The Mighty Altroll's Mighty Metas

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Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

I have a few builds that I have thoroughly tested and deemed viable, with improvements made for after the patch. Any of these builds can be used effectively in the highest of tournament levels, and are all viable. I have many more that I have theory crafted, however currently these are some of the better ones.

Any player that I have trained in the usage of these builds has vouched for their effectiveness.


  • Minions

Scourge Master (Bursting roamer)
30/0/30/10/0
II, IX, XI, III, VI, XI, III
6 Runes of Divinity
Berserker’s Amulet
Axe (Sigil of Air) Focus (Sigil of Force)
Dagger (Sigil of Air) Warhorn (Sigil of Energy)
Consume Conditions, Bone MInions, Shadow Fiend, Flesh Wurm, Flesh Golem

Minion lord (Conditionminion hybrid) (Moderately effective post-patch)
0/20/30/20/0
III, IX, II, VIII, XI, II, VII
Runes of Undead
Shaman’s Amulet (Or Rabid Amulet)
Staff (Sigil of Geomancy)
Scepter/Dagger (Sigil of Corruption x2)
Consume Conditions, Bone Minions, Shadow Fiend, Plague Signet (Corrupt Boon/Well of Power), Flesh Golem


  • Conditions

Death (Condition Tank) (Prepatch Viable)
0/30/20/20/0
III, IV, IX, II, VIII, III, VIII
6 Runes of Undead
Carrion Amulet (Rabid Jewel)
Staff (Sigil of Geomancy)
Scepter (Sigil of Geomancy) Dagger (Sigil of Earth)
Consume Conditions, Plague Signet, Corrupt Boon, Well of Darkness

The Tormentor (Terrormancer Variation of “Death” (Overpowered post patch))
0/30/20/0/20
IV, X, IX, II, VIII, IV, IX
6 Runes of the Necromancer
Carrion Amulet (Rabid Jewel)
Staff (Sigil of Parylization)
Scepter (Sigil of Parylization) Dagger (Sigil of Geomancy)
Consume Conditions, Spectral Wall, Plague Signet, Well of Darkness, Flesh Golem

Condition Vampire (Very survivable condition tank) (Very effective post patch)
0/30/10/30/0
IV, III, IX, I, V, II, XII
6 Runes of Undead
Rabid Amulet
Dagger (Sigil of Geomancy) Warhorn (Sigil of Blood)
Scepter (Sigil of Geomancy) Dagger (Sigil of Blood)
Consume Conditions, Plague Signet, Well of Corruption, Locust Signet, Flesh Golem

Corruptor (Duration based)
20/30/10/10/0
V, X, II, VII, XI, II, III
Nightmare Runes
Rabid Amulet
Staff (Sigil of Null)
Scepter (Sigil of Agony) Dagger (Sigil of Earth)
Consume Conditions, Corrupt Boon, Epidemic (or WoC), Signet of Undeath


  • Burst/Roaming

Pestilence (Versatile Condition/Power hybrid) (Very effective post-patch)
30/30/0/0/10
IV, X, XI(or XII), IV, IX, X, IV
6 Runes of the Thief
Carrion Amulet
Scepter (Sigil of Air) Dagger (Sigil of Agony)
Dagger (Sigil of Air) Warhorn (Sigil of Accuracy)
Consume Conditions, Spectral Grasp/Well of Corruption, Spectral Walk/Corrupt Boon/Spectral Wall, Signet of Spite, Lich/Plague form/Flesh Golem

Potentate (Wellmancer) (Most effective burster available)
30/20/0/20/0
I, X, XII, III, VIII, I, VIII
6 Runes of Divinity
Berserker’s Amulet
Dagger (Sigil of Air) Warhorn (Sigil of Force)
Axe (Sigil of Bloodlust) Focus (Sigil of Bloodlust)
Consume Conditions, Well of Suffering, Well of Corruption, Well of Darkness, Lich Form – * Potentate was originally theory crafted by Nihlatek Remortis, and improved/modified by Altroll


  • Bunker

Spot reserved if Spazzcromancer decides to release his Bunker build to the public


  • Special Focus builds

High Priest (Massive AoE burster)
30/0/10/0/30
II, VIII, XII, VI, II, VIII, XII
6 Runes of Divinity
Berserker’s Amulet
Axe (Sigil of Air) Focus (Sigil of Force)
Dagger (Sigil of Air (Or purity)) Warhorn (Sigil of Energy)
Consume Conditions, Well of Suffering, Well of Corruption, Well of Power, Lich form

