Maim buff inc

Maim buff inc

in Mesmer

Posted by: Nazer.7301

Nazer.7301

http://gw2skills.net/editor/?fhAQNArfWlknpItNqxMNcrNCrBh6rslfSyEEgSWhrB-TJRHwAp3fIZZAAnCABPBAA

There now can we get along? boon strip and MtD, I run this minus the condi cleanse and its super FUN. Remember that word guys? F is for F___ the meta and F is for FUN!!

Edit: I usually run AT not the mantra but the mantra is easier and reliable. I just have had a kitten for AT for years now. I use 0/4/4/0/6 when im feeling less team oriented with DD or staff cd with manipulation cd.

(edited by Nazer.7301)

Maim buff inc

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Posted by: Seyiwaji.4082

Seyiwaji.4082

well i smell the OP qq coming

Maim buff inc

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Posted by: NICENIKESHOE.7128

NICENIKESHOE.7128

Boon strip and damage are not mutually exclusive. It makes more sense to compare damage potential between IP (in power shatter) and MtD (in condi shatter). Its pretty much what Carighan said: MtD gives shatter mesmers the advantage of not relying on mind wrack every 11s, but in exchange opponents were given the chance of cleansing it.

Even the best power shatter mesmer can’t guarantee no clones will die, especially against experienced opponents. I don’t see anything wrong with exploiting condition clone death as another means of condition pressure. Plus clone death are only adept and minor traits, why limit build potentials? It is unlikely that you’ll have no clone on the field and can’t generate more for a long time anyway, because that would mean you shattered them all in hopes of bursting opponents with just confusion and torment.

You want to shatter more often with Maim, yes. But not as immediate/frequent as power shatter (you’ll regret when high stacks are removed after you used F1-F3) and not as little as someone who trait condi PU and play stealth heavily (though PU can shatter as well). I think getting a fine middle ground is what this build is about.

Maim buff inc

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Posted by: fluxit.8247

fluxit.8247

Heavy condition cleanse classes are a problem for all condition builds. If you want to run a maim build, it is a rock to your scissors.

For example, last night as i was getting a feel for my extra torment stacks and cackling like an evil genius at my routine 12 stacks of torment on my opponents. I came across a couple of organised groups of guardians. There were a few panic face moments for them but with their group condi cleanses and heals i was no problem for them. My only option was to give up and walk away.

I said this in my build post but a maim build, specifically one like mine that uses a sword and pistol for cc, bleeds and vuln, should be played like a p,d thief. That is, go in shatter, get away and kite, then rinse and repeat until they are dead.

Im not sure if shattering from range will be as successful. I find its not, which is why i take more cc oriented weapons to ensure when i do shatter it has a greater chance of hitting.

Maim buff inc

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Posted by: Swish.2463

Swish.2463

Where did I leave that link to that song from frozen…

~Elyssion~
“Gw2, It’s still on the Table!” – Anet

Maim buff inc

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Posted by: messiah.1908

messiah.1908

for me i still dont see the mtd change as great
from 6 stacks to 8 stacks in average as some of the clones die before shatter and only if my#2 block hit i can get above 10 stacks
and if the enemy decide not to fight me its like the pu kite useless build

but is small group fight when my clones shattered and do some nice 5 stacks aoe its nice pressure which the mesmer never had in group fight

Maim buff inc

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Posted by: Nubu.6148

Nubu.6148

As a hybrid Shatter youll deal rly good damage .

Nubú -Engie -Asura-
BNF-Bitte nicht füttern-
Smallscale <3 !

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

What taking clone deaths in a condie shatter build says to me is this:

“I accept that this build doesn’t actually perform effectively in the way I want it to perform. Therefor, I’m going to take some traits that actually work well to fill in the gaping holes that the basic functionality leaves.”

It’s a tacit admission of how non-functional pure condie shatter is. Yes, it’s better than before…but it’s still not good.

That’s one way to look at it, but I’m not going to look at Condi-shatter as if it’s supposed to be played like normal shatter. I think lockdown builds use shatters more similar to condi-shatter than power shatter.

Power relies on IP, MindWrack, and melee range for the most damage, whereas I think one of Condi-shatter’s strengths is that you don’t really ever need to be close to your opponent (unless using torch burn), and three of your shatters deal Torment damage rather than just Mind Wrack.

That being said, the cover conditions from Chaos V help make it harder to remove Torment, and the cripple from Dom V makes it easier to land shatters in the first place. I believe clone-deaths are still going to be important in ANY condi build, whether or not your shattering and helps to give Condi-shatter more of an AoE edge and more versatility in delivering damage.

I know for sure it won’t be hitting for nutty bursts like Power shatter, but maybe it doesn’t have to if it can compensate with heavy AoE pressure.

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Posted by: Kraljevo.2801

Kraljevo.2801

I’m having a blast in hot join with that trait haha.