time and has come to embrace the spirit of PvP more recently, I want to add some support for this.

I think that open world dueling adds a lot to a game.

First of all, since it has to be agreed to by both parties, you don’t participate if you don’t want to.
Second of all, its a great way to hone your skills.
It is a great way to pass time while waiting to do something.
It is fun to be a spectator to duels.
It would even add to roleplay where you could have a real “bar fight”.

The game suffers from too little to do that is unpredictable. This would add in something to do.

It would be much better than the verbal dueling that currently dominates map chat.

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Posted by: runeblade.7514

runeblade.7514

You guys are making some really good points, thanks.

Do you guys think this should be a higher priority than other changes? Why?

What other priority are you looking at?

I know for sure that, Dueling should definitely be higher than Living Story.

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