Yesterday there was a big row going on the GW2 forum on the post about the overhaul of WvW.
It seems some of the ppl, on the forum didn’t like the idea of an open discussion building up around the idea what WvW really needs to be stable in the future and what it will require to keep is as a part of the game alive.
Seeing it was easier to remove my entries instead of reacting to them i will re-edit my thoughts.
I’ve added this all into a single post referring to WvW and i would like reactions to the suggestions and the basic idea behind the post. Thank you for reacting in advance!
Hence this post:
If it hurts feeling so be it I would rather throw a brick trough the window to shatter an illusion then let players dream up a form of utopia that doesn’t work. Utopia’s never work!
My thanks go out to the players that got anxiety whilst reading my posts and the forum moderator they employed removing not only my ideas for an overhaul but those of my fellow Guildies, if you cannot take criticism and want things to go your way just remove it, thank you for allowing me to have this forum!
cc of this post will go to several key-members of Arena-net trough face-book!
(maybe the zealous forum-admin can explain removing valid posts to them)
My position is the following:
A) Comparing WvW to the other game formats does not work, whereas PvP and PvE allow for random players to join WvW needs dedicated and loyal players that play on a daily basis else WvW as a system comes to a standstill.
B) In order to make important changes to WvW, you need the broad support of your WvW gaming-community, not just the designers and the players here helping them out changing the game are required for this.
Although you guys do an important job, and keep the game running where for my thank and gratitude, the future of an entire portion of Guild Wars 2 is too important to let you guys just decide about it.
Reasons why:
1) Alot of the players the developers depend on are from the fighting guilds the vision of these players is clouded, generalizing and judgemental, their main interest is making fights more interesting.
2) WvW is supposed to be the combination of a) a strategy game and b) a battlefield game, which allows the maximum of different fighting styles to be applies to it.
-In order to achieve this you need to capture, defend and add upgrades to your camps, towers and keeps this requires support from scouts, escorters builders, players and guilds that provide upgrades.
things working against this:
1) The guilds many of the complainers and helpers represent only are interested in fighting, they do not care about PPT which allows the they represent server to win.
2) These guilds have a vested interest in acquiring more fighting players, whereas all other segments of the game: scouting, ambush-tactics, sieging, defending, capping, roaming, capture, holding and building up objectives have secondry to none importance, which would at best be minimized or totally removed,
destroying World Versus World that we know and love in the process.
3) The posts reflecting to:
a) bringing back the old maps;
b) bringing back stability and overpowered skillz;
c) getting rid of the mechanics of the HOT system and finally
d) the overhaul of the WvW
Many of these posts and reactions are colored, generalizing, one sided and just follow the perspective of players wanting to turn back the game to the point before they left guild Wars 2.
Some of them havn’t even played the game and went of to do other stuff when HOT and the Desert Borderlands were released, they didn’t even bother exploring and fighting on it and just follow hearsay.
Can you really depend on these players to leave a lasting legacy for WvW, they leave on a whim when the game does not suit them anymore, how long wil this last 2 months to half a year for them to remain?
Are these players more important then the rest of your players that play the game on a daily basis? Now it looks like you are following the ideas of a couple of hundred players
versus the rest of your entire WvW-gaming community.
Can you or anyone at Arena-net tell me where the BALANCE you wish for is in this?
Evry interested WvW player deserves to have his voice heared, not just the few players that help out on the forum that tell about other WvW-players that their voice doesn’t count often arguementing that these players are ignorants!
Because its the voice of a happy careless player? a happy concerned player? a new player to WvW without real knowledge? players that don’t react on the forum?
We all deserve an advocate someone or multiple players that defend our causes and want to be the voice of players that are not heared or players that do not bother using this forum to voice their concerns?
Hence my reaction trough this post no doubt some of you will totally disagree but that is your right as it is mine to react and to voice my concerns and those of the WvW players inside Angel Hearts Clan.
The ideas and toughts of Angel Hearts Clan about what is needed for WvW:
My guildies and myself sat together (12 + players) and we discussed what we are seeing in WvW and what we think it misses, these were our answers: