Thief is overpowered

Thief is overpowered

in Thief

Posted by: Peow peow.2189

Peow peow.2189

First of all you cannot shut down this class anymore. They have too many evades and escapes. Why should a class be given weapon evades, utility evades and dodge rolls with vigor. When can your enemy even touch you?

Secondly, they have to much regen. If a thief uses vamprism runes or shadows regeneration skill set, they either run away and heal or continue to heal every few seconds. Some thieves have low life cause they know they will regen it all every few seconds and cant be killed no matter what. I hardly see thiefs get killed inpvp anymore.

Thirdly, the class has too much swiftness uptime and can daze every few seconds with pistol. It’s only class that can achieve such mobility and fly around the map dazing people.

Anet needs to nerf this class before its to late.

Thief is overpowered

in Thief

Posted by: Jana.6831

Jana.6831

Too late for what?

Thief is overpowered

in Thief

Posted by: Oslaf Beinir.5842

Oslaf Beinir.5842

You really sound quite ridiculous you know XD
Do you even know how many weapon sets and builds you’re describing?

I used to believe that thieves were untouchable until i started playing one proved it wasnt so and quite enjoyed and frequently play it recently. Why don’t you try to play the class and come up with your own conclusion how to counter it instead of senselessly complaining here?

Get In The Van Yo[PR] -Play on Far Shiverpeaks/Gunner’s Hold/Vabbi

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Thief is overpowered

in Thief

Posted by: Sagat.3285

Sagat.3285

Haven’t seen one of those in a while, where are your all mighty nerf suggestions O.o?

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Thief is overpowered

in Thief

Posted by: ronpierce.2760

ronpierce.2760

You just broke the golden rule of the forums… NEVER complain about thieves. I will not be at your funeral, sadly, as you never know who is lurking in the shadows.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Thief is overpowered

in Thief

Posted by: DarkSyze.8627

DarkSyze.8627

Here is solution Peow Peow:

http://ffxiv.gamerescape.com/wiki/Ninja

http://www.novacrystallis.com/2015/03/talking-heavensward-jobs-game-balance-more-with-final-fantasy-xiv-director-naoki-yoshida/

-Jobs/Professions-

" Director Naoki Yoshida: he explained. We’ll also be balancing the Astrologian similar to that, having some pluses and minuses for each job/profession for balance ".

" However, the goal of balance for us is so that all jobs can be balanced and used and players can have fun with the job they want to play "

Plus+Minuses= Challenge, Fun, Risk-Reward and Balance

" Solutions To A Problem Can Only Be Found, When You Want To Get Rid Of It "
Ankur

(edited by DarkSyze.8627)

Thief is overpowered

in Thief

Posted by: Jana.6831

Jana.6831

I broke a golden rule of mine and looked into his post history, one of his latest posts is “thieves are the most fun class to play but the hardest to learn” – so I take this with a pinch of salt .

Anyway, I lurk around a lot, so watch out!

Attachments:

Thief is overpowered

in Thief

Posted by: Kageseigi.2150

Kageseigi.2150

I hardly see thiefs get killed inpvp anymore.

You don’t see many thieves getting killed because they die while stealthed. And, like any smart shadow organization that wishes to strike fear into the hearts of their foes, fellow thieves remove the bodies of the fallen away from the battlefield before they can be discovered.

The end result is that people believe thieves are immortal. Some even say they are ghosts. But that is all a bunch of nonsensical superstition….. or is it??? ;-P

Suggestions to overhaul the Thief…

* * * Thief Trait Shakeup * * *

Thief is overpowered

in Thief

Posted by: Drennon.7190

Drennon.7190

@darksyze can you Vee Wee, Teef, And Lordrosicky all move on to a new game? All you kitten do is cry on these forums.

Baer

Thief is overpowered

in Thief

Posted by: AlCojester.4316

AlCojester.4316

Peow peow! It’s been a while! Didn’t think you’d come back but here you are! Missed ya buddy

Thief is overpowered

in Thief

Posted by: godmoney.6025

godmoney.6025

OP must have fought a thief running the 6/6/6/6/6 build everyone complains about.


Some thieves have low life cause they know they will regen it all every few seconds and cant be killed no matter what. I hardly see thiefs get killed inpvp anymore.

A thief running 6SA for healing in Conquest PVP and staying in stealth to recover life is doing your team a favour. Stop complaining about it and go cap the point.

Edit:Oh wait, my bad. I realised from post history that Peow actually mains thief. We are all feeding the troll.

La Fantoma – Aurora Glade

(edited by godmoney.6025)

Thief is overpowered

in Thief

Posted by: RedSpectrum.1975

RedSpectrum.1975

I thought these were extinct, I’m glad I’m wrong, I needed this

Shawtell, Zen Verani, Rayshia Howen, Iyado, Colace Nzoir, Arteel Fyrien [Teef]

Thief is overpowered

in Thief

Posted by: Maugetarr.6823

Maugetarr.6823

I thought these were extinct, I’m glad I’m wrong, I needed this

Attachments:

Blank Players [BDL]-Anvil Rock
Maugen Rawr- Thief/Ele
Rebalance Ideas for Thief

Thief is overpowered

in Thief

Posted by: Ritt.3069

Ritt.3069

This guy is just a troll, he’s been making threads like these about thieves in general for a long time. I guess he’s now attacking the evades, since the other thread is talking about gimping the synergy between the acrobatic traitline and S/D thieves.

And Darksyze; the FF14 pvp is a joke. The ninja is a whole different class from thief. Sure, stealth could use some kind of a rework (maybe that 1-2s revealed if you don’t break it via combat?), but what you’re suggesting is changing the whole class into something to fit your ideal. If you get constantly rekt by thieves, stop blaming the balance and look at the mirror.

William Van Dine/Aria Entreri/Weaver of the Dream
Thousand Lakes Alliance [TLA], Desolation
4 Champion titles, solo/duoq Legend, best old LB rank 64.

Thief is overpowered

in Thief

Posted by: Frost.1503

Frost.1503

First of all you cannot shut down this class anymore. They have too many evades and escapes. Why should a class be given weapon evades, utility evades and dodge rolls with vigor. When can your enemy even touch you?

Secondly, they have to much regen. If a thief uses vamprism runes or shadows regeneration skill set, they either run away and heal or continue to heal every few seconds. Some thieves have low life cause they know they will regen it all every few seconds and cant be killed no matter what. I hardly see thiefs get killed inpvp anymore.

Thirdly, the class has too much swiftness uptime and can daze every few seconds with pistol. It’s only class that can achieve such mobility and fly around the map dazing people.

Anet needs to nerf this class before its to late.

It’s true. I have a thief and I can say that no body in Wvw can kill me. There are class like Guardian and Engine (sometimes Ranger too) difficult to kill. Usually I try with everybody but if I see that they are too strong I just escape. In the end if you are a clever thief for kill a enemy you must take your time. My build is the same of Yoshii I have invisibility all time, invisibility heal me and give me 30 sec of might (2stack) every 3 sec of invisibility and every time I dodge I have 30 sec of might(3 sec of swiftness)
In the end I can choose to kill or escape and no body can do the same thing!

Thief is overpowered

in Thief

Posted by: Strategist.6132

Strategist.6132

Maybe Thiefs can kill most in 1 vs 1 battles. But Thief also has it’s major disadvantages:

- Thiefs cannot defend points because they most of the time require stealth and distance to avoid enemy. (D/P uses a lot of stealth, S/D needs some space to retreat and engage)

- Thiefs that don’t run SA (which are most in Conquest) have basically no condition removal aside their heal skill. S/D builds can remove 1 condition per 5 seconds if they would only use Infiltrators Strike / Return. (Which is madness of course)

- Thiefs don’t have much toughness / vitality in general (because they need to kill quick since they can’t defend points) so they can die pretty fast in groupfights with lot’s of AoE attacks.

Just some of the few things you can take advantage of I guess!

Thief is overpowered

in Thief

Posted by: Thief.5186

Thief.5186

I like how one of this guys posts is literally

LOL ^

Totally worth it man, no class as fun as thief

just be aware that we are on the nerf wagon of anet constantly due to QQing players

posted here
https://forum-en.gw2archive.eu/forum/professions/thief/Is-The-Thief-Worth-It

Yet here we are, you seem like the kind of kid that just kittenes about X class that killed him a lot in Y game. 90% of your posts are just you kittening about a class because it killed you, maybe you should stop complaining about the classes and try actually getting better at the game rather than doing the same thing over and over expecting it to work every time

Thief is overpowered

in Thief

Posted by: Rym.1469

Rym.1469

@darksyze can you Vee Wee, Teef, And Lordrosicky all move on to a new game? All you kitten do is cry on these forums.

+69

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

Thief is overpowered

in Thief

Posted by: SoLeciTO.3490

SoLeciTO.3490

I thought these were extinct, I’m glad I’m wrong, I needed this

Attachments:

Thief is overpowered

in Thief

Posted by: Causic.3798

Causic.3798

Thief has weak condii clear (only in stealth, and one every couple of seconds)
Condi builds might work for you.

Thief is overpowered

in Thief

Posted by: MrForz.1953

MrForz.1953

You don’t see many thieves getting killed because they die while stealthed. And, like any smart shadow organization that wishes to strike fear into the hearts of their foes, fellow thieves remove the bodies of the fallen away from the battlefield before they can be discovered.

Nah, that’s not true. It’s Eustace’s work. He gets rid of the corpses in all videogames.

Disgruntled Charr Engineer and Thief – Jade Quarry.

Thief is overpowered

in Thief

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

Requesting that the class that seemingly wiped you become weaker to compensate for your unwillingness to learn will not make you lose less.

Just a note.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Thief is overpowered

in Thief

Posted by: thunderfall.8095

thunderfall.8095

Thieves are actually quite weak. I find they are most powerful when with another player. (When you go 2v1 and take out the opposition 1 by 1.) In terms of support the thief has no rival. If I was not a thief I would want a thief as a partner.

Mesmers be like: I reject your reality and substitute my own. – compliments to Mythbusters
Plot Twist: Elder Dragons are massive robots created by the Black Lion Trading Company.
Think of the money they make off weapons and armor…

Thief is overpowered

in Thief

Posted by: nightblood.7910

nightblood.7910

First of all you cannot shut down this class anymore. They have too many evades and escapes. Why should a class be given weapon evades, utility evades and dodge rolls with vigor. When can your enemy even touch you?

