Ridiculous Aura Support Build
Will be trying a variant of this today for sure! Ty!
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This build would probably work better with soldier runes and cleansing water for the ally cleanse. Powerful auras really needs to be merged with elemental bastion, the synergies are all stepping over eachother so that support guard will still be much better support.
Taking a break from GW2 to play various
Nintendo games..
This build would probably work better with soldier runes and cleansing water for the ally cleanse. Powerful auras really needs to be merged with elemental bastion, the synergies are all stepping over eachother so that support guard will still be much better support.
I use Radiance for the extra light aura and aura duration increase.
This build would probably work better with soldier runes and cleansing water for the ally cleanse. Powerful auras really needs to be merged with elemental bastion, the synergies are all stepping over eachother so that support guard will still be much better support.
I use Radiance for the extra light aura and aura duration increase.
Let me explain my reasoning. You play this build because of the extra cool effects you can apply utilizing auras through trait synergies, not because the auras in themselves are all that great (except for shocking aura), making the increased duration not as useful as you’d think.
Taking a break from GW2 to play various
Nintendo games..
This build would probably work better with soldier runes and cleansing water for the ally cleanse. Powerful auras really needs to be merged with elemental bastion, the synergies are all stepping over eachother so that support guard will still be much better support.
I use Radiance for the extra light aura and aura duration increase.
Let me explain my reasoning. You play this build because of the extra cool effects you can apply utilizing auras through trait synergies, not because the auras in themselves are all that great (except for shocking aura), making the increased duration not as useful as you’d think.
Magnetic Aura and Shocking Aura are by themselves fantastic. The extra Chill from an AoE frost aura is definitely noticeable. The only one that feels meh would be Fire Aura. I can see the merit of Soldier’s for the cleansing and I’ll try it out.
Also, I’m having more success I think running Earth instead of Arcane for the Protection on Auras, Rock Solid, and Stone Heart.
pick the reduced earth cooldown, no need for soldier runes, also diamond skin is a viable choice instead of stone heart.
Still experimenting with the Soldier’s Runes. I find Diamond Skin to be too much of an “all or nothing” trait. Stone Heart works well with Rock Solid + Ether Renewal for healing.
With worhorn I actually prefer aquamancers alacrity over the condition removal upon switching to water. Warhorn has 2 great water skills and shaving ~12 seconds of each off their cooldowns is really nice, especially since #4 gives regen for another condi removal.
Still not sure which 3rd traitline to take with water+tempest. And I guess we’re still forced into celestial amulet
works better with earth. used it in beta and people said tempest sucked anyway, but its good
Yeah. Works better with earth.
Really good point holder.
But am I the only one that finds it slightly boring?
Guild Leader
[EU] Desolation
Arcane/water/tempest is probably best for purely being a point holding healing bunkerbot that makes your team immune to condis with shouts and cleaning water and rarely overloads.
Taking a break from GW2 to play various
Nintendo games..
This is what I had the most success with on tempest in pvp: http://gw2skills.net/editor/?vFAQJBIhdSfJUhJ2fJ4gJwhJWeAM3J7l9zOcCSBvQhAwBYDC-TJRGwAAeAAA3fA9JAYZZAA