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Posted by: cranos.5913

cranos.5913

It doesn’t even have to be something like that. Rangers can have a longbow and 25% increased run speed. However, Rangers aren’t Guardians. Guardians are designed to be less mobile, but powerful team fighters. You’re defined just as much by what you do well as what you cannot do well.

Guardians are not designed to be less mobile in combat they have plenty of mobile options.

Yes they are designed to be less mobile… Devs have said it time and time again… Look at the pic in my signature.

Giving us 25% movement speed as a trait or innate function would be beast

It doesnt matter they are more mobile in combat then mesmers so regardless of what you claim they said that simply isnt the case, do you even play guardian?

lolwat

Chrono has passive minor trait 25% movement speed, blink, sword 3, powerful group wide mobility in the form of portal which completely changes up pvp gameplay… Compared to a guardians sword blink and JI.

k then

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Posted by: mrauls.6519

mrauls.6519

It doesn’t even have to be something like that. Rangers can have a longbow and 25% increased run speed. However, Rangers aren’t Guardians. Guardians are designed to be less mobile, but powerful team fighters. You’re defined just as much by what you do well as what you cannot do well.

Guardians are not designed to be less mobile in combat they have plenty of mobile options.

Yes they are designed to be less mobile… Devs have said it time and time again… Look at the pic in my signature.

Giving us 25% movement speed as a trait or innate function would be beast

It doesnt matter they are more mobile in combat then mesmers so regardless of what you claim they said that simply isnt the case, do you even play guardian?

Yes I do… I even have videos of me playing Guardian (check my signature again)

Mes (Guardian)
I make PvP & WvW videos

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Posted by: Ryou.2398

Ryou.2398

It doesn’t even have to be something like that. Rangers can have a longbow and 25% increased run speed. However, Rangers aren’t Guardians. Guardians are designed to be less mobile, but powerful team fighters. You’re defined just as much by what you do well as what you cannot do well.

Guardians are not designed to be less mobile in combat they have plenty of mobile options.

Yes they are designed to be less mobile… Devs have said it time and time again… Look at the pic in my signature.

Giving us 25% movement speed as a trait or innate function would be beast

It doesnt matter they are more mobile in combat then mesmers so regardless of what you claim they said that simply isnt the case, do you even play guardian?

lolwat

Chrono has passive minor trait 25% movement speed, blink, sword 3, powerful group wide mobility in the form of portal which completely changes up pvp gameplay… Compared to a guardians sword blink and JI.

k then

Ok people do not read I said in combat im not talking about outside of movement speed, your talking about 2 abilities guard has 3 mobile abilities between weapons and utility.

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Posted by: Ryou.2398

Ryou.2398

It doesn’t even have to be something like that. Rangers can have a longbow and 25% increased run speed. However, Rangers aren’t Guardians. Guardians are designed to be less mobile, but powerful team fighters. You’re defined just as much by what you do well as what you cannot do well.

Guardians are not designed to be less mobile in combat they have plenty of mobile options.

Yes they are designed to be less mobile… Devs have said it time and time again… Look at the pic in my signature.

Giving us 25% movement speed as a trait or innate function would be beast

It doesnt matter they are more mobile in combat then mesmers so regardless of what you claim they said that simply isnt the case, do you even play guardian?

This logic fails you … (even if) Guardians are more mobile than Mesmer, they are indeed designed to be less mobile, generally, than other classes and I believe Anet has hit that target, based on playing and watching the QQ on the forums.

I’m also certain that someone playing Guardian or not has little to do with if they know how Mesmer mobility compares to Guardian. I’ve thousands of hours on Guardian … I got no clue if Mesmer is more or less mobile than Guardian. Why would I or anyone know this based on how much they have played Guardian? There is no correlation there.

I actually do play a mesmer so nice try dude, also your not making any sense my point is guardian is clearly designed to be mobile in combat, just because other classes have disengage tools doesnt mean the guardian isnt mobile in combat.

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Posted by: Aeolus.3615

Aeolus.3615

Ryou, besides DH/meditrapper, mobility on combat is really slowpoked, arround simbol range.
Mesmers are much more free to move while fighthing, guards have more pigeonholing builds as point/place holders, that cuts the movements by alot.

