(edited by Archaeopteryx.7409)
How about a Crossbow?
I think we (Engineers) could use more weapon choices.
I also think we’re more likely to get more weapon choices if those weapon choices are weapons that already exist in-game.
Aside from that, the only issue I might have with this is “All of our main-hand weapon choices are Projectiles. It’d be nice to be able to melee something without having to use a Kit.”
I think we (Engineers) could use more weapon choices.
I also think we’re more likely to get more weapon choices if those weapon choices are weapons that already exist in-game.
Aside from that, the only issue I might have with this is “All of our main-hand weapon choices are Projectiles. It’d be nice to be able to melee something without having to use a Kit.”
With the idea of a Crossbow, there could be a melee skill or two, either to Smack Foes with the Butt of the Bow, or to even stab them with an arrow if they’re too close and cause either a CC or a Condition like Bleeding or even Vulnerability/Cripple with those two in particular: with a Crossbow being left out of the game and hinted to ANet from Forums and such, ANet will probably keep melee in mind (hopefully) if they consider publishing a Crossbow ;D
I’d rather have main hand shield.
Dual-wielding shields. Smexy.
Eh… I guess people would prefer to beat the cr@p out of others with a Shield like smacking someone to death with a big Saucepan than use a civilised Crossbow…
Pretty weird, but okay.
Personally, I’d like a main-hand weapon with a melee autoattack. Butt-strikes are all well and good, but they’ll have cooldowns, and we have enough ranged main-hand weapons (see: all of the weapons we have that aren’t Kits.)
I’m tired of shooting myself in the face because I happen to leave Pistol #1 on Autoattack mode, don’t use Kits and happen to occasionally fight an enemy with Reflects Projectiles. We already have non-Kit weapon attacks that aren’t autoattacks that also aren’t Projectiles, but they’re on cooldowns, which rather dampens one’s ability to use them in response to “This enemy puts up a reflection bubble and I happen to not be using a build that uses Kits.”
obviously hammers or other blunt objects come to mind when thinking of engineer… we even get a box of nails but nothing really to bang them in with
Some would argue the kits are to make up lack of weapons. But then again only three of them are actually decent.
Some would argue the kits are to make up lack of weapons. But then again only three of them are actually decent.
What? There are viable applications for all of them. Certainly the Grenade Kit, Bomb Kit, Tool Kit and Elixir Gun are all great. The Flamethrower could do with some tweaks but still has uses (currently running it in my build).
Personally, I’d like a main-hand weapon with a melee autoattack. Butt-strikes are all well and good, but they’ll have cooldowns, and we have enough ranged main-hand weapons (see: all of the weapons we have that aren’t Kits.)
I’m tired of shooting myself in the face because I happen to leave Pistol #1 on Autoattack mode, don’t use Kits and happen to occasionally fight an enemy with Reflects Projectiles. We already have non-Kit weapon attacks that aren’t autoattacks that also aren’t Projectiles, but they’re on cooldowns, which rather dampens one’s ability to use them in response to “This enemy puts up a reflection bubble and I happen to not be using a build that uses Kits.”
What if Crossbow had an alternating Auto Attack that, if an enemy is too close, the Auto Attack would be to use a singular Arrow to pierce and slash at the enemy like a knife, but just an ordinary bolt at range?
Personally, I’d like a main-hand weapon with a melee autoattack. Butt-strikes are all well and good, but they’ll have cooldowns, and we have enough ranged main-hand weapons (see: all of the weapons we have that aren’t Kits.)
I’m tired of shooting myself in the face because I happen to leave Pistol #1 on Autoattack mode, don’t use Kits and happen to occasionally fight an enemy with Reflects Projectiles. We already have non-Kit weapon attacks that aren’t autoattacks that also aren’t Projectiles, but they’re on cooldowns, which rather dampens one’s ability to use them in response to “This enemy puts up a reflection bubble and I happen to not be using a build that uses Kits.”
What if Crossbow had an alternating Auto Attack that, if an enemy is too close, the Auto Attack would be to use a singular Arrow to pierce and slash at the enemy like a knife, but just an ordinary bolt at range?
Interesting, and reminiscent of Monster Hunter, but unlikely.
How about a Crossbow skinformyrifle? No, seriously a fancy crossbow skin for rifles would be sick. It would not feel out of place on engi or war.
Crossbows is really stupid idea, since Rifle > Crossbow > Bow.
We have Bows as classic weapons and Rifles as replacement for crossbows.
Crossbows is really stupid idea, since Rifle > Crossbow > Bow.
We have Bows as classic weapons and Rifles as replacement for crossbows.
It can’t be as bad as people asking for a Hammer for Necro… And, besides, it would bring more diversity to Builds with unique skills ;3