Ok, so I know all the negatives for making a build around “interrupts” in the game:
How most skills are too fast and impossible to interrupt.
The “randomness” to it, because of the delivery mechanism. Daze can be dodged, blocked and the boon “stability” makes you immune.
How the interrupt traits are all kind of deep, so there’s not a lot of room/options for an interrupt build.
And just generally how less efficient an interrupt build is compared to the Mesmer’s other offerings.
Be that as it may, it was my favorite thing to do in GW1, and have been working the last 3-4 months on something to capture that old feeling. (Or at least come close.)
I started with some of Fay’s Mantra builds and have been twisting and tweaking since. With the changes to all the interrupt traits this last patch, I’m pretty happy with what I’ve come up with and I wanted to corner the term: “The Eccho-rupt build”
http://gw2skills.net/editor/?fgAQNAraRl4zKqnRzmGb9IipHEHFKcnKAdkeYap2qB-TsAA2CnIKSVkrITRyisFNKZRxEBA
Traits are distributed 30/0/30/10/0 and centers around Mantra of Distraction as the main skill to build upon. The core of the build revolves around:
- Mantra of Distraction
- Harmonious Mantra’s (3 Power Locks before next charge.)
- Halting Strike
- Chaotic Interruption (30 into Chaos to capitalize on those interrupts. )
I run Scepter/Pistol & GS. I know, I know.. I’m running an interrupt build AND using scepter. You might as well just stop reading and go to the next thread.
Now for those that are still reading. Interrupting your enemy is not enough to take him down and grab that point. You need to damage and you need to survive for when you don’t land that interrupt.
With Harmonious Mantra’s, my mantra’s have 3 charges. So by putting 10 points into Inspiration for Mender’s Purity and running with Mantra of Recovery, I remove a condition each charge. Also, Superior Runes of Lyssa gives me random boon each heal. (10 sec cooldown).
Next, Arcane Thievery has become my 2nd favorite utility skill. This skill is not just for survival. It can be used offensively and I use it offensively 80% of the time. As I mentioned above, Stability makes you immune to all control effects. So if my enemy is boon happy, just steal those boons and if your lucky get stability and get ready to Power Lock when he tries to re-apply those boons.
Arcane Thievery is a Manipulation skill, so grabbing “Masters of Manipulation” for a reduced cooldown is a must. If you want you can run “Blink” instead of Decoy, since Blink is also a Manipulation skill. But since you have 2 Mantra’s, going into stealth during mid-fight to charge one up, really helps. I’ve run both Ether Feast and Mirror with Blink, (only 1 mantra) but Decoy works too well for re-charging MoD when in a pinch.
To finish out the Chaos line, I will either run “Bountiful Interruptions” for the might stacks or “Mirror of Anguish” for the reflect. It depends on what I feel like that day or what the other team’s composition is made up of. Lots of potential stuns/knockbacks then Mirror of Anguish, otherwise Bountiful Interruptions.
Mass Invisibility for the elite: 1. With Runes of Lyssa, get all the boons on a 80 second timer. 2. It’s provides a great escape when out numbered or out played. Decoy – Mass Invisibility – runaway. 3. Stealth stomping/rezzing.
NOTE: this build is not going to make you king of tPvP, and you will not be successful over night. You need to play and recognize the weaknesses/strengths. It offers something different that is all. 1v1 is very good against some players, and not so good against others. (Just like all builds should be.) But it is really great running with a teammate in 2v2 or 2v3.
Things that to help land an interrupt:
1. Wait for the dodge/block to finish, players will usually follow up dodge/block roll with a big skill you can daze. (or shortly their after, pay attention.)
2. Animations that have the character’s “raising” their hands, usually are a long cast and can be interrupted.
3. Mentioned earlier, heavy boon guardian/engineer, steal those first and then get ready.
4. Change your thinking. Don’t sit back and wait for an opportunity to interrupt. Pressure them!!! Force them out of their rotation!!
5. If the enemy is stomping or rezzing, don’t necessarily interrupt right away. Start your own rez/stomp first and then Power Lock his. You will keep rezzing/stomping, but stop his.
Thanks for your time.