Secondly, they have to much regen. If a thief uses vamprism runes or shadows regeneration skill set, they either run away and heal or continue to heal every few seconds. Some thieves have low life cause they know they will regen it all every few seconds and cant be killed no matter what. I hardly see thiefs get killed inpvp anymore.

Thirdly, the class has too much swiftness uptime and can daze every few seconds with pistol. It’s only class that can achieve such mobility and fly around the map dazing people.

Anet needs to nerf this class before its to late.

It’s true. I have a thief and I can say that no body in Wvw can kill me. There are class like Guardian and Engine (sometimes Ranger too) difficult to kill. Usually I try with everybody but if I see that they are too strong I just escape. In the end if you are a clever thief for kill a enemy you must take your time. My build is the same of Yoshii I have invisibility all time, invisibility heal me and give me 30 sec of might (2stack) every 3 sec of invisibility and every time I dodge I have 30 sec of might(3 sec of swiftness)
In the end I can choose to kill or escape and no body can do the same thing!

This makes thieves great scouts and great roamers. Not some OP class though.

A thief is crap in the frontline of a zerg and minor in backline (their only zerg function is venom share or organized team gank with others), does that mean that we should nerf warriors and guards because thieves arent as good in frontline environments?

Should we nerf necros because theives cant drop OP wells on zergs? (and I have been running a power necro in zerg fights as of late and wow. They really deal it. Not to mention the second life bar and, if traited, the lowest CD stun breaker in game.)

Should we nerf Ele’s because theives cant provide water fields and AOE stuns?

The problem is, people who roam run into thieves a lot in WvW and thieves are staple in WvW roaming. Thats where youre going to mostly find them.

(edited by nightblood.7910)

Thief is overpowered

in Thief

Posted by: Zero Day.2594

Zero Day.2594

Haven’t seen one of those in a while, where are your all mighty nerf suggestions O.o?

I HAVE BEEN SUMMONED!

The request will be filed shortly. Please enjoy this music while you wait for the request to be filed.

Thief Nerf/Change Wish List. Advice List
Join the TEEFs!

Thief is overpowered

in Thief

Posted by: Dave.6819

Dave.6819

so the guy actually tries to play Thief and gets rekt and realises its not OP at all. then on his “main” class he gets rekt by thieves and says they are OP…. and cries for a nerf. facepalm …….. (i think that says it all)

you people should be literally banned from posting or your posts should be deleted. cuz if Anet will take your post seriously then we Thieves will be nerfed even more. and if you played one you probably realised theres nothing OP at all. #hardcorefacepalm….

so please stop. dont post such nonsence… its just a l2p issue / build issue / how to counter classes issue / time your dodge issue and etc etc. not some " omgomg thieves op…" issue. kthnxbai

Thief prof. really needs your attention
#dyingbreed

Thief is overpowered

in Thief

Posted by: Zero Day.2594

Zero Day.2594

I thought these were extinct, I’m glad I’m wrong, I needed this

It is indeed very rejuvenating… and delicious too.

:/ Only bad part is that we know it came from a troll/zealot … so it’s nothing fresh.

Attachments:

Thief Nerf/Change Wish List. Advice List
Join the TEEFs!

Thief is overpowered

in Thief

Posted by: DarkSyze.8627

DarkSyze.8627

so the guy actually tries to play Thief and gets rekt and realises its not OP at all. then on his “main” class he gets rekt by thieves and says they are OP…. and cries for a nerf. facepalm …….. (i think that says it all)

you people should be literally banned from posting or your posts should be deleted. cuz if Anet will take your post seriously then we Thieves will be nerfed even more. and if you played one you probably realised theres nothing OP at all. #hardcorefacepalm….

so please stop. dont post such nonsence… its just a l2p issue / build issue / how to counter classes issue / time your dodge issue and etc etc. not some " omgomg thieves op…" issue. kthnxbai

Here is my research investigation result:

- 1st report thread of thief profession being problematic

https://forum-en.gw2archive.eu/forum/professions/thief/If-you-believe-the-Thief-is-OP-post-in-this-thread/first#post76275

- 2nd report thread of thief profession being problematic. Arena net delete thread very fast: why? why nor investigate it and resolve problem first is present?

https://forum-en.gw2archive.eu/forum/professions/thief/Thief-damage-is-OP/first#post67999

- 3rd report thread of thief profession being problematic.

https://forum-en.gw2archive.eu/forum/professions/thief/The-1-thing-that-sucks-about-a-thief/first#post66188

- 4th report thread of thief profession being problematic.

https://forum-en.gw2archive.eu/forum/professions/thief/Broken-Stealth/first#post90491

- 5th report thread of thief profession being problematic

https://forum-en.gw2archive.eu/forum/professions/thief/Rework-Thief/first#post83648

- 6th report thread of thief profession being problematic

https://forum-en.gw2archive.eu/forum/professions/thief/What-will-next-nerf-be


So now for 1 year later report thread of thief profession being problematic

- 1st report thread of thief profession being problematic: Arena net delete thread

https://forum-en.gw2archive.eu/forum/professions/thief/The-Cheapest-Class

- 2nd report thread of thief profession being problematic

https://forum-en.gw2archive.eu/forum/professions/thief/Anet-could-you-explain-your-logic