And in the right hands… DH/gs/medi based builds are mobile, i cant catch them with a bunker guard, obvious i cant catch anyone….

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)

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Posted by: Ryou.2398

Ryou.2398

Ryou, besides DH/meditrapper, mobility on combat is really slowpoked, arround simbol range.
Mesmers are much more free to move while fighthing, guards have more pigeonholing builds as point/place holders, that cuts the movements.

Well dragonhunters dont need allot of mobility anyways, but my main point was guardians where designed with plenty of in combat mobility options. In case you didnt notice burn guards and 1h sword in general are much better since the patch we arent so pigeonheld anymore.

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Posted by: Aeolus.3615

Aeolus.3615

Didnt try sword yet… sword blink counts as well as mobility, once i fought a DH with GS/and sword focus, we had arround 3 or 4 players running trying to catch it, altough we lacked hard CC at that momment, pretty cool build.

Care to share the burn build??

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)

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Posted by: Ryou.2398

Ryou.2398

Didnt try sword yet… sword blink counts as well as mobility, once i fought a DH with GS/and sword focus, we had arround 3 or 4 players running trying to catch it, altough we lacked hard CC at that momment, pretty cool build.

Care to share the burn build??

Sure, its actually an older core build but ive changed a few things, im currently trying other runes then the one suggested from the actual build, like flame legion or other burning one, I forget the name. Then using sigils of battle instead of the poison ones and one or two traits to my own style.
http://metabattle.com/wiki/Build:Guardian_-_Burst_Burning

I have been testing it in pvp so far and not wvw yet and its been working out quite well actually, people have a hek of a time taking me down and im usually at the top. I did try switching out valor for zeal and it seemed decent but I did far better with valor. I also think a honor/zeal/radiance build might work as well but I havent tested it out yet.

The reason im considering honor is mostly because you can make the symbols larger, and zeal deals more damage to enemies in your symbols, my guess is using symbols from scepter and 1h sword that may be really good sustained as it is already decent without them.

Now I know dragonhunter usually is stronger but maybe the core builds are up there with it.

(edited by Ryou.2398)

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Posted by: Aeolus.3615

Aeolus.3615

Cool, this is the build ive been working, just for fun trying to get a way to punish people who atacks on point, somethign like that… i would use SW SoA but A.i tends to run from combat so i usedd the signet for another imobelizing skill, but it would be another 2-3 blocks on command.

Pure of sigth would stack with fiery warth and scepter ?
Amplified wrath + rune of guardian fire damage on block would pressure target over time?

http://gw2skills.net/editor/?vVAQRApf7dlsAhqgYRQwSIwPELxDWVAYLNAs2AvgHlcBMAeAB-TpAWAAdZAY/BA

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)

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Posted by: Obtena.7952

Obtena.7952

It doesn’t even have to be something like that. Rangers can have a longbow and 25% increased run speed. However, Rangers aren’t Guardians. Guardians are designed to be less mobile, but powerful team fighters. You’re defined just as much by what you do well as what you cannot do well.

Guardians are not designed to be less mobile in combat they have plenty of mobile options.

Yes they are designed to be less mobile… Devs have said it time and time again… Look at the pic in my signature.

Giving us 25% movement speed as a trait or innate function would be beast

It doesnt matter they are more mobile in combat then mesmers so regardless of what you claim they said that simply isnt the case, do you even play guardian?

This logic fails you … (even if) Guardians are more mobile than Mesmer, they are indeed designed to be less mobile, generally, than other classes and I believe Anet has hit that target, based on playing and watching the QQ on the forums.

I’m also certain that someone playing Guardian or not has little to do with if they know how Mesmer mobility compares to Guardian. I’ve thousands of hours on Guardian … I got no clue if Mesmer is more or less mobile than Guardian. Why would I or anyone know this based on how much they have played Guardian? There is no correlation there.

I actually do play a mesmer so nice try dude, also your not making any sense my point is guardian is clearly designed to be mobile in combat, just because other classes have disengage tools doesnt mean the guardian isnt mobile in combat.

