Discuss WvW patch notes- march 26 here!

Discuss WvW patch notes- march 26 here!

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Posted by: salluks.6017

salluks.6017

https://forum-en.gw2archive.eu/forum/info/news/Game-Update-Notes-March-26-2013/first#post1700276

World vs. World
Updated World vs. World UI screen to include a new ranking system and score breakdowns by map.
Updated Outmanned bonus to increase World XP, receive no armor damage on death, and increase experience.
Fixed areas where terrain could be exploited to gain access to World vs. World objectives by unintended means.
Aldon’s Ledge siege upgrade now successfully completes.
Ballista bonus damage to siege no longer has the chance to apply to players.
Armor and weapon vendors
Updated their positions slightly.
Updated the items and their costs for some merchants.
Sigil of Leeching no longer affects gates.
Catapult damage no longer affects rams through gates.

(edited by salluks.6017)

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Posted by: Ruprect.7260

Ruprect.7260

The price of black lion chests is going to skyrocket

•Catapult damage no longer affects rams through gates

This will be interesting

Ruprect – [DIS] Dissentient
Mesmer/Elementalist/Guardian/Necromancer/Warrior
[TC] Tarnished Coast

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Posted by: Raif.9507

Raif.9507

No armor damage when you have the outmanned buff!

Asharìa March – 80 Elementalist
Co-Guild Leader of Prime Defense on Sanctum of Rall – www.Primedefense.net

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Posted by: KLuka.4892

KLuka.4892

•Catapult damage no longer affects rams through gates

This will be interesting

Kind of overdue – was one of the most weirdest “pro” tips that I learned.

Dealing damage through the doors feels really weird – with anything.

Dzagonur [DE]

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Posted by: playandchill.3908

playandchill.3908

kitten no nerf to portal bombing nor AC on rams :/

EDIT = I Mean WP Bombing exploit.

[LANI] Multi glad pewpew

QUIT- RETIRED

(edited by playandchill.3908)

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Posted by: Vena.8436

Vena.8436

kitten no nerf to portal bombing nor AC on rams :/

Culling is gone… portal bombing is pending on said change.

Vena/Var – Guardian/Thief
[Eon] – Blackgate

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Posted by: Ruprect.7260

Ruprect.7260

kitten no nerf to portal bombing nor AC on rams :/

Portal bombing is so last month lol, does anyone even do it any more, it’s so easy to counter.

What do you mean AC on rams?

Ruprect – [DIS] Dissentient
Mesmer/Elementalist/Guardian/Necromancer/Warrior
[TC] Tarnished Coast

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Posted by: fivekiller.1432

fivekiller.1432

•Catapult damage no longer affects rams through gates

This will be interesting

Kind of overdue – was one of the most weirdest “pro” tips that I learned.

Dealing damage through the doors feels really weird – with anything.

so i wonder if everything else will still damage rams through gates, and if everything not a ram will still be damaged by catapults through gates.

guess we’ll find out the answer to these questions and more soon.

-Desirz Matheon

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Posted by: Shadow.3475

Shadow.3475

Question is will it also meen that Arrowcarts and players cant shoot at things on the otherside off the gate?

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Posted by: kuora.5402

kuora.5402

kitten no nerf to portal bombing nor AC on rams :/

Portal bombing is so last month lol, does anyone even do it any more, it’s so easy to counter.

What do you mean AC on rams?

I think he means shooting ac through gates to damage both player and the ram. around 4-5 ACs can destroy a ram easy.

¸ . ø ¤ º ° º ¤ ø . ¸ ¸ . ø ¤ º ° º ¤ ø . ¸
[Aia] Amoria- The guild of pleasant love
¸ . ø ¤ º ° º ¤ ø . ¸ ¸ . ø ¤ º ° º ¤ ø . ¸

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Posted by: Kraken.7514

Kraken.7514

Quickness nerf big nerf.

Kraken – Guardian / Pretty Meris – Engineer.
http://www.youtube.com/watch?feature=player_embedded&v=LGQJUaYDQD8

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Posted by: Ruprect.7260

Ruprect.7260

kitten no nerf to portal bombing nor AC on rams :/

Portal bombing is so last month lol, does anyone even do it any more, it’s so easy to counter.

What do you mean AC on rams?

I think he means shooting ac through gates to damage both player and the ram. around 4-5 ACs can destroy a ram easy.

Hmmm, how would you defend if AC’s could not hit rams? Is there an exploit I am not aware of? I can think of a few spots that are probably not intended.

Ruprect – [DIS] Dissentient
Mesmer/Elementalist/Guardian/Necromancer/Warrior
[TC] Tarnished Coast

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Posted by: KLuka.4892

KLuka.4892

Quickness nerf big nerf.

no more ultra-fast golems destroying Gates I guess

EDIT: stupid question…. what do you mean with AC?