- 3rd report thread of thief profession being problatic

https://forum-en.gw2archive.eu/forum/professions/thief/Stealth-has-to-reward-you-the-better-YOU-are

- 4th report thread of thief profession being problematic. Arena net remove evidence from youtube.

https://forum-en.gw2archive.eu/forum/professions/thief/Thieves-uncatchable

- 5th report thread of thief profession being problematic.

https://forum-en.gw2archive.eu/forum/professions/thief/Need-a-Hot-fix-for-Thief-damage

- 6th report thread of thief profession being problematic

https://forum-en.gw2archive.eu/forum/professions/thief/Thief-being-unfair-with-stealth-and-kitten


2 years + New year= 3 years of same thief profession being problematic is “nonsense”, “build issue”, “L2P issue”, “counter issue”, “how to counter classes issue”, “time your dodge issue”, “and etc etc”?

" Solutions To A Problem Can Only Be Found, When You Want To Get Rid Of It "
Ankur

(edited by DarkSyze.8627)

Thief is overpowered

in Thief

Posted by: Zero Day.2594

Zero Day.2594

so the guy actually tries to play Thief and gets rekt and realises its not OP at all. then on his “main” class he gets rekt by thieves and says they are OP…. and cries for a nerf. facepalm …….. (i think that says it all)

you people should be literally banned from posting or your posts should be deleted. cuz if Anet will take your post seriously then we Thieves will be nerfed even more. and if you played one you probably realised theres nothing OP at all. #hardcorefacepalm….

so please stop. dont post such nonsence… its just a l2p issue / build issue / how to counter classes issue / time your dodge issue and etc etc. not some " omgomg thieves op…" issue. kthnxbai

Here is my research investigation result:

- 1st report thread of thief profession being problematic

https://forum-en.gw2archive.eu/forum/professions/thief/If-you-believe-the-Thief-is-OP-post-in-this-thread/first#post76275

- 2nd report thread of thief profession being problematic. Arena net delete thread very fast: why? why nor investigate it and resolve problem first is present?

https://forum-en.gw2archive.eu/forum/professions/thief/Thief-damage-is-OP/first#post67999

- 3rd report thread of thief profession being problematic.

https://forum-en.gw2archive.eu/forum/professions/thief/The-1-thing-that-sucks-about-a-thief/first#post66188

- 4th report thread of thief profession being problematic.

https://forum-en.gw2archive.eu/forum/professions/thief/Broken-Stealth/first#post90491

- 5th report thread of thief profession being problematic

https://forum-en.gw2archive.eu/forum/professions/thief/Rework-Thief/first#post83648

- 6th report thread of thief profession being problematic

https://forum-en.gw2archive.eu/forum/professions/thief/What-will-next-nerf-be


So now for 1 year later report thread of thief profession being problematic

- 1st report thread of thief profession being problematic: Arena net delete thread

https://forum-en.gw2archive.eu/forum/professions/thief/The-Cheapest-Class

- 2nd report thread of thief profession being problematic

https://forum-en.gw2archive.eu/forum/professions/thief/Anet-could-you-explain-your-logic

- 3rd report thread of thief profession being problatic

https://forum-en.gw2archive.eu/forum/professions/thief/Stealth-has-to-reward-you-the-better-YOU-are

- 4th report thread of thief profession being problematic. Arena net remove evidence from youtube.

https://forum-en.gw2archive.eu/forum/professions/thief/Thieves-uncatchable

- 5th report thread of thief profession being problematic.

https://forum-en.gw2archive.eu/forum/professions/thief/Need-a-Hot-fix-for-Thief-damage

- 6th report thread of thief profession being problematic

https://forum-en.gw2archive.eu/forum/professions/thief/Thief-being-unfair-with-stealth-and-kitten


2 years + New year= 3 years of same thief profession being problematic is “nonsense” and “build issue”?

God… that’s orgasmic… I think I might need help putting all those into the nerf wish list.

Thief Nerf/Change Wish List. Advice List
Join the TEEFs!

Thief is overpowered

in Thief

Posted by: Odyssey.2613

Odyssey.2613

First of all you cannot shut down this class anymore. They have too many evades and escapes. Why should a class be given weapon evades, utility evades and dodge rolls with vigor. When can your enemy even touch you?

Secondly, they have to much regen. If a thief uses vamprism runes or shadows regeneration skill set, they either run away and heal or continue to heal every few seconds. Some thieves have low life cause they know they will regen it all every few seconds and cant be killed no matter what. I hardly see thiefs get killed inpvp anymore.

Anet needs to nerf this class before its to late.

You posted this in the wrong forum. The Warrior section is that a way —>

The dev team has proven they can’t balance a 2×4 on a cinder block.

Thief is overpowered

in Thief

Posted by: Zero Day.2594

Zero Day.2594

You posted this in the wrong forum. The Warrior section is that a way —>

No link provided, instructions unclear, richard stuck in the monitor.

Thief Nerf/Change Wish List. Advice List
Join the TEEFs!

Thief is overpowered

in Thief

Posted by: Ritt.3069

Ritt.3069

snip

Oh my god DarkSyze, every day you come back with the same situational evidence. A few guys being upset about something does not make anything a fact. A large amount of the playerbase has no real sense of balance in the first place, and usually the people crying are just a vocal minority.

