Why did you choose Thief first?
Well I was going to go ranger but got bored very quickly.
Generally speaking I like thieves and assassins in games. I like traps and I like being fast, mobile and ducking in at out of melee.
Started an elementalist, got bored at level 3, lol. What can I say, cooldowns vs a resource system like initiative? No brainer, really.
I’m the rare rogue that’s a team player. I love the support available in the class. I love that I’m not limited to a burst-damage-from-nowhere playstyle (though I appreciate it’s an option).
I don’t think you’re quite as rare as you think. I would rather play a thief that dazes, stuns, blinds, etc. ; however, does kitteny damage.
well ive just got this game but i’ve been a ‘rogue’ since vanilla wow ^-^
Stupidly op, knew this in beta when i noticed ‘stealth’. Yet to see a balanced game mechanic with that word in it. Proven correct so far lol
Saw how sexy the female armour skins were and I had to get a thief.
I didn’t choose the thief life.
The thief life chose me.
Galsia | Jäshin | Çyndelle
[KK] – Henge of Denravi
Because I knew in pvp from looking at GW2 videos I can get away with murder using the stealth build while moving around not being touch.
Thief was my second toon actually.
Lvl 80 Ranger
Lvl 80 Thief
Lvl 80 Mesmer
The funny thing is, out of the three and 1v1, the Mesmer is the most powerful class. Sure I’ll die on my Mesmer to a thief if he gets the jump on me with Basilisk Venom, but in every other situation I’m going to win.
What’s worse, chances are I’m going to win most fights 1 v 2 on the Mesmer – best result so far was a running fight with me and another Mesmer against 6 Ebay guys and the Hyleks. Okay 3 of the 6 were less than 80 but we cleaned them all up and the Hylek spawn as well. And the three stealths on the Mesmer make finishing a breeze.
Ryst Stryden – 80 Thief
Rystle – 80 Mesmer
Since I started playing AD&D at the age of 13 years old, I’ve always played something close to a thief/rogue.
On my first MMO (EverQuest), I played a bard, jack of all trades, master of none. I’ve always like the way thief/bard/rogue plays.
Being able to stealth, attack someone, stun them, put bleed on them. That’s the kind of combat I like…well for a melee character.
I like the thief class, it’s fun, but I think something is missing. It’s alot of fun, but I’m quite tired of doing the same skill over and over and over since the beginning of the game. I dont play Pistols (dont like the style nor the way it felt), shortbow is good while in group, did not find any good sword (I always find daggers with better stats, dont ask me why)… so I’ve been using D/D since the beginning. We dont have enough skills to use… I mean, thiefs/bards"rogues have always been the classes with the most skills on the skill bars, making you able to change a fight. Right now, I just feel like a 1 button smasher. But hey, at least I can do cool moves!
In the original GW I loved playing as a Necro. I tried Assassin and it just didn’t feel right. It was reversed for me in GW2. I liked the rhythm of the gameplay, the armors, the look in general, of the Thief.
I chose thief because it looks the most interesting. I only made it to level 16 in the last beta, and it was fun. It felt incredibly weak when I first played it in pve. I didn’t actually learn the class until official release, but I stuck with it.
Sanctum of Rall
Played sin the entire time I played GW1. Ever since factions just fit my play style.
Everything Purple
I chose thief cos I love sneaky and high mobility classes. Also I love the dynamic playstile of thief in PvE. And the cool hookittenep on transmuting every few levels :P
I started with Necromancer in BWE1, didn’t get on with it well in PvE (although I still like it in PvP)
I tried Warrior and liked it a lot more…
Then I saw this video: http://www.youtube.com/watch?v=IogrJbCsUE4
Gameplay looks crap now but at the time it was really fun to watch compared to any other class. And I really do like having high mobility… It’s always been something I’ve valued in a class.
The fast paced and mobile gameplay got me hooked. Standing still is just not the way I like to play games.
When I started learning inliner driving, a friend once told me “speed is security”. Fits the thief nicely.
I leveled a ranger to 80 first and then decided to try the thief out. Asuran thief with p/p nuff said She looks so cute in her trenchcoat and the she pops out the pistols and it looks like she just popped out of the matrix
mobility! I loved the idea of the sword in mh but it was a shame it was so lackluster, it is definately one of the strongest wvw classes at the moment so that was a bonus.