Dzagonur [DE]

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Posted by: Ruprect.7260

Ruprect.7260

Quickness nerf big nerf.

Is this referring to the Mesmer time warp? Is that quickness?

Ruprect – [DIS] Dissentient
Mesmer/Elementalist/Guardian/Necromancer/Warrior
[TC] Tarnished Coast

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Posted by: Mirage.2597

Mirage.2597

•Catapult damage no longer affects rams through gates
Bahh its way to easy to take a tower/keep now needs to be harder not easier

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Posted by: titanlectro.5029

titanlectro.5029

kitten no nerf to portal bombing nor AC on rams :/

Portal bombing is so last month lol, does anyone even do it any more, it’s so easy to counter.

What do you mean AC on rams?

I think he means shooting ac through gates to damage both player and the ram. around 4-5 ACs can destroy a ram easy.

Hmmm, how would you defend if AC’s could not hit rams? Is there an exploit I am not aware of? I can think of a few spots that are probably not intended.

You can simply shoot the AC at the gate, and it will hit the rams on the other side, not unlike the cata.

Gate of Madness | Leader – Phoenix Ascendant [ASH]
Niniyl (Ele) | Barah (Eng) | Luthiyn (War) | Niennya (Thf)
This is my Trahearne’s story

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Posted by: DoomMagick.5963

DoomMagick.5963

Arrow Carts shoot above and over gates/walls so…no they will not fix them shooting through a gate because they…don’t.

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Posted by: titanlectro.5029

titanlectro.5029

Quickness nerf big nerf.

Is this referring to the Mesmer time warp? Is that quickness?

Yes it is

Gate of Madness | Leader – Phoenix Ascendant [ASH]
Niniyl (Ele) | Barah (Eng) | Luthiyn (War) | Niennya (Thf)
This is my Trahearne’s story

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Posted by: Vanity.2506

Vanity.2506

Quickness nerf big nerf.

Is this referring to the Mesmer time warp? Is that quickness?

Yes, that is one form.

Vanity Lionheart
That which yields is not always weak.

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Posted by: naphack.9346

naphack.9346

Outmanned buff!
Free suicides into siege!

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

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Posted by: Tyaen.5148

Tyaen.5148

•Catapult damage no longer affects rams through gates

This will be interesting

Kind of overdue – was one of the most weirdest “pro” tips that I learned.

Dealing damage through the doors feels really weird – with anything.

so i wonder if everything else will still damage rams through gates, and if everything not a ram will still be damaged by catapults through gates.

guess we’ll find out the answer to these questions and more soon.

Definitely going to affect the way standard siege placement happens.

Tyyaen – Engineer (80) [SS]
http://camelotunchained.com/v3/

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Posted by: Ruprect.7260

Ruprect.7260

Quickness nerf big nerf.

Is this referring to the Mesmer time warp? Is that quickness?

Yes, that is one form.

Ugh. That is the end of golem rushes then. They will be dead before long before they can do enough damage to be worth the cost.

Ruprect – [DIS] Dissentient
Mesmer/Elementalist/Guardian/Necromancer/Warrior
[TC] Tarnished Coast

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Posted by: Daendur.2357

Daendur.2357

Changed “NCsoft” to “NCSOFT” throughout.

Finally!

Black Thunders [BT] – Gandara

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Posted by: Ethose.5694

Ethose.5694

Removing Culling and adding a system for WvW progression are big enough upgrades to get me back into the fight.

Ethose (EA)
Born and Raised on Dragonbrand

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Posted by: jkctmc.8754

jkctmc.8754

There were more changes to PvE, and sPvP than there were for WvW. I think I’m done with this game.

I’m so sick and tired of being ignored by the develepors. I don’t know why every game mode I choose in every game gets the least attention.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

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Posted by: LordByron.8369

LordByron.8369

Updated Outmanned bonus to increase World XP, receive no armor damage on death, and increase experience.
Catapult damage no longer affects rams through gates.

these + timewarp nerf are nice….(i use a mesmer .-. also).

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: bradderzh.2378

bradderzh.2378

I heard talk on the reveal being placed on the end of stealth regardless of how stealth ended. It’s not in the patch notes so I take it that didn’t happen?

In reference to ascended items:
Nar: I love that it will take me time and money to
reach the same level I’m at right now… …said no one, ever.

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Posted by: Ethose.5694

Ethose.5694

There were more changes to PvE, and sPvP than there were for WvW. I think I’m done with this game.

I’m so sick and tired of being ignored by the develepors. I don’t know why every game mode I choose in every game gets the least attention.

There were less notes but an entire WvW progression system is a huge change. Removing culling is a huge change. Those are just 2 notes.