If this game sucks so much, then stop your crusade and quit this game. There’s no need for you to act like a martyr here in the forums, leading the crusade against the op thieves that can rekt anything with their eyes closed.

The thief stealth could be compensated with a Revealed upon exiting stealth in any manner, but on the big picture your issue lies elsewhere. Only bad players will get continuously rekt by the same trick over and over again. In a PvP setting the thief is only really strong against other zerker specs and in a certain team fight settings; there are a ton of specs you can easily die for and the thief error margin is by far one of the highest on any class. One mistake can easily kill you. I would advice you to actually go, get good at thief and play high-end PvP (at least if the boards were better but meh) before coming here with all your conjecture about the opness you envision in your head to justify getting killed every time.

Any rogue class in any game with acces to stealth, evades, burst and/or high-mobility will always be considered problematic by a set group within the playerbase. I guess that could be because of a certain aptitude of being bad at handling those types of players. I’m not shutting down the fact that a lot of games are unbalanced, but most of the whine is usually bias that comes from inexperienced players.

By the way don’t bother posting any more of the FFXIV ninja comparison here; that game is 99% PvE and the PvP in that game is a joke that almost no one even plays. We are discussing thief mostly in a PvP aspect here. The two classes work completely different, the game mechanics are different, and are not really comparable in a lot of ways. Ninja does not even really seem like much of Rogue class, since you don’t really end up using any of those Rogue-ish mechanics aside Trick Attack, and in some fights Shukuchi and Perfect Dodge, at all. And btw I’m a BRD/NIN main on FF14 with FCoB clear before echo nerfs so yes, I know what I’m talking about.

Unless posting quotes, links and rants that only serve as a situational evidence that don’t reflect the bigger picture at all is all you can do that is. There seem to be quite a bit of forum crusaders like that around.

William Van Dine/Aria Entreri/Weaver of the Dream
Thousand Lakes Alliance [TLA], Desolation
4 Champion titles, solo/duoq Legend, best old LB rank 64.

(edited by Ritt.3069)

Thief is overpowered

in Thief

Posted by: Solori.6025

Solori.6025

Every crusade needs it’s hero’s…
For some..
It’s DarkSyze…
He never gives up.
And never surrenders

He doesn’t die..
He multiplies……threads….

Also thread is 8/10
would read again.


The world needs more KUNG FURY!
https://www.youtube.com/watch?v=bS5P_LAqiVg

Thief is overpowered

in Thief

Posted by: Kury.8210

Kury.8210

Preaching to the choir here, but…

Bottom line is there will always be people complaining about the rogue-like class of any game. People play it because they like the feel of coming out of no where to take down a target. Or perhaps they prefer a different defense compared to the typical walking tank. Game makers want to offer that experience and balance it out by making the class very punishable.

Those who complain typically can’t look past how much they hated getting burst down. “Who cares if the class is balanced? I don’t want to be assassinated.” Heck, I played a game where the rogue type class was the second worst pvp class available. Almost entirely dependent on evade and in a game littered with stuns, one stun drops evade to zero. Saw just as many complaints in that game’s forum and by the same type of people, lacking almost any knowledge on the class besides the one guy who killed them.

Thief is overpowered

in Thief

Posted by: Dave.6819

Dave.6819

so the guy actually tries to play Thief and gets rekt and realises its not OP at all. then on his “main” class he gets rekt by thieves and says they are OP…. and cries for a nerf. facepalm …….. (i think that says it all)

you people should be literally banned from posting or your posts should be deleted. cuz if Anet will take your post seriously then we Thieves will be nerfed even more. and if you played one you probably realised theres nothing OP at all. #hardcorefacepalm….

so please stop. dont post such nonsence… its just a l2p issue / build issue / how to counter classes issue / time your dodge issue and etc etc. not some " omgomg thieves op…" issue. kthnxbai

Here is my research investigation result:

- 1st report thread of thief profession being problematic

https://forum-en.gw2archive.eu/forum/professions/thief/If-you-believe-the-Thief-is-OP-post-in-this-thread/first#post76275

- 2nd report thread of thief profession being problematic. Arena net delete thread very fast: why? why nor investigate it and resolve problem first is present?

https://forum-en.gw2archive.eu/forum/professions/thief/Thief-damage-is-OP/first#post67999

- 3rd report thread of thief profession being problematic.

https://forum-en.gw2archive.eu/forum/professions/thief/The-1-thing-that-sucks-about-a-thief/first#post66188

- 4th report thread of thief profession being problematic.

https://forum-en.gw2archive.eu/forum/professions/thief/Broken-Stealth/first#post90491

- 5th report thread of thief profession being problematic

https://forum-en.gw2archive.eu/forum/professions/thief/Rework-Thief/first#post83648

- 6th report thread of thief profession being problematic

https://forum-en.gw2archive.eu/forum/professions/thief/What-will-next-nerf-be


So now for 1 year later report thread of thief profession being problematic

- 1st report thread of thief profession being problematic: Arena net delete thread

https://forum-en.gw2archive.eu/forum/professions/thief/The-Cheapest-Class

- 2nd report thread of thief profession being problematic

https://forum-en.gw2archive.eu/forum/professions/thief/Anet-could-you-explain-your-logic