Hand of Blood [HoB]
EU – Aurora Glade
I looked at class skills and saw signet of shadows. Once you use signet of shadows there is no going back.
When I played the beta and found the Warrior class wasnt my cup of tea, I went for my next favorite thing.
Keep in mind, all the below are 80’s in full exotic gear.
I made a ranger first, and found it exceedingly boring (and plagued with awful pet mechanics, plus longbow at max range can be avoided simply by walking perpendicular to the range).
Then I made a mesmer. LOVED it. Unique, very bursty (play a GS + S/S shatter build) character with lots of unique utility.
Then I made a GS warrior for dungeons, because both of the above were lacking. It was incredibly strong in PvE, but also incredibly boring and easy. There’s no finesse to the class.
Finally thief. I feel in love with this class by level 5. It just FEELS fluid, and the initiative management is just so much better than pure cooldowns. It also felt INCREDIBLY squishy, but it just made me play better and learn how to counter better. I don’t use the cookie cutter burst build; rather, I rock D/D + SB with a 0/30/20/0/20 build for high stealth uptime and group buffs as well as more survivability than pure glass cannon builds. It is without question my favorite character, and I’m expecting the nerfs shouldn’t hurt me much since I don’t abuse specific overpowered ability combos.
Firstly I thought thief.. ain’t gonna be my cup of tea..
But then when I got bored on my Guardian, me and a friend tried all professions out in sPvP.
I loved the inniative-system, even though it is hidden CDs, it made me feel, and still does, like I was in control. I decided how often I would use my ability, and didn’t have to resort to a second best option due to one of my skills was on a CD.
Also shadowstep and the overall mobility.. I hated that my guardian was soooo slow..
So since then I played thief… the dmg? Well still feel that my guardian does a bit more in his survival build contra my thiefs buils, but he is still too slow xD
If they nerf thief to oblivion I might go Ele, just for ride on lightning xD nearly as awesome as shadowstepping.
OK now let me see…
UO—>necro fencer
Diablo 2—>Assassin
Knight Online—>Rogue
WoW—>Rogue/Feral Druid
GW—>Warrior in Prophesies/Assassin since Factions
Aion—>Scout
Rift—>Assassin/Nightblade
GW2—>Owerpowered Condition Thief with perma stealth .
My Ringtones on Zedge >>>C l i c k <<<
my first character was a thief, but as i was trying out other professions i ended up deleting him for some reason. my highest level is only level 21, a guardian that i was liking but i was never much of the support type. i always liked the idea of being stealthy. back when i played WoW i always wanted to make a rogue, but i was so busy on other max levels so i never got around to it, and the thief seems to be the closest thing. i just made a thief and i am about to go to bed, but i look forward to leveling him up tomorrow when/if i play.
Mhh, without much detailed forethought – skill descriptions without actual play are too abstract – and almost by accident. Played Ranger or similar classes and I did have a Norn Ranger in my mind, but, wiser form GW1, I doubted they’d ever get enough love. Since in NWN modules Rogue(/Fighter) had become a favourite ever since this particular Rogue module … well, I guess Thief was first.
I was recommended thief by a buddy
I also like the thief archetype
with heavy armor lol
Why do people still have ignorance over this…
You do realize armor TYPE is pretty meaningless right? Your armor VALUE is what matters and you get that by stacking toughness. I can get 3k armor rating on my thief just as easily as on a warrior by stacking toughness gear.
Also armor value and hp mean very little in pvp. Survivability has far far far more to do with dodges, evasion, active mitigation cc’s, target dropping, escape tools, etc.
Armor type for the most part is visual only and has very very little to do with anything actually related to the mechanics of the game in GW2.
Yaks Bend
This profession has access to Dual Pistols, Stealth and was Highly Mobile. I was sold from day one.
I mean, come on! PEW PEW! And don’t say “But the engineer..” Sure Engi’s are fine, but they just don’t have our style!
First toon was a Ranger but hated being so reliant on pets who spent most of the time dead. Recently decided to roll a thief and loving every minute of it, its a much more challenging class to play due to survivability however I love the mechanics.
