It seems clear at this point that moving reset to Saturday is non-negotiable for the time being. While this may upset many people, I think this is one of those times where we need to cut Anet some slack. They are pushing out their first expansion and want as many developers to be available as possible during the weeks post-launch to fix the inevitable series of bugs and exploits that come with any new content.
Is it a major inconvenience to some, yes. Is this the end of WvW, absolutely not. The sky is not falling people; the game will still run all seven days, whether you give up on some of them as “karma train days” or not. And as was stated, it may only be temporary.
Also, to those stating that this is a terrible change because of even more bloated queues, you do realize you are making a case FOR Anet to do this right? The idea of readjusting the server population caps was to spread people out and long queues would do just that.
Thanks for these insights. I believe you’re looking at things logically, and I appreciate that.
It saddens me that you seem to have only “eye” for those who have a more positive opinion on this change and the way ANET has handled it. Even though, many have valid concerns with valid arguments. And your customers have a very good reason to be upset. The way you and everyone so far at ANET has handled this issue is quite poor in my opinion. I appreciate the communication, most if not all other gaming companies would be silent, but it still shows that some of your developers lack the experience or knowledge on how to communicate something. If your people at ANET would communicate this better and knew what the impact of this change would be, it might not have been such a long rage thread.
Anyways, a good post I agree with:
Gaile and John,
What the anet dev team needs to learn from this episode is that the WvW community makes real life chnages to their play schedule in order to accustom themselves to be able to play reset. From what you would have seen in the posts here, many people are really unhappy because the change in reset effectively means one day less of useful gametime on a weekend. For wvw community to have one less day of gameplay, this would also ultimately translate directly or indirectly to lesser income for anet.
Unless you give the community something else to do on Friday nights, over time you will probably see fewer and fewer people logging in to play the game as they would migrate to other games to occupy what would have usually been reset day for them.
Do not simply expect the gamers, your customers, to adapt to your proposed changes because of your data findings etc. The number of negative posts is enough to tell you that the data may be incorrect. People make adjustments to their real life schedules to play the game, for such a big change to occur at a whim without consultation is a bad move.
Valid post with valid concerns. Taking away friday will make WvW players play another game altogether. So in a way, this change is killing your game mode and it is sad that your collegues at ANET don’t see reason but only look at numbers.
I predicted the sylvari being minions right after Mordy “awakened”.
https://forum-en.gw2archive.eu/forum/game/lore/Sylvari-s-Corruption-Theory-spoilers/first#post3739146
Looks like it was spot on. My next prediction is that in 6 months, the new WvW borderlands are going to be like EotM is today, three giant karma trains. Meaning you failed to deliver and keep your most exciting game mode.
That is if this reset change is not changed back within a month. Hopefully I don’t have to link back to this post like I did now with this lore prediction :P