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Posted by: Scumbag Mawile.6384

Scumbag Mawile.6384

One long, major battle and half of my huge inventory is full.

I knew they were fixing the XP-but-no-loot problem, but holy crap, even in a huge zerg 2-3 hits on an enemy is enough to qualify for loot now.

In big zerg-on-zerg fights (especially ones that you win), ranged AoE has netted me dozens of loot bags without even trying.

Thank you based Anet. WvW’s point has never been profit and remains so, but I for one like those random rare loots and treb BPs. This really stands out as one of the biggest improvements for this patch, to me anyway.

Disciple of Quag

(edited by Scumbag Mawile.6384)

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Posted by: DBR.9876

DBR.9876

Yes, huge thanks to Anet on this one! In a little under 2 hours, I had gotten over 2 gold in profit and 90 badges of honor.

To give an example, look at the attached image.

Attachments:

Matthew Day – Human Elementalist

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Posted by: ComeAndSee.1356

ComeAndSee.1356

Any love for us support classes?

Sha Nari – 80 Guardian (http://bit.ly/12RNvtK)
Lorella Windrunner – 80 Thief
Shayera Nightfall – 80 Mesmer

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Posted by: Scumbag Mawile.6384

Scumbag Mawile.6384

Thank you based support.

Though you might wanna fire off an AoE if you’ve got one. It’s just that easy.

Disciple of Quag

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Posted by: GambitsEnd.6028

GambitsEnd.6028

Obviously, the increased rewards will be deemed “too high” and then cut back. How do I know this? Any time people like they are actually earning rewards in the game means it gets nerfed / scaled back fairly fast.

That warm, fuzzy feeling you had inside about actually earning some loot in WvW? Yeah, it was an oversight and will be corrected shortly.

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Posted by: Gaudrath.6725

Gaudrath.6725

Take their boots! Their boots!

Uthgar Stormbringer, elementalist
Sigurd Greymane, guardian
~ Piken

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Posted by: Urrid.4593

Urrid.4593

That makes me so sad.

That this bug will be fixed in less than a week…and all these other issues have persisted for months. Ugh.

Coral -Mesmer- Omnomnivore and TC’er.

(edited by Urrid.4593)

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Posted by: Kimbald.2697

Kimbald.2697

Thank you based support.

Though you might wanna fire off an AoE if you’ve got one. It’s just that easy.

so true it hurts.

As an engineer if I use healing bombs for my team, I use elixir gun cleanses and healing, I use knockbacks and cripples, and all that sort of things, I hardly get bags to be honest.

If I mindlessly spam grenades, I can’t pick them up fast enough…
The difference in drops is humoungous, while I’m hardly helping my team with grenades in mobile fights. But man, do I tag everything in sight!

The change in drops in itself is a cool thing of course.
But how this game canbe so blind to anything else but doing direct damage and zerging is beyond me.
No love for support still, seriously?

Wiggely, wobbely and other wombaty wabbity creatures…

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Posted by: dzeRnumbrd.6129

dzeRnumbrd.6129

Obviously, the increased rewards will be deemed “too high” and then cut back. How do I know this? Any time people like they are actually earning rewards in the game means it gets nerfed / scaled back fairly fast.

That warm, fuzzy feeling you had inside about actually earning some loot in WvW? Yeah, it was an oversight and will be corrected shortly.

Given the previous comment that someone was making 1g per hour plus tokens under the new wvw system that 1g/hr does not even come close to 3g/hr that i hear dungeon runners are making.

The only reason there is a thread about this is that WvW players are used to getting close to nothing – so any kind of reward buff is mind blowing.

This is definitely a step in the right direction – precursor drop every 10,000 kills is a logical next step to fixing the precursor supply issue and rewarding committed players

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Posted by: Omne.4603

Omne.4603

Huge step in the right direction. Now if we can get something that would reward healers/buffers for supporting players that kill other players then that would seal the deal. Lack of appreciation for support classes is a chronic issue in most MMO’s but Anet thus far has fixed quite a few common issues. I look forward to the next patch.

I Cant Stop/ Ocularis
NSP | Os Guild Master
www.osguild.org | www.youtube.com/osthink

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Posted by: Kimbald.2697

Kimbald.2697

The thing is: it’s a step in the right direction for those WvW’ers who already got the most loot!
Being the best (aoe) damage dealers in big groups.