Blind Cold and Afraid II (Control build) (Very effective post patch)
20/30/20/0/0
V, X , III, IX, X, II, VIII
6 Runes of Grenth
Carrion Amulet
Staff (Sigil of Venom)
Scepter (Sigil of Venom) Dagger (Sigil of Chilling)
Consume Conditions, Corrupt Boon, Spectral Grasp, Well of Darkness, Plague Form

  • *If you have any difficulty learning/using these builds, please do not doubt their effectiveness so immediately. Send me a PM, or a Whisper ingame. I shall aid you in their usage, or invite you to a guild where you can receive Necromancer help*
  • *These are tPvP Builds, they can be replicated in PvE/WvW, but effectiveness may vary*
Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

(edited by TheMightyAltroll.3485)

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Posted by: docbon.3486

docbon.3486

Sigils of paralyzation apply to the fear condition as well?

[GAF] Dragula – Asuran Engineer, SBI

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Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Yes. Works the same way as Melandru Runes which cut Fear’s duration by 50% because it’s both a CC and a Condition.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

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Posted by: TheDevice.2751

TheDevice.2751

Fear dot has pretty much been our strongest condi. Since the new patch im not surprised (via ethereal wall) it can be seen as op now. Though if there needs be a nerf it should be directed towards the damage ratios on Terror. But its a hard thing to decide.

I do like the idea of setting up a meta-based build list. And it looks good so far (not that im an expert). A good resource for the community.

I’ve tried that condition vampire and it was fun and yes very effective.

Good job man.

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Posted by: Jade.2954

Jade.2954

i’m new lvl 80 necromancer (not new in game, just my new lvl 80 toon) which of the condition builds is easier to learn for newbies? Thanks. (i got full TA gear with condition damage is that any good?)

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Posted by: maxsettings.2834

maxsettings.2834

Why do you use a rabid jewel on a carrion amulet?

Devona’s Rest [TDD] – [OBS]
Bukems Mailbox

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Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Slight toughness boost, slight precision boost, and on undead rune builds, slight condition boost. I precision craft alot of my builds, and it’s not uncommon for me to use Knight’s Jewels on Berserker’s Ammies, or Valkyrie’s Amulets with Berserker’s Jewels. It does make a difference

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

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Posted by: Infect.2738

Infect.2738

A for effort…..

15/char

Zombify – 2013 PAX NA and 2014 NA All-Star Necro
Stream- http://www.twitch.tv/thezombify
Twitter- @ZombifyGW2

(edited by Infect.2738)

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Posted by: Elvahaduken.3609

Elvahaduken.3609

great builds, i will be trying a few for sure. Last night i ran 30 20 10 0 10 on my necro with full rabid running 3 spectrals skills and taking fear/burn and spectral skills CDR, let me just say, i wrecked people so fast.

Klaus Night (Necro)/ Elvahaduken (Engi) [TaG] Gunnars Hold

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Posted by: Chaios.1065

Chaios.1065

Got any gameplay with these builds? Very nice btw. Gonna test some tomorrow.

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Posted by: Rym.1469

Rym.1469

Well, shh for my build.. It got both nerfed (CB) and buffed (ya know..). 0/30/10/10/20, with reduced cd on spectrals. Scepter Earth, Dagger Paralyzation, Staff Paralyzation, Undead Runes. Corrupt Boon, Epidemic, Spectral Walk. CB can be switched to Wall post-patch, and you can get Spectral Grasp instead of Epidemic to get another free fear with 2 terrors via pulling through Wall . If you have ever meet “Natchniony” you know it works)

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: ReMortis.4287

ReMortis.4287

Tried a few of them. Tormentor was my favorite for sure, the new fear powers we have are truly horrifying. It’s definitely a very strong build, but not completely unbeatable. Nice job on the build theory-crafting, we’ll see how the meta adjusts a week or so after all the post-patch chaos settles.

I am The No.

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Posted by: displacedTitan.6897

displacedTitan.6897

Good compilation, have tried a couple of these from your other threads along the way. I always have faith in your builds / thoughts.

Thanks for the hardwork!

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Posted by: Xaragon.3520

Xaragon.3520

I hate to be this guy and i dont mean to put you or your builds down personally and im not going to go through them individually and pick out what is good or not so good.

You make broad statements some of which i just dont agree with looking at your potentate build a few glaring things stand out to me.

The statement thakittens the best burster build available isnt true.

