Official Notes
- Triumphant Distortion:
- This trait now gives summoned phantasms 1 second of distortion on creation, in addition to the existing distortion on kill.
- Debilitating Dissipation:
- Bleeding on this trait has been reduced from 3 stacks for 5 seconds to 2 stacks for 4 seconds.
- Prismatic Understanding:
- This trait is now applies swiftness for 3 seconds and might for 5 seconds in addition to its previous boons.
- Illusionary Elasticity:
- This trait now functions with clones using Winds of Chaos.
- Maim the Disillusioned:
- Increased the torment duration from 4 seconds to 6 seconds.
- Illusionary Leap:
- This skill now creates the clone adjacent to the mesmer’s target instead of at the mesmer’s location. The initial cast of this skill no longer acts as a Leap finisher, though Swap retains its leap functionality. Added messaging if the skill is cast out of range of the target.
- Illusionary Warden:
- Fixed a bug that caused this phantasm to follow one target while trying to attack another target at the same time.
- Fixed a bug that caused the projectile absorption from this skill to last longer than its animation.
- Fixed a bug that caused this phantasm to reflect unblockable missiles.
- Mind Stab:
- Increased the radius of the attack to 240. Increased the damage of the attack by 17%.
- Mantra of Pain:
- Power Spike:
- This skill now affects up to 5 foes within 240 units of the target.
- Power Spike:
- Mantra of Distraction
- Power Lock:
- This skill now affects up to 5 foes within 180 units of the target.
- Power Lock:
- Illusion of Life:
- This skill can now be used underwater, centered on the mesmer’s location.
- Ether Bolt:
- This skill now inflicts 2 seconds of torment on hit. This change also affects mesmer scepter clones that use Ether Bolt.
- Ether Blast:
- This skill now inflicts 3 seconds of torment on hit.
- Mimic:
- Mimic now will copies all boons from the target foe to the player.
- Mesmer clones now spawn with the correct weapon even if the casting player swaps weapons.
- Confusing Combatants:
- The effects of this trait can now be blocked, dodged, or blinded.
- Crippling Dissipation:
- The effects of this trait can now be blocked, dodged, or blinded.
- Debilitating Dissipation:
- The effects of this trait can now be blocked, dodged, or blinded.
- Illusionary Whaler:
- Fixed a bug that allowed this ability to be cast without a target.
- Illusionary Mariner:
- Fixed a bug that allowed this ability to be cast without a target.
- The Prestige:
- Removed an unused range skill fact.
- Illusionary Duelist:
- Fixed an incorrect damage skill fact.
- Dazzling:
- Fixed a bug in which this trait would not display the vulnerability applied for Counter Blade, Diversion, Magic Bullet, or Power Lock.
- Fixed a bug that prevented this trait from functioning when used in conjunction with the racial skills Technobabble and Shriek (Become the Raven).
- Warden’s Feedback:
- Fixed a bug that caused projectiles reflected by Illusionary Warden to sometimes miss their targets.
- Mantras:
- Fixed a bug that allowed players to have mantra charges when the associated mantra was not equipped.
- Blink:
- Fixed a bug that allowed this skill to be equipped while underwater when traited with Far-Reaching Manipulations.
- Winds of Chaos:
- Fixed a bug that caused this skill to only inflict 5 seconds of bleeding instead of 7 when used by clones.
- Illusionary Counter:
- Fixed a bug that prevented this skill from receiving reduced recharge when traited with Malicious Sorcery in certain situations.
- Decoy:
- Fixed a bug that allowed this skill to stealth the player when they were revealed.
- Desperate Decoy:
- Fixed a bug that allowed this trait to stealth the player when they were revealed.
- Confusing Cry:
- Fixed a bug that prevented this trait from working in conjunction with Illusionary Persona.
- Shattered Conditions:
- Fixed a bug that prevented this trait from working in conjunction with Illusionary Persona.
- Shattered Strength:
- Fixed a bug that prevented this trait from working in conjunction with Illusionary Persona.
- Maim the Disillusioned:
- Fixed a bug that caused the torment skill fact to display incorrect damage numbers.
- Slipstream:
- Added an Unblockable skill fact.
- Harmonious Mantras:
- Fixed a bug that caused mesmers to retain extra mantra charges after unequipping this trait.
(edited by frifox.5283)