I see alot on this forum, people rage over mesmer and want it nerfed into the ground! My suggestion for you people is, to just play one, and see for yourself that it isnt that great after all…
Bunker mesmer was a broken spec, but it was also the only thing we had that made us viable in group combat situations (PvP)… The dmg of the mesmer is BAD, it isnt even near what other classes do… For 1vs1 mesmer can be great, but for PvP in group its not…
The class rely alot on its class mechanics, clone and shatter etc… The shatter skills are not really good either… They do crap dmg… Only mind wrack do some dmg, even if its low aswell… Cry of frustration is a joke, completly useless skill… And the name of it kinda summon up what I feel about the class right now…
And in group PvP ur clones get killed faster then you react to shatter them… Once that gone, well… I think you get it… Go ahead stand there with that laserbeam skill on greatsword just screaming, “here I am” while doing kitten poor dmg…
The staff only work as a defensive weapon, and its fine, but the dmg of it is hillarious… The scepter (wich get buffed now i heard) is bad aswell…
Then we have the greatsword, and one hand sword… The great sword is our only way to make dmg at range, and it isnt really good either…
The one handed sword I dont like, sword skill 2 have kittened me off since beta… And sword skill 3 works bad aswell… Those skillz wont hit many times when you use them, people move you know…
Our traits doesnt synergize that well, and you are forced to give up things that should had been implemented as class mechanics from the start, to improve ur dps (Deceptive evasion, illusionary reversion, chronophatasma, time catches up)…
3 of these I mention is found in the chrono trait, wich means you kinda get forced into that since they are to important to loose… Deceptive evasion is found in dueling trait, and I find it hard to go without it…
And then we have the “useless” signets, mantras and some other skillz…
The diversity of builds for the mesmer isnt great or even good, its BAD… And iam sure that other classes got problems with that aswell, but here I mean its bad even if all meta builds got nerfed!
Outside of the chronobunk you kinda only have shattermesm and some torment condition build, and for 1vs1 they will do ok (and only ok, not rofl), but for group PvP not viable at all…
The mesmer class is far from what it once was… The core mesmer is just meh…
I kinda see red after weeks of reading what people on forum write about the mesmer… It sounds like they are gods, fotm running around oneshotting everything… But this is not the case… Outside of that chronobunk (wich only brought survivability and team support), the mesmer is in a bad state…
And then… I read update here about what come in PvP balance patch now in january… The fuq, really….
Buff to necromancers (this is worst thing I ever seen, WHY???), no nerf to scrapper, no nerf to druid/ranger (healing, op daze and op pet dmg), etc etc….
And a small nerf to ele… Ele needs serious tweekings, nerfs and buffs… And also getting their health pool up (and people talk aboout nerfing cele amulet)…
And alot of people clapping their hands for more mesmer nerfs…
I couldnt care less about the nerfing to alacrity, but nerfing it while not fixing the core mesm, will ruin the class entirely… It wont be viable in group PvP anymore…
If you going to cry over the mesmer on the forum and calling for nerfs, atleast for the love of god, go play one… And you will see, outside of that chronobunk, its crap…
Yes, I played the other classes myself (you kinda need to be able to beat whats out there). But I main the mesmer, and came to this game only to be able to play this class!
And I tell you, its not that great… Whole class needs to be looked at, and fixed… The state of the mesmer class just make me sad…
(edited by WhiteRabbit.6931)