I didn’t say you don’t play a mesmer, I said it was nonsense to accuse someone of not knowing what a mesmer’s mobility is compared to a Guardian based playing a Guardian. I also didn’t claim that Guardians aren’t designed for mobility because other classes have disengage tools. I said Anet has intentionally designed Guardians with less mobility than other classes. It would be appreciated that if you want to have a discussion with people, you don’t make up things they said or try to read between the lines. What I said still stands.

(edited by Obtena.7952)

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Posted by: Seteruss.4058

Seteruss.4058

a passive signet….nothing else….i really can swap something in there for that…

Is it luck or skill keeping you alive?

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Posted by: Ryou.2398

Ryou.2398

It doesn’t even have to be something like that. Rangers can have a longbow and 25% increased run speed. However, Rangers aren’t Guardians. Guardians are designed to be less mobile, but powerful team fighters. You’re defined just as much by what you do well as what you cannot do well.

Guardians are not designed to be less mobile in combat they have plenty of mobile options.

Yes they are designed to be less mobile… Devs have said it time and time again… Look at the pic in my signature.

Giving us 25% movement speed as a trait or innate function would be beast

It doesnt matter they are more mobile in combat then mesmers so regardless of what you claim they said that simply isnt the case, do you even play guardian?

This logic fails you … (even if) Guardians are more mobile than Mesmer, they are indeed designed to be less mobile, generally, than other classes and I believe Anet has hit that target, based on playing and watching the QQ on the forums.

I’m also certain that someone playing Guardian or not has little to do with if they know how Mesmer mobility compares to Guardian. I’ve thousands of hours on Guardian … I got no clue if Mesmer is more or less mobile than Guardian. Why would I or anyone know this based on how much they have played Guardian? There is no correlation there.

I actually do play a mesmer so nice try dude, also your not making any sense my point is guardian is clearly designed to be mobile in combat, just because other classes have disengage tools doesnt mean the guardian isnt mobile in combat.

I didn’t say you don’t play a mesmer, I said it was nonsense to accuse someone of not knowing what a mesmer’s mobility is compared to a Guardian based playing a Guardian. I also didn’t claim that Guardians aren’t designed for mobility because other classes have disengage tools. I said Anet has intentionally designed Guardians with less mobility than other classes. It would be appreciated that if you want to have a discussion with people, you don’t make up things they said or try to read between the lines. What I said still stands.

I know what your trying to say and as usual your trying to twist things as you usually do when someone disagrees with you, your trying to confuse things and make it look like you where saying something else. Maybe you shoukd be more direct instead of trying to play word games, I’m not here to read in between the lines with you.

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Posted by: Obtena.7952

Obtena.7952

There is nothing confusing: Playing a Guardian does not allow a person to determine how Mesmer mobility compares to Guardian mobility, or any other class for that matter. Anet told us Guardians are intentionally designed to have lower mobility. Those are not disputable facts.

If you know what I am trying to say, then why are you telling me I don’t make sense? Either you get it … or you don’t. Let’s stick to the topic here.

Guardians are not designed to be less mobile in combat they have plenty of mobile options.

1. They are designed to be less mobile; Anet told us so. This is a relative comparison.
2. Even though Guardians HAVE some mobility options, this does not contradict Anet’s intention that Guardian have low mobility (You are taking an absolute observation and making a relative conclusion from it … bad bad)
3. I don’t think it’s a stretch that the way they have accomplished this is to deny the class the 25% RS buff.

I don’t know … maybe you don’t associate speed with mobility; I think it is because it’s related to how your character moves … mobility. I really don’t get what your intention is in this thread .. similar to other threads I’ve seen you post in. I guess you think Guardians are fine where they are at because they have plenty of mobility options?

(edited by Obtena.7952)

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Posted by: Ryou.2398

Ryou.2398

There is nothing confusing: Playing a Guardian does not allow a person to determine how Mesmer mobility compares to Guardian mobility, or any other class for that matter. Anet told us Guardians are intentionally designed to have lower mobility. Those are not disputable facts.