You will do more damage if you spec points from blood magic into soul reaping, you will lose your ability to do damage more often but you will do more damage.

Also Running bone minions will give you more burst then the other options listed same with blood is power.

Im not saying the changes are good changes but they will give you more burst making your statement not true.

not running staff is a choice that probably 95% of tpvp necro’s would disagree with you about and also not running signet of undeath as well, some people/teams will require it others will not.

I just dont want new players to fall into the trap of reading what you have said and thinking oh wow this guy is 100% right and im going to do everything he says.

I just wanted to say that the statement that all these builds can be effective in the highest levels of tpvp is a bit much i mean how do you know have you tested them at the highest levels of pvp? because last time i checked you were not in the top 1000.

So please keep doing what you are doing because more theory crafters are always good maybe just turn it down a little.

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Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

I hate to be this guy and i dont mean to put you or your builds down personally and im not going to go through them individually and pick out what is good or not so good.

So you’re going to criticize me, and my builds. But you’re not going to use them, or bother learning them.

Mmkay.

You make broad statements some of which i just dont agree with looking at your potentate build a few glaring things stand out to me.

The statement thakittens the best burster build available isnt true.

It is true. I have used all of the known meta builds, and theory crafted numerous combinations. This is by far the best overall. It’s even better than other classes best meta burst builds.

You will do more damage if you spec points from blood magic into soul reaping, you will lose your ability to do damage more often but you will do more damage.

No you won’t. Damage more often is better, it’s also survivability. Well of Darkness is the best damage mitigation we have save Plague Form.

Also Running bone minions will give you more burst then the other options listed same with blood is power.

No it will not, it’s also inconsistent. 4k damage from exploding two bone fiends does not equal the sheer amount of damage and utility you gain from 5 seconds of wells, plus a dagger burst.

Im not saying the changes are good changes but they will give you more burst making your statement not true.

No they will not, I have tested running 20 in Soul Reaping, the burst is slightly higher, but not as effective. I could make a build that hits for 30,000 damage, but it won’t do any good if I die in a single hit, or have to wait 10 years, or my damage is suddenly taken away, or is as inconsistent as might stacking.

not running staff is a choice that probably 95% of tpvp necro’s would disagree with you about and also not running signet of undeath as well, some people/teams will require it others will not.

Guess what, 95% of the tPvP Necromancers run crappy meta builds. Staff is ineffective, all it can be used for on a burst build is Regen, 4 seconds of Chill, a condition transfer, and a Fear. Not good. The main weapon of this build is Dagger. Axe/Focus is simply for bloodlust stacking and Life Force stacking on downed players.

I just dont want new players to fall into the trap of reading what you have said and thinking oh wow this guy is 100% right and im going to do everything he says.

I have taught and aided more Necromancers than SoAC and most of the top tournament players combined. I know how the class works, and I know how it works compared to other classes. I have seen meta Necromancers, fought good ones, and my students have even had the chance to see/talk to Gibbly in some of the earlier profession tournaments. While I cannot be right 100% of the time, I do find myself right a good margin of the time. I am also unbiased, and if something is bad, then it is bad. Staff Bursting Necromancers are bad.

I just wanted to say that the statement that all these builds can be effective in the highest levels of tpvp is a bit much i mean how do you know have you tested them at the highest levels of pvp? because last time i checked you were not in the top 1000.

If you actually look at Leaderboards for your information/skill findings, you are sadly, and dearly mistaken. I have used the meta builds all the other Necromancers think are best for high level tPvP, and guess what, they’re significantly worse.

So please keep doing what you are doing because more theory crafters are always good maybe just turn it down a little.

I take your post as an indirect insult to me. I also take Zombie’s post as an insult to himself. I doubt either of you have tried the builds I have listed, or even know how to use them effectively.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

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Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Got any gameplay with these builds? Very nice btw. Gonna test some tomorrow.

I had some gameplay video for some of my earlier builds, but I don’t think I’m going to be making any new videos anytime soon. Feel free to add me ingame for help learning any build on the list.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

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Posted by: spoj.9672

spoj.9672

You really dont need to act so egotistical about everything. People would respect your builds more if you didnt boast so much.

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Posted by: Crimson Magdelana.9024

Crimson Magdelana.9024

Which if any would you recommend for WvW? And which armor sets? tys in advance.

Trying to get better with Necro lately since Anet can’t get the Rangers squared away. Wells in zergs are amazing, but looking for something that I could small group roam with.

