{Guide} Guardian Paladin 2.0/2.5 Build

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Silentstorm.7531

Silentstorm.7531

@MrBisuits it goes real well I didn’t quit on the game lol. I just got with alot of real life work to do I had to concentrate on that a bit.

@Zappa No problem glad you like them. And as far as renewed focus it’s always a solid choice to use. But I’ve actually been using the healing elite a lot more now. Doesn’t annoy me as much as I remembered in the past. But it also depends on what you’re using it for?

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Silentstorm.7531

Silentstorm.7531

3.0 incoming finally have a reason to carry over to it

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: FinalPatriot.8034

FinalPatriot.8034

@Silentstorm:

I’ve been looking for a build that feels like my old pally and this just looks perfect. I was wondering though, can I use this to level up to 80 while also doing WvW? Also, do you use the GS/Staff mainly or are you going with Hammer/Staff?

Thanks!

Laura Seranus – Mesmer –
“Shatter Me!”
“I am become death, the destroyer of worlds.”

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: FinalPatriot.8034

FinalPatriot.8034

Nevermind… I found it.

Laura Seranus – Mesmer –
“Shatter Me!”
“I am become death, the destroyer of worlds.”

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Silentstorm.7531

Silentstorm.7531

Honestly nothing changed to my favorite 2.5 paladin build. However the increased orb speed to staff is nice. I use my staff a lot in dungeons it saves lives.

I really wanted to go 3.0 on this. It’s just not meant to be without getting rid of synergy and the “Paladin” feel. Which defeats the purpose of the build. I’ll keep toying but doesn’t look like a go.

Now beserker 3.0 yea I got plenty to say about that soon. For the 2.5 pal fans sorry but I’ll keep trying.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Silentstorm.7531

Silentstorm.7531

I’m thinking I should revise this and show my current stats. And show I roll with it. Been a long time since I’m posting again. I got questions on it so might as well do some updates. Also see in Celestrial actually be a yay or nay. Also do comparisons with Sentinel and Beserkers with ascendent gear. Because I didn’t have any of this stuff when I made this all those months ago.

(edited by Silentstorm.7531)

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Silentstorm.7531

Silentstorm.7531

I put up the gear I use and buffs. It’s mainly Beserkers mixed with Beserkers/Valk
Food choices are also listed.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Hunter.4783

Hunter.4783

Umm, for the 2.5 build:

15 points in radiance = lol —> back to farming Orr i see
No PoV
Very limited condition removal and no AoE cond removal
Im assuming honorable shield trait is a mistake and u meant purity in there
No imp consecrations --> another reason i think this is an Orr farming spec

Runes are a mess and i would just go ahead and use full ruby since u are at it.

In conclusion: this is nothing more than an outdated build with full zerker gear that lets you farm Orr like a champ. The 30/30/10 variant is superior in any way even when using the same gear setup.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Silentstorm.7531

Silentstorm.7531

I’ll say this again don’t imprint your beliefs onto every build. Taking the build outside of what it was intended for. You are aware I have a channel vast majority of it. I’m doing everything but farming Orr right? Southsun fractals pvp no worries no struggles so yea……..Like I keep saying in other posts. Just because something works for you doesn’t mean it will for others. And don’t have the ego to say something doesn’t work. To someone with a whole years worth of it does lol……

Condition removal can easily be modified in your skills.
Honorable the same can be said you can use that or purity. Build can morph into several things without you having to change it. One of the things loved about it.
If I want team condition removal, I’ll throw on Purging Flames.

Runes I’m controlling stats to be what I want. As in the power and crit. Aiming at certain numbers that I want. After months and months and months of testing the sweet spot. So trust me if I’m sitting at this number it’s for a good reason.

I know I haven’t been around awhile. But don’t assume just because I got quiet. That anything changed or it became less effective. If anything it got more effective and fun to use. And I’m still currently using it in videos etc.

(edited by Silentstorm.7531)

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Silentstorm.7531

Silentstorm.7531

Now Berserker 3.0 I have no idea why people still like it and I made it. It actually is out viewing and liking paladin 2.5. And I get more in game fan mail and tells on that. But I did make another version of it. But because we have these changes coming now. That they said are rather soon. I rather wait on new traits and skills. So I’m not making version 4 5 6 etc. That’s kinda annoying lol..

