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Posted by: Oglaf.1074

Oglaf.1074

Why would you ever need any Profession other than these three? Honestly, the balance between the Professions in WvW is so out of whack. You could just run a huge group of these three Professions and you’ve got everything covered.

Go ahead, make me an argument why you should take a Necromancer over an Elementlist or Mesmer… Or why you should bother as a Warrior/Guardian at all?

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

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Posted by: LieutenantGoogle.7326

LieutenantGoogle.7326

Warriors and Guardians can face tank a bunch of AoE while manning a flame ram without having to heal or leave, which is unachieveable by those 3 classes mechanics.

lv80 with skills fully unlocked, warrior, elementalist and engineer
lv80 Necromancer, all professional skills unlocked, working on the final norn elite skills.

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Posted by: Oglaf.1074

Oglaf.1074

Please.

What do these three Professions have in common?

Cheap escapes. They can tank just as well, if not muuuuch better, than a Warrior/Guardian by simply jumping in and out of an enemy zerg unmolested.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

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Posted by: Slayer Lord.5023

Slayer Lord.5023

Warrior and Guardian can be more front line then other classes. They can take more damage.

My Engineer main is an excellent escape artist, comparable to a Thief. In some ways better.

Jade Quarry Server

[DARK]

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Posted by: LieutenantGoogle.7326

LieutenantGoogle.7326

Being capable of jumping in and out of a zerg won’t do much when you are actually sieging a location with flame rams and close range catapults.

Their survivability is based on being able to kite, while when using siege weaponry flat out durability is much more valuable.

lv80 with skills fully unlocked, warrior, elementalist and engineer
lv80 Necromancer, all professional skills unlocked, working on the final norn elite skills.

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Posted by: Oglaf.1074

Oglaf.1074

Warrior and Guardian can be more front line then other classes. They can take more damage.

Again, this is false. Guardian and Warrior can only face-tank which doesn’t give you great odds at surviving. An D/D Elementalist zipping in and out of the enemy zerg, healing himself repeatedly, will have a much higher survival rate than a Warrior or Guardian.

Thief/Mesmer with their stealth? lol… no contest.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

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Posted by: Sovereign.1093

Sovereign.1093

Well if you have justified to yourself that those three professions are the best, then I doubt any opinion we have here can change your mind.

:3

[Salt] Heavy Loot Bag

Always Loyal

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Posted by: style.6173

style.6173

Finally a good thread! Oh, and in addition to ele/mesmer/thief, let me also add the following:

Guard
Warrior
Engi
Ranger

Now if we could ever get all 7 of those classes into one zerg we would totally be unstoppable!

sigh

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Posted by: LieutenantGoogle.7326

LieutenantGoogle.7326

Finally a good thread! Oh, and in addition to ele/mesmer/thief, let me also add the following:

Guard
Warrior
Engi
Ranger

Now if we could ever get all 7 of those classes into one zerg we would totally be unstoppable!

sigh

I love how you left out the necromancers haha.

lv80 with skills fully unlocked, warrior, elementalist and engineer
lv80 Necromancer, all professional skills unlocked, working on the final norn elite skills.

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Posted by: Runty Choir.4893

Runty Choir.4893

With this educational video you will see how useful Warriors are…..
http://www.youtube.com/watch?feature=player_embedded&v=53hxN-DOYbw

Alpha
Victrixx [xVx]

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Posted by: style.6173

style.6173

Finally a good thread! Oh, and in addition to ele/mesmer/thief, let me also add the following:

Guard
Warrior
Engi
Ranger

Now if we could ever get all 7 of those classes into one zerg we would totally be unstoppable!

sigh

I love how you left out the necromancers haha.

Well, they just aren’t any good. jk. That’s the one class I do not play, so I do not know if they are good or not.

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Posted by: Oglaf.1074

Oglaf.1074

Ranger

Good point. Someone has to spam that AoE arrow rain to Cripple people and set up kills for the Eles/Thieves/Mesmers.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

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Posted by: skinnyb.5920

skinnyb.5920

Show us on the doll where the mean thief/mesmer/ele touched you, OP.

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Posted by: Azunai.1065

Azunai.1065

i was going to argue, but then i realised its just a troll thread!

btw i think my minipet is OP in WvW its invulnerable :S

Namefather of the Asuran Elementalists from [Bots]
My first Video: http://www.youtube.com/watch?v=mPF9SmvW4jE

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Posted by: Oglaf.1074

Oglaf.1074

How is it a troll thread? I asked a question based on my observations. I’ve yet to see a post arguing for, for example, the viability of Necromancers. You really don’t need any other classes, heck if it weren’t for porting Golems, Mesmers wouldn’t be vital either.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

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Posted by: kelman.9451

kelman.9451

Well I agree that the thief is a bit crazy mainly because of being able to be invisible 90% of the fight on top of massive dps, then top that off with great downed abilities make them pretty OPed pvp.

Elementalist and Mes I can live with especially since one of my guys is a Mes :P

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Posted by: Azunai.1065

Azunai.1065

Ok then lets just start with the guard/warr
Warr got kittenload of CC eg knockdowns/stuns, as well as kittenloads of blast finisher
including pretty cool tank skills and still beeing able to burst some dmg

guardians, awesome support class, if you either play him on boons, or cirt/AoE heal
adding super cool skills like reflection wall, that nasty small knockdown bubble as well as the kd wall

also granting AoE Stabillity and kittenloads of heal using the tome elite

sure, ele can heal too, but neither grant stabillity, nor knockdown, or tank, or reflect dmg or cc more than 5 enemys every 50 sec

and now dont say tanking is useless, depending on the situation you NEED to stay and cant just “kite our heal and back in”

Namefather of the Asuran Elementalists from [Bots]
My first Video: http://www.youtube.com/watch?v=mPF9SmvW4jE

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Posted by: Frenk.5917

Frenk.5917

How is it a troll thread?

You asked a question, we gave you replies, you refused them.

Troll thread.

Frenk – EU
All is vain

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Posted by: Oglaf.1074

Oglaf.1074

How is it a troll thread?

You asked a question, we gave you replies, you refused them.

Troll thread.

I don’t think trolling means what you think it means.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

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Posted by: curtis.8976

curtis.8976

why does everyone hate on necros there not as bad as you make them out to be i love mine and i can kill anyone thiefs are a bit tricky though

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Posted by: Oglaf.1074

Oglaf.1074

why does everyone hate on necros there not as bad as you make them out to be i love mine and i can kill anyone thiefs are a bit tricky though

They’re not bad but are they able to have the same impact in WvW as Mesmers and Elementalists?

Hardly.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

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Posted by: curtis.8976

curtis.8976

okay well then if you look at it that way i agree

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Posted by: DivineBeing.2086

DivineBeing.2086

They’re not bad but are they able to have the same impact in WvW as Mesmers and Elementalists?

Hardly.

Disagree. 5 organized necros and wipe a 20 man zerg.

Blackgate
Lightdivinity – Level 80 Bunker Elementalist
Reshaos – Level 80 Power Necromancer

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Posted by: Oozo.7856

Oozo.7856

They’re not bad but are they able to have the same impact in WvW as Mesmers and Elementalists?

Hardly.

Disagree. 5 organized necros and wipe a 20 man zerg.

2 Epidemic Necros and 3 Confusion Mesmers IMHO. :P

The classes mentioned are the best solo and <5 man classes. But, when you get up into the 10v10 scale of fighting, things are really pretty well balanced. Except for confusion damage. It does too much damage in WvW, IMO.

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Posted by: mrmadhaze.8706

mrmadhaze.8706

why does everyone hate on necros there not as bad as you make them out to be i love mine and i can kill anyone thiefs are a bit tricky though

They’re not bad but are they able to have the same impact in WvW as Mesmers and Elementalists?

Hardly.

Yeh, high pool of life, slowest autoattack, long recharge of skills don’t make a class hard to kill.
permastealth, jumping in and out the zerg yes.
It’s the mechanics of the class.
QQing and screaming “you are a troll!!!” is just is the fear of seeing their toy nerfed

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Posted by: Gisei.5749

Gisei.5749

I’d agree, but I’ve been busy trying to counter skilled Engis, who seem to be popping up in FC. Can’t keep a condition on them for more than a few seconds.

~Sorrow’s Furnace~
Guardian

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Posted by: xKedge.5493

xKedge.5493

Lol this classes often punish pubs and they think more will become op

How big of numbers are we talking

Also necros been use a lot on high tier to destroy guardians
High tier zerg consist of 10-15 warrior/guardian stun locking, healing and buffing each other.

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Posted by: Acelerion.6820

Acelerion.6820

The confusion epidemic is fun but the 5 man ae limit hurts and you have to have thieves around to stomp in many cases which doesent leave a lot of room for eles which are really the backbone of 5 man groups. With a 10 person group I can see it becoming much more attractive.

The problem with necros is they lack the wilsons. Give that class 1 teleport stunbreak and it would fix so many problems. I may even play mine again.

OINK – Devona’s Rest
Mesmer-Thief
http://www.youtube.com/user/Axcelerion?feature=watch – Small group videos

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Posted by: skinnyb.5920

skinnyb.5920

They’re not bad but are they able to have the same impact in WvW as Mesmers and Elementalists?

Hardly.

Disagree. 5 organized necros and wipe a 20 man zerg.

Disagree. As long as that zerg has condition removals you can’d do anything. My ele can remove 15 conditions in 6 seconds. Necros are useless against me.

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Posted by: Oozo.7856

Oozo.7856

Lol this classes often punish pubs and they think more will become op

How big of numbers are we talking

Also necros been use a lot on high tier to destroy guardians
High tier zerg consist of 10-15 warrior/guardian stun locking, healing and buffing each other.

Yup, a necro can really mess up a guardian heavy group.

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Posted by: Oozo.7856

Oozo.7856

The confusion epidemic is fun but the 5 man ae limit hurts and you have to have thieves around to stomp in many cases which doesent leave a lot of room for eles which are really the backbone of 5 man groups. With a 10 person group I can see it becoming much more attractive.

The problem with necros is they lack the wilsons. Give that class 1 teleport stunbreak and it would fix so many problems. I may even play mine again.

Yeah, gimmicks might work every once in a while but it’s too inconsistent to rely on. There is spectral walk, but you would have to get hit with that stun while it’s active. Totally hit and miss and unreliable. You could use a wurm port but that takes time to set up and isn’t terribly helpful if you get caught offguard. They really need a consistent get out of jail free card.

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(edited by Oozo.7856)

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Posted by: geekanerd.4123

geekanerd.4123

why does everyone hate on necros there not as bad as you make them out to be i love mine and i can kill anyone thiefs are a bit tricky though

You’re not the first necro player I’ve seen who seems to have trouble with thieves. I only bring it up ‘cause my necro is the only toon I play where I have zero respect for thieves. I want them to come try me. I’m much more cautious around them in smaller groups on my engi, ranger, or ele.

Note, I’m not trying to imply that I win every one on one with a thief. I don’t. But I certainly feel like I can win every one of them, which is the point. I rarely get stomped by them, in any case, and even if I don’t down them I’m relatively effective in chasing them off to harass somebody who is an easier target. Necro marks can be pretty amazing little tools when utilized correctly.

[DIE] – FA
“Is it uplevel ranger season yet?”

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Posted by: Shaojack.3871

Shaojack.3871

Wait… warriors and guardians are underpowered?
OMG I better reroll ele or mesmer!
lawl

In wvw every class has a build that works well, some a little more than others.
If you’re running small group or doing solo roaming some class excel better than others however nothing in the game rewards 1v1 skill other than smack talking rites. =P

Brojack (80 Thief) / Shaojack(80 Warrior) / Shaokuma(80 Guardian) / Shaojax(80 Ranger)

Sanctum of Rall

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Posted by: Victory.2879

Victory.2879

My necro only ever loses to a thief if I am running looking at the map when I am attacked. One or two have managed to realise and run away, the rest go splat – wells and flesh golem (clue: golem has a wonderful skill!), or just wells, cripple, marks and of course into to spectral, count conditions on thief, out of spectral, heal based on conditions, watch thief put up tent, cast wells on tent, wait for downed thief to appear (or even dead).

D/d eles learn to run from decent necros very quickly- it’s not so easy when all your boons are gone…

Victory, Beings Lost On Borderlands (BLOB), SFR & Gandara (inactive)

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Posted by: Acelerion.6820

Acelerion.6820

There are quite a few builds that will destroy thieves 1v1 but just like 100b warriors they are a pub stomp class.

Now in group combat good thieves that can count stun breaks and deliver are brutal.

OINK – Devona’s Rest
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Posted by: drongas.4189

drongas.4189

nice theory craft ^^ necro kill thiefs? dumb thief if not run away.
btw if u cant kill someone, create a new champion and play, try to see strong and weak sides, then back in ur main and look how easy to counter thiefs, mesmers and especialy D/D eles

necros like fly, i see him, but i dont care about him if u wanna say necro blablabla. dont forget, otherside have necros to.

about guard and warior. if u take 15 guard/war in 1 place, give them hammers. it unbeatble wagon

………..Gandara………..

I’m kill you’r bessies

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Posted by: Thrashbarg.9820

Thrashbarg.9820

Every class/build has a counter. Every counter also has a counter.

Will paper please stop complaining about scissors? I’ll try to get rock to stop complaining about paper, and scissors about rock as well, maybe we can have an MMO forum Geneva convention of sorts……

Hats off to all the ones who stood before me, and taught a fool to ride.

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Posted by: sostronk.8167

sostronk.8167

I went 1vs5 thiefs last night and got a kill from it and survived. Im a necro. I was guarding rogues and I got kitten when seeing them because I just upgraded rogues. They retreated to go kill some doylaks, but I caught up to them and backup arrived and they all went down. That said, most thiefs are bad at the game. Thief class is pretty OP. And I agree with the OPs setntiment. Its not to say though, that other classes can’t do an effective job as well.

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Posted by: style.6173

style.6173

I went 1vs5 thiefs last night and got a kill from it and survived. Im a necro. I was guarding rogues and I got kitten when seeing them because I just upgraded rogues. They retreated to go kill some doylaks, but I caught up to them and backup arrived and they all went down. That said, most thiefs are bad at the game. Thief class is pretty OP. And I agree with the OPs setntiment. Its not to say though, that other classes can’t do an effective job as well.

The thief class is definitely NOT op overall. In fact, a lot of the specs needs buffs. It is the permastealth specs that are the problem for everyone.

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Posted by: DivineBeing.2086

DivineBeing.2086

Disagree. As long as that zerg has condition removals you can’d do anything. My ele can remove 15 conditions in 6 seconds. Necros are useless against me.

Looks at signature, looks at d/d bunker build I am running. 3x Cantrips, water attunement switch, 5 water, and glyph of elemental…..oh no, now what? Cause all your skills are now on cool down. You just used your water attunement AND your healing skill in order to remove conditions. Guess what? That 5th necro just turned the boons you gained from switching attunements into conditions, bye bye life pool.

I know what can be used to removed conditions and the fact is that is a one trick poney. It may work vs 1, 2, maybe 3 necros. 5 necros that turn all your boons into conditions. Well…..let’s just say you’re a dead ele.

Not to mention there will be other classes in the zerg that cannot remove that amount of conditions. And the fact the necros will be using more than just the skill to turn your zergs boons into conditions.

Blackgate
Lightdivinity – Level 80 Bunker Elementalist
Reshaos – Level 80 Power Necromancer

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Posted by: sostronk.8167

sostronk.8167

I went 1vs5 thiefs last night and got a kill from it and survived. Im a necro. I was guarding rogues and I got kitten when seeing them because I just upgraded rogues. They retreated to go kill some doylaks, but I caught up to them and backup arrived and they all went down. That said, most thiefs are bad at the game. Thief class is pretty OP. And I agree with the OPs setntiment. Its not to say though, that other classes can’t do an effective job as well.

The thief class is definitely NOT op overall. In fact, a lot of the specs needs buffs. It is the permastealth specs that are the problem for everyone.

There is a reason why they keep getting nerfed.

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Posted by: covenn.7165

covenn.7165

Why complain about the mobility of the lowest health pool and lowest armor class in the game? Yeah it can be annoying, but they have to be mobile to make up for the fact that they cant face tank.

Yes, bunkers can face tank a bit… but who cares, they do no damage.

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Posted by: ErlendR.6107

ErlendR.6107

I saw a mesmer take down like 6-7 enemies (with a little help of my), but in any case, 7, SEVEN, come on man, i left the game 6 weeks, and now im back and see that, is just wtf

Proud ex-Kaineng T8 best server ever vs DR & FC
FC
Retired

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Posted by: Moddo.7105

Moddo.7105

How is it a troll thread?

You asked a question, we gave you replies, you refused them.

Troll thread.

Um Troll thread means you apply a false topic in attempt to land people on hook. Trolling as in trolling a fishing line in water not Troll as in big ugly mythical creature that lives under a bridge..

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Posted by: Too Frisky.9165

Too Frisky.9165

Please.

What do these three Professions have in common?

Cheap escapes. They can tank just as well, if not muuuuch better, than a Warrior/Guardian by simply jumping in and out of an enemy zerg unmolested.

I lol’d. Thieves tanking. QQ more.

80 Thief [Munchies Reborn]
80 Necromancer [Munchies Survives]

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Posted by: Thobek.1730

Thobek.1730

you just named the 3 assassin classes. They are all fragile classes which using kiting and trickery to negate damage.

I will admit though that the stealth ability on the mesmer and thief is complete BS. I don’t have a thief but I do play a mesmer and it feels cheap. At least with mistform you know where they are going. Why Anet hasn’t allowed people to knock players out of stealth is mental. At least reward the player for guessing right.

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Posted by: Air.6452

Air.6452

Please.

What do these three Professions have in common?

Cheap escapes. They can tank just as well, if not muuuuch better, than a Warrior/Guardian by simply jumping in and out of an enemy zerg unmolested.

I lol’d. Thieves tanking. QQ more.

Even how he said it, “Tank much better by jumping in and out of an enemy zerg unmolested.”

Not really tanking if you are doing burst DPS. Just saying.

Chody – Leader of We Came To Dance GW2
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Posted by: Too Frisky.9165

Too Frisky.9165

Mesmers aren’t overpowered at all and this is coming from someone who doesn’t and will not play one. They are absurdly squishy and if you have any stuns or interrupts just learn to time them properly and enjoy watching as they can’t cast while their health drops like a sack of potatoes.

Elementalists are the only questionable class in my honest opinion but they can only be tanky and resilient if they build for it. Defeating an Elementalist is all about timing your stuns and interrupts properly. Is he low on health? Has he switched to water attunement? Watch for the heal cast and make him a sad panda by stunning him as he casts it. Congrats his heal is on cooldown and he has no worthwhile offensive spells. Enjoy.

Thieves are seriously NOT over-powered. Now I play one so I know many of you will simply read this as bias but take a few moments to consider what I say. There a three types of thieves: Glass Cannon, Condition, and Survival.

Glass Cannon thieves give everything up in terms of survivability in order to maximize their DPS. Yes they can stealth and YES they can catch you off guard but that is what a thief is supposed to do; catch you off guard. That being said the trick to dealing with glass cannon thieves is dodging and paying attention. Timing your dodges and stunning him before he casts Hide in Shadows is how you win. If he drops Shadows Refuge, drop AoE damage inside the bubble. You will down him guaranteed.

Condition thieves are pretty weak and rarely seen in my opinion as all it takes is some removal and all your DPS is gone. I see a lot of these thieves attempting to do perma stealth builds so they can disappear and sustain damage. Ultimately, these guys can’t do anything but hide so just pay attention.

Survival thieves are the smart players who give up some damage to ensure that they can outlast foes in a 1v1. We are the hardest to kill but we can’t nuke you in 2 seconds and I would say that survival thieves take the most skill to use.

tl;dr

Learn how to counter each class before you make a completely stupid thread.

80 Thief [Munchies Reborn]
80 Necromancer [Munchies Survives]

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Posted by: Too Frisky.9165

Too Frisky.9165

you just named the 3 assassin classes. They are all fragile classes which using kiting and trickery to negate damage.

I will admit though that the stealth ability on the mesmer and thief is complete BS. I don’t have a thief but I do play a mesmer and it feels cheap. At least with mistform you know where they are going. Why Anet hasn’t allowed people to knock players out of stealth is mental. At least reward the player for guessing right.

Oh you don’t have a thief? But it’s BS? Try playing an unstealthed thief and see how long you last. Stealthing is as much a core mechanic as changing attunements is to an ele.

80 Thief [Munchies Reborn]
80 Necromancer [Munchies Survives]

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Posted by: Blix.8021

Blix.8021

you just named the 3 assassin classes. They are all fragile classes which using kiting and trickery to negate damage.

I will admit though that the stealth ability on the mesmer and thief is complete BS. I don’t have a thief but I do play a mesmer and it feels cheap. At least with mistform you know where they are going. Why Anet hasn’t allowed people to knock players out of stealth is mental. At least reward the player for guessing right.

good luck trying to ‘assassinate’ anything on a d/d bunker ele