Disclamer, my english is awful, like bad.
Hi i’m makign this post because i want to try and improve the situation and game mode that many of the roaming/raiding/gvg guilds do on a regulary basis since the start of the game.
I’m the leader of one of these guilds, mine is called DAWN we’re currently on Gandara and were born on Aurora Glade, Eu servers
One of the main problems that raiding guilds have is consistent challange every raid and every night, for a long time we got relatively lucky as a guild and found great servers and great guilds to fight against, to practice and get better.
Now many guilds don’t have access to consistent challange and that makes them progress slower and because of that the whole gvg process gets slowed down
I want to propose 2 solutions to these problems one for the short-term, so our player/guildbase does not shrink, and another long term solution to improve the situation even more.
Before starting i want to put a few things forwards, when i talk about GVG i mean waht some people in Gw2 understand as GvG, a fight in WvW with the same amount of people usually in the format of 15v15 or 20v20, with multiple rounds usually Bo7 or Bo9.
I’m not talking about Gw1 GvG, if you like that, great, in this thread i’m trying to discuss what is considered by some people what is GvG in Gw2
Solution number 1 SHORT TERM
Making the Obsidian Sanctum use the Mega-Server system Or EOTM Style of management/overflow/map.
In short be able to make multiple Obsidian sanctum’s and being in the same map of the other server with the same color, it opens up the possibility to do multiple GvG Options by a ratio of 9, in the best occasion and probably by an actual ratio of 3 to 5,
to explain, we have 27 server’s in the EU, right now GvG and fights can be done with only the 2 OTHER server’s in the matchup, with the solution that is proposed here you would be able to fight 18 different servers that don’t have the same color as your own server(Green/Red/Blue)
Why this system? Well this system it’s the easiest way for ANET to implent it’s efficient in time wise for development and can solve some of the problem that Raiding Guild face.
Making an Example: DAWN currently is on Gandara, this week we are facing Jade Sea and Augury rock, there are a few guilds in these servers but not many. When i watch all of the match ups of this week i see that i could fight a guild in Far shiverpeaks because they are not my color and because of that we could be in the OS and do a GVG
Counter argument for this system or why to even put any effort in improving the current situation:
1) GvG/Raiding community is pretty small, yes we’re not the biggest community pretty sure, any other game mode PvP, PvE WvWvW ppt is bigger but it’s a community born inside another game mode, and for now is still alive with just minor helps from the start of the game(Obsidian sanctum itself).
The possibility do do more GvG with more option and more level of Skill, opens the real change to improve in both quality and quantity of this game mode that even though its unofficial, it is present to this day without being helped much from the start of the game.
with that i just want to say, ANET you have you’re priority and it’s fine, this push to do GvG and this type of fights will be here regardless, with a bit of help you could gain players and more playtime with minor development time.
2) A System like this would make trolling and Griefing in the JP more often and to an higher degree, and the same counts for the arena itself.
I dont think the playerbase doing the JP constantly is that big and the same trolling griefing could be done now as it is anyway, but this system defenitly hs a chance to increase it.
For GvG trolling/griefing yes it could increase and probably would with the increase of players, but it can also be controlled by guild/server mates killing/warning repeat offenders interrupting and adding in the GvG’s when not wanted.
3) The System is clunky and guilds will have to join multiple times/join enemy’s to get in the same map and then taxi everyone in, yes it’s clunky but its easy to implement, a solution like this could take from 2 weeks to a max of 2-3 months and i think this is a good solution for being short term, i don’t see any other solution that requires this little time to implement.
Guild Leader
(edited by Amelia Knox.9362)