You call it afk. I call it getting a beer.

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Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Which if any would you recommend for WvW? And which armor sets? tys in advance.

Trying to get better with Necro lately since Anet can’t get the Rangers squared away. Wells in zergs are amazing, but looking for something that I could small group roam with.

For a small group, and roaming, you might try running with a Vampire build. The condition vampire build I have listed above there can be replicated through Rabid gear.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

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Posted by: Greenfish.1270

Greenfish.1270

Slot skills for Tormentor seem wierd why well of darkness with so many spectral buffs with traits why not grab spectral armor or walk or spectral grasp to add LF and pull them into spectral wall?

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Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Spectral Armor is still bad. Spectral Walk is also bad. Well of Darkness provides far more team support and personal survivability. It also chills opponents allowing for stronger condition chains and control.

For instance, I can chill an opponent, place a Spectral Wall behind them, then fear them into it, Deathshroud 5, then Deathshroud 2 to teleport to them, then turn them around and guide them back into the Wall again for another second of fear. Not possible without Chill, and Well of Darkness just makes it that much easier. Plus blind is awesome, and highly useful for saving one’s skin, or stomping.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

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Posted by: infantrydiv.1620

infantrydiv.1620

Spectral Armor is still bad. Spectral Walk is also bad. Well of Darkness provides far more team support and personal survivability. It also chills opponents allowing for stronger condition chains and control.

For instance, I can chill an opponent, place a Spectral Wall behind them, then fear them into it, Deathshroud 5, then Deathshroud 2 to teleport to them, then turn them around and guide them back into the Wall again for another second of fear. Not possible without Chill, and Well of Darkness just makes it that much easier. Plus blind is awesome, and highly useful for saving one’s skin, or stomping.

Nice builds and I agree that well of darkness is very good. I feel like spectral armor is a lot more viable now that the effect continues into death shroud, do you not think it’s worth taking?

Ranger//Necro

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Posted by: SpreadCheese.5208

SpreadCheese.5208

Any build advice for tagging/pressuring in t1 zerg vs. zerg?

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Posted by: Xaragon.3520

Xaragon.3520

The statement thakittens the best burster build available isnt true.[/quote]

It is true. I have used all of the known meta builds, and theory crafted numerous combinations. This is by far the best overall. It’s even better than other classes best meta burst builds.

You will do more damage if you spec points from blood magic into soul reaping, you will lose your ability to do damage more often but you will do more damage.

No you won’t. Damage more often is better, it’s also survivability. Well of Darkness is the best damage mitigation we have save Plague Form.

Yes you will, you mathematically will do more damage and thats my point its not about survivability or anything else the point was you said its the best burst spec it is not. I have no issue with you saying this is a an awesome burst spec ect ect but saying its the best when its not true irritates me.

Also Running bone minions will give you more burst then the other options listed same with blood is power.

No it will not, it’s also inconsistent. 4k damage from exploding two bone fiends does not equal the sheer amount of damage and utility you gain from 5 seconds of wells, plus a dagger burst.

1st of it can hit for harder then 4k and the only well that will harder then that generally is suffering you can also still do you dagger burst while using your bone minions.

Im not saying the changes are good changes but they will give you more burst making your statement not true.

No they will not, I have tested running 20 in Soul Reaping, the burst is slightly higher, but not as effective. I could make a build that hits for 30,000 damage, but it won’t do any good if I die in a single hit, or have to wait 10 years, or my damage is suddenly taken away, or is as inconsistent as might stacking.

again proves my point.

not running staff is a choice that probably 95% of tpvp necro’s would disagree with you about and also not running signet of undeath as well, some people/teams will require it others will not.

Staff has amazing utility does great damage applies chill has a fear and all of it is a oe.
If you cannot see the benefits of what staff brings then i cannot hope to tell you.

I just dont want new players to fall into the trap of reading what you have said and thinking oh wow this guy is 100% right and im going to do everything he says.

The same gibbly you have rubbished in previous posts? you are not unbiased, i woild rather run staff then axe for a power build i dont think you get it, it allows you stay ranged until such time as it is safe to close the gap it has great control and appliction of conditions putrid mark can crit for 3-4k is a blast finisher and stakitten is a fear.

if you cant see the benefit in it then i cant help you .

I just wanted to say that the statement that all these builds can be effective in the highest levels of tpvp is a bit much i mean how do you know have you tested them at the highest levels of pvp? because last time i checked you were not in the top 1000.

