Support Necro tips

Support Necro tips

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Posted by: Zak.8274

Zak.8274

Howdy yall,

Any idea how viable a bulky support/healing/condition necro would be for WvW and dungeon running? I saw some older guides but haven’t seen anything all that recent. The group I run with already has juggermancer and condition necros so I wanted to try something different if possible.

I was thinking of grabbing a mix of shaman and apothecary gear mainly avoiding wasted points in power, precision, and crit damage (synergy is too high in these areas that I always feel like im wasting something unless I’m dropping points in all of them).

Then 30 points in the heal and 20 in vit line. Weapons probably staff Axe/focus. But I don’t really know where to go from there.

I have a 60ish necro so I’ve yet to experiment yet (I like those wvw and dungeons better at 80).

Any info would be lovely!

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Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Support Necro is unviable, except for one build I have that I’m keeping top secret.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

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Posted by: Anchoku.8142

Anchoku.8142

Necro healing is not so good. I tried making one and was humbled by other professions. If you want to play support, go full conditions with wells and staff and scepter/dagger along with epidemic. Even if you do not do much damage, tossing condition AoE everywhere is like covering the ground in mud. It takes away a lot of mobility for the other server and leaves players open to high dps attacks.

Support Necro lays down cover-fire that does very little damage but can seriously mess up the enemy’s battle plan if your group has the dps to take advantage of the opponents’ reduced mobility.

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Posted by: Yendorion.2381

Yendorion.2381

Necro healing is not so good. I tried making one and was humbled by other professions. If you want to play support, go full conditions with wells and staff and scepter/dagger along with epidemic. Even if you do not do much damage, tossing condition AoE everywhere is like covering the ground in mud. It takes away a lot of mobility for the other server and leaves players open to high dps attacks.

Support Necro lays down cover-fire that does very little damage but can seriously mess up the enemy’s battle plan if your group has the dps to take advantage of the opponents’ reduced mobility.

The Necro doesn’t hold candle to the Ranger and Engineer in the role you explained.

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Posted by: Anchoku.8142

Anchoku.8142

I agree. Does not mean there is any other kind of support role. Maybe operate siege?

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Posted by: Lolicia.6502

Lolicia.6502

Rangers and engineers don’t have plague form with chilling darkness.

Sabetha Sylvanshade, Sylvari Necromancer
Beatrice The Bloody, Norn Engineer
Gate of Madness

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Posted by: Bhawb.7408

Bhawb.7408

Plague + chilling darkness, shaman gear with WoB, healing traits (WoB on picking up downed is amazing), greater marks, and ranged wells with protection on wells is a pretty nice way to support your team. We aren’t going to fill the “standard” support role like guardians (crapping boons all over the battlefield with good healing), but we have very good healing and support in our own way.

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My PvP Minion Build

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Posted by: TheAgedGnome.7520

TheAgedGnome.7520

Take a look at the cleric build in my signature. I’ve been quite happy with it for PVE. It has high regen, good healing on revive, good survivability and yet is strong enough that I run it all the time and likely won’t go back to a condition build. Axe/focus would work well with this, too.

Not the ultimate healer, perhaps, but something to give you some ideas. See also Nemesis’ “I will bring you back” build (I think that was the name of it.)

Stealth nerfs are the perfect fertilizer for mistrust.
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