Those who were playing support already hardly get more loot.
Why?
Because they still don’t tag anything more than they did before…

They end up with more, but not even in the same proportion as the increase the damage dealers get.
Every wvw raid guild asks (or forces) support speccs and professions, while oddly enough the game gives the most loot to those who focus on (aoe) damage the most.

And every raiding guild knows those damage dealers wouldn’t survive a head on collision with another guild… if it wasn’t for the supportive roles (heals, boons, cleanses, cc…).

Just like the game rewards zerging karma training waaaaay more than doing constructive stuff like supplies, repairs, dolyaks, scouting, etc…

The players seem to know what is important.
But Anet designed their game contrary to that knowledge and rewards the selfish damage parts most.
Both in wvw and spvp by the way (compare attacking points to defending points)

Wiggely, wobbely and other wombaty wabbity creatures…

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Posted by: ComeAndSee.1356

ComeAndSee.1356

It’ll nice to be able to buy siege with bags instead of throwing money out the window.

Sha Nari – 80 Guardian (http://bit.ly/12RNvtK)
Lorella Windrunner – 80 Thief
Shayera Nightfall – 80 Mesmer

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Posted by: Pendragon.8735

Pendragon.8735

Nice to finally get more stuff, but it kind of stinks for the people who have been at WvW from release who have saved up badges with nothing really good to buy. If they then go and set future rewards up against the faster badge acquisition rate, those people kind of get jipped.

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Posted by: Mattargul.9235

Mattargul.9235

Nice to finally get more stuff, but it kind of stinks for the people who have been at WvW from release who have saved up badges with nothing really good to buy. If they then go and set future rewards up against the faster badge acquisition rate, those people kind of get jipped.

ANet should allow us to buy upgrades – like double supply, extra guards, reinf. walls, etc – with badges, 1 badge = 1s.

Dances with Leaves – Guardian – Sanctum of Rall (SoR)

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Posted by: Raf.1078

Raf.1078

Haven’t had a chance to test this out yet. But, maybe this will encourage more participation in WvW. There are still a lot of folks that haven’t been playing (or even tried it) it just because there were no rewards and, in some cases, you could lose money by participating.

PF/ GOAT on Tarnished Coast (Semi-Retired)
Raf Longshanks-80 Norn Guardian / 9 more alts of various lvls / Charter Member Altaholics Anon

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Posted by: Kimbald.2697

Kimbald.2697

Does anyone know if they made some changes to improve loot for support?
Like what Colin Johansen was referring to one or two weeks ago?

Nothing in any notes reflects this, but maybe it is changed in game in some way.

Hard to tell since all get more loot, so the real question is: do we get more loot as support in comparison to the pure damage.? Or do both simply see the same general increase?

The goal should be that support sees a bigger increase in loot than the damage dealers do.

Wiggely, wobbely and other wombaty wabbity creatures…

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Posted by: Habib Loew.6239

Habib Loew.6239

Gameplay Programmer

Hey all,

We made some very intentional changes to the way we calculate loot. One of the effects of this change is that there is more loot dropping in WvW. Yay! Increasing the loot in WvW was one of our goals and we’re glad that it’s making some of you happy. Also, just to be sure that we were comfortable with the impact it had on loot in WvW we had our economist do some analysis of the drop rates in WvW after this patch. After looking at his results we’re still comfortable with the changes. On a personal note, I was very happy to get a much better badge drop rate when I played yesterday

Tl;dr: it’s not a bug, enjoy the loot!


ArenaNet Gameplay Programmer

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Posted by: Florgknight.1589

Florgknight.1589

Hey all,

We made some very intentional changes to the way we calculate loot. One of the effects of this change is that there is more loot dropping in WvW. Yay! Increasing the loot in WvW was one of our goals and we’re glad that it’s making some of you happy. Also, just to be sure that we were comfortable with the impact it had on loot in WvW we had our economist do some analysis of the drop rates in WvW after this patch. After looking at his results we’re still comfortable with the changes. On a personal note, I was very happy to get a much better badge drop rate when I played yesterday

Tl;dr: it’s not a bug, enjoy the loot!

I love you.

.

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Posted by: Advent.6193

Advent.6193

Glad to hear my hopes were correct. Thank you, this helps a good deal. /bow

Malegryne (Sylvari Mesmer), Lannka (Asura Thief) – Ferguson’s Crossing: [PRD/BRB/OMFG]
Other 80s: Any but Warrior

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Posted by: Liquid.9672

Liquid.9672

Communication is always awesome, so thank you for the confirmation as well as follow up information on the economic impact analysis. Great info and well done all around Anet!

Zend(ario/imas/iana/ango) – Engi/Ele/Necro/Guardian
[KnT] – Blackgate

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Hey all,

We made some very intentional changes to the way we calculate loot. One of the effects of this change is that there is more loot dropping in WvW. Yay! Increasing the loot in WvW was one of our goals and we’re glad that it’s making some of you happy. Also, just to be sure that we were comfortable with the impact it had on loot in WvW we had our economist do some analysis of the drop rates in WvW after this patch. After looking at his results we’re still comfortable with the changes. On a personal note, I was very happy to get a much better badge drop rate when I played yesterday

Tl;dr: it’s not a bug, enjoy the loot!

Neither was Sliver Armor or RI not affecting conditions.

Until they started annoying you and you decided they were.

Lolz.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

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Posted by: Pendragon.8735

Pendragon.8735

Great more badges. I already have lots of badges, but can always use even more (I think?).

Please give us something good to buy with them now, Ascended, and/or more cosmetic skins!

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Posted by: renmei.3102

renmei.3102

I don’t have to farm CoF and Cursed Shore as much to support my WvW? I am so happy right now I just giggled~

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Posted by: WoDan.4079

WoDan.4079

Time to buy bigger bags:)

Dread Rogue / Native Blackgate’ian

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Posted by: drwookie.6391

drwookie.6391

Hey all,

We made some very intentional changes to the way we calculate loot. One of the effects of this change is that there is more loot dropping in WvW. Yay! Increasing the loot in WvW was one of our goals and we’re glad that it’s making some of you happy. Also, just to be sure that we were comfortable with the impact it had on loot in WvW we had our economist do some analysis of the drop rates in WvW after this patch. After looking at his results we’re still comfortable with the changes. On a personal note, I was very happy to get a much better badge drop rate when I played yesterday

Tl;dr: it’s not a bug, enjoy the loot!

I haven’t played in WvW extensively since the patch, but I can’t even fathom a situation where the loot drops would increase in WvW to the point where it would be unreasonable. So I’m glad to hear the “economist” said it was okay. In my mind you could increase loot drops by 400% (pre-patch) and would still not even come close to dungeon-runners/PvE’ers.

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Posted by: Rising Dusk.2408

Rising Dusk.2408

You still make less than a quarter the net gold per hour than other places in the game. More loot bags is nice, but better rewards are still a must. Let’s not forget that WvW is a massive gold sink (I spent 20g on siege plans and upgrades last night alone), and the rewards you get back scarcely touch the surface of what is necessary to sustain the war effort.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

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Posted by: pulsecodesgnl.3470

pulsecodesgnl.3470

What was the OP infracted for with this post o.O? Have mods got crazynazi?

Voxtr | Svell | Kvikr | Svass | Sundr | Naud | Kvedja | Traust
Sorrow’s Furnace – Commander/Officer
Kabal of the Righteous [Seed]

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Posted by: Daemon.6514

Daemon.6514

This is a step in the right direction so thanks anet. But it is still going to take me 5 or 10 times as long to get my legendary as a WvW player than it would if i was a PvE player that ran dungeons and fractals all day.

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Posted by: playandchill.3908

playandchill.3908

kitten YEAH !!!!!!!!!

C’MON ANET MORE LOVE FOR WvW

[LANI] Multi glad pewpew

QUIT- RETIRED

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Posted by: Jayne.9251

Jayne.9251

What was the OP infracted for with this post o.O? Have mods got crazynazi?

Lol. I was infracted for posting a pix of my dog once

One of my server mates got infracted for speaking in pirate dialect in a thread

L’enfer, c’est les autres

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Posted by: crystalpink.2487

crystalpink.2487

Hey all,

We made some very intentional changes to the way we calculate loot. One of the effects of this change is that there is more loot dropping in WvW. Yay! Increasing the loot in WvW was one of our goals and we’re glad that it’s making some of you happy. Also, just to be sure that we were comfortable with the impact it had on loot in WvW we had our economist do some analysis of the drop rates in WvW after this patch. After looking at his results we’re still comfortable with the changes. On a personal note, I was very happy to get a much better badge drop rate when I played yesterday

Tl;dr: it’s not a bug, enjoy the loot!

Yay, thank you, kind sir.