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Silentstorm.7531

Silentstorm.7531

As requested by some of you. I updated it to my current gear and EP. I’m sure a lot of you have better gear then I do. So you should have higher Ep’s. Also I use Celestrial in two slots so that effects things a bit too. But this should clear up the questions on how I hit 5000 the other way. I admit that is interesting but meh to Zeal.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: fadeaway.2807

fadeaway.2807

You could increase your damage by roughly 30% simply by removing 20 points in honor and putting 10 into zeal and 10 into radiance for the two +10% damage modifiers.

All you’d lose are shout cooldowns and 20% weapon skill cooldowns. And chances are you’ll never have more than 1 shout on your bar anyway because our best utils are purging flames, wall of reflection, avengers shield, retreat, hallowed ground, stand your ground.

5 in honor and 25 in valor would give you FAR more survivability than 0 in honor and 30 in valor. AH is pants.
25 in valor gets you nothing useful, so you may as well take another 5 out of valor and bump up virtues for master of consecration.

By going from 0/15/30/20/5 to 10/25/20/5/10 you’ve gained a huge amount of dps AND group support through consecrations at the loss of AH, 2h weapon mastery and shout cooldown which are all pretty meh.

From here you should take a hard look at the 20 in valor – at most you’d lose ~10% dps by taking the points out. Just 10 more points in zeal evens it out AND gives you 10 to play with in a supportive way, or you could put them all in virtues for obscene group support AND similar damage through power of the virtuous. Honestly those 20 points in valor are probably ahead in pure dps by a few percent, but they’re totally selfish. Another alternative is bumping honor up to 20 and using a hammer for the symbol. The extra tick means you aren’t penalised for not putting the points into a dps tree/trait, and it’s extra group support.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Silentstorm.7531

Silentstorm.7531

I agree I actually did this over the weekend on a live stream. (20/15/10/20/5) Pushed the EP to 5000 and people liked it. I still don’t like Zeal but I admit it was stronger. I don’t see myself doing that with the current Zeal. I may do it however with the next trait change. But I am trying various things seeing what I can get away with. The build you put up I’ll try it tonight as well.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Anicetus.1253

Anicetus.1253

Honestly those 20 points in valor are probably ahead in pure dps by a few percent, but they’re totally selfish.

0.1% more dps than putting those into virtues, assuming 4 boons. Swiftness, might, fury and vigor are permanent, regeneration and retaliation usually have high uptime and protection/stability come in ocassional. 10/30/5/0/25 is probably the highest dps you can get, if chosing 5 in honor, any point in valor is just wasted. And however, assuming 5 boons 10/25/0/10/25 is already more dps than 10/30/30/0/0.

Edit: Inb4 Silentstorm asking mods to remove my post. Make sure to read and remember this.

(edited by Anicetus.1253)

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Finnway.2183

Finnway.2183

But considering with these changes coming. All of this maybe blown up.

Most of the proposed changes only effect PvP. The only ones that really effect PvE are:

  • Zeal VII – Zealous Blade. This trait now scales with Healing power (2%.) [This slightly buffs players who run AH with a Greatsword instead of Hammer]
  • Radiance X – Powerful blades. Increased damage from 5% to 10%. [This significantly buffs the current meta dungeon build]
  • Valor V – Retributive Armor. Increased conversion rate from 5% to 7%. [Slightly buffs AH]
  • Virtues VIII – Supreme Justice. Number of attacks going from 4 to 3. [Some people might use this to create some weird burning builds. It’s not as good as 15 in Radiance though, so probably not.]
  • Symbol of Swiftness: This skill now applies 4 seconds of swiftness per pulse, rather than 8 seconds if you have no swiftness and 1 second if you have swiftness. [I think this makes staff worse for running around the map. I might be interpreting it wrong though]
This game is not about out-DPSing you. It’s about out-flashing you.

