Stat advice for new build
Forgot to mention – mostly play roaming/small group WvW
I mostly struggle at the moment to complete fights before needing to run. And we running – getting caught
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Dump the carrion gear for zerker/knight/cavalier. There’s not really any guideline for toughness, it’s up to you.
I’d prolly start with something like this: http://gw2skills.net/editor/?fgMQNAscRl4zioXUTmGb9IipC92pHQnzNdlewbx2FC-j0BBYLCiJQFRjtMsIas6FYqSCyqTJ1boIa1CBIaLA-w
Sigils are up to you, but I personally prefer Energy on every weapon set. Traveler runes can be swapped for Speed/Centaur, or something else if you don’t have trouble getting swiftness.
WvW Roaming with Mesmer
Definitely drop the Carrion.. and consider the purpose of the build.
Why Mantra heals & shattered conditions? Are you aiming to play support or using it for added personal survivability? Is Menders Purity not enough condition removal? If you’re gonna be shattering then how much use is Illusionary Defense?
First consider how you want to do damage.. Shatters? Phantasms? Both? Id say to go for aomething more like 10/20/0/25/15 to cooldown your phantasms, increase their damage, and still be able to trait your Mantra heals. Id drop protected mantras and illusionary defense unless you’re noticing a real difference in damage mitigation, even Mantra cooldowns would be unnecessary since itd only shave 2 seconds off mantra heal and wouldnt effect MoPain so you have a few traits to mess around with.
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