If you know what I am trying to say, then why are you telling me I don’t make sense? Either you get it … or you don’t. Let’s stick to the topic here.

Guardians are not designed to be less mobile in combat they have plenty of mobile options.

1. They are designed to be less mobile; Anet told us so. This is a relative comparison.
2. Even though Guardians HAVE some mobility options, this does not contradict Anet’s intention that Guardian have low mobility (You are taking an absolute observation and making a relative conclusion from it … bad bad)
3. I don’t think it’s a stretch that the way they have accomplished this is to deny the class the 25% RS buff.

I don’t know … maybe you don’t associate speed with mobility; I think it is because it’s related to how your character moves … mobility. I really don’t get what your intention is in this thread .. similar to other threads I’ve seen you post in. I guess you think Guardians are fine where they are at because they have plenty of mobility options?

We are sticking on topic just fine, your using your typical trying to make me look wrong tactics as ive seen you do with multiple others. This goes back to my point about you being more direct.

Again with your constant defending nonsense, anyways the majority agree guardians need an outside option for mobility besides what we have. And where is the proof that anet actually stated this and said it was official? And last I checked it doesnt matter what classes start in an mmorpg, ive seen class describtions change before and unless there is actually a class describtion that states guardians are less mobile then other classes then there is no real reason something like this cannot change.

Before I was talking about outside of movement speed until someone brought up how guardians are not mobile in combat as well. The reason you dont get my intention is because you only read this one post of mine in this thread.

I also made it clear several times of the original argument about guardians being less mobile in combat, and I wasnt even talking to you before, you replied to me yet again in another thread going off on the deep end yet again. If your going to continue to try to argue with me in every post I make then send me a private message instead of bothering everyone else with your issue with me.

Now back to guardians they have plenty of mobility options, the ele only gets a few as well so are you going to say anet saids they where meant to be more mobile in combat when they nearly have the same amount of in combat mobile options?

(edited by Ryou.2398)

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Posted by: Obtena.7952

Obtena.7952

Now back to guardians they have plenty of mobility options, the ele only gets a few as well so are you going to say anet saids they where meant to be more mobile in combat when they nearly have the same amount of in combat mobile options?

‘Plenty" … no one could discuss that even if they wanted to; it’s so vague and meaningless. I have no idea where you are going with your comparisons to Ele and Mesmers or how you arrived at the conclusions you made … you just say it like it’s truth.

I will just stick to my previous three points.

1. Guardian are designed to be less mobile; Anet told us so,. more than once. (I have posted one of these quotes in this very thread … in a reply to one of YOUR posts already .. .seems like proof is irrelevant to you anyways, even if it does exist)
2. Even though Guardians have ‘plenty’ of mobility options (according to you, whatever that means), this does not contradict Anet’s intention that Guardian have low mobility
3. I don’t think it’s a stretch that the way they have accomplished this is to deny the class the 25% RS buff

I can’t see anything you have said in your post that disputes any of those points. I will leave it at that.

(edited by Obtena.7952)

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Posted by: Ryou.2398

Ryou.2398

Now back to guardians they have plenty of mobility options, the ele only gets a few as well so are you going to say anet saids they where meant to be more mobile in combat when they nearly have the same amount of in combat mobile options?

‘Plenty" … no one could discuss that even if they wanted to; it’s so vague and meaningless. I have no idea where you are going with your comparisons to Ele and Mesmers or how you arrived at the conclusions you made … you just say it like it’s truth.

I will just stick to my previous three points.

1. Guardian are designed to be less mobile; Anet told us so,. more than once. (I have posted one of these quotes in this very thread … in a reply to one of YOUR posts already .. .seems like proof is irrelevant to you anyways, even if it does exist)
2. Even though Guardians have ‘plenty’ of mobility options (according to you, whatever that means), this does not contradict Anet’s intention that Guardian have low mobility
3. I don’t think it’s a stretch that the way they have accomplished this is to deny the class the 25% RS buff

I can’t see anything you have said in your post that disputes any of those points. I will leave it at that.