Currently only level 54 so looking forward to the push to 80
Deep down. Most people want to be that dck who one-shots the opponent in the back before they can respond and run away before anyone can get revenge.
Lv80s: Guard, Thief, Necro. Renewed my Altaholic’s card on the HoT Hype-Train. Choo choo~
Deep down. Most people want to be that dck who one-shots the opponent in the back before they can respond and run away before anyone can get revenge.
lol
More accurate generalization than most I think.
Yaks Bend
Deep down. Most people want to be that dck who one-shots the opponent in the back before they can respond and run away before anyone can get revenge.
Too true, lol.
I’m a melee-only player.
I started with Guardian, quickly realized after lvl 80 that laughable dmg + no cripple and all the fail things like scepter and staffs were far from anything I would play very long.
I then hated the super clunkiness of the Warrior and its gimmicky, boring playstyle; skills like rush and HB that “lock” you are anti-action MMO things that have no place to be.
Then I made a Thief.
I was very skeptical for a lot of my time, but then realized it’s the best thing I’ve ever played in 20 years of gaming.
It’s the most reflex-based, quick-thinking-requiring class I’ve ever played that sees you using all sorts of tricks in an endless combination of awesomeness.
We have outstanding mobility to get where we need immediately and ninja tricks that allow us to dance at the edge of death.
We have great damage to put quick pressure on enemies.
We have a bag of tricks to deal with different situations.
And especially, it’s the smoothest class.
Everything combines and connects in an harmonious manner: a big relief when compared to the awkward clunkiness of some other classes.
I believe every class should be made as smooth as the Thief.
GW2—>Owerpowered Condition Thief with perma stealth .
Oh finally a sincere person. Respect.
I love how ppl keep qqing about backstab.
Partly because of the name I had and partly to learn about the class.
The name fits a thief.
I also wanted to understand the class.
If I’m going to fight effectively against other classes to be able to counter well, I want to understand what they can do.
GW2—>Owerpowered Condition Thief with perma stealth .
Oh finally a sincere person. Respect.
I love how ppl keep qqing about backstab.
I was sarcastic but anyways,thanks for the respect.
My Ringtones on Zedge >>>C l i c k <<<
Because I have always played rogue/assassin/thief classes as main character in any mmorpg (except for LOTRO, but that’s a different story).
Well, I usually played tank classes in previous MMOs then tried SWToR and played Gunslinger. Thief looked kinda similar and since I was used to dual pistols I thought I try that in GW2.
P/P build happened to be…. crap anyway but I liked thief class so I play it since then.
Thief/Necro/Guardian/Mesmer/Elementalist of SFR EU
I wanted to be a pirate. So I did.
Though when I got into it, I find thieves to be a good class choice for me regardless of the piratey-ness. Low enough health that you have to actually dodge stuff, high damage potential if you can combo correctly, tons of mobility, ability to pick your fights, it’s all there.
I luv yak slapping :P
DISCLAIMER: the following post might be tl;dr. Read on if you’re curious about why someone would choose to play a Thief, skip the post if you just want to generalize.
I didn’t choose Thief first: in the first two beta-s, I played an Engineer. I didn’t like it that much, though, so I tried the Thief out (I did play an Assassin in GW1 for a good while) and stayed with it throughout. I very much liked the mobility of the class, and that you wanted to dodge, and keep dodging, because otherwise you’d drop quite quick. In my opinion, it’s a more engaging playstyle than many others.
I could care less about backstabs, though. As a tactic, it’s too predictable. I also don’t really feel like abusing culling, even if unintentionally – plus I leveled to 80 first before going into any PvP and WvW, and I didn’t find stealth very useful in PvE combat. Only when it came to avoiding it, heh.
So far, I pretty much stayed with the Thief because of its mobility and the style of play that comes with it. Mostly because I like roaming in WvW, helping out where needed, scouting in enemy territory, and distracting groups who think that they need ten people to chase a single thief, hehe. To me, it’s fun knowing that in such cases I have to be constantly alert, and if I slip up, I’ll most probably die.
To anyone who would say “but thieves can run away from any fight”: maybe, but try doing so in places where multiple enemy groups are moving about. It’s actually quite fun, in my opinion.
As somebody once said: “thieves is gorilla warfare!”