(edited by Finnway.2183)

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Silentstorm.7531

Silentstorm.7531

Yea but we don’t know if they will actually listen to us. And alter or add anything to it. Say like with Zeal if they make it even more appealing. Then I’ll have to acknowledge it’s virtues. Right now I’m like yea….still don’t like this trait line. A lot of people feel the same way and avoid it altogether.

Radiance X would buff my Berserker build. But I don’t even advocate that build. Even though a lot of people like and use it.

Valor V= Is not even worth our time like you said barely a buff

Virtue VII and Symbol of Swiftness totally agree.

The other wild card is we don’t know what that rune and sigil hint means. What I’m hoping that if we do get class specifics in those. They would allow us to have builds and address other areas. Say like if you have a dps build a sigil would give you a boost to something else needed.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

Honestly those 20 points in valor are probably ahead in pure dps by a few percent, but they’re totally selfish.

0.1% more dps than putting those into virtues, assuming 4 boons. Swiftness, might, fury and vigor are permanent, regeneration and retaliation usually have high uptime and protection/stability come in ocassional. 10/30/5/0/25 is probably the highest dps you can get, if chosing 5 in honor, any point in valor is just wasted. And however, assuming 5 boons 10/25/0/10/25 is already more dps than 10/30/30/0/0.

I run a boon/virtues oriented build and no boons are on permanently. 10/30/30/0/0 is a more reliable, consistent DPS build than 10/25/0/10/25, which depends on having boons up ALL the time, which means you’d need boon duration runes, which means taking away from potential DPS oriented runes/orb, not to mention the stat loss from the traits. The only time this isn’t the case is if you’re running with a zerg, but then 10/30/30/0/0 would come out on top because you’d have better survivability.

*sorry for the off topic Silent.

But considering with these changes coming. All of this maybe blown up.

Most of the proposed changes only effect PvP. The only ones that really effect PvE are:

  • Zeal VII – Zealous Blade. This trait now scales with Healing power (2%.) [This slightly buffs players who run AH with a Greatsword instead of Hammer]
  • Radiance X – Powerful blades. Increased damage from 5% to 10%. [This significantly buffs the current meta dungeon build]
  • Valor V – Retributive Armor. Increased conversion rate from 5% to 7%. [Slightly buffs AH]
  • Virtues VIII – Supreme Justice. Number of attacks going from 4 to 3. [Some people might use this to create some weird burning builds. It’s not as good as 15 in Radiance though, so probably not.]
  • Symbol of Swiftness: This skill now applies 4 seconds of swiftness per pulse, rather than 8 seconds if you have no swiftness and 1 second if you have swiftness. [I think this makes staff worse for running around the map. I might be interpreting it wrong though]

I disagree that some of these changes only affect those using AH. Builds like the Virtuous Blade highly benefit from some of these changes, namely Zeal VII, and possibly Virtues VIII

“Be like water” – Bruce Lee

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

Honestly those 20 points in valor are probably ahead in pure dps by a few percent, but they’re totally selfish.

0.1% more dps than putting those into virtues, assuming 4 boons. Swiftness, might, fury and vigor are permanent, regeneration and retaliation usually have high uptime and protection/stability come in ocassional. 10/30/5/0/25 is probably the highest dps you can get, if chosing 5 in honor, any point in valor is just wasted. And however, assuming 5 boons 10/25/0/10/25 is already more dps than 10/30/30/0/0.

I run a boon/virtues oriented build and no boons are on permanently. 10/30/30/0/0 is a more reliable, consistent DPS build than 10/25/0/10/25, which depends on having boons up ALL the time, which means you’d need boon duration runes, which means taking away from potential DPS oriented runes/orb, not to mention the stat loss from the traits. The only time this isn’t the case is if you’re running with a zerg, but then 10/30/30/0/0 would come out on top because you’d have better survivability.

Anicetus runs pve dungeons in organized groups. When he indicates a buff is “permanent” they are, in the context of a typical dungeon group. Your response is baffling because…

1. You mention zerging which makes me think you’re talking about WvW or open world pve. Neither of those things are inside the scope of this discussion.
2. You are definitely not talking about organized dungeon teams where certain buffs (Might, fury, banners) are a given.
3. Not having 10 points in Virtues shows you have no idea what the point of bringing a Guardian in an organized pve group is. In fact any Guardian build that doesn’t bring 10 points in Virtues is automatically suboptimal without any other consideration necessary.

