Any mesmer without PU / stealth centric has the same problem.
I will stop you on this one. I main a ranger in pve, so obviously i know every trait and skill a ranger can have, and the animations of those skills. But i never play it in any form of pvp (actually, i don’t go in wvw or pvp very often). This week end, i decided to go roaming a bit with a shatter mesmer in wvw, the usual build (4/4/0/0/6, full zerker, with S/F+GS, portal decoy blink and mass invisibility as my utilities). The only skill which could be better against a ranger than other professions would be iwarden. I haven’t lost to a single LB ranger. Sure, i haven’t killed all of them, some fled with GS, but in the end, i never lost.
You could say that i was simply better than them, but that’s not the case. I am a pretty bad player, and i know it. But i know how to counter decently a ranger. Going into stealth between rapid fire, and burst them down quickly was often a good choice, at least enought to force them to play defensively, going into the warden and sniping with GS was also useful. But also dodging through him/Blink behind him when he uses rapid fire, or paying a little bit attention to the pet that most people decide to ignore (if a wolf is going ro roar, you can prepare it with a stun breaker, for exemple). You can also LoS it, kitten , even grass sometimes block arrows, how could an arrow be stopped by grass?
Also, signet ranger are a joke, if you survive 15 seconds (which is pretty easy if you’re prepared for it, by the way), you know you will win the fight. Others specs like 6/0/2/6 won’t do as much damage, but can be more annoying in the long run, but that’s only my opinion.
Now, i won’t say there is no problem. Someone made a thread in which he said PBS needed a more obvious animation. I totally agree. Being stun for 1 second can be deadly if you are unprepared, if you have no stunbreakers, and no stab, and that ability to be able to maintain distance, even small distance, is really good on LB. But rapid fire is fine. Projectiles hould also always fail when they fly more than the intended distance, but that is more on the bug side (still a bug for me). Maybe Signet of the Wild needs a bit nerf, because it’s not on par with other signets on other professions, or other signets need a buff.
Than, how can i handle it even if i am a bad player? Because i know how ranger work. I haven’t said it, but during this roaming session, i got destroyed by other professions. Why did i lose? Because i have absolutely no idea how they are played, how long are the cooldowns, and the animation of each skill and i know that as long as i will remain ignorant about them, i will keep on losing against them. I’m sure most people complaining about LB rangers have never tried to play ranger seriously, and have no idea how it is to play it. Ignorance is not bliss in GW2.
Also, LB have nearly 0 mobility. You have stealth, and that’s it. Sure, GS or Sw have a good mobiliy, but if you switch weapon, you have to keep it for 10 seconds. So, no. You can’t pew pew, go into GS, get far from the enemy, and pew pew again. If the enemy is slower, he won’t follow you unless he’s dumb. If he’s faster, even if you go back to LB, you will be at close range.
Saying that LB AA is powerful made my day. Thanks. Close range AA is sooo powerful it’s not even fun, and we all know how long range AA was buffed like crazy with this patch. Someone mentioned pve… Sword AA deals more damage than LB AA at long range, in average. The only thing that change is that LB will provide 10 vulnerability, but you won’t share boons, won’t heal you allies, won’t cleave. At best, it is a good opener, and can be used when you can’t melee.
Stealth tracking is a good thing on channeling skills, and that’s coming from a mesmer. If i use my stealth skill as a panic button when i don’t know what to do, i should be punished for this. I don’t see a problem there. If i use it between channeling skills, i am not punished because i used my brain a little bit.