Travel to main towns should be free... or not
You can travel free to LA using your PVP tab. From there you can go to any other capital for free. All waypoints inside the capital are free.
More than this will just create an easy way to use bank/blt system and why did someone buy on gem store if they can have the same thing 4free? REMEMBER they need money to give us more game for free.
Edit: they can even put BLT in most PvE maps and some places with crafting where you can acces your bank.
(edited by evolverzilla.2359)
Have you read my post? Or just the title? I know you can travel in main towns for free by using the PvP tab.
What I say is:
- people not aware about this pay to travel to towns
- so either travelling to town outside the PvP tab should be free, or there should be no way to travel to LA from the PvP tab, the portal should bring you back to where you were before entering PvP.
I read your post, just don´t understand your point based on your inicial part. So what you wan´t is that ANET remove the go to LA portal on PVP?
Why? Just because people have a hard time discovering one thing? well so just remove all minidungeons, and remove jumping puzzles too, maybe remove mystic forge, discovering in crafting items…
Discover things is ever a good thing, removing things to explroe or discover is lose a great amount of fun.
Don’t worry hithlain, there’s an aggravating amount of posters on these forums who try to one-up you having just read thread titles. Just be satisfied that they end up looking the pillock.
However, this and variations on the theme have been suggested thousands of times, yet ArenaNet persist in ignoring it.
Personally, I think charging for travel is a bad thing full stop, putting barriers between players who are looking to join up and clear content together.
The problem’s amplified by the stunningly bad decision to make the cost scale with character level.
Why is that decision bad?
At the moment, a level 80 player is best off spending their time playing in level 80 areas, of which there are only 2 in the game, one of which is tiny and underdeveloped.
Getting to Cursed Shore costs a small fortune, at least 2 silver, and if they were to then join a low level player, a further high cost is incurred. Let alone which, when they DO finally join their low level friends, upon completion of events that lowbie friend can teleport around the map without a care in the world as waypoint costs are negligible. Yet the level 80 player will be looking to spend 1S70C minimum, which results in groups splitting very quickly.
But as always, this and any argument like it will be dismissed with the mantra “It’s a gold sink dummy!”.
Therefore I may take some time replying to you.
@Mungrul
He write something in his subject and something not so concise on his post. So some had to assume something. (Now said just look like some “pleasse attention to my post” subject).
And if you want to reprimand someone about this so stay on topic. Even you are talking about charging travels and not about mantaining the PVP portal to LA or not.
If you are reprimand me about not understanding the OP you are on the same reprimand.
I totally agree, there should be no charges on waypoints inside towns. Leave the PVP portal as is and remove the fees inside towns. I would like to see the fees removed from all waypoints honestly, but simply removing them from towns would be a huge improvement.
@evolverzilla
He was completely on topic. He may have focused on the fast travel system as a whole rather than specificly towns/pvp portal, but he still remained on topic and wasn’t vying for attention. To be perfectly honest, i can’t make heads nor tails of half of your posts. The original poster was completely clear about his goal and suggestion as well.
How about calculating all travel costs based on nearest capital?
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Personally, I think charging for travel is a bad thing full stop, putting barriers between players who are looking to join up and clear content together.
Yes, for a game that emphasizes players doing things together and community, they seem to have shot themselves in both feet here. In order to play with your friends, you either have to have and and be willing to put out a ton of gold or else make them wait while you walk. In this manner, we are also discouraged from doing dungeons, going out into the world to do events just because, and enjoying the beautiful landscape Tyria has to offer.
Also, by making it scale higher with level, it makes 80s more likely to just sit in Lion’s Arch and do nothing when they could be out doing stuff like filling all those low level zones that get no player love. But costs are frightfully high so 80s sit and rot in Lion’s Arch and leave poor lowbies to suffer through veteren mobs and group events alone.
It’s a gold sink you say? Honestly, it has got to be one of the lamest gold sinks ever. If they wanted to charge just a few copper, I could let it go and say, ehh a few coppers’ not going to kill me. That’s all they’re charging low level characters. But charging an arm and a leg for something as basic as traveling is just rediculous. It doesn’t encourage players to travel or buy gold. It encourages them to sit in Lion’s Arch and do nothing. If they wanted a gold sink, they could invent something creative that excites players despite the costs. Something that makes it worth the costs. Like legendaries.
You say, they want players to actually see the world instead of just teleporting all over the place? Well for one, they’re not really seeing much of the world in Lion’s Arch and two, 80s have explored a lot more of the world than low levels so charging them the most for traveling completely negates this argument. If this was the case, they would charge lowbies more and decrease costs as you level. Or perhaps as you complete maps the costs would decrease. However, this is not the case.
I am really at a loss as to what the purpose of travel costs is because from my viewpoint, it seems to be discouraging their loudly proclaimed goals as opposed to helping meet them.
On Topic though: I don’t really understand the logic behind your post. Just because it’s not free to travel to the city from anywhere in the world via waypoint doesn’t mean it shouldn’t be free through the pvp gates. A few months ago someone wrote a post about this very topic denouncing traveling to Lion’s Arch through the pvp portals as an exploit. However, Arenanet did nothing about it. It would appear that it is working as intended. Is it really hurting anything for there to be a free way to get to Lion’s Arch/other capital cities?
Sea of Sorrows
(edited by Kasaeva.4691)
I totally agree, there should be no charges on waypoints inside towns. Leave the PVP portal as is and remove the fees inside towns. I would like to see the fees removed from all waypoints honestly, but simply removing them from towns would be a huge improvement.
@evolverzilla
He was completely on topic. He may have focused on the fast travel system as a whole rather than specificly towns/pvp portal, but he still remained on topic and wasn’t vying for attention. To be perfectly honest, i can’t make heads nor tails of half of your posts. The original poster was completely clear about his goal and suggestion as well.
Like second post from OP.
Have you read my post? Or just the title? I know you can travel in main towns for free by using the PvP tab.
What I say is:
- people not aware about this pay to travel to towns
- so either travelling to town outside the PvP tab should be free, or there should be no way to travel to LA from the PvP tab, the portal should bring you back to where you were before entering PvP.*
He was talking about taking off or not the PVP portal because other players don´t know about this. NOT ON WP costs in general. If it was WP costs in general he don´t reprimand me in his post.
SO TOTTALY OFF TOPIC.
Even YOU because: WP inside town is FREE and you can even use Azura Portal to travel from LA to every other major citie. SO FREE TRAVEL from one city to another AND free travel from one WP to other inside a city.
So:
WP inside cities free: they already have it
Travel to major cities free: already have it, use PVP portal and azura portal from LA.
So you are off topic and demanding something already in the game.
(edited by evolverzilla.2359)
Should also be free from overflow since you have to travel twice 9 out of 10 times and it costs more to travel twice. 3s to orr from la, but in overflow everything that can be contested shows as contested even though it isn’t, 3s plus another 2s all because of overflow.
evolverzilla, the OP simply made 2 suggestions
- free for everyone without have to go through 2 silly loading screens
- remove the free way
The logic is simple:
If ANet allows you to travel for free, why do it through such a lame, boring way?
Just let players freely teleport to capitals.
Endurance 2.0 || Attributes, Traits and Conditions || Skill Variants
(edited by Nurvus.2891)
I’m a miser so I never pay to travel anywhere with the exception of Orr, which is such a nightmare to traverse I end up saving money by skipping over as much of it as possible.
Regardless, if travel were free (or didn’t scale up so much with level) I’d be much more inclined to do as many of the DEs as possible. As it is, if it’s not something I can get to by foot in time then I usually pass. Sadly, the monetary reward for completing a DE often isn’t enough to cover the cost of porting to get there let alone the cost of returning to where you were.
Sadly, the monetary reward for completing a DE often isn’t enough to cover the cost of porting to get there let alone the cost of returning to where you were.
This is one of the main gripes I have with GW2.
And then ANet complains that players cycle the same DEs over and over – why go out of your way when it’s cost-ineffective?
@Nurvus
Yes, he made this sugestions, not talking about WP costs in general, not whining how absurd is to pay to travel, not other thing…
He talked about: a more easy free way to travel to LA so people will find it easily or remove tottaly the portal on PVP.
And what you talked, about free travel to cities I adressed ON MY FIRST POST and get reprimanded.
So if I got reprimanded for being on TOPIC… it´s absurdally logic don´t you think.
Except, if it´s tottaly not what OP is talking about.
And if I was OFF TOPIC and not read what he post on his first topic, adressing the same thing you adress now, why are you ON TOPIC and I´m not?