tl;dr at bottom
Ever since builds like Blackwater, Prismatic Understanding builds have been extremely popular, whether they be condition or power based. They are extremely powerful, and in the right hands, a single Mesmer can have a real impact on much larger groups.
However
Lately, I have been trying different builds in WvW that do not use PU, as I have developed a few issues with it. Keep in mind, this is in regards to solo/small group roaming in WvW.
My two main problems with PU:
1. It’s a bit OP. i.e. If perfectly balanced is a 5/10, then I would say PU is a 7 or 8. I main Mesmer, but I would only consider myself of medium skill at best. With my skill level, I shouldn’t be able to win 1v2’s or 1v3’s against people of similar skill. However, the constant stealth combined with Mesmer clones and high damage makes 1v2-1v4 situations perfectly doable. I sometimes feel like I may as well just play a D/P permastealth cheese thief.
2. It takes up a lot of trait space. This is also the reason I don’t play shatter too often. For PU, you have to put 30 points into Chaos. Okay, you have PU, and maybe you put in a III in Chaos as well for blink cdr. In the middle slot, most builds trait Bountiful Interruption, which is a very good trait, but I would much rather take something else like weapon cdr.
So, what to do?
Mesmers have been solo roaming since far before PU was as popular as it is now. You’ll still see the occasional shatter mesmer out there, but shatter has such rigid traits. 30 for IP, 20 for DE, 20 more that you sacrifice a lot of damage if you put them anywhere but Domination. Building tanky also sacrifices damage while not utilizing nearly as well all of the wonderful ways mesmers have of avoiding damage. Other than stealth, mesmers have distortion, chaos armor, clones, interrupts, and my favorite, teleports.
Kaamau’s Evasive Signets is probably one of the best builds that uses distortion for survivability. Chaos armor can be quite strong, but I really don’t like the way that it lets people know that you’re you. Clones are built in to every build so…check. I have never seen an iterrupt build in WvW (although I often use them in sPvP), so any input on this would be nice.
Finally, teleports.
I love teleports. I never run a build without blink, and I always feel kind of naked without one or both of the cdr or range increase traits. Sword#3 is also extremely strong both offensively and defensively. My favorite combo is iLeap into a huge group->Blurred Frenzy->Blink to gtfo. Staff#2 is also okay, but 1. staff gives you chaos armor, effectively revealing you, and 2. staff doesn’t do a huge amount of damage outside of condition builds, which I personally am not a fan of. Last but certainly not least is portal. Whether you’re porting golems (I know, not small group stuff, but still) or doing a super-fun portal entre-> jump off the wall into swarm of invaders-> blurred frenzy -> portal exeunt to gtfo. Even if regular open-field combat, the sheer mobility and trolling power it gives you is limited only by your imagination. I don’t like going without it. Teleports are also very strong defensively. Never underestimate the power of suddenly being behind someone. In that time that it takes for them to realize that they are hitting clones, turn around, and find you, they are already dead, or you are already gone.
Here is my idea for a build based on teleports.
Interrupts. Not much to say here except that in a WvW environment, where running into a single person is pretty rare, you should probably be running Sw/F and GS for aoe. I know that staff also has an aoe interrupt, but it’s too unreliable for my tastes. The exception to this weapon spec is probably using imbued diversion, which is ridiculous in bigger fights.
Here is my idea for a WvW build based on interrupts.
The builds presented here are in no way my presentations of completed builds to the community. They are my ideas that I hope other mesmers can help me with. I would like more ideas for non-PU builds in solo/small group WvW roaming. (Also, preferably not x/20/x/x/30 shatter builds)
tl;dr: I’m tired of using PU. Please help me come up with some ideas for non-PU based WvW solo/small group roaming builds.
Edit: Lol you guys I don’t care whether you think PU is OP or not. I would just rather not play stealth Mesmer anymore because I’m tired of being able to win fights despite my poor awareness (please don’t let that sentence rile you up). This was supposed to be a thread about brainstorming other methods of doing damage and surviving when roaming, and I would appreciate if it could get back on track.
(edited by kaikalii.4198)