As a WvW player, who is poor due to not going to PvE, I was enjoying the massive loots in WvW last night.
I don’t mind the repair fee now that I get lots of loots to pay my repair fee ^-^

Now, it’s time for me to buy or make bigger bags~

Euphemia Hime (Elementalist), Pinky Pearl (Mesmer), Avicenia (Ranger), Vanille Morgana (Necromancer)
Chibi Asura San (Engineer), Hikaru Masai (Guardian), Selene Minerva (Revenant)
Guild: The Bunnies [Bun] ~ Server: Jade Quarry

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Posted by: Kincaidia.3192

Kincaidia.3192

Increased badges are great.

Any idea why we’re still limited to ONE set of armor?!?!??!?!?! And no progression to Ascended gear?

I hate to look a gift horse in the mouth, but I’m an kitten

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Posted by: docMed.7692

docMed.7692

This is a step in the right direction so thanks anet. But it is still going to take me 5 or 10 times as long to get my legendary as a WvW player than it would if i was a PvE player that ran dungeons and fractals all day.

More realistically – if you tried to simply grind a legendary in wvw – it would easily take you a year. Not to mention of the course the quick dungeon grind and world exploration + buying obsidian shards.

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Posted by: clay.7849

clay.7849

Thanks for updating and confirming that it will stay this way for at least a bit. It is very exciting!

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Posted by: Scryar.2954

Scryar.2954

Hey all,

We made some very intentional changes to the way we calculate loot. One of the effects of this change is that there is more loot dropping in WvW. Yay! Increasing the loot in WvW was one of our goals and we’re glad that it’s making some of you happy. Also, just to be sure that we were comfortable with the impact it had on loot in WvW we had our economist do some analysis of the drop rates in WvW after this patch. After looking at his results we’re still comfortable with the changes. On a personal note, I was very happy to get a much better badge drop rate when I played yesterday

Tl;dr: it’s not a bug, enjoy the loot!

Great Change. Before the Patch i was getting almost no bags with my support/bunker ele. No he is getting as much bags as my full dmg thief. Thank You!

WvsW smallscale & tpvp
Champion- Magus, Shadow, Illusionist, Hunter

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Posted by: selan.8354

selan.8354

Hey all,

We made some very intentional changes to the way we calculate loot. One of the effects of this change is that there is more loot dropping in WvW. Yay! Increasing the loot in WvW was one of our goals and we’re glad that it’s making some of you happy. Also, just to be sure that we were comfortable with the impact it had on loot in WvW we had our economist do some analysis of the drop rates in WvW after this patch. After looking at his results we’re still comfortable with the changes. On a personal note, I was very happy to get a much better badge drop rate when I played yesterday

Tl;dr: it’s not a bug, enjoy the loot!

wow ty sooo much Anet.This is an epic change!

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: muylaetrix.2096

muylaetrix.2096

so they made the game even far more zerg friendly. /facepalm

does Anet really want to reduce w3 to 3 groups from 100 players, occuppying 50 square meters and only seeing 10 % of the players while not being able to pick up the loot fast enough at the same time ?

Muylaetrex, going bananas with [TDA] on Gandara
Camping a keep near you since 2001 !

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Posted by: Ninein.4782

Ninein.4782

Lol people complained about there being lack of loot in WvW. Now there’s good loot, people still complain.

Ninein
-Maguuma

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Posted by: vespers.1759

vespers.1759

was the loot buffed or was it just impossible to find it where it dropped before?

Bristleback can’t hit anything? Let’s fix the HP bug instead.

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Posted by: morrolan.9608

morrolan.9608

so they made the game even far more zerg friendly. /facepalm

does Anet really want to reduce w3 to 3 groups from 100 players, occuppying 50 square meters and only seeing 10 % of the players while not being able to pick up the loot fast enough at the same time ?

So you’d rather no loot and going broke.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: Pabo.6958

Pabo.6958

Hey all,

We made some very intentional changes to the way we calculate loot. One of the effects of this change is that there is more loot dropping in WvW. Yay! Increasing the loot in WvW was one of our goals and we’re glad that it’s making some of you happy. Also, just to be sure that we were comfortable with the impact it had on loot in WvW we had our economist do some analysis of the drop rates in WvW after this patch. After looking at his results we’re still comfortable with the changes. On a personal note, I was very happy to get a much better badge drop rate when I played yesterday

Tl;dr: it’s not a bug, enjoy the loot!