Your just jumping to assumptions you never provided proof to me in other threads, just your opinions which is fine, I do agree with you on certain things. And it still does not matter anyways considering classes have changed allot since launch, in any mmorpg classes can change, I accepted this why cant you?

Im not saying its a contradiction what im saying is nearly every class has better speed buffs therefor its not set in stone regardless just because you say they said this, doesnt mean they cannot have better outside of combat movement speed options, in fact ive never seen them claim they where never going to or it went against the design.

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Posted by: Obtena.7952

Obtena.7952

The quote I provided IN THIS THREAD wasn’t from launch .. it was from last week.

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Posted by: Mightymealworm.8409

Mightymealworm.8409

Change the ridiculously nonperforming Radiant Retaliation skill to: When under the effects of retaliation, run speed is increased 25% and you take 10% less damage.

Would tie in great with Retribution, still not be a permanent 25% speed boost to keep us ‘less mobile’ and simply give us access to another way to keep our speed up.

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Posted by: Ghotistyx.6942

Ghotistyx.6942

Nah, Radiant Retal can stay how it is. It just needs to scale from both Power and Condi, and then also grant Light Aura on hit. Then Signets can grant something more useful to signets and not step on any toes.

Fishsticks

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Posted by: Ryou.2398

Ryou.2398

The quote I provided IN THIS THREAD wasn’t from launch .. it was from last week.

Nothing on the dev tracker and I follow it to see the plans for future updates, where is it then if they said it so recently?

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Posted by: Ghotistyx.6942

Ghotistyx.6942

Ok people do not read

Nothing on the dev tracker and I follow it to see the plans for future updates, where is it then if they said it so recently?

The quote I provided IN THIS THREAD wasn’t from launch .. it was from last week.

Also, from an AMA with Dulfy:

What do you think of the idea of having PvP only include “DPS” builds? Also, where do you see Guardian in the future of PvP?

There has been debate here on the subject but it’s more along the line of what are ways we can speed up the game.
As for guardian I’ve always liked the feel of less mobility but high effectiveness that scales more with more people making them strong group fighters but I think with a lot of the changes the guardian’s ability to sustain compared to other professions has been a major issue causing them to be less effective and something we need to work on but it can come into conflict with speeding the game up so it’s a bit tricky.

Guardians are not designed to be less mobile in combat they have plenty of mobile options.

Yes they are designed to be less mobile… Devs have said it time and time again… Look at the pic in my signature.

Dev Thoughts on Guardian [July 27, 2016]

Fishsticks

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Posted by: Ryou.2398

Ryou.2398

Ok people do not read

Nothing on the dev tracker and I follow it to see the plans for future updates, where is it then if they said it so recently?

The quote I provided IN THIS THREAD wasn’t from launch .. it was from last week.

Also, from an AMA with Dulfy:

What do you think of the idea of having PvP only include “DPS” builds? Also, where do you see Guardian in the future of PvP?

There has been debate here on the subject but it’s more along the line of what are ways we can speed up the game.
As for guardian I’ve always liked the feel of less mobility but high effectiveness that scales more with more people making them strong group fighters but I think with a lot of the changes the guardian’s ability to sustain compared to other professions has been a major issue causing them to be less effective and something we need to work on but it can come into conflict with speeding the game up so it’s a bit tricky.

Guardians are not designed to be less mobile in combat they have plenty of mobile options.

Yes they are designed to be less mobile… Devs have said it time and time again… Look at the pic in my signature.

Dev Thoughts on Guardian [July 27, 2016]

Thank you for the link, no wonder I didnt see it, it wasnt on this site but he actually does not say the class was designed to be less mobile is a trade off for effectiveness. So again when was this said? It doesnt state anything like that, not even close.

(edited by Ryou.2398)

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Posted by: Aeolus.3615

Aeolus.3615

What did he meant with "it can come into conflict with speeding the game up so it’s a bit tricky. ??

1st April joke, when gw2 receives a “balance” update.

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Posted by: Ghotistyx.6942

Ghotistyx.6942

That was in reference to the “DPS” or glass builds in PvP, not the Guardian specifically.

Fishsticks