Obsidian Sanctum space for large battles

Obsidian Sanctum space for large battles

in WvW

Posted by: Bandog.4310

Bandog.4310

Just a little food for thought though.. I’m not too sure about whether it’s possible, but do you think perhaps you could remove the WvW restrictions on guests for obsidian sanctum? That way cross tier gvgs would be made extremely possible!

+1 Would be great, if possible.

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Posted by: Grotesque.6480

Grotesque.6480

Thanks for bringing this out and involving the community into this guys, pretty much all we ever wanted. Lets build this addition together and wield out any potential treats to the system. I have several questions as of right now, hopefully you have the time to answer them.

Q1: How does the overflow work? Is it possible to fight against other servers? Is it combined with EU and NA or just one specific region?

Q2: Will there be any advantages to get on the map? Such as a King of the hill thing that grants buffs, or will it be one giant pit to fight on at equal grounds?

Q3: Will GvGs be supported on this map without interference of staff members and QQing from others?

Q4: Would ArenaNet have any plans on supporting the GvG scene in general after the release of the map? Such as supporting Teams, building features for competing GvG Teams?

Q5: Can you enter the map from the good ’ol WvW UI Panel? Will there be portals for it in major cities / Border Waypoints too?

Q6: Can you place siege on the map? Or is it limited to player skills and teams only?

Q7: Will there be new specialized Commander Tags? Or the option of using a tag for your party / guild only?

Q8: What will the max players be on a map from one server?

Q9: Where do you base the applications on from joining the BETA? Are anyone able to join or those heavily invested into WvW / GvGing? How many players from each guild are able to join up?

Q10: Will there be open space areas with plenty of room to muster GvG (i.e. like the south camp on a borderland)?

Q11: What do you view under ‘We want the best WvW experience’? What is the goal of WvW and what would be the best WvW experience with the addition of this map?

Quite a lot, will drop more later. Hopefully you have the time to reply, that would be much appreciated!

Team Aggression [TA]

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Posted by: Azelroth.6801

Azelroth.6801

Awesome news for those that GvG I’d love it if it was an arena like battle area.

A Colosseum type arena would be sweet!

Azelroth [MoM] – Methods Of Mayhem
Commander @ Tarnished Coast

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Posted by: celeron.3469

celeron.3469

Thank you, anet. Even the fact that you can enter the JP from anywhere makes this unexpected and completely welcome.

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Posted by: Yaro.3251

Yaro.3251

Thanks for bringing this out and involving the community into this guys, pretty much all we ever wanted. Lets build this addition together and wield out any potential treats to the system. I have several questions as of right now, hopefully you have the time to answer them.

I think you’ve meant to post it in https://forum-en.gw2archive.eu/forum/wuv/wuv/Edge-of-the-Mists-FAQ/

Team Aggression [TA] – Golden Horde [GH]

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Posted by: Sirendor.1394

Sirendor.1394

That’s very nice. I don’t see it as something that is ‘top priority’, but it sure will make WvWvW more interesting as end-game and lets not forget Arenanet is giving this to us without asking money for it. Thanks!

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain

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Posted by: Twinny.9304

Twinny.9304

Yeh I cant w8 for this, it’s such a shame that this couldn’t have been sooner though, since it would have given some of us guilds something to do while queuing for 3 hours for WvW on Reset for the League.

Like was previously mentioned in a post above it would be awesome if the guesting restrictions could be lifted for this area for possible inter tier GvG’s (“Organised Battles”).

Twinny Todd – Guardian – FSP [PunK]
Big Bad Bunny – Necro – FSP [PunK]

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Posted by: Daroon.1736

Daroon.1736

All for new areas but, simple question – Why put it in a jump puzzle? Why not just create a new separate map that could be expanded in the future if it is popular?

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Posted by: aaron.7850

aaron.7850

All for new areas but, simple question – Why put it in a jump puzzle? Why not just create a new separate map that could be expanded in the future if it is popular?

i dont understand your complaint here, they are already expanding the JP to add this coliseum, what makes you think they wont expand it even further down the road?

im glad they are adding it to the JP, the obsidian sanctum will be my to-go place for brawls and fun

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Posted by: scerevisiae.1972

scerevisiae.1972

Great news.

Now if the Obsidian Sanctum space could grow into a GW2 version of DAOC’s Darkness Falls (ie: a PVP dungeon that also offers high-end PVE content), I’d be one happy customer.

downed state is bad for PVP

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Posted by: Centrix.4065

Centrix.4065

Great news.

Now if the Obsidian Sanctum space could grow into a GW2 version of DAOC’s Darkness Falls (ie: a PVP dungeon that also offers high-end PVE content), I’d be one happy customer.

oh god please no

Lv.80 Elementalist, Guardian, Necromancer, Thief
[VII] Seventh Legion | http://twitch.tv/censtudios

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Posted by: Cyril.1486

Cyril.1486

Devon you folded in the end then ?

Obsidian Sanctum space for large battles

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Posted by: sil.4160

sil.4160

I hope the terrain in there get improved. It has horrible lighting and poor terrain.

Obsidian Sanctum space for large battles

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Posted by: Daroon.1736

Daroon.1736

All for new areas but, simple question – Why put it in a jump puzzle? Why not just create a new separate map that could be expanded in the future if it is popular?

i dont understand your complaint here, they are already expanding the JP to add this coliseum, what makes you think they wont expand it even further down the road?

im glad they are adding it to the JP, the obsidian sanctum will be my to-go place for brawls and fun

As was discovered when SAB2 was released, lag and jumping puzzles are not great bed partners.

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Posted by: Piteous.4165

Piteous.4165

Will this new area be separate enough so that the lag does not bleed over into regular wvw maps?

Blackgate
Stay frosty! Keep it tight!

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Posted by: Daroon.1736

Daroon.1736

As described it will be on the OS map which is now separate so it shouldn’t make any difference to other maps. If it is popular though players wanting to do the jump puzzle may find themselves having to queue and there will no doubt be a degree of lag introduced to a jump puzzle which many many players already dislike because it is in a pvp area.

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Posted by: Bear on the job.6273

Bear on the job.6273

Just saw this post for the first time, and I must say this is awesome. Very happy the GvG-ers will be getting a playpen, so they can stop taking up queue slots for the WvW-ers that want to get some work done.