- 3rd report thread of thief profession being problatic

https://forum-en.gw2archive.eu/forum/professions/thief/Stealth-has-to-reward-you-the-better-YOU-are

- 4th report thread of thief profession being problematic. Arena net remove evidence from youtube.

https://forum-en.gw2archive.eu/forum/professions/thief/Thieves-uncatchable

- 5th report thread of thief profession being problematic.

https://forum-en.gw2archive.eu/forum/professions/thief/Need-a-Hot-fix-for-Thief-damage

- 6th report thread of thief profession being problematic

https://forum-en.gw2archive.eu/forum/professions/thief/Thief-being-unfair-with-stealth-and-kitten


2 years + New year= 3 years of same thief profession being problematic is “nonsense”, “build issue”, “L2P issue”, “counter issue”, “how to counter classes issue”, “time your dodge issue”, “and etc etc”?

yes, my answer is still a L2P issue and etc etc. okey if people think Thief is so OP why dont they make it and enjoy being OP? but somehow they make it and keep dying and dying and being not OP at all. there’s your answer to all of your questions. there is no OP or not OP classes. its just how good you are on your class. and yes there is some unbalanced classes mix. all MMOS have that. most common is heavy armor>medium armor. light armor>heavy armor. medium>light. so yes.. MMOS have that. and its not even a problem. you people probably want to nerf all the classes so your class stays strongest. how egoistic. i suggest forgetting such mindset of a complainer. and just enjoy your class and dont dishonor other classes. or if you are so sure your most hated class is OP, roll one and figure out by yourself.

PS. do not make posts about Thief being OP. we will find you and backstab you.. ^^

Thief prof. really needs your attention
#dyingbreed

Thief is overpowered

in Thief

Posted by: Coronit.9432

Coronit.9432

@DarkSyze.8627
Really? Again? Posting threads being at least 1 year old? More most of the time?
Thats like collecting data 30 years old about a disease and claiming them to be completely up to date without even reading or understanding them properly. And then there is the up to date data. In the German forum wasn´t a complain thread for at least 1 year and the ones I see here in the english one are from Peow peow.2189 (obvious troll) and you (not sure if serious). You complain and complain about how bad the game is. Why you don´t play another one? The only one happy here is Zero Day cause of the nerf-wishlist xD

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Thief is overpowered

in Thief

Posted by: yolo swaggins.2570

yolo swaggins.2570

DarkSyze must be a mesmer because “thief needs to be nerfed” is his mantra.

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta

Thief is overpowered

in Thief

Posted by: zinkz.7045

zinkz.7045

For what is OP simply look at how a class is represented.

To take the only area they seem to balance the game on – tPvP, there are 5 slots in a team between 8 classes, for the entirety of the game thief has been an automatic choice for one of those slots for nearly every decent team, objectively it is OP in tPvP.

(edited by zinkz.7045)

Thief is overpowered

in Thief

Posted by: Coronit.9432

Coronit.9432

For what is OP simply look at how a class is represented.

To take the only area they seem to balance the game on – tPvP, there are 5 slots in a team between 8 classes, for the entirety of the game thief has been an automatic choice for one of those slots for nearly every decent team, objectively it is OP in tPvP.

But having 2 thieves in team is far worse than 2 warris, 2 engis, 2 eles, 2 guards. So by your philosophy they are OP…
Thieves are generally stable in pvp-teams because of their mobility.
Having 2 in your team makes the rotations a lot harder.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Thief is overpowered

in Thief

Posted by: TyPin.9860

TyPin.9860

From Mesmer PoV:
in WvW: Thieves, especially S/D, are quite untouchable in 1v1… but I know that they struggle against other classes, like guardians.

in PvP: In the game mode, which the balancing teams aim towards, thieves can be strong, but are certainly not untouchable. I see more dead thieves in PvP than I see a dead me^^

[ROSE] – Fissure of Woe
Chronomancy works, I am proof of it. Now stop asking me questions. Time must be preserved!

Thief is overpowered

in Thief

Posted by: zinkz.7045

zinkz.7045

For what is OP simply look at how a class is represented.

To take the only area they seem to balance the game on – tPvP, there are 5 slots in a team between 8 classes, for the entirety of the game thief has been an automatic choice for one of those slots for nearly every decent team, objectively it is OP in tPvP.

But having 2 thieves in team is far worse than 2 warris, 2 engis, 2 eles, 2 guards. So by your philosophy they are OP…

And? When it was not uncommon to see 2 hambows for example, yes they were OP, eventually they got nerfed and that stopped, obviously 5 slots, 8 classes if one build is taking two spots then that is OP, two ‘wrongs’ don’t make a ‘right’.

Difference is, that sort of thing is temporary, due to balance changes / meta changes, thief having a permanent slot is not, does not matter what the meta is or how much they nerf thief, it is still a default pick, which is objectively OP.

The problem with thief is aspects of the core design / mechanics are OP/broken, so is essentially unbalanceable, the class has had plenty of nerfs, more nerfs than most, which in part have just made it weaker in situations it did not need to be weaker in, and failed to change the basic issues of it being too strong at roaming/+1 to be left out and preventing most other classes from going glassy power builds.

But in typical Anet style, they try and paper over the cracks by endless nerfs, that don’t solve the issue at all, rather than address the core problems and redesigning certain things.

(edited by zinkz.7045)

Thief is overpowered

in Thief

Posted by: mako.2431

mako.2431

I don’t even play anymore because you just can’t roam without constantly being killed by thieves. So tired of having you down to 20% health only to have you stealth then reappear with full health again to keep fighting. It is complete bs and you know it. You should not be able to stealth during combat unless it is to escape. Even then it would be cheap, but not as cheap as it is now.

Thief is overpowered

in Thief

Posted by: Cynz.9437

Cynz.9437

I don’t even play anymore because you just can’t roam without constantly being killed by thieves. So tired of having you down to 20% health only to have you stealth then reappear with full health again to keep fighting. It is complete bs and you know it. You should not be able to stealth during combat unless it is to escape. Even then it would be cheap, but not as cheap as it is now.

if they made such change, anet would have to buff thieves to warrior lv (high HP, high survival etc.)… you wouldn’t like that lol

All is Vain~
[Teef] guild :>

Thief is overpowered

in Thief

Posted by: Sagat.3285

Sagat.3285

I don’t even play anymore because you just can’t roam without constantly being killed by thieves. So tired of having you down to 20% health only to have you stealth then reappear with full health again to keep fighting. It is complete bs and you know it. You should not be able to stealth during combat unless it is to escape. Even then it would be cheap, but not as cheap as it is now.

if they made such change, anet would have to buff thieves to warrior lv (high HP, high survival etc.)… you wouldn’t like that lol

Lol other than shoutbow other war specs lack proper sustain/damage, in WvW it’s disengage and kill the fools who follow you.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Thief is overpowered

in Thief

Posted by: Yppah.2157

Yppah.2157

I shut down thieves on my my medi-guardian a lot.

Thief is definitely not OP.

Thief is overpowered

in Thief

Posted by: DeceiverX.8361

DeceiverX.8361

For what is OP simply look at how a class is represented.

To take the only area they seem to balance the game on – tPvP, there are 5 slots in a team between 8 classes, for the entirety of the game thief has been an automatic choice for one of those slots for nearly every decent team, objectively it is OP in tPvP.

But having 2 thieves in team is far worse than 2 warris, 2 engis, 2 eles, 2 guards. So by your philosophy they are OP…

And? When it was not uncommon to see 2 hambows for example, yes they were OP, eventually they got nerfed and that stopped, obviously 5 slots, 8 classes if one build is taking two spots then that is OP, two ‘wrongs’ don’t make a ‘right’.

Difference is, that sort of thing is temporary, due to balance changes / meta changes, thief having a permanent slot is not, does not matter what the meta is or how much they nerf thief, it is still a default pick, which is objectively OP.

The problem with thief is aspects of the core design / mechanics are OP/broken, so is essentially unbalanceable, the class has had plenty of nerfs, more nerfs than most, which in part have just made it weaker in situations it did not need to be weaker in, and failed to change the basic issues of it being too strong at roaming/+1 to be left out and preventing most other classes from going glassy power builds.

But in typical Anet style, they try and paper over the cracks by endless nerfs, that don’t solve the issue at all, rather than address the core problems and redesigning certain things.

I’ll partially agree that ANet has done a poor job at managing the mechanics and balancing around them – especially with the Shadow Arts line – but I don’t think it’s safe to assume that thieves are locking other professions or builds out of sPvP, especially the competitive tiers.

Most of what is being played at the high tiers is simply played because it’s the strongest option for the given game mode. Hell, I’d even go as far as arguing that it’s not thieves keeping glass builds out of the format but fire/air procs on 3s cooldowns effectively doubling damage outputs since they don’t go on cooldown on out-going attacks that miss/block/are evaded but on successful strikes themselves. These give people way too much burst damage on even the least choreographed skills. I know my mesmer can use mantra of pain, crit with it, and end up dealing 5-6k damage from 1200 range with no animation. And then by the time the enemy reaches me, the cooldown on fire/air will be refreshed.

While thieves do/can counter some builds and players (but this is based largely on what is being played in high-tier sPvP), a lot of their use in the format comes from their mobility/map traversal speed to contest vacant enemy points and +1 a fight from far away very quickly. Their actual combat skills are almost not factored at all into the decision to bring one into a match. So while they might see much more frequent picks than rangers and necros (again, these come from weaknesses in their class mechanics as well), it’s not at all about their skirmishing capability but the ability to get and maintain a point lead from slippery captures.

Thief is overpowered

in Thief

Posted by: Nephrite.6954

Nephrite.6954

Do you even thief bro?

Thief is overpowered

in Thief

Posted by: Zero Day.2594

Zero Day.2594

For what is OP simply look at how a class is represented.

To take the only area they seem to balance the game on – tPvP, there are 5 slots in a team between 8 classes, for the entirety of the game thief has been an automatic choice for one of those slots for nearly every decent team, objectively it is OP in tPvP.

