It’s not that auto-loot isn’t easy to implement…every game ever has managed to do it? They’ve even managed to do it selectively when they wished (like auto-loot only in PvP where retrieving bags really breaks immersion and flow)…
It’s concern about making life easy for loot farmers and “the economy” (which is especially important in a free to play game) that keeps auto-loot out..let’s be honest.
I always have to laugh at people willing to line up claiming they like the current system, no matter how bad it is… like or not is kind of irrelevant…does having to run back to pick up bags after every fight more fun and better for the game than continuing to the next fight or target? Not at all, from the player point of view…
I’m not going to both reading the rest of this thread, mainly because I am tired and am about to go to sleep, but also because most of the OPs supporters post the same arguments and therefore reading further is a bit redundant.
But this reply really incensed me. I do not agree with you at all. So because I find the act of physically claiming my reward fun-what? You don’t consider me a “player?” Or are you laughing at me for my opinion because it doesn’t agree with yours? And are you saying that my point of view is “irrelevant” because yours is somehow superior? Seriously, next time you want to speak for a collective, make sure that everyone agrees with you before opening your mouth.
Also, not every game has done it, because it usually doesn’t make any sense (even from a game play perspective). It has absolutely nothing to do with loot farmers (which judging from your obsession with I can only assume you are based on your sweeping generalizations [let’s be honest]) or “the economy.” It has to do with a sense of personal reward. I’ve also had some shots, I’m sure I’m a bit angry on alcohol so I’ll stop here before I get out of control.On to my opinion, which I more or less already mentioned. There is a certain “tactile” (I realize that is a misnomer considering this is an online game but it is the best word I can come up with atm) sensation I get from running up to my loot bags and opening them to see what I got. Similar to Christmas when I was a kid, you didn’t necessarily always like what you got, but the act of opening a present was it’s own reward. The only difference is you work for these, which makes it all the sweeter when you get something you like. And if you don’t? Well you can always sell it.
Don’t change anything about the loot system Anet. You’ve done enough making the loot drop at peoples feet. Spoon-feeding us anymore will only remove the sense of reward/accomplishment.
100% agree. The sense of entitlement is astonishing. “Loot gets automatically sent to a locker”… Can any of you comprehend how completely absurd that is? I can guarantee you that all the hardcore players don’t mind the current system. This sounds like catering to the tier 8 casuals.