I love the loot increase, I just hate how it’s dropped. PvP is too intense to be searching the ground for loot from someone i just killed. I really think the loot bags should automatically be stacked in your inv, and you can open them when you feel fit.

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Posted by: SchuMidas.4782

SchuMidas.4782

yey so many badge of honor, but what should i spend on ?

SchuMidas – Guardian
Guild Pro Baddies [Pro] @ Tarnished Coast

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Posted by: mcarswell.3768

mcarswell.3768

spend them on shiny ascended gear you can buy from the vendors in WvW…

oh wait…

Berner | Nitzerebb | Suna | Shivayanama
[TSFR] – Jade Quarry

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Posted by: Lord Rager.8543

Lord Rager.8543

spend them on shiny ascended gear you can buy from the vendors in WvW…

oh wait…

thought that was going to be in the march update.

on a side note, auto loot bags is the next step but right now since i WvW alot, I LOVE THIS CHANGE. Thanks +1 to ANet

Commander The Tallest Rager
Darkhaven Asuran Guardian
S O T D Warband [SotD]

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Posted by: StormageddonBK.9842

StormageddonBK.9842

Thanks ANet! I loved this part of the update… this part… :P

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Posted by: Waage.2047

Waage.2047

I am so happy now maybe i will no longer be this broke. I do a lot of wvw it is maybe 90% of my play time so money is rare.

This will Help.

[RK] – Guild Leader and awesome Warrior – BG

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Posted by: Huggyos.9584

Huggyos.9584

I love the loot increase, I just hate how it’s dropped. PvP is too intense to be searching the ground for loot from someone i just killed. I really think the loot bags should automatically be stacked in your inv, and you can open them when you feel fit.

+1, its a good idea!
That annoys me as well. I always have to interrupt fights to pick up the bags. Nobody knows whats its expiring time, or I just die and lose that bags.

Btw: a topic for complaining about a good changes is reprehensible.

We will Desolate!

(edited by Huggyos.9584)

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Posted by: Scumbag Mawile.6384

Scumbag Mawile.6384

Hey all,

We made some very intentional changes to the way we calculate loot. One of the effects of this change is that there is more loot dropping in WvW. Yay! Increasing the loot in WvW was one of our goals and we’re glad that it’s making some of you happy. Also, just to be sure that we were comfortable with the impact it had on loot in WvW we had our economist do some analysis of the drop rates in WvW after this patch. After looking at his results we’re still comfortable with the changes. On a personal note, I was very happy to get a much better badge drop rate when I played yesterday

Tl;dr: it’s not a bug, enjoy the loot!

KISS ME

Disciple of Quag

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Posted by: Kaiwen.1520

Kaiwen.1520

Hey all,

We made some very intentional changes to the way we calculate loot. One of the effects of this change is that there is more loot dropping in WvW. Yay! Increasing the loot in WvW was one of our goals and we’re glad that it’s making some of you happy. Also, just to be sure that we were comfortable with the impact it had on loot in WvW we had our economist do some analysis of the drop rates in WvW after this patch. After looking at his results we’re still comfortable with the changes. On a personal note, I was very happy to get a much better badge drop rate when I played yesterday

Tl;dr: it’s not a bug, enjoy the loot!

I’d send you a box of chocolate chip cookies if I knew your address. Thank you!

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Posted by: Urrid.4593

Urrid.4593

Posting this here, because even with a loot adjustment it is still pretty kitten true:

Full time WvW players are like pack of hungry animals, if Anet didn’t starve us to near-death, ignore us completely for months on end like a neglected puppy in a cardboard box full of barbwire and hand out the beating to the side of said box with a big bat… just to annoy us a bit more.

We’d actually be happy

We’d be happy and not have to kill every single living thing we come across
We wouldn’t have to break everyone’s stuff just for 1s45c a hit
We’d not have the necessary level of sheer hatred to murder 1000’s of people in the space of a few hours BECAUSE THEY TOUCH OUR STUFF.

That level of desperation, hatred and an unhealthy dose of antisocial personality disorder, is what makes a wvw player.

It is super nice that this isn’t a bug. We’re still pretty straved here. I play WvW for hours upon hours and my reward is losing money. lol. I could only imagine my mind if WvW actually gave me something. :x

You know, like those PvE folks and their tens of gold. SO RICH.

Coral -Mesmer- Omnomnivore and TC’er.

(edited by Urrid.4593)