(edited by nexusone.2367)
How are so many rams on a gate possible?
why not limit it to a healthy amount?
How would the game benefit from such a limit?
Northern Shiverpeaks
That can’t be right. When I flip a camp and my server is nowhere near I toss troll rams and after the first 5 or 6 you have to spread them out.
Howdy,
We do it all the time, the max we can get before issues arise is 10-11. The key is to throw the rams first then build, it appears that the limit is only measuring finished siege not those that are un-built. So if your commander plans it out he can place some directly on top of it, and more and more radiating out from the gate. You can actually hit the gate with a ram that is almost a rams length behind the door, which allows you to stack two layers of rams.
It would be nice if Anet gave an official count / proximity, but I don’t see them doing that. So, when we have free time or want to take something crazy fast we experiment with how many we can get in one spot. (the costs though…….. that many superior rams on a door is sort of expensive…… i always twitch a bit when we do it… lol)
The same rules appear to affect trebs, i.e. the ability to litter the top points on SM with 8+ trebs, which takes down surrounding structures very fast…
It would be nice if Anet gave an official count / proximity, but I don’t see them doing that.
I’m pretty sure it’s still supposed to be capped at 5, as described forever ago in this thread. So they’ve either upped the siege cap for some unknown reason without telling anyone, or introduced a bug allowing the ridiculous situation shown in the screenshot. Both seem pretty plausible.
The obvious answer is they are not all from the same server.
If those are all from the same server, you use to be able to get 10+ by having everyone pull out a ram and then on the count of 3 toss them down.
When all of them are thrown at the same time there’s no current siege so no cap at that time.
This is a keep. They probably dropped 4-5 at outer and then ran supply for the others: plenty of time since there’s also the inner door. Who thought it would be a good idea to allow rams that far out to hit inner doors? No idea.
Perhaps because that is the S. Grey gate. If you know what I mean.
Howdy,
We do it all the time, the max we can get before issues arise is 10-11. The key is to throw the rams first then build, it appears that the limit is only measuring finished siege not those that are un-built.
The same rules appear to affect trebs, i.e. the ability to litter the top points on SM with 8+ trebs, which takes down surrounding structures very fast…
^^^ This ^^^
“Ah, the mind of an irrational gamer, where injustice abounds.”
this gate second name is “Reifnorsed Sasha Grey’s Gate”
Nuf said
Its a game how magic possible?
Just the WvW
R3200+