Can you add a new WvW Currency plz

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Posted by: Knighthonor.4061

Knighthonor.4061

Can you add a new WvW currency to the game

designed to be gained from kills and structure captures,

to be used to buy sieges, waypoint, repair armor in WvW, and to buy upgrades, and to buy field buffs for teammates?

this would add a new layer of management to the WvW game while keeping the game playable for players who strictly play WvW vs PvE/WvW players.

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Posted by: K U T M.4539

K U T M.4539

So…badges?
/15

Basic [BS] NSP/Mag

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Posted by: styx.7294

styx.7294

Gold?

15 characters

Gate of Madness

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Posted by: aspirine.6852

aspirine.6852

Don’t give them any (bad) ideas, there is enough currency in the game already.

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Posted by: Hule.8794

Hule.8794

No.
Why? Because then you will need 3 currencies to buy something. If there will be ascended back packs in WvW, you would need laurels +badges/globs/new currency.
No.

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Posted by: Luthan.5236

Luthan.5236

Main problem is: You can get badges from AP chests. And you can buy all stuff without badges(sieges from trading post).

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Posted by: Advent.6193

Advent.6193

I’ve got to chime in as a “nay” vote. This game already has a ridiculous amount of currencies. IMO, we should run with just:

*Karma
*Gold
*Badges
*Laurels – but only because they’re not going anywhere at this stage.
*Tokens – I’m kinda iffy on these, and half think we could fold them/Badges together, and set up EQ buys by Level. But YMMV.

Malegryne (Sylvari Mesmer), Lannka (Asura Thief) – Ferguson’s Crossing: [PRD/BRB/OMFG]
Other 80s: Any but Warrior

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Posted by: Luthan.5236

Luthan.5236

What they could do: Remove badges from AP chests. Make siege blueprints account bound.

And add: Upgrades for badges + karma so you would not have to waste your gold. Would especially help weaker servers where there are not that much PvE farmers financing the upgrades.

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Posted by: styx.7294

styx.7294

What they could do: Remove badges from AP chests. Make siege blueprints account bound.

And add: Upgrades for badges + karma so you would not have to waste your gold. Would especially help weaker servers where there are not that much PvE farmers financing the upgrades.

I like the siege blueprints as they are. You can send/receive them to people who need ‘em/people who don’t want them.

Gate of Madness

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Posted by: pejot.4806

pejot.4806

I like the siege blueprints as they are. You can send/receive them to people who need ‘em/people who don’t want them.

As the person, who drops quite a bit of siege, I agree. Although siege prices at TP are too low if you ask me.

Anya of the Mists
[TaG] guild/raid leader
Gunnar’s Hold

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Posted by: styx.7294

styx.7294

I like the siege blueprints as they are. You can send/receive them to people who need ‘em/people who don’t want them.

As the person, who drops quite a bit of siege, I agree. Although siege prices at TP are too low if you ask me.

I kinda wish they were lower, haha. I drop a fair bit myself and as a recent commander + ascended weapon has left me short on funds.

I mean though that’s a supply/demand thing. If we were to cut into their supply, maybe remove them from jump puzzles? I imagine a lot of unwanted siege shows up that way.

Gate of Madness

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Posted by: Meglobob.8620

Meglobob.8620

We already got a currency Badges of Honour, no need for another…

So NO

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Posted by: ColinJohanson.2394

ColinJohanson.2394

Game Director

Our goal is to have less currencies in the game, not more

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Posted by: Seigfried.5938

Seigfried.5938

Our goal is to have less currencies in the game, not more

But you devalued wvw’s one curreny when you give every pve’r thousands of badges. Because of that we can’t even salvage wvw armor/weapons or throw them into the forge

Gandara → SoS → BG → Gandara → SFR

New bunker meta sux

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Posted by: Fuzzion.2504

Fuzzion.2504

Our goal is to have less currencies in the game, not more

Perhaps we can trade in badges for laurels

Fuzzionx [SF]
Guest member of [LOVE]
JQ official Prime Minister

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Posted by: Centrix.4065

Centrix.4065

Our goal is to have less currencies in the game, not more

Why do we have to pay with different currencies then for most items in wvw? Why not just 1: badges

=)

Lv.80 Elementalist, Guardian, Necromancer, Thief
[VII] Seventh Legion | http://twitch.tv/censtudios

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Posted by: Atherakhia.4086

Atherakhia.4086

They need to make badges more valuable.

Why aren’t more skins made available via badges?
Why can’t we buy PvP oriented food and oil buffs with badges?
Why can’t we buy laurels with badges?

they want to make bloodlust meaningful and not have as large an impact on things? Leave the stomp mechanic as players are fine with that. But make vendors available that have more and more items depending on how many stacks of bloodlust you have.

Each bloodlust you have will spawn a vendor. 1 will give you access to a vendor with weapon skins (like the PvE dungeons skins for example). 2 will give you access to a vendor with armor skins (again, PvE dungeon skins). 3 will give you access to the food and oils, and laurels.

If you want to add more ‘skill’ to this, make the vendors spawn in SMC.

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Posted by: Yabol.2684

Yabol.2684

I’ll pay 2000 badges + 50 laurels for a Gift of Zhaitan.

The PvE people really don’t have to WvW anymore for a Gift of Battle, since badges are in the achievement chests (and you can map complete w/out participating in any fights).