Responses of yours I anticipate:

“I’m just talking about max dps, not trying to integrate support.”

Let’s talk about our favorite color of unicorn or something else that isn’t relevant to reality.

“There are a lot of Dungeons where you don’t need reflect uptime so Master of Consecrations isn’t needed”

Those dungeons don’t need a Guardian at all, MoC or otherwise.

Death and Taxes [DnT]
http://www.twitch.tv/nike_dnt
DnT is Recruiting – http://www.dtguilds.com/

(edited by Nike Porphyrogenita.8137)

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Anicetus.1253

Anicetus.1253

I forgot Aegis! 10/25/0/10/25 is even better!

However, when you only care for dps the build you’d choose would be 10/30/5/0/25.

Also, even in solo play you have about 4 boons on average. Don’t trust me? Watch out for my 5:18 guardian lupicus solo.

(edited by Anicetus.1253)

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

Honestly those 20 points in valor are probably ahead in pure dps by a few percent, but they’re totally selfish.

0.1% more dps than putting those into virtues, assuming 4 boons. Swiftness, might, fury and vigor are permanent, regeneration and retaliation usually have high uptime and protection/stability come in ocassional. 10/30/5/0/25 is probably the highest dps you can get, if chosing 5 in honor, any point in valor is just wasted. And however, assuming 5 boons 10/25/0/10/25 is already more dps than 10/30/30/0/0.

I run a boon/virtues oriented build and no boons are on permanently. 10/30/30/0/0 is a more reliable, consistent DPS build than 10/25/0/10/25, which depends on having boons up ALL the time, which means you’d need boon duration runes, which means taking away from potential DPS oriented runes/orb, not to mention the stat loss from the traits. The only time this isn’t the case is if you’re running with a zerg, but then 10/30/30/0/0 would come out on top because you’d have better survivability.

Anicetus runs pve dungeons in organized groups. When he indicates a buff is “permanent” they are, in the context of a typical dungeon group. Your response is baffling because…

1. You mention zerging which makes me think you’re talking about WvW or open world pve. Neither of those things are inside the scope of this discussion.
2. You are definitely not talking about organized dungeon teams where certain buffs (Might, fury, banners) are a given.
3. Not having 10 points in Virtues shows you have no idea what the point of bringing a Guardian in an organized pve group is. In fact any Guardian build that doesn’t bring 10 points in Virtues is automatically suboptimal without any other consideration necessary.

Responses of yours I anticipate:

“I’m just talking about max dps, not trying to integrate support.”

Let’s talk about our favorite color of unicorn or something else that isn’t relevant to reality.

“There are a lot of Dungeons where you don’t need reflect uptime so Master of Consecrations isn’t needed”

Those dungeons don’t need a Guardian at all, MoC or otherwise.

Hmm, I regress then. I wasn’t specifically talking about dungeon groups only, so apparently, I missed out on the detail that Anicetus was talking about that.
I didn’t see that anywhere in his post….

Also, was the sarcasm really necessary?

“Be like water” – Bruce Lee

(edited by Lonewolf Kai.3682)

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

Sarcasm is my best trait. I put 30 points into it.

Death and Taxes [DnT]
http://www.twitch.tv/nike_dnt
DnT is Recruiting – http://www.dtguilds.com/

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

Sarcasm is my best trait. I put 30 points into it.

I am still confused at your response to me though. Where did Anicetus say that he was specifically talking Dungeon groups?

“Be like water” – Bruce Lee

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: haviz.1340

haviz.1340

Anyone bringing 10/30/30/0/0 into pve should consider practical application of said build, not theoretical spreadsheets.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: CptAurellian.9537

CptAurellian.9537

Sarcasm is my best trait. I put 30 points into it.

I am still confused at your response to me though. Where did Anicetus say that he was specifically talking Dungeon groups?

Dub lives in the dungeons, that’s common knowledge :P

Warning! This post may contain traces of irony, sarcasm and peanuts.

