[Suggestion] WvW achievements

[Suggestion] WvW achievements

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Posted by: Malediktus.9250

Malediktus.9250

When will the WvW achievements finally be adjusted to something realistic? I think they all need at least 1-2 zeros removed. Even the 250k kill one is becoming more and more unlikely as the WvW population is getting less and less. You have to keep searching for enemy zergs longer and longer even in T1 matchups. 250k kills is/was possible, but you need to tag everyone in 5000 – 50 men zergs and have them all die. I wont even get started about the other WvW achievements which are even more crazy time consuming and absurd. WvW or even GW2 will be dead before someone gets any of them.
If I remember right it was promised in early 2013 to have the WvW achievements adjusted by end of 2013, now we almost have 2015 and nothing has changed except two achievements for spending supplies.
I think if the achievements and titles would be more realistic goals (such as the Eotm achievements are), more people would be motivated to play WvW again.

[Lets try to keep this topic on page 1 and get 1000+ replies so Anet finds a reason to act]

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Posted by: pepper.6179

pepper.6179

until no one is left in wvw. But if there is no one else, how do we know if anet has changed the achievements?

[SA]

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Posted by: Pinkamena Diane Pie.8054

Pinkamena Diane Pie.8054

Please refer to this post by Devon:

https://forum-en.gw2archive.eu/forum/game/wuv/WvW-Achievements-are-unrealistic/first#post2462697

But it’s not as easy as just saying “Let there be new achievements”

Funny, pretty sure that is what they ended up doing with Season Achievements.

I’d love to be more informative in terms of date, but I don’t know either, so I can’t.

He’s the WvW Co-ordinator, yet even he doesnt even know what he’s doing……
I think that explains everything.

The WvW Forum Poster Formerly Known As Omaris Mortuus Est

(edited by Pinkamena Diane Pie.8054)

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Posted by: Vikkela.7261

Vikkela.7261

+1 I don’t think anyone can disagree with this, I know I won’t personally ever have any of the titles but it’d be nice to see dedicated WvW players rewarded

9 Guardians later…

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Posted by: Malediktus.9250

Malediktus.9250

Here are what I would find realistic requirements for the final tier of the WvW achievements – based on my 4 digit hours I spend on different activities in WvW:

Realm Avenger: Kill 50,000 players (that equals tagging and destroying 1000 – 50 men zergs) – down from 250k kills
Yakslapper: Kill 3,000 enemy supply caravans. – down from 1m dolyak caravans
A Pack Dolyak’s Best Friend: Successfully escort 1,000 supply caravans. – down from 500k escorts
Repair Master: Spend 25,000 supply on repairs. – down from 1m supplies
Take Everything in Sight: Capture 10,000 objectives. (Eotm reactors and special objectives count towards this) – down from 1m objectives
Going Camping: Capture 2,500 supply camps. – down from 100k camps
It’s Quite Roomy in Here : Capture 2,500 towers. – down from 100k towers
All We See, We Own: Capture 1,000 keeps. (keeps take more effort to capture and less available in total) – down from 100k keeps
King of the Castle: Capture Stonemist Castle 500 times. – down from 25k castles
Stay Out!: Defend 3,000 objectives. – down from 1m objectives
Walls Get in the Way: Defend 500 supply camps. (Camps are tricky to defend and no walls you can repair for easy defense events, event often does not trigger even if you killed agressors) – down from 500k camp defenses
Stopped Them Cold: Defend 1,000 towers. – down from 500k defenses
Nice View From Up Here: Defend 1,000 keeps. – down from 500k defenses
Stonemist Stands Firm–Again: Defend Stonemist Castle 1,000 times. – down from 500k defenses

I think these requirements would motivate more people to play WvW – and more importantly do all aspects of WvW including dolyak escorts and defending. I expect with these requirements it would take about 2000 hours (= 5.5hours per day for a year) for the average player to max out WvW achievements.

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Posted by: Straegen.2938

Straegen.2938

They won’t be if history is any indication. Been screwed up since Beta and 2.5 years later EXACTLY the same.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

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Posted by: Malediktus.9250

Malediktus.9250

Please refer to this post by Devon:

https://forum-en.gw2archive.eu/forum/game/wuv/WvW-Achievements-are-unrealistic/first#post2462697

But it’s not as easy as just saying “Let there be new achievements”

Funny, pretty sure that is what they ended up doing with Season Achievements.

I’d love to be more informative in terms of date, but I don’t know either, so I can’t.

