I know we don’t really speak well of the CDIs at times, but they did make a post addressing how they understand the World Identity is too important based on player feedback, so I don’t know that they would change something in that direction. Of course all we can do for now is speculate.
To quell speculation early, that is not what we are doing. The announcement will have more info, but we are absolutely not getting rid of worlds and putting everyone into an EotM type system.
This is very sad news and a bad design decision. The only 2 options I see left on the table are grouping servers together on one side and of course just merging servers. The first option will not in anyway fix the coverage problem as SEA/EU coverage will still be on 1-2 servers. The second option effectively destroys the server communities of all but 3 worlds and once again does not fix the coverage issue. Maybe if you bring EU servers into the fold, but I believe long ago that was stated as not possible.
Unless of course you don’t think there is a problem with current population/coverage issues…that of course means we have an even bigger issue. Then again you guys thought another WvW tournament was a good idea, it’s not even a tournament since higher wvw population servers win, almost all current matchups are blowouts that are in no way fun. That of of course brings us back to the question then of, what are you going to do about the population/coverage issues that basically ruin any competition in WvW?
You are completely wrong. This is a great decision. Just because you do not have any server pride, a lot of others do.
Where you are correct is that longer term population differences need to be taken into account. Personally, I’d prefer to see a change to the scoring system to address that.
How do you propose that population issues get handled? How is changing the scoring system going to account for huge population differences? Scoring changes would only help in cases where the fights are already relatively close. The blowouts that normally happen would still be blowouts, unless of course that you weight the system so much and negate huge amounts of effort for the side that was winning. I don’t think I have to explain how that would be bad or end up getting abused.
In order for scoring changes to be effective the population needs to be condensed. That of course brings us to the crux of the issue, how do you condense the population with server pride standing in the way?