There is no loyalty without betrayal. -Ann Smiley

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

Sarcasm is my best trait. I put 30 points into it.

I am still confused at your response to me though. Where did Anicetus say that he was specifically talking Dungeon groups?

When he mentioned his assumed buffs, the implication was that he was referring to a dungeon team. In any other context the list of buffs he listed don’t make sense to assume. I understand he never explicitly stated it, but in general when we theorycraft we do it under the assumption of dungeon conditions because its the only pve area where this level of refinement makes a difference. If we are talking open world or solo dungeons that would be explicitly stated.

Otherwise, we take Fury, Might, Vuln, and Warrior banners for granted in our dps calculations.

Death and Taxes [DnT]
http://www.twitch.tv/nike_dnt
DnT is Recruiting – http://www.dtguilds.com/

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Anicetus.1253

Anicetus.1253

Oh. I forgot adding vuln to the 1100% comparison.
However: I’ve been talking about fighting situations i usually encounter, may it be dungeons or small scale temples. One elementalist is enough to constantly buff you might and fury and to buff you some swiftness and regeneration. Together with a mesmer or warrior or another ele you’ll have permanent swiftness, permanent regeneration and quite some uptime on protection. Then take your own utilities into account and you’re at 5-6 boons on average, in a party of three.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

Sarcasm is my best trait. I put 30 points into it.

I am still confused at your response to me though. Where did Anicetus say that he was specifically talking Dungeon groups?

When he mentioned his assumed buffs, the implication was that he was referring to a dungeon team. In any other context the list of buffs he listed don’t make sense to assume. I understand he never explicitly stated it, but in general when we theorycraft we do it under the assumption of dungeon conditions because its the only pve area where this level of refinement makes a difference. If we are talking open world or solo dungeons that would be explicitly stated.

Otherwise, we take Fury, Might, Vuln, and Warrior banners for granted in our dps calculations.

If you didn’t know Anicetus/Dub, which would include myself, you could also make the assumption he was talking about WvW too.

Maybe it’s just me, but you guys seem to be derailing this thread. What does this have to do with Silentstorm’s Paladin build?

“Be like water” – Bruce Lee

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

Maybe it’s just me, but you guys seem to be derailing this thread. What does this have to do with Silentstorm’s Paladin build?

Proposing improvements and providing solid mathematical reasoning why has everything to do with the discussion.

Death and Taxes [DnT]
http://www.twitch.tv/nike_dnt
DnT is Recruiting – http://www.dtguilds.com/

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

Maybe it’s just me, but you guys seem to be derailing this thread. What does this have to do with Silentstorm’s Paladin build?

Proposing improvements and providing solid mathematical reasoning why has everything to do with the discussion.

Proposing improvements? Sounds like you two want to completely remove his build. Improvements would be about the traits within the build or the gear choices or a slight change in the trait trees invested in. You’re not proposing that.

“Be like water” – Bruce Lee

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Sutcliffe.5491

Sutcliffe.5491

Sarcasm is my best trait. I put 30 points into it.

I am still confused at your response to me though. Where did Anicetus say that he was specifically talking Dungeon groups?

When he mentioned his assumed buffs, the implication was that he was referring to a dungeon team. In any other context the list of buffs he listed don’t make sense to assume. I understand he never explicitly stated it, but in general when we theorycraft we do it under the assumption of dungeon conditions because its the only pve area where this level of refinement makes a difference. If we are talking open world or solo dungeons that would be explicitly stated.

Otherwise, we take Fury, Might, Vuln, and Warrior banners for granted in our dps calculations.

If you didn’t know Anicetus/Dub, which would include myself, you could also make the assumption he was talking about WvW too.

Maybe it’s just me, but you guys seem to be derailing this thread. What does this have to do with Silentstorm’s Paladin build?

So u mean silentstorm built is for wvw? I doubt so since his video was shown in arah and not wvw setting.
I thought it’s rather obvious that this thread is about pve(open world n dungeon). Hence I dun think people will suddenly talk about wvw builts in a thread for pve builts.
They were offering sound advice on improving guardian paladin 2.5 built, but whether people listen is another matter on its own.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Obtena.7952

Obtena.7952

Maybe it’s just me, but you guys seem to be derailing this thread. What does this have to do with Silentstorm’s Paladin build?