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Posted by: Svarty.8019

Svarty.8019

Our goal is to have less currencies in the game, not more

Why? More currencies means we can focus more on what we want without impacting other markets.

Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.

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Posted by: styx.7294

styx.7294

Our goal is to have less currencies in the game, not more

Why? More currencies means we can focus more on what we want without impacting other markets.

It’s more confusing with more currencies.

Right now when you kill someone you get
1. badges – for gear, siege
2. gold – for repairs, gear, siege, consumables
3. WXP – for ranking yourself up
4. achievement daily track towards Laurels – for gear, siege, random junk
5. crafting materials – for gear, consumables
6. skill points – for mystic forge, which includes making gear and superior siege

When you take an objective you get
1. karma – for gear, random junk, crafting materials for consumables
2. gold – for repairs, gear, siege
3. WXP – for ranking yourself up
4. achievement track towards Laurels – for gear, siege, random junk
5. skill points – for mystic forge, which includes making gear and superior siege

Like I’m not sure what isn’t covered.

Gate of Madness

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Posted by: FirstInfantry.2795

FirstInfantry.2795

ofc 1 man’s opinion doesnt matter, but man do i disaprove this idea:O

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Posted by: style.6173

style.6173

Our goal is to have less currencies in the game, not more

Yay! Well said!

I think people should be able to earn a “GW2 currency” however they want to play the game,

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Posted by: Greyalis.2309

Greyalis.2309

They should just make Karma the main currency for everything and get rid of a lot of other things. Such as make Karma vendors that sell new world event gear, wvw gear, ascended gear and everything else. Just make unlockable vendors for each world event and perhaps ascended gear—make new stuff and ascended worth a lot of karma so players can choose where they want to spend it. I have so much karma right now and nothing to do with it.

Self Is The Emblem All

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Posted by: Aenia Shadowforce.9148

Aenia Shadowforce.9148

Actually I think reducing number of currencies (or keeping it as it is) is really good idea. We already have so many (most of the time) useless currencies.
Pristine Fractal relics being the most obvious one (why we still cant trade ascended trinkets or neckleses for them?)
Karma being another (I dont think introducing jewel boxes was great fix, It just got rid of tons of karma, didnt make it any more tempting)
Badges of honor become a little bit more useful some time ago, but than again we were literally FLOODED with them.
Less currencies – yes
ability to exchange some of them – hell yes
more varied rewards for each currency – three times yes

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Posted by: Hexin.5603

Hexin.5603

Let’s trade ambients. A bunny can buy a golem

Fear the new siege you can buy – golem bunnies

Attachments:

Willing to pay for boxed expansion if you put legit GvG in the box $$

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Posted by: DiogoSilva.7089

DiogoSilva.7089

Our goal is to have less currencies in the game, not more

Perhaps removing karma entirely (the original idea behind it is nice, but it currently has no meaningful purpose, and technically, unlocking akrma merchants for saving them is already a karma situation by itself), and fusing dungeon/ fractals tokens into a single one (or none), in a way that would still require players to run each dungeon for each specific armor.

Bang, half the currencies removed!

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Posted by: Elthurien.8356

Elthurien.8356

I’ll pay 2000 badges + 50 laurels for a Gift of Zhaitan.

The PvE people really don’t have to WvW anymore for a Gift of Battle, since badges are in the achievement chests (and you can map complete w/out participating in any fights).

Indeed, I was a little jealous that PvE players could get their gift of battle from achievements and yet I had to endure several runs of CM for my gift of the noble.

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Posted by: ilr.9675

ilr.9675

I’m pretty sure the OP was satire…

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Posted by: Fuzzion.2504

Fuzzion.2504

Let’s trade ambients. A bunny can buy a golem

Fear the new siege you can buy – golem bunnies

Having killed over 1 million bunnies in WvW , if bunnies could make golems I guarantee they will come after me.

Fuzzionx [SF]
Guest member of [LOVE]
JQ official Prime Minister

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Posted by: azizul.8469

azizul.8469

no. no more new currency. badges of honour is sufficient already.

Cutie Phantasmer/Farinas [HAX] – CD Casual
Archeage = Farmville with PK

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Posted by: Relentliss.2170

Relentliss.2170

They need to make renown and badges more useful. Basically, allow them to be used to buy the top stat gear.

We don’t need to make mandatory gear treadmills, we make all of it optional

Anet lied (where’s the Manifesto now?)

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Posted by: florence.1674

florence.1674

We should make Karma a currency only obtainable in WvW.

Afterall, wvwers have too much karma and pvers are constantly whining about the slow gain of karma. Let’s just remove karma gain entirely from pve. We get more people in wvw(disrupts the stacked servers, helps the lower population servers).

Then build a whole new set of rewards using karma and badges of honor in wvw.

WvW law #1: nobody in WvW can count.

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Posted by: Lord Kuru.3685

Lord Kuru.3685

Our goal is to have less currencies in the game, not more

Then why did you devalue our only currency by giving them away willy nilly in achievement chests so that they can now never be used as a real currency.

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Posted by: Sirendor.1394

Sirendor.1394

Our goal is to have less currencies in the game, not more

Pfew, good to hear that.

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain

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Posted by: Omne.4603

Omne.4603

Our goal is to have less currencies in the game, not more

Perhaps we can trade in badges for laurels

Or another currency, good idea IMO.

I Cant Stop/ Ocularis
NSP | Os Guild Master
www.osguild.org | www.youtube.com/osthink