It isn’t about how many notes there are.. it’s about what the notes are.

Ethose (EA)
Born and Raised on Dragonbrand

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Posted by: Ruprect.7260

Ruprect.7260

I heard talk on the reveal being placed on the end of stealth regardless of how stealth ended. It’s not in the patch notes so I take it that didn’t happen?

•Stealth: The duration of Revealed has been increased to 4 seconds when coming out of stealth via an attack.

Ruprect – [DIS] Dissentient
Mesmer/Elementalist/Guardian/Necromancer/Warrior
[TC] Tarnished Coast

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Posted by: tkalamba.2541

tkalamba.2541

There were more changes to PvE, and sPvP than there were for WvW. I think I’m done with this game.

I’m so sick and tired of being ignored by the develepors. I don’t know why every game mode I choose in every game gets the least attention.

Culling is one of the biggest fixes this game has seen, and is primarily a WVW benefit… and your complaining its not big enough? You have any idea the amount of work it would have taken to roll this fix out as is?

Lord Lefteris – Engineer [Sanctum of Rall]

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Posted by: naphack.9346

naphack.9346

I heard talk on the reveal being placed on the end of stealth regardless of how stealth ended. It’s not in the patch notes so I take it that didn’t happen?

a dev dropped a comment on that in the thief forums…
Something along the lines of the changes being deemed too extreme and unpredictable in comjunction with culling fix, so they settled for the 1 sec revealed increase instead.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

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Posted by: jkctmc.8754

jkctmc.8754

There were more changes to PvE, and sPvP than there were for WvW. I think I’m done with this game.

I’m so sick and tired of being ignored by the develepors. I don’t know why every game mode I choose in every game gets the least attention.

There were less notes but an entire WvW progression system is a huge change. Removing culling is a huge change. Those are just 2 notes.

It isn’t about how many notes there are.. it’s about what the notes are.

They shouldn’t have done anything with PvE, or sPvP. Instead all the time should have been on WvW. They’ve been working on the other two for MONTHS ignoring WvW.

Half of what they hinted at being in this patch, IS NOT.

It’s not like culling could have been any harder than creating the entire array of Fractuls, and the multiple world events, and holiday events they’ve done for the PvE crowd, or the new sPvP maps, and such.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

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Posted by: titanlectro.5029

titanlectro.5029

Grenade Kit skill: Grenades no longer require the player to have line of sight of the target area to throw them.

This may change sieging/defending towers forever, depending how it works.

Gate of Madness | Leader – Phoenix Ascendant [ASH]
Niniyl (Ele) | Barah (Eng) | Luthiyn (War) | Niennya (Thf)
This is my Trahearne’s story

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Posted by: katniss.6735

katniss.6735

How long ’til patch?

Server: Maguuma – Leafy Lass – Elementalist (WvW)
Guild: Bill Murray [Bill]/ [DERP]
twitch.tv/mlgw2

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Posted by: bradderzh.2378

bradderzh.2378

I heard talk on the reveal being placed on the end of stealth regardless of how stealth ended. It’s not in the patch notes so I take it that didn’t happen?

•Stealth: The duration of Revealed has been increased to 4 seconds when coming out of stealth via an attack.

Lol, so the thieves that stealth abuse can carry on as they wish but those actually using stealth to activate the more powerful attacks suffer a drop in dps. That’s kinda funny xD.

In reference to ascended items:
Nar: I love that it will take me time and money to
reach the same level I’m at right now… …said no one, ever.

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Posted by: EnRohbi.2187

EnRohbi.2187

I heard talk on the reveal being placed on the end of stealth regardless of how stealth ended. It’s not in the patch notes so I take it that didn’t happen?

•Stealth: The duration of Revealed has been increased to 4 seconds when coming out of stealth via an attack.

Lol, so the thieves that stealth abuse can carry on as they wish but those actually using stealth to activate the more powerful attacks suffer a drop in dps. That’s kinda funny xD.

How does no culling + longer revealed debuff allow stealth abuse to continue…?

Every thief in the game will be visible for a minimum of 4 seconds when they come out of stealth to attack. If they’re not attacking, I couldn’t care less if I can see them or not.
If you cannot burst/stun a thief to death in 4 seconds then stealth is not why you’re losing.

Dragonbrand

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Posted by: strider.3570

strider.3570

I sincerely hope that new world pvp experience/title thing takes into account past work and not start everyone off at bare bones. That’s just be a slap in the face to all the people who have made a ton of progress already.

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Posted by: Teel.9036

Teel.9036

kitten no nerf to portal bombing nor AC on rams :/

Do people even use portal bombing (especially successfully) these days?