If you actually look at Leaderboards for your information/skill findings, you are sadly, and dearly mistaken. I have used the meta builds all the other Necromancers think are best for high level tPvP, and guess what, they’re significantly worse.

This doesnt even make sense on the grand scheme of things what would i look at to get an idea on who knows what they are doing, some random guy who says his builds are the best thign ever or someone in the top 100? i mean seriously

Surely if your builds were better you would be able to solo queue to a respectable amount? I mean i was able to get to the top 400 with my own build so you should have no problem.

So please keep doing what you are doing because more theory crafters are always good maybe just turn it down a little.

I take your post as an indirect insult to me. I also take Zombie’s post as an insult to himself. I doubt either of you have tried the builds I have listed, or even know how to use them effectively.[/quote]

I have been running power builds from the start of necromancer i have a little bit of an idea what im doing and here is a tip if you want to run berserkers amulet on a necromancer then you better be a really good player because when you get up higher levels of pvp then you will just get kitten d.

Dont take my word for it maybe khalifa’s he doest and guess what he runs staff too but he must not know what he is doing i guess.

You say i offend you? you offend every player better then yourself by trashing their builds without backing it up.

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Posted by: somsom.5201

somsom.5201

Any build advice for tagging/pressuring in t1 zerg vs. zerg?

My advice: PVT gear, chilling blinds, and some of the siphon/healing traits. Utilities like epidemic, any of the + power/condition, or spectral wall.

A fair number of the necros in our guild use something similar to this with great effect in T1 large scale zergs. It hits hard (~2500 power), has great sustain (~2800 armor, ~30k HP), and the plague utility is great.

Another option would be to go with one of the condition tank builds above, as they will work better with the new torment skill. Depending on the build, you might lose out on chilling blinds, which is arguably one of the more important traits for our meta.

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Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

I have used Khalifa’s build. It is worse than mine.

Also, my entire argument was that the bursting was one of the most EFFECTIVE in the game, not the largest.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

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Posted by: KarlaGrey.5903

KarlaGrey.5903

Spectral Walk is also bad.

I beg to differ.

For instance, I can chill an opponent, place a Spectral Wall behind them, then fear them into it, Deathshroud 5, then Deathshroud 2 to teleport to them, then turn them around and guide them back into the Wall again for another second of fear. Not possible without Chill, and Well of Darkness just makes it that much easier. Plus blind is awesome, and highly useful for saving one’s skin, or stomping.

Doesn’t chilling make it harder to send them running through the wall though. Unless you placed it virtually next to them, but they can simply dodge away then as soon as they notice it.

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Posted by: Azraeel.1238

Azraeel.1238

Most of these builds aren’t new, came here trying to find something new and interesting.

However I have one comment on this build since it is close to what I run:

High Priest (Massive AoE burster)
30/0/10/0/30
II, VIII, XII, VI, II, VIII, XII
6 Runes of Divinity
Berserker’s Amulet
Axe (Sigil of Air) Focus (Sigil of Force)
Dagger (Sigil of Air (Or purity)) Warhorn (Sigil of Energy)
Consume Conditions, Well of Suffering, Well of Corruption, Well of Power, Lich form

As a massive AOE burster, wouldn’t it be better to put 10 points in curses and take weakening shroud instead? That’s few stacks of bleeds + direct damage + weakness on all those around. I understand you will lose the condition removal on DS, but you will put a lot more pressure on enemies.

80 Necromancer (Main) | 80 Thief | 80 Guardian | 80 Warrior
Engineer and Elementalist in progress…

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Posted by: Laserbolt.6731

Laserbolt.6731

MightyA…

Can you discuss the proper use of the Tormentor in sPvP? What’s the general mechanic? Sequence?

I am new to this kind of Necro and need some guiding to use it effectively.

Thanks for the builds!

Scrapper: “Frank from Research”

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Posted by: Mindx.9610

Mindx.9610

MightyA…

Can you discuss the proper use of the Tormentor in sPvP? What’s the general mechanic? Sequence?

I am new to this kind of Necro and need some guiding to use it effectively.

Thanks for the builds!

I like to use axe alot with the berzerker build 30/10/0/0/30, I found DS 2,3,1,1,5,4 > ghastly claws to be quite effective

[Apex] – Zero Entity 80 Necromancer
Blackgate Apexprime.enjin.com

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Posted by: MysticoN.5068

MysticoN.5068

So how much dmg does terror now? And is it viable in a power/con hybrid build?

MysticoN – 80 Necro
Draci – 80 Guardian ( on hold)
-Far Silverpeak-

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Posted by: Dis Wiz Raps.7240

Dis Wiz Raps.7240

How would you modify Potentate for WvW? Run Berserker’s and sprinkle with Knight’s? I’d probably also drop Banshee’s Wail for Focused Rituals.

(edited by Dis Wiz Raps.7240)

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Posted by: AndrewSX.3794

AndrewSX.3794

Any build advice for tagging/pressuring in t1 zerg vs. zerg?

My advice: PVT gear, chilling blinds, and some of the siphon/healing traits. Utilities like epidemic, any of the + power/condition, or spectral wall.

A fair number of the necros in our guild use something similar to this with great effect in T1 large scale zergs. It hits hard (~2500 power), has great sustain (~2800 armor, ~30k HP), and the plague utility is great.

Another option would be to go with one of the condition tank builds above, as they will work better with the new torment skill. Depending on the build, you might lose out on chilling blinds, which is arguably one of the more important traits for our meta.

Adding in: usually on my nec, for wvw (large zergs around) i use 0/20/30/20/0.
Pick the 2 staff traits in Death + protection on Well casting, the 2 wells traits in blood 20 and curse 10, Blood 10 as preferred (i use healing allies on life transfer), and in Curses 20 Spectral attunement or Blind→Chill trait.

Staff + Any MH / Horn.
Consume condition is main heal choice, but you can use Well of Blood if you prefer.
Well of Suffering fixed in your bar, main dmg option.
Pick one between Well of Power/Corruption, depending on playstyle/team.
Pick one between Spectral wall/Wall of Darkness (ofc, spectral attunement with wall, chilling darkness with well) for CC.
Plague as fixed elite.

Gear, Soldier armor, then Rabid or Carrion trinkets – i’ve mixed them personally.

You should sit on 2.8k attack and defence, plus 27/28k hp, iirc.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

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Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

I beg to differ.
Doesn’t chilling make it harder to send them running through the wall though. Unless you placed it virtually next to them, but they can simply dodge away then as soon as they notice it.

Firstly, Spectral Walk is good as a double stun breaker, and I might have misspoken when I said it was bad, it’s useful, but my preference is Well of Darkness.

As for the Spectral Wall, Karla you didn’t understand what I was speaking of, try this combo:

Within 180-200 range Place Spectral Wall behind your opponent Staff 5, Staff 3 IMMEDIATELY Dodge forward to get infront of them, Deathshroud 5 -> Deathshroud 3, Deathshroud 2, Dodge again to get infront of them, finish with whatever else you like.

It’ll allow you to pick up extra duration on your fear, since you’re guiding them back and forth into the wall over and over. If they stunbreak while you’re guiding them back into the Spectral Wall, they are at a disadvantage, because if they were standing inside it when they stunbroke, they get hit by it, or they end up right infront if it, which means you can pressure them with Marks. The only classes that are immune to this form of strategy is Mesmer and Thief, due to their numerous stunbreaks.

Most of these builds aren’t new, came here trying to find something new and interesting.

However I have one comment on this build since it is close to what I run:

High Priest (Massive AoE burster)
30/0/10/0/30
II, VIII, XII, VI, II, VIII, XII
6 Runes of Divinity
Berserker’s Amulet
Axe (Sigil of Air) Focus (Sigil of Force)
Dagger (Sigil of Air (Or purity)) Warhorn (Sigil of Energy)
Consume Conditions, Well of Suffering, Well of Corruption, Well of Power, Lich form

As a massive AOE burster, wouldn’t it be better to put 10 points in curses and take weakening shroud instead? That’s few stacks of bleeds + direct damage + weakness on all those around. I understand you will lose the condition removal on DS, but you will put a lot more pressure on enemies.

You can if you like, but it’s rather weak to conditions, and the AoE from Weakening Shroud is not super great in terms of raw damage. However you can if you want to go full-glass.

MightyA…

Can you discuss the proper use of the Tormentor in sPvP? What’s the general mechanic? Sequence?

I am new to this kind of Necro and need some guiding to use it effectively.

Thanks for the builds!

Add me and whisper me ingame for help.

So how much dmg does terror now? And is it viable in a power/con hybrid build?

Terror does the same damage it used to, however now you simply have more access to it, and Torment/Burn to synergize with it. Making it rather OP.