Interesting…

Let’s look at another team based game for a second… League of Legends.
So typically the team composition, consisting of 5, is something like 1 ADC, 1 Support, 1 AP-carry, 1 Top, 1 Jungler.
Jungler can be a tanky one or an assassin one depending on the top.
Top can be a bruiser or a tanky type.
Mid is typically an AP-carry, most of the time bursty too. Sometimes it’s an AD mid as well (Zed/Yasuio).
Supports are generally characters that have a kit/skills that are very much suited for supporting, not really dealing damage. Sometimes the Support can be replaced for another AD/AP character that will still support in anyway they can while also doing a bit of damage.
Lastly the ADC. You need to have an ADC.

So going off what you said, the ADC is then considered the most OP role, since it’s always picked without any variation to it.

It is, however, not the most OP role. It, the ADC, fills the niche/role of being a full-on glass-cannon machine gun that’s sole purpose is to maw down the enemies while letting their team handle a lot of the rest (warding, peeling, cc’ing, ganking, …).

Similarly for GW2, the thief is is on nearly every team. It fills the niche/role of being a roamer, back-capper, and someone that makes fights unfair (turning that 1v1 into a 2v1, a 3v3 into a 4v3 (picking off easy targets(people with low health/ones that do more damage))).

If thief was truely OP, you would see teams composed of more than just 1 thief, since, being OP, it can/should handle more than what I’ve listed above.

In a weird way though, if you would have said that the meta-composition is OP, you would have been kind of correct, simply because it IS the meta. And I agree, the meta is OP, that’s why it’s the meta.

Now, you might say “but in League of Legends you have more ADC’s too choose from, while in GW2 there’s only the thief.” – well, for starters, what you were trying to do with saying the thief is OP because it’s in every team, is a team/role-composition issue as opposed to an issue pretaining specifically to a class/character. The other thing is, that example was brought up to hopefully explain something as a opposed to comparing the two games side by side. While there might not be variation among class to fill that role, there are slight/subtle variation in builds. And lastly, in my opinion, GW2 is an MMO with very limited class and build choice, due to it’s design – comparing it to say something like WoW (11 classes).

It is trying to expend in that area, as you can probably tell by the up-coming changes/expansion – the elite specs, the addition of “new” weapons to classes.

Going back to League of Legends, it was released in 2009 (today is 2015, 6 years later) – I have played way before season 1 started (so before 2010), back in the days when having a tank on your team would mean almost certain victory, back when having 2 top was more likely while a jungler was something rarely seen (1 character could do it), back when there was no concept of support and the adc went solo-middle – the game changed so much that you could consider pre-season 1 and todays game to be completely to different games. In time (don’t hold your breath though), GW2 might reach the same level of maturity.

All that is to say, yes the meta (composition in this case) is OP. Nice try spinning something off of it.

Edited: But Zero Day, the teef is still the only profession being sloted for that role – Give it some time, maybe they will release another profession (next exp? lol) that can fufill the role, and then you can blindly call both that profession and the thief OP. Anyways, enjoy the read guys :P .

Thief Nerf/Change Wish List. Advice List
Join the TEEFs!

(edited by Zero Day.2594)

Thief is overpowered

in Thief

Posted by: DarkSyze.8627

DarkSyze.8627

For Zero Day include Thief Players:

You ask if thief profession was Op so why not have alot thief players in parties and fights?

I have answer/question: think about it: maybe reason why is, wining all the time and using the same builds and same moves/play-style all the time is too boring for them so they play other professions that offer different builds with different moves/play-style?

That is what i read and hear players say in the forum and in the game when i use to believe Arena net was going to make the game fun and challenging: thief do not learn anything—thief uses the same builds, same play-style, same game-play, same no-effort play, same no hard-work play, it same everything, no diversity, no real challenge/ limited challenge, same spamming over and over= very boring.

Parties and groups want a profession that offer diversity, challenge, support, risk-reward game play contribution: and No! stealth is not support game-play contribution because it prevent/limit challenge play— unless for emergency reasons.

So what does that mean:

Arena net design the thief profession to contribute only stealth for party/group play: that is all but party/group play do not see thief stealth as contribution and as necessary support.

Before even the guild i belong to when run dungeon/pve party ann even in wvw do not accept thief profession in their party: which is sad. I hope you understand the whole picture why?

This is another evidence why Arena net design thief profession to only win and to guarantee to win: with having only pluses. Having only pluses and having guarantee win goes against learning new things, hardship, restrict/prevent take risks, challenge game-play.

So as long Arena net continue to believe that is what thief profession is: they will struggle to be accepted and be restricted and denied access to parties who want challenge: hard-work and effort game-play and risk-play.

think about it:

" Why are we so full of restraint? Why do we not give in all directions? Is it fear of losing ourselves? Until we do lose ourselves there is no hope of finding ourselves "

" You learn more from losing than winning. You learn how to keep going "

" It’s not the winning that teaches you how to be resilient. It’s the setback. It’s the loss "

" Strength does not come from wining. Your struggles develop your strengths. When you go through hardships and decide not to surrender, that is strength "

" The joy of losing consists in this: Where there are no expectations, there is no disappointment ".

That is all.

" Solutions To A Problem Can Only Be Found, When You Want To Get Rid Of It "
Ankur

(edited by DarkSyze.8627)

Thief is overpowered

in Thief

Posted by: Drennon.7190

Drennon.7190

Darksyze, I have a seriously unhealthy obsession with hating every word you say. Can you pitch it towards my shrink?

Baer