He’s the WvW Co-ordinator, yet even he doesnt even know what he’s doing……
I think that explains everything.

Funny enough they were able to adjust some sPvP achievements and two of the WvW supply use achievements. No idea why they cant adjust all of these achievements in one go.

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Posted by: Malediktus.9250

Malediktus.9250

They won’t be if history is any indication. Been screwed up since Beta and 2.5 years later EXACTLY the same.

Its probably one of the easiest and most effective changes they could do to keep WvW alive. Even if they would for some reason have to rewrite some code, it must be a lot easier to add new sieges, WvW abilities or maps. I cant think of any valid excuse to not do this other than letting WvW die on purpose. If they dont want to spend resources on real WvW content, this is the least they could do for us.

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Posted by: Pinkamena Diane Pie.8054

Pinkamena Diane Pie.8054

Please refer to this post by Devon:

https://forum-en.gw2archive.eu/forum/game/wuv/WvW-Achievements-are-unrealistic/first#post2462697

But it’s not as easy as just saying “Let there be new achievements”

Funny, pretty sure that is what they ended up doing with Season Achievements.

I’d love to be more informative in terms of date, but I don’t know either, so I can’t.

He’s the WvW Co-ordinator, yet even he doesnt even know what he’s doing……
I think that explains everything.

Funny enough they were able to adjust some sPvP achievements and two of the WvW supply use achievements. No idea why they cant adjust all of these achievements in one go.

Please look at when he posted that

The WvW Forum Poster Formerly Known As Omaris Mortuus Est

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Posted by: Malediktus.9250

Malediktus.9250

Please refer to this post by Devon:

https://forum-en.gw2archive.eu/forum/game/wuv/WvW-Achievements-are-unrealistic/first#post2462697

But it’s not as easy as just saying “Let there be new achievements”

Funny, pretty sure that is what they ended up doing with Season Achievements.

I’d love to be more informative in terms of date, but I don’t know either, so I can’t.

He’s the WvW Co-ordinator, yet even he doesnt even know what he’s doing……
I think that explains everything.

Funny enough they were able to adjust some sPvP achievements and two of the WvW supply use achievements. No idea why they cant adjust all of these achievements in one go.

Please look at when he posted that

It doesnt show the year of the post, was it 2013? If not there are similar threads from early 2013.

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Posted by: Pinkamena Diane Pie.8054

Pinkamena Diane Pie.8054

Was over a year ago, just like all the other promises and ideas for WvW.

The WvW Forum Poster Formerly Known As Omaris Mortuus Est

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Posted by: pepper.6179

pepper.6179

I think they should introduce multiple titles within the achievement. Something like novice yakslapper for taking out 1000 yaks or veteran yakslapper for killing 3000 yaks. Why they didn’t do something like this makes me wonder how hard it could be and what anet would do for problems in the game that will require much more attention.

[SA]

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Posted by: xGraver.4918

xGraver.4918

Of course it’s not easy to do such things as there is no wvw dev’s. The few we had start of there year are now working for LS or pve content mixed whit WvW parts like siege, walls and gate destroying.

So don’t ever hope to get anything done there. Oh right GW2 expansion is coming! (i saw it whit my own eye how Gabe said that HL3 is being made.)

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Posted by: Hamster.4861

Hamster.4861

but but but, i got 600+ kills tonight! almost made it to 70k kills! #PROGRESS #27% #realmAvenger (for reference im in T3 atm, but I when i started playing WvW, my server was T7)

(edited by Hamster.4861)

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Posted by: Offair.2563

Offair.2563

Achievements are unrealistic just as the hope we have that they will change it.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

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Posted by: McWolfy.5924

McWolfy.5924

I think they should introduce multiple titles within the achievement. Something like novice yakslapper for taking out 1000 yaks or veteran yakslapper for killing 3000 yaks. Why they didn’t do something like this makes me wonder how hard it could be and what anet would do for problems in the game that will require much more attention.

Hell yeah bro!

WSR→Piken→Deso→Piken→FSP→Deso
Just the WvW
R3200+

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Posted by: Malediktus.9250

Malediktus.9250

but but but, i got 600+ kills tonight! almost made it to 70k kills! #PROGRESS #27% #realmAvenger (for reference im in T3 atm, but I when i started playing WvW, my server was T7)

600 is a lot, how many hours did it take you? Did you farm zergs with a WvW guild or play in public zerg?