Proposing improvements and providing solid mathematical reasoning why has everything to do with the discussion.

Like Lonewolf, I to have missed the improvements that have been proposed by you or your other friends. Can you be more specific and point out what improvements to the most recent Paladin build have been proposed so we can have a less one-sided discussion and test them out?

(edited by Obtena.7952)

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Sutcliffe.5491

Sutcliffe.5491

Improvement to guardian paladin 2.5 built
1) Take 30 points away from Valor
2)Put 10 points in Zeal for Fiery Wraith(Moar damage)
3)Put an additional 10 points in radiance for radiant power (Moar Damage)
( U can choose signet cd reduction if u dun wan play with sword)
4)Put additional 10 points in Virtue for master of consecrations for more uptime on reflects n fire fields n faster grp condition removal.
5)Take 10 points away from honor and put it into Virtues for absolute resolution(grp condition removal aka support)
Now u have a better trait spread(10/25/0/10/25) as compared to 0/15/30/20/5 because u get more damage(25% damage increase> 30% crit damage)/more support( reflection uptime/fire fields/group condition removal).
The only disadvantage is that your personal survivability declines but group wise survivability will increase as monster die faster, more reflects so partymates are safe from projectiles longer , more grp condition removal so your team mates dun die due to condition that easily.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Anicetus.1253

Anicetus.1253

Improvements? Change to 10/25/0/10/25. You deal almost 300% more damage, get higher uptime on swiftness, boon duration increased, more frequent aegis for you team, lower recharge on virtues, more condition remove, master of consecrations and get the chance to run with decent people who wouldn’t want you in their run with 2.5 crapadin.
You lose 300 toughness and AH but gain permanent vigor, which is much more important to survivability.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: fadeaway.2807

fadeaway.2807

Looks like you picked up 20 to 28 percent more damage modifiers depending on how many boons you have and 100 pwr/prec. Hopefully you’re seeing a lot more damage than what you got from 30 valor.
How do you feel about your survivability without that 300 toughness and ah?

I’m still on the fence about 20 virtue. A lot of people like it but I write like the idea of only 10 virtue, 10 more in zeal for gs 5 percent and 5 more in radiance for 1h traits. This way you can swap between 1h and 2h and both have higher dps than before. Like I said, I’m on the fence about this definitely like this build better than with 30 in ah though especially in dungeons

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Sutcliffe.5491

Sutcliffe.5491

Looks like you picked up 20 to 28 percent more damage modifiers depending on how many boons you have and 100 pwr/prec. Hopefully you’re seeing a lot more damage than what you got from 30 valor.
How do you feel about your survivability without that 300 toughness and ah?

I’m still on the fence about 20 virtue. A lot of people like it but I write like the idea of only 10 virtue, 10 more in zeal for gs 5 percent and 5 more in radiance for 1h traits. This way you can swap between 1h and 2h and both have higher dps than before. Like I said, I’m on the fence about this definitely like this build better than with 30 in ah though especially in dungeons

20 in virtues gives u absolute resolution. (if grp condition removal not useful, can take unscathed contender as well)
The marvelous thing abt this trait is that it gives u a grp condition removal without wasting a utility slot so that u can have other useful utilities like reflection/shield of avenger/retreat etc.
Hence if u already go 20 in virtues..the logical choice will be either last 5 points radiance for RHS or Power of virtuous. In this scenario, I will take power of virtuous because its always increases my damage regardless of weapon.

If i changed to the trait spread u mention (20/30/0/10/10), ur only form of grp condition removal will only be purging flames unless u take soldier runes(undesirable in dungeon content) etc. I mean u just have to see if u think the tradeoff is worth it anot?

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Obtena.7952

Obtena.7952

I don’t consider it an improvement to the build to simply suggest using a different build. I don’t think these are very well thought out or honest suggestions because they have nothing to do with the flavour of the original build.