How would you modify Potentate for WvW? Run Berserker’s and sprinkle with Knight’s? I’d probably also drop Banshee’s Wail for Focused Rituals.

Full Berserker, and Knights. Banshee’s Wail is very necessary for mobility and stun. However, I will say that my Potentate build is not very strong in WvW compared to tPvP. It’s best strength is the ability to fight very well on-point, where it’s wells are guaranteed to be effective. While it is still strong 1v1 and in large areas/zergs, you’ll still be at a disadvantage due to opponent mobility. I would recommend for WvW you try out a Vampire build.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

(edited by TheMightyAltroll.3485)

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Posted by: Laserbolt.6731

Laserbolt.6731

TheMightyAltRoll,

What is your in game name to contact you? (“TheMightyAltRoll” not found in game)

Thanks

Scrapper: “Frank from Research”

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Posted by: Kajin.5301

Kajin.5301

TheMightyAltRoll,

What is your in game name to contact you? (“TheMightyAltRoll” not found in game)

Thanks

Adding the account name [xxxxx.yyyy] is the same as adding a character name So add “TheMightyAltroll.3485”

Skysap & Qaju & Juqa -VILE- Desolation

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Posted by: KarlaGrey.5903

KarlaGrey.5903

Within 180-200 range Place Spectral Wall behind your opponent Staff 5, Staff 3 IMMEDIATELY Dodge forward to get infront of them, Deathshroud 5 -> Deathshroud 3, Deathshroud 2, Dodge again to get infront of them, finish with whatever else you like.

This looks more like a perfect case scenario then something that occurs frequently though. If they’re constantly moving (and most good players will be, too), they could easily be at a spot that makes them hard(er) to fear into the wall.
Placing the wall right ontop of them, or yourself (when engaging in melee range) seems a more reliable method to get at least the first wall fear in.

RIP ‘gf left me coz of ladderboard’ Total views: 71,688 Total posts: 363

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Posted by: Lumop.4702

Lumop.4702

Hey Almighty Troll! I’m looking for a dungeon/pve build. Don’t want minions, and dont want to go full out conditionmancer, leaning more towards a burst. What would you reccomend?

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Posted by: Ascii.9726

Ascii.9726

Not to be negative, but i really don’t see how any of these can be considered “meta” or even “Overpowered”. 30/30/10 would out-preform every build here from a PvP point of view.

Rank 580+ Necromancer WvW Stream
Commander Ascii :: Tempest Wolves [TW] :: Sanctum of Rall :: Best Necromancer NA

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Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

This looks more like a perfect case scenario then something that occurs frequently though. If they’re constantly moving (and most good players will be, too), they could easily be at a spot that makes them hard(er) to fear into the wall.
Placing the wall right ontop of them, or yourself (when engaging in melee range) seems a more reliable method to get at least the first wall fear in.

It’s not easy to do, but I have done it more often than not. Firstly, you have to land a chill, and then a fear. After that, it’s simply guiding them back in/out. If you’re fast enough, you can place the wall IMMEDIATELY behind them when you fear them, so they run into it. Then you can Dark Path to them, Doom them, Roll forward, and send them through it again. It’s quite doable, and very overpowered. However, there is no way for you to really be in a “Spectral Wall safe zone”. If you hide in a corner, you get corner trapped, hide in plain sight, and I can still use it on you.

Hey Almighty Troll! I’m looking for a dungeon/pve build. Don’t want minions, and dont want to go full out conditionmancer, leaning more towards a burst. What would you reccomend?

Well Minions are ineffective in Dungeons/PvE, I’d personally recommend going Well based power Vampire. 30/0/10/30/0 with 60/40 split with Knight’s and Berserker’s gear/trinkets and siphoning wells will get you far in non-PvP gametypes. Make sure to get some Omnomberry food too.

Not to be negative, but i really don’t see how any of these can be considered “meta” or even “Overpowered”. 30/30/10 would out-preform every build here from a PvP point of view.

Ascii, from a PvP point of view, no, they wouldn’t. Yes, they might do more damage, but are generally worthless from a practical standpoint, since you’ll get focused in mere seconds. Survivability and Burst are good balanced. Why do Thieves whom go full GC Backstab suck at PvP? Because they’re too glassy and worthless.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

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Posted by: Mammoth.1975

Mammoth.1975

1. If you’re getting focused down, work on your positioning and communication. Stats won’t save you from real spikes.
2. GC thieves don’t suck in pvp.

If you’re not playing to win, don’t complain when you lose.

