the boss near crucible of eternity spams even more and he is also an asura so he gets very upsetting^^
i know what you mean!!
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You are not really meant to stay in the same spot all that long
But yeah maybe they repeat themselves a tad too often alright.
Life doesn’t stop being funny just because the dead can’t laugh.
you can basically hear the npc shouting to face her in another form wherever you are while doing underwater events in caledon forest… it’s not that long but it’s still enough
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That is one of the few in game meta events that is truely terrible. Aside from the constant repetition of the NPCs saying that. Doing any of the fights as “another form” is way too tough. I mean, a crab just don’t move around like I need it to.
Aside from that, there really are only 2 options to solve this. (That we, as players, can do.)
1. Do the event. She’ll shut up for a while.
2. Leave the area.
Obviously one can turn the game volume off, or simply choose to ignore it. This is the option I think mostly players choose. (Though I could be wrong, I personally choose to ignore it and move on.)
Paskal – 80 Asura Thief – Aeon Kleos officer
Meredy Izumi – 80 Human Elementalist [Aeon]
Alruane – 80 Sylvari Ranger [Aeon]
Anyone remember the Asura out front of FoTM when it first was put in the game? I don’t remember what exactly he said (thankfully) but they reduced the amount of times he said it.
Perhaps under sound options, there can be a slider for NPC voices to turn them off, or the volume.
In CoF, I turn off game sound so i wouldnt go crazy and hear voices in my head when not playing.
Rasellyn -human elementalist (Bifrost)
Raspanthia -sylvari engineer (Predator)
mesmer/necromancer/warrior/guardian/ranger
Nothing sings as prettily as my hammer.
Yes, The OP is right, please increase the delay on these aweful spammed messages. Believe it or not we can scout out an area on YouTube, and if we wish to take up a given challange do so; do you really think the mindless spamming encourages participation?
Claudia de Anar: An Equal Oppertunity Massacre.
so kill her to shut her up. That is what you are suppose to do in this game. Finish the DEs
Warriors are those who choose to stand between their enemy and all that he loves or hold sacred
Protip: you can dodge the transformation.
Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
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DESTROY DESTROYY DESTRPOOOOOOYYYYY!!! YESSSSSSSSS!!!
Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors
so kill her to shut her up. That is what you are suppose to do in this game. Finish the DEs
Unfortunately many of these events are group events. For example, in Timberline Falls, with the Krait Witch in the middle of the lake — it can be difficult to find a group willing to do the content.
And that’s also assuming that I want to interrupt whatever it is that I’m currently working on (hearts, usually) to go half way across the map to finish some event. The range of the NPC speech is ridiculously large and repeated far too often.
I do simply turn off the dialogue volume, but it’s only a mediocre solution for a poor design.
How is it unfortunate? Are you incapable of forming a group?
Warriors are those who choose to stand between their enemy and all that he loves or hold sacred
You can’t change the frequency of this specific phrase without changing the fight; the phrase is your cue to dodge to avoid being transformed (without it, you’d only have her hop which is just a bit too little prep time). It’s a pretty vital part of the fight unless you just want to zerg her with animal transformations.
Toning down how far away you hear it, though, that’s something that should definitely be looked into. You don’t need it unless you’re within her transformation range, and the meta-event tracker tells you all you need to know without the boss shouting at you.
Hobwash
[TAS] – The Asuran Squad
Devona’s Rest
Victoria Cross [VC] – Desolation [EU]