(edited by Obtena.7952)

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: hybrid.5027

hybrid.5027

gear is the same, weapons are the same, seems same flavour to me!

I know who I am, do you know who you are?

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Obtena.7952

Obtena.7952

Sameness in gear and weapons are very trivial elements compared to suggestions to completely change the trait selections, especially into selections that we already know are popular DPS builds for PVE.

Personally, I think the ‘suggestions’ being presented are builds that have enough merit to warrant their own threads without tarnishing the efforts of the author of this one. I would like to think that in the interest of maintain a healthy community, you would simply opt to discuss new builds in new threads.

(edited by Obtena.7952)

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Anicetus.1253

Anicetus.1253

Have i seriously been infracted and rewarded with an infraction point for asking what "the flavour of the orginal build" is? However, what exactly is the flavour of a build in your opinion? Isn’t it in the end all about being as effective as possible in the specific kind one has been aiming for? Suggesting a 10/30/0/5/10 instead of 0/0/30/30/10 is still an improvement of the build, whereas it obviously is also a new one. No build improvement can be made with maintaining the exact same build.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Obtena.7952

Obtena.7952

Isn’t it in the end all about being as effective as possible in the specific kind one has been aiming for?

The purpose of this thread is a description of the build that Silentstorm has proposed. If that build doesn’t fit a certain philosophy, It’s only fair to the author of the thread that it be discussed elsewhere so the content and purpose of the thread isn’t diminished.

Based on the responses, I’m not seeing anything in particular that makes me think the suggestions being proposed are anything but DPS builds we are already familiar with and have nothing to add to the topic of the thread. Thanks for the clarification.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Anicetus.1253

Anicetus.1253

That didn’t answer my question.

Andd why wouldn’t you be allowed to mention improvements to a build? Because that would destroy the flavour of the original build? I mean you should realize than even just swapping one useless trait for a better one wouldn’t be "the build" anymore.

I seriously have problems understanding that "play how you want" philospohy. To me it just seems to aim being the least effective in absolutely everything...

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Obtena.7952

Obtena.7952

If you lack objectivity and the understanding that motivates the philosophy behind this build, what positive value could you possibly add to the thread? I doubt very much you will get answers to satisfy your inquiry in a thread about a build you think aims to be the least effective in absolutely everything. (unless your just aiming to be rhetorical, in which case would be inappropriate)

The build itself is very vanilla Guardian. It always has been. It’s a great starting point for people new to the profession. It’s a build that’s very independent of weapon. It has a broad range of application.

(edited by Obtena.7952)

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Sutcliffe.5491

Sutcliffe.5491

From what I read, the purpose of the built is be tough, do damage heal and support.

I dun think a 10/25/0/10/25 improved guardian paladin 2.5 built doesn’t fit in.

Tough: is not only about toughness or hp or heals. Dodging correctly can negate more damage than having high toughness/heal/vitality. Having perm vigor helps a lot.

Damage: 10/25/0/10/25 higher output than 0/15/30/20/10

Heals: 10/25/0/10/25 can heal with virtue of resolve more often than 0/15/30/20/10 because of lower cd. But I think 0/15/30/20/10 built can heal for more throughout same period of time.

Support: 10/25/0/10/25 has obviously more support options than 0/15/30/20/10 as the improved built has more grp condition removal and lowered consecrations cooldown.

@obtena
Stop hiding behind your flowery language and add some substance to your replies please. U keep repeating that our suggestion is not trying to improve the built or adhering to the flavor of the built.
Why not u make some suggestions yourself to improve this guardian paladin 2.5 built based on its ‘flavor’ or the philosophy of this built? Or do u think that 0/15/30/20/10 is already the best ilteration of silentstorm’s philosophy for this built?

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: The Show Must Go On.3415

The Show Must Go On.3415

Hello Silent,

Wanted to add a post to your Berserker 3.0 thread but cannot find it so sorry if it is a bit misplaced.

Came back to my guardian after a long while and decided to do fractals with him. Soon realized the importance of 10 points in Virtues so this made me think of a variation of your build. Tried it extensively in Orr (soloing champions mainly) and in one low level fractal and doing good so far and having fun.