Teelie l VoTF

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Posted by: bradderzh.2378

bradderzh.2378

I am talking about the annoying ones that do nothing, just c&d c&d with the occasional real attack. They don’t get the revealed debuff so no dps in 4 seconds as you say…

Yeah they don’t do anything, but if they are in a tower and you don’t have a large population server to afford enough people to stay in the tower to carpet aoes/ wait around for him to get bored or attack the guards, they will just run around taping the idiotic npc’s and archers.

In reference to ascended items:
Nar: I love that it will take me time and money to
reach the same level I’m at right now… …said no one, ever.

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Posted by: jkctmc.8754

jkctmc.8754

Before putting in free transfers again, I wonder if Anet took into consideration the issue with free transfers, and how a mass transfer to Kaineng disrupted PvP/WvW for many servers as they made their climb from Tier 8, giving many servers weeks, upon weeks of interruption, that left a very bad taste in the mouths, even causing many to quit.

It’s bad enough we didn’t get the WvW patch many of us expected.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

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Posted by: Atoss.1056

Atoss.1056

Perma stealth remains – good for scouting, but no more jumping in and out of stealth every sec :P

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Posted by: GrandmaFunk.3052

GrandmaFunk.3052

lots of good WvW changes in this patch…love the new outmanned bonus, it’s finally a bit more encouraging.

GamersWithJobs [GWJ]
Northern Shiverpeaks

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Posted by: chrisk.4320

chrisk.4320

I heard talk on the reveal being placed on the end of stealth regardless of how stealth ended. It’s not in the patch notes so I take it that didn’t happen?

•Stealth: The duration of Revealed has been increased to 4 seconds when coming out of stealth via an attack.

Lol, so the thieves that stealth abuse can carry on as they wish but those actually using stealth to activate the more powerful attacks suffer a drop in dps. That’s kinda funny xD.

How does no culling + longer revealed debuff allow stealth abuse to continue…?

Every thief in the game will be visible for a minimum of 4 seconds when they come out of stealth to attack. If they’re not attacking, I couldn’t care less if I can see them or not.
If you cannot burst/stun a thief to death in 4 seconds then stealth is not why you’re losing.

Wrong. The most annoying thieves are the Dagger Off-Hand thieves. This nerfs their stealth capability considerably and makes it easier to kill or stun them before they can stealth again.

Pistol-offhand thieves can still maintain unlimited stealth, but they’re easy to deal with out of stealth.

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Posted by: GrandmaFunk.3052

GrandmaFunk.3052

If you manage to defend your keep for the length of the event, you deserve a tiny 3second window for reinforcements to show up

GamersWithJobs [GWJ]
Northern Shiverpeaks

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Posted by: hplee.2839

hplee.2839

“Outmanned bonus to increase World XP, receive no armor damage on death, and increase experience.”

sounds great.

Orisis Stonehart
Blackgate Militia

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Posted by: urzen.7096

urzen.7096

When the whole Zone/Zerg use WP 3 secs before/after timer ends to port in a contested keep.

It sucks.

How is that an exploit, a few patches ago they increased the time and made this easier to do. This is working as intended.

They said they were going to find a way to remove it, both so that a single tap wont close the WP for 3 mins, and that the contested wont ever expire so long as the keep actually is under attack. Not that they had found a way, just that it was being considered.

Sanctum of Rall

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Posted by: Grizm.4560

Grizm.4560

Guess I’ll save some silver on Gate-a-pults and outmanned repairs. Woot!

Tarnished Coast
My characters think I’m crazy.

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Posted by: jkctmc.8754

jkctmc.8754

“Outmanned bonus to increase World XP, receive no armor damage on death, and increase experience.”

sounds great.

What good are xp’s to level 80s? I’ve been using this buff to level alts, but the state of WvW gets worse every patch. At this point like many others I think I’m done with this game.

They spend so much time enhancing PvE, and sPvP, while making changes to WvW that make absolutely no sense.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

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Posted by: Grizm.4560

Grizm.4560

“Outmanned bonus to increase World XP, receive no armor damage on death, and increase experience.”

sounds great.

What good are xp’s to level 80s?

More skill points for more superior siege upgrading.

Tarnished Coast
My characters think I’m crazy.

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Posted by: jkctmc.8754

jkctmc.8754

When the whole Zone/Zerg use WP 3 secs before/after timer ends to port in a contested keep.

It sucks.

How is that an exploit, a few patches ago they increased the time and made this easier to do. This is working as intended.

They said they were going to find a way to remove it, both so that a single tap wont close the WP for 3 mins, and that the contested wont ever expire so long as the keep actually is under attack. Not that they had found a way, just that it was being considered.

It almost sounds like you would rather PvDoor, than actually fight the enemy. Towers, and Keeps are so easy to take, there is no need to have a perma contested waypoint.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer