(edited by Tomkatt.1684)
Renewed Justice broken?
Confirmed, ran the story a second time and Renewed Justice doesn’t work once you reach the “Defending the gate” portion. Works again when you leave the story.
There are some enemies in instances that do not count as actual kills, it seems. Things that seem to endlessly spawn (such as the Devourers in CoF) do not count. I don’t know exactly which enemies outside of that, but it does seem silly to make them not count in the first place.
I think only enemies that give you XP count.
Some enemies part of endless spawns don’t.
It’s rather unfair, and there should be at least a way to know wich is what, before you tactically use VoJ.
Playing with Radiance tree, where VoJ blinds enemies on use, with renewed Justice, I can keep a group of creatures blinded for a long while, by killing 1 by 1 with a mix of single target and AoE damage.
Each kill renews VoJ and gives me a new burn & blind, and so on.
Sometimes I press VoJ just before a creature I “tagged” dies, just like I make sure to use all Virtues while casting Renewed Focus (Elite), since it only renews them at the end of the effect.