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Posted by: Swamurabi.7890

Swamurabi.7890

Two things I rarely do:

1. Check my WvW achievements
2. Check my badge totals

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Posted by: Garrisyl.7402

Garrisyl.7402

They have already acknowledged that the wvw achievments are an issue, and that they’re working on it. IIRC we will see the fix along with precursor crafting, i.e. by the end of 2013.

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Posted by: Malediktus.9250

Malediktus.9250

They have already acknowledged that the wvw achievments are an issue, and that they’re working on it. IIRC we will see the fix along with precursor crafting, i.e. by the end of 2013.

I know they acknowledged it somewhere in early 2013. But it cant hurt to remind them over and over. Otherwise they could think people dont care anymore.

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Posted by: caveman.5840

caveman.5840

it should have been changed a while ago … should be a easy change.

but if it is anything like colored commander tags we may get to see an update on it when we our in our death beds if we are lucky!

just out of curiosity i wish i could know the number of people who achieved any of these titles

(edited by caveman.5840)

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Posted by: Malediktus.9250

Malediktus.9250

it should have been changed a while ago … should be a easy change.

but if it is anything like colored commander tags we may get to see an update on it when we our in our death beds if we are lucky!

just out of curiosity i wish i could know the number of people who achieved any of these titles

I believe noone achieved any of the titles except the 250k kill one yet.

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Posted by: Hamster.4861

Hamster.4861

but but but, i got 600+ kills tonight! almost made it to 70k kills! #PROGRESS #27% #realmAvenger (for reference im in T3 atm, but I when i started playing WvW, my server was T7)

600 is a lot, how many hours did it take you? Did you farm zergs with a WvW guild or play in public zerg?

farm was over a 2 hour 45 minute period, raiding with guildies, 20-25 + pugs who came and went over the course of the rally. We were fighting zergs that were larger than us by at least 25-50%

[Suggestion] WvW achievements

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Posted by: Malediktus.9250

Malediktus.9250

but but but, i got 600+ kills tonight! almost made it to 70k kills! #PROGRESS #27% #realmAvenger (for reference im in T3 atm, but I when i started playing WvW, my server was T7)

600 is a lot, how many hours did it take you? Did you farm zergs with a WvW guild or play in public zerg?

farm was over a 2 hour 45 minute period, raiding with guildies, 20-25 + pugs who came and went over the course of the rally. We were fighting zergs that were larger than us by at least 25-50%

So about 200 kills per hour. That would be 1250 hours of farming with your guild for 250k kills. For a normal WvW player it would probably take 5x longer, especially if you are not selfish and constribute by scouting and escorting dolyaks, too.
I mean nowadays I feel lucky if I meet one zerg every 20-30min and then you still need to tag all and beat them and often opponents hide behind doors and you end up with almost no kills for your time.
If you play off prime time it is even worse. During a 3h nightshift I sometimes do not even get the 10 player kills completed.

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Posted by: Malediktus.9250

Malediktus.9250

Would like to have an Anet answer on this if this is ever planned to changed anymore. I have no motivition to play WvW anymore if I cant complete the achievements.

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Posted by: aspirine.6852

aspirine.6852

These achievments are retared. And compared to how easy the pve ones are gained they are even more kittened. People playing wvw for more than 2 years should have gotten them all by now. That is how low they need to be.

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Posted by: Malediktus.9250

Malediktus.9250

They should take an example from the edge of the mist achievements. Still very grindy, but doable in like 300-500 hours depending on your playstyle.

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Posted by: Offair.2563

Offair.2563

https://forum-en.gw2archive.eu/forum/game/wuv/WvW-Titles-3/first

I’ve posted this in the other topic aswell.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

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Posted by: Zaxares.5419

Zaxares.5419

Yeah, I agree that the base WvW achieves should be scaled down to about what the EotM achievements are. They’re still grindy, but definitely achievable within, say, a year’s play if you mainly do WvW.

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Posted by: gennyt.3428

gennyt.3428

We might see WvWvW changes when a new hyped game is about to launch and threaten GW2’s remaining playerbase. I’m sure it’ll coincide with a new season too. :P

Whispers with meat.

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Posted by: McWolfy.5924

McWolfy.5924

I made insect killer on wvw faster as any of the wvw ones

WSR→Piken→Deso→Piken→FSP→Deso
Just the WvW
R3200+

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Posted by: Wanze.8410

Wanze.8410

Would like to have an Anet answer on this if this is ever planned to changed anymore. I have no motivition to play WvW anymore if I cant complete the achievements.

Is that a promise?

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

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Posted by: Asgaeroth.6427

Asgaeroth.6427

I find it really hard to believe even the absolute worst possible technical issue related to these achievements that no one at Anet could come up with a simple solution. What would be so hard about making new achieves, archiving the old ones in an invisible state, and applying progress to the new achieves from the old achievement data? The script to do this is not that hard to write. If someone thinks they didn’t get their progress, the CSRs can look at the archived ones.

It’s quite sad to have left an entire category of achievements broken this long. They’re all literally 40 years to finish, that’s not even poor design that’s just a bug.

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Posted by: Offair.2563

Offair.2563

I find it really hard to believe even the absolute worst possible technical issue related to these achievements that no one at Anet could come up with a simple solution. What would be so hard about making new achieves, archiving the old ones in an invisible state, and applying progress to the new achieves from the old achievement data? The script to do this is not that hard to write. If someone thinks they didn’t get their progress, the CSRs can look at the archived ones.

It’s quite sad to have left an entire category of achievements broken this long. They’re all literally 40 years to finish, that’s not even poor design that’s just a bug.

Living Story team does not have any problems coming with new achievements every 2-3 weeks. Devs do not have hard times revamping the daily system over and over.
The poor WvW monkey can not even think what to do about these absurd achievements.

There have been some nice ideas on these forums for revamping these achievements like subtitles or heck, just remove 1-2 zeros of them. All seems to be way to hard.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

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Posted by: Hule.8794

Hule.8794

Conspiracy theory: devs who actually programed the game were fired but their last achivement was creating of a builder.
Thats why noone knows how to fix old stuff, even old quests or changing of achivements but they are able to create new things ingame.
Few times in a year Anet get some fundings to pay original developer to change game code. Something like account bound WXP or wallet. But not so often because he wants money for doing stuff.

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Posted by: Malediktus.9250

Malediktus.9250

Would like to have an Anet answer on this if this is ever planned to changed anymore. I have no motivition to play WvW anymore if I cant complete the achievements.

Is that a promise?

What do you mean? I didnt play regular WvW (only eotm since achievements actually show visible progress here) in weeks already because its pointless for me as an achievement hunter.

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Posted by: Aeolus.3615

Aeolus.3615

Would like to have an Anet answer on this if this is ever planned to changed anymore. I have no motivition to play WvW anymore if I cant complete the achievements.

Is that a promise?

What do you mean? I didnt play regular WvW (only eotm since achievements actually show visible progress here) in weeks already because its pointless for me as an achievement hunter.

:o but having achievements in gw2 makes u the best, skrit!!! how can you not like skrit!?
Its like the shiniest race of them all!
I can imagine Ballmer selling Gw2 to Skrits with the enthusiastic selling from the win 1.o comercial.

Lets give 2 more years to see how WvW shifts for something better.

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)

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Posted by: Xillllix.3485

Xillllix.3485

When will the WvW achievements finally be adjusted to something realistic? I think they all need at least 1-2 zeros removed. Even the 250k kill one is becoming more and more unlikely as the WvW population is getting less and less. You have to keep searching for enemy zergs longer and longer even in T1 matchups. 250k kills is/was possible, but you need to tag everyone in 5000 – 50 men zergs and have them all die. I wont even get started about the other WvW achievements which are even more crazy time consuming and absurd. WvW or even GW2 will be dead before someone gets any of them.
If I remember right it was promised in early 2013 to have the WvW achievements adjusted by end of 2013, now we almost have 2015 and nothing has changed except two achievements for spending supplies.
I think if the achievements and titles would be more realistic goals (such as the Eotm achievements are), more people would be motivated to play WvW again.

[Lets try to keep this topic on page 1 and get 1000+ replies so Anet finds a reason to act]

Never man, I posted on this 2 years ago and so did many others. They most probably stopped WvW development. When tier 1 will die maybe they will wake up.

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Posted by: Malediktus.9250

Malediktus.9250

If we give up on it, Anet might believe we stop caring about it.

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Posted by: Aeolus.3615

Aeolus.3615

When will the WvW achievements finally be adjusted to something realistic? I think they all need at least 1-2 zeros removed. Even the 250k kill one is becoming more and more unlikely as the WvW population is getting less and less. You have to keep searching for enemy zergs longer and longer even in T1 matchups. 250k kills is/was possible, but you need to tag everyone in 5000 – 50 men zergs and have them all die. I wont even get started about the other WvW achievements which are even more crazy time consuming and absurd. WvW or even GW2 will be dead before someone gets any of them.
If I remember right it was promised in early 2013 to have the WvW achievements adjusted by end of 2013, now we almost have 2015 and nothing has changed except two achievements for spending supplies.
I think if the achievements and titles would be more realistic goals (such as the Eotm achievements are), more people would be motivated to play WvW again.