Traits are 0 25 20 15 10 using GS + mace/focus mainly. That way, still have two symbols for more spins and condi removals, nice heal with dodge combined with Mace of Justice, Protector’s Strike hits surprisingly hard, mace/focus great for rezzing… Overall, mace/focus do very decent damage and allow me to stay close to the action, which I like. Of course, no staff means no access to swiftness, no great might stacking, no big heal combined with AH, but hey, survivability of the build is good so far.

When long distance fights are needed, I switched mace for scepter and go for Strength in Numbers or Retributive Armor.

Still improving my gear toward more berserk and one day Scholar runes but ain’t cheap so taking a mix of Ruby and Beryl orbs for now.

Utilities vary but my basic setup is Signet of Judgment, WoR and Purging Flames.

Have you tried something similar? I am wondering if this trait setup can bring more DPS in average (+10% GS +15% mace thru traits) than standard Paladin 2.5 with all its might stacking.

Thanks

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: haviz.1340

haviz.1340

Perhaps, I should do a guide to get some fans.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Anicetus.1253

Anicetus.1253

If you lack objectivity and the understanding that motivates the philosophy behind this build, what positive value could you possibly add to the thread? I doubt very much you will get answers to satisfy your inquiry in a thread about a build you think aims to be the least effective in absolutely everything. (unless your just aiming to be rhetorical, in which case would be inappropriate)

The build itself is very vanilla Guardian. It always has been. It’s a great starting point for people new to the profession. It’s a build that’s very independent of weapon. It has a broad range of application.

You have yet to answer a question, all your posts lack of substance. You’re saying much but nothing in the same time.

And no, i/we don’t lack objectivity. We know what build is better in what situation, backed up with mathematical facts and the experience of efficiently doing PvE, even including some LS stuff (ugh). The people advertising this build as good lack objectivity. It’s proven there are better builds in all regards and when there is something better in all cases around the current build is just bad.

It just cracks me up how people aim on being close to useless, yet advertising their playstyle. I’ve tried stuff as cleric 0/0/10/30/30 ele too and have fun playing it from time to time. But before the run i ask my party if they’re okay with carrying me and would never come to the idea of advertising it. Not at all and if so i’d state it as what it is: bad and wouldn’t try to tell people it’s good.

All those people using such builds thinking they’re good because of some bad advice given… ugh.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Obtena.7952

Obtena.7952

Why not u make some suggestions yourself to improve this guardian paladin 2.5 built based on its ‘flavor’ or the philosophy of this built?

It’s fine the way it is. Nothing has changed since the last time it was reviewed to warrant a change to it.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

Why not u make some suggestions yourself to improve this guardian paladin 2.5 built based on its ‘flavor’ or the philosophy of this built?

It’s fine the way it is. Nothing has changed since the last time it was reviewed to warrant a change to it.

Just wondering, since you have a permissive attitude when it comes to successful builds, what would be an example of a build that isn’t fine? I understand the whole white knight cant we all get along everything is cool mentality, but I want to know if you have the ability to be critical of something? And what would be your guidelines for criticism?

And you may take our criticisms of this build as mean-spirited attacks, but they are not. Imagine a newer player who might only have 10-15 gold to gear his guardian. Telling him that an inferior build is good, misleading him essentially, could do disastrous harm to his development as a player. By steering such a player in the direction of good, effective builds we are doing a service by contributing to that newbie not wasting all his gold on something atrocious.

Death and Taxes [DnT]
http://www.twitch.tv/nike_dnt
DnT is Recruiting – http://www.dtguilds.com/

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: Obtena.7952

Obtena.7952

That’s one perspective. It’s not a reason to sabotage Silentstorm’s build thread though.

{Guide} Guardian Paladin 2.0/2.5 Build

in Guardian

Posted by: haviz.1340

haviz.1340

Nike, what do you think of my newest build? Does it warrant creating new thread where everyone could give some feedback? I’d love to hear some positive thoughts about it, I’m pretty sure this build will be new meta based on the recent comment from Jon Peters about increasing viability of condition damage builds.

Silentstorm, keep up the good work, don’t stop what you do because of this zerker circle*****.