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Posted by: Xom.9264

Xom.9264

lol holy ego batman

Anyway Ascii is correct 30/30/10 is solid, all the good condition build just got a little better the builds did not change a ton other then a few power builds. 0/30/20/0/20 , 0/30/10/0/30, 30/30/10/0/0, etc are all still where its at for conditions for the most part.

Xomox ~Human Necro/Engineer ET

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Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

lol holy ego batman

Anyway Ascii is correct 30/30/10 is solid, all the good condition build just got a little better the builds did not change a ton other then a few power builds. 0/30/20/0/20 , 0/30/10/0/30, 30/30/10/0/0, etc are all still where its at for conditions for the most part.

“The Tormentor (Terrormancer Variation of “Death” (Overpowered post patch))
0/30/20/0/20
IV, X, IX, II, VIII, IV, IX
6 Runes of the Necromancer
Carrion Amulet (Rabid Jewel)
Staff (Sigil of Parylization)
Scepter (Sigil of Parylization) Dagger (Sigil of Geomancy)
Consume Conditions, Spectral Wall, Plague Signet, Well of Darkness, Flesh Golem”

That is my flagship condition build post-patch, and when used correctly it’s rather overpowered. You can also go 30/20/0/0/20 if you’re alright with aiming using Marks for massive terror duration/burn.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

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Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Pestilence II (Condition/Power hybrid) (Tankier variation of the first)
30/20/0/20/0
IV, X, XI(or XII), IV, IX, I, VIII
6 Runes of the Thief
Carrion Amulet (Berserker’s Jewel)
Scepter (Sigil of Air) Dagger (Sigil of Geomancy)
Dagger (Sigil of Air) Warhorn (Sigil of Geomancy)
Consume Conditions, Well of Suffering, Plague Signet, Signet of Spite, Lich form/Plague Form/Flesh Golem

New build added to “Roaming/Bursting” list. Variation of my hybrid.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

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Posted by: Greywolf.4857

Greywolf.4857

Hey TheMightyAltroll,

I am a complete noob, just started GW2, I think I might add you ingame soon after testing these builds, they sound cool and I like the sound of the tormentor, I didn’t know about the Sigil of Parylization adding to fear duration so thanks for that.

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Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Sounds good man.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

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Posted by: Infect.2738

Infect.2738

Not to be negative, but i really don’t see how any of these can be considered “meta” or even “Overpowered”. 30/30/10 would out-preform every build here from a PvP point of view.

This. Not to take away from your thread but my 30/30/10 build became meta in the high tier scene. and will probably put out the most pressure possible IF played right. I will say good job for offering up a list of builds people can try though.

Zombify – 2013 PAX NA and 2014 NA All-Star Necro
Stream- http://www.twitch.tv/thezombify
Twitter- @ZombifyGW2

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Posted by: NapoleonMP.7964

NapoleonMP.7964

Thanks for this post Altroll. I’m a engie coming into necro lands after getting ate up in zerg battles in wvw by yall. I believe its by wells, but I’m not 100% on that by any means. Is staff more a condition weapon? The range concerns me on the Wellomancer is all. I don’t really care if i run a power build or condition build but prefer to be on the outside of battle not in the middle. ( I get tunnel vision and in the middle of a enemy zerg that leaves me dead.) What is your suggestion for a zerg necro. Thanks ahead of time for any responses.

(I almost sent you server mail but figured on your post i would also get some other answers from other people.)

Off topic real quick can you PM people on game if your on a different server?

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Posted by: Encanis.4031

Encanis.4031

This. Not to take away from your thread but my 30/30/10 build became meta in the high tier scene. and will probably put out the most pressure possible IF played right. I will say good job for offering up a list of builds people can try though.

Well, maybe stupid question, but what exactly is this super 30/30/10 build? I always have trouble if people only quote these numbers without further explanation on gear/traitchoice/playstyle (of course, obvious to them, but not for the readers)… some links would be great

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Posted by: Rym.1469

Rym.1469

Hi Mighty Troll! I think I may get your point in naming your account like that after I read your opinion on Spectral Walk. If I consider your experience and great work for whole community (Who’s Nemesis? Probably one of your students, master) I can agree tWoD is better than having a LF generation/half minute swiftness/double stun breaker/great escape ability on my bar!/Thanks for pro tips! P.S. When I’m drunk, I agree with your point about useless staff. Only you know things 95% of community and top players don’t know! White beaver which sits next to me right now agrres with you too!

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

(edited by Rym.1469)