[Lets try to keep this topic on page 1 and get 1000+ replies so Anet finds a reason to act]

Never man, I posted on this 2 years ago and so did many others. They most probably stopped WvW development. When tier 1 will die maybe they will wake up.

Or they will say “finnaly we balanced WvW”!

Sorry could not resist!!!!!

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Posted by: Malediktus.9250

Malediktus.9250

They cannot even balance 5v5 sPvP

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Posted by: Dasenthal.6520

Dasenthal.6520

If we give up on it, Anet might believe we stop caring about it.

That requires an assumption that they care about us (WvW) which 90 % of us (WvWers) don’t believe.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

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Posted by: Malediktus.9250

Malediktus.9250

If we give up on it, Anet might believe we stop caring about it.

That requires an assumption that they care about us (WvW) which 90 % of us (WvWers) don’t believe.

Well I wont give up on it :p
Running out of achievements to do

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Posted by: SoPP.7034

SoPP.7034

If we give up on it, Anet might believe we stop caring about it.

That requires an assumption that they care about us (WvW) which 90 % of us (WvWers) don’t believe.

Well I wont give up on it :p
Running out of achievements to do

Truthfully I think most WvW vets dont even READ the WvW forums anymore, let alone bother to post on something that has been mentioned many many many times before.

I typically fall into that category but had a pang of nostalgia and thought I’d pay a visit.

Yep, looks about the same.

A warrior, a guardian, and an elementalist walk into an open field…
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”

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Posted by: Dayra.7405

Dayra.7405

They cannot even balance 5v5 sPvP

But maybe they have hope of producing a balanced 0vs0 WvW

Ceterum censeo SFR esse delendam!

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Posted by: Malediktus.9250

Malediktus.9250

They cannot even balance 5v5 sPvP

But maybe they have hope of producing a balanced 0vs0 WvW

But then the 250k kill achievement will be even less likely to achieve

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Posted by: Davey.7029

Davey.7029

I find it really hard to believe even the absolute worst possible technical issue related to these achievements that no one at Anet could come up with a simple solution. What would be so hard about making new achieves, archiving the old ones in an invisible state, and applying progress to the new achieves from the old achievement data? The script to do this is not that hard to write. If someone thinks they didn’t get their progress, the CSRs can look at the archived ones.

It’s quite sad to have left an entire category of achievements broken this long. They’re all literally 40 years to finish, that’s not even poor design that’s just a bug.

Maybe Anet expects the game to be up for 40 years. In that case, the achievements make perfect sense

In all seriousness, the achievements need some rework. I understand that they’re meant to be a long term goal, but at this point some of them aren’t even achievable.

Here’s a suggestion: why not keep the current requirements and AP, but add more tiers? This way there isn’t a huge gap in the numbers (like in the Yakslapper achievement).

(edited by Davey.7029)

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Posted by: pepper.6179

pepper.6179

I find it really hard to believe even the absolute worst possible technical issue related to these achievements that no one at Anet could come up with a simple solution. What would be so hard about making new achieves, archiving the old ones in an invisible state, and applying progress to the new achieves from the old achievement data? The script to do this is not that hard to write. If someone thinks they didn’t get their progress, the CSRs can look at the archived ones.

It’s quite sad to have left an entire category of achievements broken this long. They’re all literally 40 years to finish, that’s not even poor design that’s just a bug.

Maybe Anet expects the game to be up for 40 years. In that case, the achievements make perfect sense

In all seriousness, the achievements need some rework. I understand that they’re meant to be a long term goal, but at this point some of them aren’t even achievable.

Here’s a suggestion: why not keep the current requirements and AP, but add more tiers? This way there isn’t a huge gap in the numbers (like in the Yakslapper achievemet).

lol i had a similar idea earlier in this thread

[SA]

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Posted by: yanniell.1236

yanniell.1236

Was already suggested tons of times before. U guys should read the topic about it.

[HUE]

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Posted by: Malediktus.9250

Malediktus.9250

Was already suggested tons of times before. U guys should read the topic about it.

Cant hurt to remember Anet that we still want this.

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